Stabyhound
The Players
Player |
Name |
Company |
Color |
Cards |
Terraform Rating |
Andy York |
TTT (Texas Terraforming
Technologies) |
Chen Shing Mars |
Blue |
7 |
23 |
Christopher Hunt | CJVH (Corporate Joint Venture for
Humanity) |
Teractor |
Green |
9 |
18 |
Kevin Wilson |
PIKES (Pusillanimous Insincere
Kitchy Egocentric Simpleton) |
Ecoline |
Black |
4 |
23 |
Dave Hooton |
Greater Earth |
Point Luna |
Red |
6 |
22 |
Chris Geggus |
GEGS (Galactic Explorers
Gathering Samples) |
Mons Insurance |
Yellow |
7 |
23 |
Player |
MegaCredits |
Steel |
Titanium |
Plants |
Energy |
Heat |
||||||
Production | On Hand | Production | On Hand | Production | On Hand | Prodcution | On Hand | Production | On Hand | Production | On Hand | |
Andy York |
5 |
34 |
4 |
17 |
0 |
2 |
0 |
2 |
1 |
1 |
4 |
4 |
Christopher Hunt |
6 |
36 |
1 |
4 |
4 |
4 |
2 |
6 |
4 |
4 |
2 |
14 |
Kevin Wilson |
6 |
32 |
0 |
0 |
1 |
3 |
3 |
5 |
4 |
4 |
1 |
7 |
Dave Hooton | 16 |
43 |
3 |
3 |
2 |
4 |
1 |
3 |
0 |
0 |
6 |
8 |
Chris Geggus | 8 |
37 |
0 |
2 |
0 |
3 |
1 |
3 |
0 |
0 |
1 |
2 |
Colony Name |
Colony 1 |
Colony 2 |
Colony 3 |
Resource Marker |
Miranda |
(1 animal) |
(1 animal) |
(1 animal) |
7 (3 animals) |
Io |
(1
heat production) |
(1 heat production) | (1 heat production) | 3
(4 heat) |
Triton |
PIKES |
GEGS |
(3 titanium) |
4 (2 titanium) |
Callisto |
CJVH |
GEGS | (1 energy production) | 4
(5 energy) |
Ceres |
Greater
Earth |
(1 steel production) | (1 steel production) | 3
(3 steel) |
Europa |
GEGS |
(1 ocean) |
(1 ocean) |
3 (1 energy production) |
Ganymede |
(1 plant production) |
(1 plant production) |
(1 plant production) |
4 (3 plants) |
The numbers in the Resource Marker column indicate the box, numbered from left to right, while the number in parenthesis is the number of resources to be gained from that space. N/A indicates that the marker is not in place because a card that can accept those resources is not in play. Text in the colony spaces indicates either the owner of the colony, or the benefit of establishing a colony there.
Terraforming Committee
Party |
Leader | Delegates |
Mars
First |
TTT |
2
(1 TTT, 1 neutral) |
Scientists |
Neutral |
1
(neutral) |
Unity |
Neutral |
3 (1 GEGS, 2
neutral) |
Greens |
TTT |
2
(1 TTT, 1 PIKES) |
Reds |
GEGS |
4
(1 TTT, 2
GEGS, 1 neutral) |
Kelvinists |
Greater
Earth |
3
(1 Greater Earth, 1 CJVH, 1 neutral) |
Global Events
Distant |
Coming | Current |
AI
Research/Solarnet Shutdown |
Local Terraforming Support/Sucessful Organisms | Increased Interplanetary Trade/Solar Flare |
Generation 2
Action Phase
CJVH spends 1 steel and 4M€ for Heat Trappers gaining 1 energy production and reducing TTT's heat production by 2. GEGS pays TTT 3M€.
PIKES spends 17M€ to place a colony on Triton, gaining 3 titanium, then spends 3 energy to trade with Triton, gaining 2 titanium.
Greater Earth spends 5M€ for Conscription, gaining a card, then spends 10M€ for a Capital in E5, losing 2 energy production, but gaining 5M€ production, 4M€, and 2 plants.
GEGS spends 11M€ for a power plant, increasing his energy production by 1, then spends 9M€ for a Robotic Workforce, replicating Lava Tube Settlement to reduce his energy production by 1 and gains 2M€ production.
TTT spends 1 steel and 2M€ for Building Industries, gaining 2 steel production but losing 1 energy production.
CJVH spends 12M€ for Artificial Photosynthesis, increasing energy production by 2.
PIKES spends 7 plants for a greenery tile at C5, gaining 2 plants, 2M€, increasing the oxygen level to 1% and his TR to 21.
Greater Earth spends 8M€ to claim the Specialist milestone, then spends 3 energy to trade with Ceres, gaining 3 steel.
GEGS moves a delegate from the Lobby to the Reds.
TTT spends 8M€ for House Printing, gaining 1 steel production.
CJVH moves a delegate from the Lobby to the Greens.
PIKES spends 4 titanium for a Security Fleet, then 1 titanium to add a resource to Security Fleet.
Greater Earth moves its delegate from the Lobby to the Kevlinists, assuming the party leadership, then spends 10M€ to take advantage of the Kelvinist policy, gaining 1 energy and 1 heat production.
GEGS passes.
TTT moves a delegate from the Lobby to Mars First.
CJVH passes.
PIKES moves a delegate from the Lobby to the Greens, then spends 5M€ to move another delegate to the Greens, assuming party leadership.
Greater Earth passes.
TTT spends 5M€ to add a delegate to Mars First, assuming the party leadership.
PIKES passes.
TTT spends 10M€ to take advantage of the Kelvinist policy, gaining 1 energy and 1 heat production.
TTT passes.
Production Phase
CJVH gains 23M€, 1 steel, 1 titanium, 1 plant, and 3 energy.
PIKES gains 21M€, 3 plants, and 3 energy.
Greater Earth gains 29M€, 1 titanium, 1 plant, 2 energy, and 2 heat.
GEGS gains 27M€ and 1 plant.
TTT moves 1 energy to heat then gains 21M€, 4 steel, 1 energy, and 2 heat.
Solar Phase
Colonies
All active colonies advance their trade markers one space to the right.
Turmoil Phase
TR Revision
All players TR is reduced by 1.
Global Event
Mud Slides: CJVH, Greater Earth, and PIKES all have 1 tile adjacent to ocean. PIKES has an influence of 2 (leader of dominant party and member of dominant party) and so loses nothing. CJVH has an influence of 1 (member of dominant party) and also loses nothing. Greater Earth each lose 4M€.
New Government
The Greens become the ruling party. CJVH gains 1M€ and PIKES gains 2M€. PIKES delegate becomes Chairman, PIKES gains 1 TR. All remaining Green delegates are returned to reserve and the lobby is restored. Mars First are dominant party.
Changing Times
Thaw Patera Boring/Volcanic Eruptions becomes current global event, neutral delegate added to Scientists party. Bioengineering Boom/Spin-Off Products becomes coming global event. Mining Restrictions/Asteroid Mining becomes distant global event. Neutral delegate added to Red party.
Generation 3
Research Phase
PIKES takes 2 cards, spending 6M€.
Greater Earth takes 1 card, spending 3M€.
GEGS takes 3 cards, spending 6M€.
TTT takes 3 cards, spending 9M€.
CJVH takes 4 cards, spending 12M€.
Action Phase
PIKES spends 3 energy to trade with Triton, gaining 2 titanium, then spends 1 titanium to add a resource to Security Fleet.
Greater Earth spends 12M€ for an Interplanetary Colony Ship, placing a colony on Ceres, gaining 1 steel production and 1 card, then spends 8M€ to claim the Generalist milestone.
GEGS spends 18M€ for a Research Outpost in A3, gaining 2 titanium.
TTT spends 4 steel and 1M€ for an Equatorial Magnetizer, then spends 1 energy production to use the Equatorial Magnetizer to increase his TR to 20.
CJVH spends 10M€ for Cryosleep, then spends 2 energy to trade with Callisto, gaining 13 energy. GEGS gains 3 energy.
PIKES spends 18M€ for a Power Grid, gaining 3 energy production.
Greater Earth spends 3 steel for Carbonite Processing, losing 1 energy production and gaining 3 heat production.
GEGS spends 3 energy to trade with Ganymede, gaining 3 plants.
TTT spends 8 heat to raise the temperature to -28C and his TR to 21, then spends 11M€ for a Medical Lab, gaining 4M€ production.
CJVH spends 3 energy to trade with Europa, gaining 1 plant production. GEGS gains 1M€.
PIKES moves a delegate from the Lobby to the Greens, assuming the party leadership.
Greater Earth moves a delegate from the Lobby to Mars First.
GEGS moves a delegate from the Lobby to Mars First.
TTT moves a delegate from the Lobby to Mars First.
CJVH moves a delegate from the Lobby to the Greens.
PIKES passes.
Greater Earth passes.
GEGS passes.
TTT passes.
CJVH passes.
Production Phase
PIKES gains 21M€, 3 plants, and 6 energy.
Greater Earth moves 2 energy to heat and gains 28M€, 1 steel, 1 titanium, 1 plant, 1 energy, and 5 heat.
GEGS gains 26M€ and 1 plant.
TTT moves 1 energy to heat then gains 26M€, 4 steel, and 2 heat.
CJVH moves 11 energy to heat then gains 22M€, 1 steel, 1 titanium, 2 plants, and 3 energy.
Solar Phase
Colonies
All active colonies advance their trade markers one space to the right.
Turmoil Phase
TR Revision
All players TR is reduced by 1.
Global Event
Volcanic Eruptions: Temperature increases 2 steps to -24C. CJVH, Greater Earth, GEGS, and PIKES each gain 1 heat production and TTT gains 2 heat production.
New Government
Mars First become the ruling party. PIKES gains 1M€, Greater Earth gains 3M€, GEGS gains 2M€, TTT gains 8M€, and CJVH gains 3M€. TTT delegate becomes Chairman and gains 1 TR. All remaining Mars First delegates are returned to reserve and the lobby is restored. Reds are dominant party.
Changing Times
Bioengineering Boom/Spin-Off Products becomes current global event, neutral delegate added to Scientists party. Mining Restrictions/Asteroid Mining becomes coming global event. Increased Interplanetary Trade/Solar Flare becomes distant global event. Neutral delegate added to Unity party.
Generation 4
Research Phase
Greater Earth takes 1 card, spending 3M€.
GEGS takes 2 cards, spending 6M€.
TTT takes 3 cards, spending 9M€.
CJVH takes 2 cards, spending 6M€.
PIKES takes 1 card, spending 3M€.
Action Phase
Greater Earth spends 23M€ to place a greenery tile at F5, gaining 3 plants, 1 steel, increasing the oxygen level to 2% and increasing his TR to 18. He then spends 8 plants to place a greenery tile at E4, gaining 1 plant, 1 steel, 2M€, increasing the oxygen level to 3% and increasing his TR to 19.
GEGS moves his delegate from the Lobby to the Red party, assuming party leadership, then spends 8 plants to place a greenery tile at F2, gaining 3 steel, increasing the oxygen level to 4% and his TR to 22.
TTT spends 23M€ for Towing a Comet, gaining 2 plants, increasing the oxygen level to 5% and his TR to 22, then placing an ocean at B1, gaining 1 titanium, 1 steel, 2M€, and increasing his TR to 23.
CJVH spends 3 energy to trade with Callisto, gaining 10 energy. GEGS gains 3 energy. CJVH then spends 3 energy to trade with Europa, gaining 1 energy production. GEGS gains 1M€.
PIKES plays Market Manipulation advancing Triton to the right and Io to the left, then spends 3 energy to trade with Triton, gaining 3 titanium.
Greater Earth spends 3M€ and 3 titanium for Space Hotels, gaining 4M€ production and a card, and 4M€ and 3 steel for a Spin-Off Department, gaining 2M€ production.
GEGS spends 2 titanium and 11M€ to build a Trading Colony on Triton, gaining 3 titanium, then spends 3M€ for Research Coordination.
TTT moves a delegate from the Lobby to Mars First, assuming the party leadership.
CJVH moves a delegate from the Lobby to the Green party, assuming the party leadership.
PIKES spends 7 plants to place a greenery tile at D6, gaining 2M€, 1 plant, 1 steel, increasing the oxygen level to 6% and his TR to 21.
Greater Earth moves a delegate from the Lobby to the Scientists party.
GEGS spends 3 titanium for Satellites, gaining 4M€ production, then spends 7M€ for GHG Producing Bacteria.
TTT passes.
CJVH spends 25M€ for a city at E1, gaining 1 card and 1M€ production.
PIKES spends 1 steel and 6M€ for a Rad-Chem Factory, losing 1 energy production and increasing his TR to 23.
Greater Earth spends 8 heat to raise the temperature to -22C and his TR to 20.
GEGS spends 3 energy to trade with Io, gaining 8 heat.
CJVH spends 8 heat to raise the temperature to -20C, gaining 1 heat production and increasing his TR to 19.
PIKES spends 1 titanium to add a resource to Security Fleet.
Greater Earth passes.
GEGS spends 8 heat to increase the temperature to -18C and his TR to 23.
CJVH passes.
PIKES spends 1 titanium and 3M€ for a Trans-Neptune Probe.
GEGS adds a resource to GHG Producing Bacteria.
PIKES moves a delegate from the lobby to the Greens, then spends 5M€ to move a delegate from reserve to the Greens, assuming the party leadership. The Greens become the dominant party.
GEGS passes.
PIKES passes.
Production Phase
Greater Earth moves 1 energy to heat and gains 36M€, 1 steel, 1 titanium, 1 plant, 1 energy, and 6 heat.
GEGS gains 31M€, 1 plant, and 1 heat.
TTT gains 28M€, 4 steel, and 4 heat.
CJVH moves 7 energy to heat then gains 23M€, 1 steel, 1 titanium, 2 plants, 3 energy, and 2 heat.
PIKES moves 3 energy to heat then gains 23M€, 3 plants, 5 energy, and 1 heat.
Solar Phase
Colonies
All active colonies advance their trade markers one space to the right.
Turmoil Phase
TR Revision
All players TR is reduced by 1.
Global Event
Spin-Off Products: GEGS has 5 science tags and 0 influence, earning 10M€. TTT has 1 science tag and 1 influence, gaining 4M€. CJVH has 2 science tags and 1 influence, earning 6M€. PIKES has 1 science tag and 2 influence, earning 6M€.
New Government
Greens become the ruling party. GEGS gains 2M€, CJVH gains 1M€, and PIKES gains 2M€. P[IKES delegate becomes Chairman and gains 1 TR. All remaining Green delegates are returned to reserve and the lobby is restored. Scientists are the new dominant party.
Changing Times
Mining Restrictions/Asteroid Mining becomes current global event, neutral delegate added to Unity party and assumes party leadership. Increased Interplanetary Trade/Solar Flare becomes coming global event. Local Terraforming Support/Sucessful Organisms becomes distant global event. Neutral delegate added to Mars First party.
Generation 5
Research Phase
GEGS takes 3 cards, spending 9M€.
TTT takes 2 cards, spending 6M€.
CJVH takes 3 cards, spending 9M€.
PIKES takes 2 card, spending 6M€.
Greater Earth takes 1 card, spending 3M€.
Action Phase
GEGS spends 6M€ for Business Contacts, drawing 4 cards and keeping 2, then spends 9M€ for a Nuclear Zone in C4, increasing the temperature to -14C and his TR to 24 and gaining 4M€ and 1 plant.
TTT spends 3M€ to play Search for Life, then spends 1M€ to attempt a Search for Life, drawing Domed Crater (failure).
CJVH spends 3M€ for an Energy Market, then spends 2 energy to trade with Europa gaining 1 energy production. GEGS gains 1M€.
PIKES spends 3 energy to trade with Ceres, gaining 4 steel. Greater Earth gains 2 steel. PIKES then spends 4 steel and 10M€ for Noctis City in C6, gaining 1 plant and 3M€ production and losing 1 energy production.
Greater Earth spends 11M€ to increase his energy production by 1, then spends 23M€ for a Strip Mine, losing 2 energy production and gaining 2 steel production, 1 titanium production, increasing the oxygen level to 8% and the temperature to -12C and his TR to 22.
GEGS spends 7M€ for Lightning Harvest, gaining 1 energy and 1M€ production, then spends 3 steel and 6M€ for an Immigrant City, losing 1 energy and 2M€ production, placing a city at H8, gaining 1M€ production and 2 steel.
TTT spends 12M€ for a Mining Expedition, gaining 2 steel, increasing the oxygen level to 9% and his TR to 23, and removing 2 plants from CJVH. GEGS pays 3M€ to CJVH. TTT then spends 1M€ for Hired Raiders, stealing 2 steel from Greater Earth. GEGS pays 3M€ to Greater Earth.
CJVH spends 2 energy to trade with Callisto, gaining 8 energy. GEGS gains 3 energy. CJVH then uses the Energy Market to gain 8M€ at the cost of 1 energy production.
PIKES spends 1 titanium to add a resource to Security Fleet, then spends 7 plants to place a greenery tile at B5, gaining 2 plants and 4M€, increasing the oxygen level to 10% and his TR to 24.
Greater Earth moves a delegate from the Lobby to the Scientists party.
GEGS spends 3 energy to trade with Triton, gaining 4 titanium. PIKES gains 1 titanium. GEGS then spends 3 titanium and 8M€ for Sky Docks, gaining a second trade fleet.
TTT spends 8 heat to raise the temperature to 10C and his TR to 24.
CJVH moves a delegate from the Lobby to the Kelvinists, then spends 4 titanium and 28M€ for an Earth Elevator, gaining 3 titanium production and a resource on Martian Zoo.
PIKES spends 2 titanium and 20M€ for Callisto Penal Mines, gaining 3M€ production, then spends 7M€ for a Titanium Mine, gaining 1 titanium production.
Greater Earth spends 8 heat to raise the temperature to -8C and his TR to 23.
GEGS moves a delegate from the Lobby to the Scientists.
TTT moves a delegate from the Lobby to the Greens, assuming the party leadership.
CJVH plays Heavy Taxation, gaining 4M€, 2M€ production, and a resource on Martian Zoo, then spends 8 heat to raise the temperature to -6C and his TR to 19.
PIKES moves a delegate from the Lobby to the Greens.
Greater Earth passes.
GEGS passes.
TTT spends 11M€ to increase his energy production by 1.
CJVH gains 2M€ from the Martian Zoo.
PIKES passes.
TTT passes.
CJVH passes.
Production Phase
GEGS gains 32M€, 1 plant, and 1 heat.
TTT gains 29M€, 4 steel, 1 energy, and 4 heat.
CJVH moves 8 energy to heat then gains 25M€, 1 steel, 4 titanium, 2 plants, 4 energy, and 2 heat.
PIKES moves 2 energy to heat then gains 30M€, 1 titanium, 3 plants, 4 energy, and 1 heat.
Greater Earth moves 1 energy to heat and gains 39M€, 3 steel, 2 titanium, 1 plant, and 6 heat.
Solar Phase
Colonies
All active colonies advance their trade markers one space to the right.
Turmoil Phase
TR Revision
All players TR is reduced by 1.
Global Event
Asteroid Mining: GEGS has 1 Jovian tag and 1 influence, earning 2 titanium. TTT has 1 Jovian tag and 0 influence, gaining 1 titanium. CJVH has 0 Jovian tags and 0 influence. PIKES has 1 Jovian tag and 1 influence, earning 2 titanium. Greater Earth has 0 Jovian tags and 1 influence, earning 1 titanium.
New Government
Scientists become the ruling party. GEGS gains 5M€, TTT gains 2M€. CJVH gains 2M€, PIKES gains 1M€, and Greater Earth gains 0M€. Neutral delegate becomes Chairman. All remaining Scientists delegates are returned to reserve and the lobby is restored. Reds are the new dominant party.
Changing Times
Increased Interplanetary Trade/Solar Flare becomes current global event, neutral delegate added to Kelvinist party. Increased Local Terraforming Support/Sucessful Organisms becomes coming global event. AI Research/Solarnet Shutdown becomes distant global event. Neutral delegate added to Scientists party, assuming party leadership.
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