Stabyhound
The Players
Player |
Name |
Company |
Color |
Cards |
Terraform Rating |
Andy York |
TTT (Texas Terraforming
Technologies) |
Chen Shing Mars |
Blue |
6 |
20 |
Christopher Hunt | CJVH (Corporate Joint Venture for
Humanity) |
Teractor |
Green |
3 |
20 |
Kevin Wilson |
PIKES (Pusillanimous Insincere
Kitchy Egocentric Simpleton) |
Ecoline |
Black |
7 |
21 |
Dave Hooton |
Greater Earth |
Point Luna |
Red |
5 |
19 |
Chris Geggus |
GEGS (Galactic Explorers
Gathering Samples) |
Mons Insurance |
Yellow |
7 |
23 |
Player |
MegaCredits |
Steel |
Titanium |
Plants |
Energy |
Heat |
||||||
Production | On Hand | Production | On Hand | Production | On Hand | Prodcution | On Hand | Production | On Hand | Production | On Hand | |
Andy York |
1 |
24 |
3 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
6 |
Christopher Hunt |
3 |
6 |
1 |
0 |
1 |
1 |
1 |
1 |
3 |
0 |
0 |
0 |
Kevin Wilson |
0 |
8 |
0 |
0 |
0 |
5 |
3 |
3 |
3 |
3 |
0 |
0 |
Dave Hooton | 10 |
10 |
0 |
3 |
1 |
1 |
1 |
3 |
1 |
0 |
1 |
1 |
Chris Geggus | 4 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
0 |
0 |
0 |
Colony Name |
Colony 1 |
Colony 2 |
Colony 3 |
Resource Marker |
Miranda |
(1 animal) |
(1 animal) |
(1 animal) |
N/A |
Io |
(1
heat production) |
(1 heat production) | (1 heat production) | 3
(4 heat) |
Triton |
PIKES |
(3 titanium) |
(3 titanium) |
2 (1 titanium) |
Callisto |
CJVH |
GEGS | (1 energy production) | 4
(5 energy) |
Ceres |
(1
steel production) |
(1 steel production) | (1 steel production) | 1
(1 steel) |
Europa |
GEGS |
(1 ocean) |
(1 ocean) |
3 (1 energy production) |
Ganymede |
(1 plant production) |
(1 plant production) |
(1 plant production) |
3 (2 plants) |
The numbers in the Resource Marker column indicate the box, numbered from left to right, while the number in parenthesis is the number of resources to be gained from that space. N/A indicates that the marker is not in place because a card that can accept those resources is not in play. Text in the colony spaces indicates either the owner of the colony, or the benefit of establishing a colony there.
Terraforming Committee
Party |
Leader | Delegates |
Mars
First |
CJVH |
1 (CJVH) |
Scientists |
Neutral |
1 (neutral) |
Unity |
GEGS |
1 (GEGS) |
Greens |
Neutral |
3
(2 neutral, 1 PIKES) |
Reds |
TTT |
2 (1 TTT, 1
GEGS) |
Kelvinists |
None |
0 |
Global Events
Distant |
Coming | Current |
Bioengineering
Boom/Spin-Off Products |
Patera Boring/Volcanic Eruptions | Thaw Mining/Mud Slides |
Generation 1
Intial Card and Company Selection
TTT selects Chen Shing Mars, gaining 3M€ production and retains 4 cards, paying 12M€.
CJVH selects Teractor and retains 4 cards, paying 12M€.
PIKES selects Ecoline, gaining 2 plant production and 3 plants, and retains 7 cards, paying 21M€.
Greater Earth selects Point Luna, gains a card and 1 titanium production, and retains 5 cards, paying 15M€.
GEGS selects Mons Insurance, gaining 4M€ production, and retains 3 cards, paying 9M€. All other players lose 2M€ production.
Prelude Phase
TTT plays Martian Industries, gaining 1 steel production, 1 energy production and 6M€, and Mohole, gaining 3 heat production and 3 heat.
CJVH plays Nitrogen Shipment, increasing his TR to 21, gaining 1 plant production and 5M€, and Metals Company, gaining 1M€ production, 1 steel production, and 1 titanium production.
PIKES plays Dome Farming, gaining 1 plant production and 2M€ production, and Aquifer Turbines, gaining 2 energy, losing 3M€, and placing an ocean at D4, gaining 2 plants and increasing his TR to 21.
Greater Earth plays Business Empire, gaining 6M€ production and a card but losing 6M€ and Society Support, losing 1M€ production but gaining 1 plant, 1 energy, and 1 heat production.
GEGS plays Bio Lab, gaining 1 plant production and 3 cards, and Loan, losing 2M€ production and gaining 30M€.
Action Phase
TTT spends 15M€ for a Convoy from Europa, placing an ocean in C1, increasing his TR to 21, and gaining 2 cards.
CJVH spends 17M€ to place a colony on Callisto, gaining 1 energy production, then spends 22M€ for a Spaceport Colony, losing 1 energy production, gaining 4M€ production, and placing a city at C3, gaining 2M€ and a card.
PIKES spends 3M€ for Energy Tapping, reducing TTT energy production by 1 and gaining 1 energy production. GEGS pays TTT 3M€. PIKES then spends 1M€ for Earth Office.
Greater Earth spends 6M€ for Sponsors, gaining 2M€ production and 1 card, then spends 11M€ on Geothermal Power, gaining 2 energy production.
GEGS spends 17M€ for a colony on Callisto, gaining 1 energy production, then spends 15M€ for a Lava Tube Settlement, losing 1 energy production, gaining 2M€ production, and placing a city at G3, gaining 3 cards.
TTT spends 8M€ for a Colonizer Training Camp.
CJVH spends 12M€ for Martian Zoo, then moves a delegate from the lobby to Mars First, assuming the party leadership.
PIKES moves a delegate from the lobby to the Greens, assuming the party leadership.
Greater Earth moves a delegate from the lobby to the Kelvinists.
GEGS moves a delegate from the lobby to the Unity party, assuming the party leadership, then spends 2M€ for an Invention Contest, drawing 3 cards and retaining 1.
TTT moves a delegate from the lobby to the Red party, assuming the party leadership.
CJVH passes.
PIKES passes.
Greater Earth discards a card for 1M€.
GEGS spends 13M€ for a Pioneer Settlement on Europa, losing 2M€ production and placing an ocean at D5, gaining 2 plant and 2M€ and increasing his TR to 21.
TTT spends 8M€ for Wave Power, gaining 1 energy production.
Greater Earth passes.
GEGS spends 7M€ for a Bribed Committee, increasing his TR to 23.
TTT passes.
GEGS spends 5M€ to move a delegate from reserve to the Kelvinists, then spends 5M€ to move another delegate from reserve to the Kelvinists, assuming the party leadership.
GEGS passes.
Production Phase
TTT gains 22M€, 1 steel, 1 energy, and 3 heat.
CJVH gains 24M€, 1 steel, 1 titanium, and 1 plant.
PIKES gains 21M€, 3 plants, and 3 energy.
Greater Earth gains 25M€, 1 titanium, 1 plant, 3 energy, and 1 heat.
GEGS gains 25M€ and 1 plant.
Solar Phase
Colonies
All active colonies advance their trade markers one space to the right.
Turmoil Phase
TR Revision
All players TR is reduced by 1.
Global Event
No global event.
New Government
The Kelvinists become the ruling party. TTT gains 3M€ and Greater Earth gains 1M€. GEGS delegate becomes Chairman, GEGS gains 1 TR. All remaining Kelvinist delegates are returned to reserve and the lobby is restored. No dominant party.
Changing Times
Thaw Mining/Mud Slides becomes current global event, neutral delegate added to Green party. Green party becomes dominant. Patera Boring/Volcanic Eruptions becomes coming global event. Bioengineering boom/Spin-Off Products becomes distant globacl event. Neutral delegate added to Green party. Neutral delegate assumes party leadership.
Generation 2
Research Phase
CJVH takes 2 cards, spending 6M€.
PIKES takes 2 cards, spending 6M€.
Greater Earth takes 1 card, spending 3M€.
GEGS takes 2 cards, spending 6M€.
TTT takes 4 cards, spending 12M€.
Action Phase
CJVH spends 1 steel and 4M€ for Heat Trappers gaining 1 energy production and reducing TTT's heat production by 2. GEGS pays TTT 3M€.
PIKES spends 17M€ to place a colony on Triton, gaining 3 titanium, then spends 3 energy to trade with Triton, gaining 2 titanium.
Greater Earth spends 5M€ for Conscription, gaining a card, then spends 10M€ for a Capital in E5, losing 2 energy production, but gaining 5M€ production, 4M€, and 2 plants.
GEGS spends 11M€ for a power plant, increasing his energy production by 1, then spends 9M€ for a Robotic Workforce, replicating Lava Tube Settlement to reduce his energy production by 1 and gains 2M€ production.
TTT spends 1 steel and 2M€ for Building Industries, gaining 2 steel production but losing 1 energy production.
CJVH spends 12M€ for Artificial Photosynthesis, increasing energy production by 2.
PIKES spends 7 plants for a greenery tile at C5, gaining 2 plants, 2M€, increasing the oxygen level to 1% and his TR to 21.
Greater Earth spends 8M€ to claim the Specialist milestone, then spends 3 energy to trade with Ceres, gaining 3 steel.
GEGS moves a delegate from the Lobby to the Reds.
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