Turn 10
Turn 11 due 8/23, Tuesday
Turn 10
Andy L. selects the Captain, gains 1 doubloon, and delivers 4 coffee to Ship 2 for 5 VP, Paul delivers 1 indigo to Ship 1 for 1 VP, Chris delivers 2 indigo to Ship 1 for 2 VP, Richard delivers 2 coffee to Ship 2 for 3 VP, Andy Y. delivers 1 corn to Ship 3 for 1 VP (Ship 3 sails), Andy L. delivers 1 indigo to Ship 1 for 1 VP, Richard delivers 1 indigo to Ship 1 for 2 VP.
Paul selects the Builder and builds Tobacco Storage (1 doubloon, 3 Quarries, Builder bonus), Chris builds a Sugar Mill (3 doubloons, 1 Quarry), Richard passes. Andy Y. passes, Andy L. passes.
Chris selects the Trader and trades sugar for 2 doubloons plus 1 bonus doubloon.
Richard selects the Craftsman, and produces 3 coffee, 1 indigo, and 2 corn, Andy Y. produces 4 sugar and 1 corn, Andy L. produces 1 indigo and 4 corn, Paul produces 1 sugar and 2 indigo, and Chris produces 2 tobacco, 1 sugar, 2 indigo, and 1 corn, and receives 3 doubloons from the Factory.
Andy Y. selects the Mayor, and places colonists on sugar plantation and 2 in San Juan, Andy L. places a colonist on a sugar plantation, Paul places a colonist on Tobacco Storage, Chris places a colonist on the Indigo Plant, and Richard places a colonist in San Juan
The Players
Player Name |
Role |
Plantations |
Buildings |
San Juan |
Doubloons |
Stored Production |
VP |
Paul Bolduc | Builder | Indigo, Indigo, Quarry, Quarry, Quarry, Coffee, Sugar | Construction Hut, Indigo Plant (2), Small Sugar Mill, Church, Large Market, Tobacco Storage (1) | 4 | 1 Sugar, 2 Indigo | 6 | |
Chris Geggus | Trader | Indigo, Quarry, Tobacco, Corn, Sugar, Indigo, Tobacco | Indigo Plant (2), Aquaduct, Black Market, Tobacco Storage (2), Small Sugar Mill, Factory, Wharf, Sugar Mill | 8 | 2 Tobacco, 1 Sugar, 2 Indigo, 1 Corn | 9 | |
Richard Weiss | Craftsman | Indigo, Coffee, Quarry, Corn, Quarry, Coffee, Corn | Small Market, Coffee Roaster (2), Small Indigo Plant, Harbour, Small Sugar Mill | 3 | 8 | 3 Coffee, 1 Indigo, 2 Corn | 9 |
Andy York | Mayor | Corn, Sugar, Sugar, Tobacco, Sugar, Sugar, Sugar | Sugar Mill (3), Small Sugar Mill, Small Indigo Plant, Small Warehouse | 2 | 4 | 1 Corn, 8 Sugar | 21 |
Andy Lewis | Captain | Corn, Coffee, Coffee, Indigo, Quarry, Corn, Corn, Corn, Sugar, Sugar | Hacienda, Storehouse, Coffee Roaster (2), Small Indigo Plant, Trading Post | 4 | 6 Corn, 1 Indigo | 20 |
Player in bold is the Governor for next turn. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.
Available Items
Colonists: | Supply: | 14 | Colonist Ship: | 10 | ||
Trading House: | Sugar | |||||
Cargo Ships: | Ship 1 (capacity 6): | 5 Indigo | Ship 2 (capacity 7): | 6 Coffee | Ship 3 (capacity 8): | |
Victory Points: | 57 |
Commodities
Corn | 0 |
Indigo | 0 |
Sugar | 0 |
Tobacco | 7 |
Coffee | 0 |
Buildings
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Small Indigo Plant (1d, 1VP) |
Indigo Plant (3d, 2VP) |
Tobacco Storage (5d, 3VP) |
Guild Hall (10d, 4VP) |
Sugar Mill (4d, 2VP) |
Coffee Roaster (6d, 3VP) |
Residence (10d, 4VP) |
|
Hospice (4d, 2VP) |
Lighthouse (7d, 3VP) |
Fortress (10d, 4VP) |
|
Guesthouse (4d, 2VP) |
University (8d, 3VP) |
Customs House (10d, 4VP) |
|
Office (5d, 2VP) |
Library (8d, 3VP) |
City Hall (10d, 4VP) |
|
Forest House (2d, 1VP) | Large Warehouse (6d, 2VP) |
Specialty Factory (8d, 3VP) |
Cloister (10d, 4VP) |
Small Wharf (6d, 2VP) | Union Hall (9d, 3VP) | Statue (10d, 8VP) |
Roles
Builder, Captain, Craftsman, Mayor, Prospector (1d), Prospector (3d), Settler(2d), Trader
Plantations
Quarry, Forest (x12), Tobacco, Tobacco, Corn, Corn, Coffee, Sugar
Discard Pile: Tobacco, Tobacco, Indigo, Indigo, Indigo, Indigo, Tobacco, Tobacco, Coffee, Indigo, Coffee, Indigo, Sugar
Plantation Dog, Issue 171 | ||