Turn 5
Turn 6 due 1/25, Tuesday
Turn 5
Andy L. selects the Builder, gaining 1 doubloon, and building a Coffee Roaster (1 Quarry, Builder bonus, 4 doubloons), Paul passes, Chris uses the Black Market to convert 1 VP, 1 Indigo, and 1 colonist (from the Tobacco plantation) to doubloons, and with those along with the Quarry, buys a Tobacco Storage, Richard builds a Small Indigo Plant (1 Quarry, 0 doubloons), and Andy Y. builds a Small Indigo Plant (1 doubloon).
Paul selects the Trader, receives 1 doubloon, and trades the Indigo for 2 doubloons, Chris passes, Richard passes, Andy Y. trades Sugar for 2 doubloons, and Andy L. passes.
Chris selects the Craftsman, taking 2 Indigo and 2 Corn, Richard gets 1 Coffee and 1 Corn, Andy Y. gets 2 Sugar, Andy L gets 2 Corn, and Paul gets 1 Indigo.
Richard selects the Mayor, placing colonists on the Quarry, Indigo plantation, and Small Indigo Plant, Andy Y. places colonists on the Sugar Mill and a Sugar plantation, Andy L. places colonists on 2 Corn plantations, and moves the colonist from the Hacienda to the Storehouse, Paul places colonists on a Quarry and an Indigo plantation, and moves a colonist from the Construction Hut to the Indigo Plant, and Chris places a colonist on the Indigo Plant.
Andy Y. selects the Captain, receiving 1 doubloon, and ships 1 Corn on Ship 2 for 2VP, Andy L. ships 3 Corn on ship 2 for 3VP (Ship 2 sails), Paul ships 1 Indigo on Ship 1 for 1VP, Chris ships 3 Indigo on Ship 1 for 3VP, Richard passes, and Andy Y. ships 3 Sugar on Ship 3 for 3VP. Chris and Richard each discard 1 Corn.
The Players
Player Name |
Role |
Plantations |
Buildings |
San Juan |
Doubloons |
Stored Production |
VP |
Paul Bolduc | Trader | Indigo, Indigo, Quarry, Quarry, Quarry | Construction Hut, Indigo Plant (2), Small Sugar Mill | 5 | 1 | ||
Chris Geggus | Craftsman | Indigo, Quarry, Tobacco, Corn, Sugar | Indigo Plant (2), Aquaduct, Black Market, Tobacco Storage | 0 | 1 Corn | 3 | |
Richard Weiss | Mayor | Indigo, Coffee, Quarry, Corn, Quarry | Small Market, Coffee Roaster (1), Small Indigo Plant | 0 | 1 Coffee | ||
Andy York | Captain | Corn, Sugar, Sugar, Tobacco, Sugar | Sugar Mill (3), Small Sugar Mill, Small Indigo Plant | 3 | 9 | ||
Andy Lewis | Builder | Corn, Coffee, Coffee, Indigo, Quarry, Corn, Corn, Corn | Hacienda, Storehouse, Coffee Roaster | 2 | 4 |
Player in bold is the Governor for next turn. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.
Available Items
Colonists: | Supply: | 47 | Colonist Ship: | 13 | ||
Trading House: | Indigo, Sugar | |||||
Cargo Ships: | Ship 1 (capacity 6): | 5 Indigo | Ship 2 (capacity 7): | Ship 3 (capacity 8): | 5 Sugar | |
Victory Points: | 105 |
Commodities
Corn | 10 |
Indigo | 5 |
Sugar | 5 |
Tobacco | 9 |
Coffee | 8 |
Buildings
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Small Indigo Plant (1d, 1VP) (x2) |
Indigo Plant (3d, 2VP) |
Tobacco Storage (5d, 3VP) (x2) |
Guild Hall (10d, 4VP) |
Small Sugar Mill (2d, 1VP) (x2) |
Sugar Mill (4d, 2VP) (x2) |
Coffee Roaster (6d, 3VP) |
Residence (10d, 4VP) |
Hospice (4d, 2VP) |
Factory (7d, 3VP) |
Fortress (10d, 4VP) |
|
Guesthouse (4d, 2VP) | Lighthouse (7d, 3VP) |
Customs House (10d, 4VP) |
|
Office (5d, 2VP) |
University (8d, 3VP) |
City Hall (10d, 4VP) |
|
Large Market (5d, 2VP) | Harbour (8d, 3VP) | Cloister (10d, 4VP) | |
Church (5d, 2VP) | Library (8d, 3VP) | Statue (10d, 8VP) | |
Forest House (2d, 1VP) | Trading Post (5d, 2VP) | Specialty Factory (8d, 3VP) | |
Small Warehouse (3d, 1VP) | Large Warehouse (6d, 2VP) | Wharf (9d, 3VP) | |
Small Wharf (6d, 2VP) | Union Hall (9d, 3VP) |
Roles
Builder, Captain, Craftsman, Mayor, Prospector (1d), Prospector (1d), Settler (1d), Trader
Plantations
Quarry, Forest (x12), Indigo, Indigo, Sugar, Coffee, Sugar, Coffee
Discard Pile: Tobacco, Tobacco, Indigo, Indigo, Indigo, Indigo, Tobacco, Tobacco, Coffee, Indigo, Coffee
Plantation Dog, Issue 166 | ||