Daquiri

Turns 8.5 to 9.2

Turn 8

McHugh takes the Captain, shipping 1 indigo on Ship 7 for 2 VP, Zieske ships 1 indigo on Ship 7 for 1 VP, York ships 1 tobacco on Ship 1 for 1 VP, and Martin ships 1 tobacco on Ship 1 for 1 VP.

Turn 9

Governor York selects the Mayor and places colonists on the Tobacco Storage, Tobacco plantation, and Coffee planation, Fisher places two colonists in San Juan, Martin places a colonist on the Wharf, Martin places colonists on the Tobacco Storage and Indigo Plant, McHugh places a colonist on Small Indigo Plant, and Zieske places a colonist in San Juan. 5 colonists placed on the Colonist Ship.

Fisher takes the Builder, gains 1 doubloon, and buys a Factory (Builder bonus, 2 Quarries, 4 doubloons), Martin...

The Players

Player Name

Role

Plantations

Buildings

San Juan

Doubloons

Stored Production

VP

Brad Martin? Indigo, Indigo, Indigo, Tobacco, Tobacco, Corn, Corn Indigo Plant (3), Tobacco Storage (3), Coffee Roaster 4 5
Jack McHugh Indigo, Indigo, Tobacco, Corn, Quarry, Indigo, Indigo Indigo Plant (3), Small Indigo Plant, Small Market, Hacienda 4 8
Paul Zieske Indigo, Sugar, Quarry, Quarry, Quarry, Sugar, Indigo Construction Hut, Hospice, Small Indigo Plant, Small Sugar Mill, Sugar Mill (3), Small Warehouse 2 1 7
Andy York Mayor Sugar, Corn, Coffee, Quarry, Quarry, Tobacco, Tobacco Construction Hut, Tobacco Storage (2), Small Sugar Mill, Sugar Mill (2) 0 8
Ron Fisher Builder Corn, Corn, Indigo, Quarry, Quarry, Coffee, Coffee Hospice, Small Market, Large Market, Small Indigo Plant, Coffee Roaster (2), Wharf, Factory 2 0 6

Player in bold is the Governor for next turn. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.

Notes

Brad Martin has NMRed. Will Dave Partridge please submit standby orders!

Available Items

Colonists: Supply: 24 Colonist Ship: 5
Trading House: Indigo Tobacco Coffee
Cargo Ships: Ship 1 (capacity 6): 2 Tobacco Ship 2 (capacity 7): 2 Indigo Ship 3 (capacity 8): 7 Sugar
Victory Points: 88

Commodities

Corn 10
Indigo 8
Sugar 4
Tobacco 6
Coffee 8

Buildings

Column 1

Column 2

Column 3

Column 4

Small Indigo Plant (x2 1d, 1VP)

Indigo Plant (3d, 2VP)

Tobacco Storage (5d, 3VP)

Guild Hall (10d, 4VP)

Small Sugar Mill (x2 2d, 1VP) Sugar Mill (4d, 2VP)

Coffee Roaster (6d, 3VP)

Residence (10d, 4VP)

Factory (7d, 3VP)

Fortress (10d, 4VP)

Hacienda (2d, 1VP) Office (x2 5d, 2VP)

University (x2 8d, 3VP)

Customs House (10d, 4VP)

Large Market (5d, 2VP)

Harbour (x2 8d, 3VP)

City Hall (10d, 4VP)

Small Warehouse (3d, 1VP) Large Warehouse (x2 6d, 2VP) Wharf (9d, 3VP)

Roles

Builder, Captain, Craftsman (1d), Mayor, Prospector, Prospector, Settler, Trader (1d)

Plantations

Indigo, Sugar, Tobacco, Tobacco, Coffee, Coffee


Discard Pile: Coffee, Sugar, Sugar, Corn, Corn, Corn, Corn, Coffee, Coffee, Sugar, Sugar, Sugar, Indigo

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