Turn 6, Phase 4 through Turn 8, Phase 4
Turn 6
Phase 4: Purchases
Barcelona buys Nationalism (W, $40, 20 credit from Civics) and stabilization ($6).
Genoa buys Holy Indulgence (F, $60, Misery increases to 80), Improved Agriculture (J, $20, 10 credit from Commerce, 10 credit from Institutional Research, Misery drops to 70). Lack of stabilization increases Misery to 80.
Venice buys Printed Word (O, $0, 30 credit from Communications, 30 credit from Gutenberg), The Heavens (A, $30), and stabilization ($3).
Paris buys Printed Word (O, $0, 30 credit from Communications, 30 credit from Gutenberg), Human Body (B, $40, 20 credit from Science, Misery reduced to 80), and stabilization ($1). Misery reduced to 70 from Misery Reduction.
Phase 5: Expansion
Barcelona expands to Sicily (5, vs. Genoa, dr = 5, 2, 3; wins), Kiev (2), buys a card (3).
Genoa expands to Grenada (4, vs. Barcelona, dr = 4, 6, 3; wins), Lyons (8, vs. Paris, dr = 3, 1, 6; wins).
Venice expands to Constantinople (8, vs. Genoa, dr = 3, 3, 1; wins), Barca 12), buys a card (6)
Paris expands to Kaffa (1, vs. Barcelona, dr = 2, 3, 4; fails), Kaffa (1, vs. Barcelona, dr = 4,6, 3; wins, uses Written Record to trade a card), Sarai (2), Kiev (3, vs. Barcelona, dr = 2, 5, 1; wins), Sicily (3, vs. Barcelona, dr = 1, 3, 6; loses), Sicily (3, vs. Barcelona, dr = 1, 3, 3; wins), St. Malo (3, vs. Genoa, dr = 6, 4, 4; wins), Grenada (3, vs. Genoa, dr = 2, 6, 2; wins), Algiers (3, vs. Barcelona, dr = 5, 6, 4; wins), Fez (3, vs. Genoa, dr = 6, 2, 1; wins), and Tripoli (3, vs. Genoa, dr = 4, 6, 3; wins).
Paris gains the expansion bonus.
Phase 6: Income
Barcelona gains $47
Genoa gains $63
Venice gains $51
Paris gains $115
Shortage of Grain (Paris gains a card), Surplus of Fur (Paris loses $2).
Phase 7: Purchase Tokens
Barcelona buys 9 tokens. Genoa buys 24 tokens. Venice buys 31 tokens. Paris buys 11 tokens.
Turn 7
Phase 1: Draw Cards
Done. Barcelona does not remove a shortage.
Phase 2: Buy Cards
Paris buys a card.
Phase 3: Play Cards
Barcelona plays Wool (Barcelona and Paris each gain $8, Genoa gains $2), Ibn Majid (20: T, Y; Barcelona only), and Christopher Columbus (30: T, U; Barcelona and one other).
Paris plays Grain (with shortage, Paris gains $64, Barcelona and Venice each gain $16, shortage removed), Cloth (Paris and Venice each gain $45, Barcelona gains $5), Wine (Barcelona gains $45, Genoa gains $20, and Paris gains $5), and Prince Henry (20: T, X; Paris and two others).
Genoa plays Mongol Armies (gains $10, The Crusades is now an unplayable Misery burden).
Venice plays Religious Strife (Paris Misery increases to 90, Venice to 40, Genoa to 90, and Barcelona to 80), Gunpowder, and Timber (Paris gains $12, Genoa and Venice each gains $3).
Phase 4: Purchases
Barcelona buys Wind/Watermill(K, $30, 20 credit from Commerce), Written Record (N, $30), Human Body (B, $40, 20 credit from Science, Misery reduced to 70), and stabilization ($3).
Paris buys Nationalism (W, $40, 20 credit from Civics), Institutional Research (X, $60, 20 credit from Civics, 20 credit from Prince Henry), Laws of Matter (C, $40, 40 credit from Science, 10 credit from Institutional Research), Wind/Watermill (K, $20, 20 credit from Commerce, 10 credit from Institutional Research), Master Art (P, $30, 50 credit from Communications, 10 credit from Institutional Research), Ocean Navigation (T, $20, 40 credit from Exploration, 30 credit from Christopher Columbus, 20 credit from Prince Henry, 10 credit from Institutional Research), and stabilization ($1). Due to Misery Reduction, Misery is reduced to 70.
Genoa buys Patronage (E, $10, 20 credit from Religion, Misery increases to 100), Ocean Navigation (T, $50, 40 credit from Exploration, 10 credit from Institutional Research, 20 credit from Prince Henry), and stabilization ($6).
Venice buys Overland East (R, $40), Urban Ascendancy (V, $20), Improved Agriculture (J, $30, 10 credit from Commerce, Misery drops to 30), and stabilization ($1).
Phase 5: Expansion
Barcelona expands to Valencia (3, vs. Paris; dr = 1, 5, 2; wins), Grenada (4, vs. Paris, dr = 5, 3, 4; wins), Oran (1), and Tarsus (1).
Paris expands to East Indies (5), Breslau (1), buys a card (3), Toulouse (2, vs. Barcelona, dr = 6, 5, 2; wins).
Genoa expands to China (5), Constantinople (10, vs. Venice, dr = 5, 6, 4; wins), Grenada (4, vs. Barcelona, dr = 5, 3, 1; wins), Algiers (4, vs. Paris, dr = 6, 6, 6; wins), Adalia (1).
Venice expands to Tripoli (3, vs. Paris, dr = 3, 6, 1; wins), Crete (5, vs. Genoa, dr = 4, 6, 3; wins), Constantinople (7, vs. Genoa, dr = 4, 2, 4; fails), Constantinople (7, vs. Genoa, dr = 2, 3, 2; wins), Smyrna (3, vs. Genoa, dr = 2, 3, 3; wins), buys a card (6).
Venice gains the bonus card. Epoch 3 begins.
Phase 6: Income
Barcelona gains $51
Paris gains $107
Genoa gains $67
Venice gains $63
Surplus of Cloth (no losses), Shortage of Timber (Paris gains a card)
Phase 7: Buy Tokens
Barcelona buys 15 tokens. Paris buys 29 tokens. Genoa buys 30 tokens. Venice buys 23 tokens.
Turn 8
Phase 1: Draw Cards
Done. Barcelona declines to buy off a surplus or shortage. Paris uses Wind/Watermill to remove the surplus of Cloth.
Phase 2: Buy Cards
Venice and Paris each buy a card.
Phase 3: Play Cards
Barcelona plays Mysticism Abounds (Paris Misery increases to 80, Venice to 60, Genoa to 175, and Barcelona to 90) and Pirates/Vikings in Paris, Bordeaux, and Bourges.
Venice plays Black Death in Area V, Grain (Paris gains $16 and Barcelona and Venice each gain $4), and Desiderius Erasmus (20: O, Q, Venice only, receives $20 in rebates).
Paris plays Silk (Genoa gains $32, and Paris, Barcelona, and Venice gains $8) and Galileo Galilei (20: A, Q, Paris and one other, gains $20 credit).
Genoa does not play any cards.
Phase 4: Purchases
Barcelona buys Interest and Profit (L, $50, 30 credit from Commerce) and stabilization ($1).
Venice buys Seaworthy Vessels (S, $60. 20 credit from Exploration) and stabilization ($3).
Paris buys a ship upgrade ($10), Renaissance (Q, $30, 60 credit from Communication, 10 credit from Institutional Research, 20 credit from Galileo), Enlightenment (D, $50, 60 credit from Science, 10 credit from Institutional Research), Interest and Profit (L, $40, 30 credit from Commerce, 10 credit from Institutional Research), and stabilization ($6). Misery reduced to 50 due to Misery Reduction.
Genoa buys Wind/Watermill (K, $20, 20 credit from Commerce, 10 credit from Institutional Research), Printed Word (O, $20, 30 credit from Communication, 10 credit from Institutional Research), and stabilization ($10)
The Players
Player |
Country |
Misery |
Tokens |
Money |
Order |
Dominance |
Cards |
Ships |
Advances |
Chris Geggus |
Paris |
50 |
22 |
$33 |
4 |
14 |
3 |
O-2 |
A, B, C, D, E, F, I, J, K, L, N, O, P, Q, R, S, T, V, W, X |
Michael Lowrey |
Venice |
60 |
23 |
$12 |
2 |
12 |
2 |
10 |
A, F, I, J, N, O, R, S, V |
Martin Burgdorf |
Genoa |
175 |
30 |
$28 |
6 |
10 |
4 |
O-1 |
A, E, F, I, J, K, N, O, R, S, T, V, W, X |
Bob Robles |
Barcelona |
90 |
15 |
$13 |
1 |
9 |
1 |
8 |
A, B, E, F, I, J, K, L, N, R, V, W |
Players are listed in reverse tie breaking order.
Commodity Log
Commodity |
Chris |
Bob |
Michael |
Martin |
Stone (2) |
2 |
-- |
2 |
2 |
Wool (3) |
-- |
2 |
1 |
1 |
Timber (4) |
1 |
-- |
1 |
-- |
Grain (5) |
2 |
1 |
1 |
-- |
Cloth (6) |
2 |
1 |
3 |
-- |
Wine (7) |
1 |
3 |
1 |
1 |
Metal (8) |
1 |
-- |
1 |
2 |
Fur (9) |
1 |
-- |
-- |
-- |
Silk (10) |
1 |
1 |
1 |
2 |
Spice (11) |
2 |
-- |
-- |
2 |
Gold (12) |
1 |
1 |
-- |
-- |
Ivory (12) |
1 |
-- |
1 |
1 |
Surplus, Shortage
Dachshund, Issue 196 |