Turns 1 through 5
Turn 1
Governor Christopher selects the Builder and
buys a Hospice for 3 doubloons with the 1 doubloon Builder discount.
Dave buys a Small Indigo Plant for 1 doubloon. Chris buys a Small
Market for 1 doubloon. Martin buys the other Small Market for 1
doubloon.
Dave selects the Mayor and places colonists on
the indigo plantation and the Small Indigo Plant. Chris places a
colonist on the corn plantation. Martin places a colonist on the corn
plantation. Christopher places a colonist on the Hospice. Four
colonists are placed on the Colonist Ship.
Chris selects the Settler and gains a Quarry.
Martin takes a sugar plantation. Christopher takes a coffee plantation
with a colonist due to the Hospice. Dave, left with no other choices,
takes a tobacco plantation. New plantations: sugar, indigo indigo,
tobacco, tobacco.
Martin selects the Craftsman and produces 2
corn. Dave produces 1 indigo and Chris produces 1 corn.
Turn 2
Governor Dave selects the Trader, gains 1
doubloon, and sells 1 indigo to the Trading House for 2 doubloons.
Chris and Martin both pass.
Chris selects the Mayor and places colonists
on the Small Market and the Quarry. Martin places a colonist on the
Small Market. Christopher places a colonist on the indigo plantation.
Dave places a colonist on the tobacco plantation. Four new colonists
are placed on the colonist ship.
Martin selects the Captain, gains 1 doubloon,
and ships 2 corn on Ship 3 for 3 VP. Chris ships 1 corn on Ship 3 for 1
VP.
Christopher selects the Builder and builds a
Small Indigo Plant for 0 doubloons (including 1 doubloon discount for
Builder). Dave builds a Tobacco Storage for 5 doubloons. Chris builds a
Small Indigo Plant for 0 doubloons (1 doubloon discount for Quarry).
Martin builds a Small Sugar Mill for 2 doubloons.
Turn 3
Governor Chris selects the Builder and builds
a Hospice for 2 doubloons (1 doubloon discount for Builder, 1 doubloon
discount for Quarry). Martin builds a Small Indigo Plant for 1
doubloon. Neither Christopher nor Dave can buy anything.
Martin selects the Mayor and places colonists
on the sugar plantation and Small Sugar Mill. Christopher places a
colonist on the Small Indigo Plant. Dave places a colonist on the
Tobacco Storage. Chris places a colonist on the Hospice. Four new
colonists are placed on the Colonist Ship.
Christopher selects the Settler, gains 1
doubloon, and selects a Quarry (with a colonist from the Hospice). Dave
selects a tobacco plantation. Chris selects an indigo plantation (with
a colonist from the Hospice). Martin selects an indigo plantation. New
plantations: corn, sugar, sugar, tobacco, coffee.
Dave selects the Prospector, gaining 3
doubloons.
Turn 4
Governor Martin selects the Craftsman, gains 2
doubloons, and produces corn and sugar. Christopher produces indigo.
Dave produces indigo and tobacco. Chris produces corn. Martin produces
another sugar with the bonus.
Christopher selects the Captain, gains 1
doubloon, and places an indigo on Ship 2 for 2VP. Dave ships 1 indigo
on Ship 2 for 1 VP. Chris ships 1 corn on Ship 3 for 1 VP. Martin ships
2 sugar on Ship 1 for 2VP. Christopher, Dave, and Chris cannot ship any
further. Martin ships 1 corn on Ship 3 for 1VP.
Dave selects the Trader, gains 1 doubloon, and
trades tobacco for 4 doubloons (3 +1 for Trader bonus). No other
trading is possible.
Chris selects the Settler and takes a Quarry
(with a colonist from the Hospice). Martin takes a Coffee plantation.
Christopher takes a corn plantation (with a colonist from the Hospice).
Dave takes a tobacco plantation. New plantations are corn, indigo,
sugar, sugar, coffee.
Turn 5
Governor Christopher selects the Builder,
gains 1 doubloon, and builds a Construction Hut (1 doubloon discount
for Builder, 1 doubloon discount for Quarry, free). Dave buys an Office
(5 doubloons). Chris passes. Martin builds a Construction Hut for 2
doubloons.
Dave selects the Mayor, gains 1 doubloon, and places colonists on the Office and a tobacco plantation. Chris places a colonist on the Small Indigo Plant. Martin places a colonist on the Construction Hut. Christopher places a colonist on the Construction Hut. Four new colonists are placed on the Colonist Ship.
Chris selects the Settler and takes a corn plantation (with a colonist from the Hospice). Martin uses the Construction Hut to take a Quarry.
The Players
Player Name |
Role |
Plantations |
Buildings |
San Juan |
Doubloons |
Stored Production |
VP |
Christopher Hunt | Builder | Indigo, Coffee, Quarry, Corn | Hospice, Small Indigo Plant, Construction Hut | 3 | 2 | ||
Dave Hooton | Mayor | Indigo, Tobacco, Tobacco, Tobacco | Small Indigo Plant, Tobacco Storage (x1), Office | 4 | 1 | ||
Chris Geggus | Settler | Corn, Quarry, Indigo, Quarry, Corn | Small Market, Small Indigo Plant, Hospice | 0 | 2 | ||
Martin Burgdorf | Corn, Sugar, Indigo, Coffee, Quarry | Small Market, Small Sugar Mill, Construction Hut | 0 | 6 |
Player in bold is the Governor. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.
Available Items
Colonists: Supply: 45 Colonist Ship: 4
Trading House: | Indigo | Tobacco |
Cargo Ships: | Ship 1 (capacity 5): | 2 Sugar | Ship 2 (capacity 6): | 2 Indigo | Ship 3 (capacity 7): | 5 Corn |
Victory Points: 89
Commodities
Corn: 5
Indigo: 8
Sugar: 9
Tobacco: 8
Coffee: 9
Buildings
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Indigo Plant (x3, 3d, 2vp) | Tobacco Storage (x2, 5d, 3vp) | Guild Hall (10d, 4vp) | |
Small Sugar Mill (x3, 2d, 1vp) | Sugar Mill (x3, 4d, 2vp) | Coffee Roaster (x3, 6d, 3vp) | Residence (10d, 4vp) |
Factory (x2, 7d, 3vp) | Fortress(10d, 4vp) | ||
Hacienda (x2, 2d, 1vp) | Office (5d, 2vp) | University (x2, 8d, 3vp) | Customs House(10d, 4vp) |
Large Market (x2, 5d, 2vp) | Harbour (x2, 8d, 3vp) | City Hall(10d, 4vp) | |
Small Warehouse (x2, 3d, 1vp) | Large Warehouse (x2, 6d, 2vp) | Wharf (x2, 9d, 3vp) |
Roles
Builder, Captain, Craftsman, Mayor,
Prospector (1d), Settler, Trader
Plantations
Quarry (x4), Indigo, Sugar, Sugar, Coffee
Discard Pile: Tobacco, Tobacco, Sugar, Tobacco, Sugar, Sugar
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Chinook, Issue 233 | |
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