Turn 1
Turn 2 due 8/17, Tuesday
Turn 1
Paul selects the Builder and builds a Construction Hut (1d, with 1d discount from Builder), Chris buys an Indigo Plant for 3 doubloons, Richard buys the Small Market for 1 doubloon, Andy Y. buys a Sugar Mill for 4 doubloons, Andy L. buys a Hacienda for 2 doubloons.
Chris selects the Settler and takes a Quarry, Richard takes a Coffee plantation, Andy Y. takes a Sugar plantation, Andy L. takes a Coffee plantation, and Paul takes an Indigo plantation
Richard selects the Mayor and places colonists on the Small Market and Coffee plantation, Andy Y. places a colonist on the Corn plantation, Andy L. places a colonist on the Hacienda, Paul places a colonist on the Construction Hut, and Chris places a colonist on the Indigo Plant.
Andy Y. selects the Craftsman, and produces 2 corn. No other production is possible
Andy L. selects a Prospector, gaining 1 doubloon.
The Players
Player Name |
Role |
Plantations |
Buildings |
San Juan |
Doubloons |
Stored Production |
VP |
Paul Bolduc | Builder | Indigo, Indigo | Construction Hut | 3 | |||
Chris Geggus | Settler | Indigo, Quarry | Indigo Plant (1) | 1 | |||
Richard Weiss | Mayor | Indigo, Coffee | Small Market | 3 | |||
Andy York | Craftsman | Corn, Sugar | Sugar Mill | 0 | 2 Corn | ||
Andy Lewis | Prospector | Corn, Coffee | Hacienda | 3 |
Player in bold is the Governor for next turn. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.
Available Items
Colonists: | Supply: | 94 | Colonist Ship: | 5 | ||
Trading House: | Empty | |||||
Cargo Ships: | Ship 1 (capacity 6): | Ship 2 (capacity 7): | Ship 3 (capacity 8): | |||
Victory Points: | 122 |
Commodities
Corn | 8 |
Indigo | 11 |
Sugar | 11 |
Tobacco | 9 |
Coffee | 9 |
Buildings
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Small Indigo Plant (1d, 1VP) (x4) |
Indigo Plant (3d, 2VP) (x2) |
Tobacco Storage (5d, 3VP) (x3) |
Guild Hall (10d, 4VP) |
Small Sugar Mill (2d, 1VP) (x4) |
Sugar Mill (4d, 2VP) (x2) |
Coffee Roaster (6d, 3VP) (x3) |
Residence (10d, 4VP) |
Hospice (4d, 2VP) |
Factory (7d, 3VP) |
Fortress (10d, 4VP) |
|
Aquaduct (1d, 1VP) | Guesthouse (4d, 2VP) | Lighthouse (7d, 3VP) |
Customs House (10d, 4VP) |
Office (5d, 2VP) |
University (8d, 3VP) |
City Hall (10d, 4VP) |
|
Large Market (5d, 2VP) | Harbour (8d, 3VP) | Cloister (10d, 4VP) | |
Black Market (2d, 1VP) | Church (5d, 2VP) | Library (8d, 3VP) | Statue (10d, 8VP) |
Forest House (2d, 1VP) | Trading Post (5d, 2VP) | Specialty Factory (8d, 3VP) | |
Small Warehouse (3d, 1VP) | Large Warehouse (6d, 2VP) | Wharf (9d, 3VP) | |
Storehouse (3d, 1VP) | Small Wharf (6d, 2VP) | Union Hall (9d, 3VP) |
Roles
Builder, Captain (1d), Craftsman, Mayor, Prospector (1d), Prospector, Settler, Trader (1d)
Plantations
Quarry (x7), Forest (x12), Indigo, Indigo, Indigo, Tobacco, Sugar, Coffee
Discard Pile: Tobacco, Tobacco
Plantation Dog, Issue 162 | ||