Morkie

Round 8

Program Robots

Robot

Phase 1

Phase 2

Phase 3

Phase 4

Phase 5

Dalekbot
Move 1 (510)
Rotate Left (290)
Move 3 (790)
Rotate Right (400)
Back Up (460)
GEGS
U-Turn (60)
Back Up (470)
Rotate Right (260)
Move 1 (640)
Move 1 (490)
Tweedle-dum
Rotate Left (370)
Move 3 (800)
Rotate Left (210)
Move 1 (500)
Move 1 (630)
Click
Move 1 (650)/Rotate Right (420)
Move 2 (720)
Move 2 (730)
Move 2 (710)
Move 2 (680)
Cyberbot
U-Turn (20)
Move 2 (670)
Move 2 (780)
Move 3 (850)
Move 1 (560)
Billy Wiz
Move 2 (690)
Rotate Right (240)
Move 1 (540)
Rotate Left (270)
Move 1 (660)
Tweedle-dee
Rotate Right (200)
Move 1 (570)
Rotate Left (130)
Move 2 (760)
Move 2 (750)
Clack
Rotate Right (280)
Move 1 (610)
Rotate Right (340)
Move 2 (770)
Rotate Left (250)

Registers in italics are locked.  GEGS uses Recompile, drawing a new hand and taking 1 point of damage.

Phase 1

Billy Wiz moves ahead 2 to G8, Click crab walks right to F20, Dalekbot moves ahead 1 to F13, Tweedle-dum rotates left to face north, Clack rotates right to face south, Tweedle-dee rotates right to face west, GEGS makes a u-turn to face west, and Cyberbot makes a u-turn to face east.  The conveyor belt moves Click to F21.  Tweedle-dee shoots Clack with the Rear-Firing Laser.

Phase 2

Tweedle-dum dashes ahead 3 to J17, Click moves ahead 2 to H21, Cyberbot moves ahead 2 to J4, Clack moves ahead 1 to I7, Tweedle-dee moves ahead 1 to E6, GEGS backs up to H19, Dalekbot rotates left to face north, and Billy Wiz rotates right to face south.  The conveyor belt moves GEGS to I19.

Phase 3

Dalekbot dashes ahead 3 to F10, Cyberbot moves ahead 2 to L4, Click moves ahead 2 to J21, Billy Wiz moves ahead 1 to G9, Clack rotates right to face west, GEGS rotates right to face north, Tweedle-dum rotates left to face west, and Tweedle-dee rotates left to face south.  Conveyor belts:  GEGS is moved to J19, Click is moved to I21.  The gear rotates Click to face north.  GEGS shoots Tweedle-dum. 

Phase 4

Cyberbot dashes ahead 3 to C4, Clack moves ahead 2 to G7, Tweedle-dee moves ahead 2 to E8, Click moves ahead 2 to I19, GEGS moves ahead 1 to J18, Tweedle-dum moves ahead 1 to I17, Dalekbot rotates right to face east, and Billy Wiz rotates left to face east.  Conveyor belts:  GEGS is moved to I18 and Click is moved to J19.  GEGS shoots Tweedle-dum.  Tweedle-dee touches flag 3 and relocates its archive.  Clack relocates its archive.

Phase 5

Tweedle-dee moves ahead 1 into a wall, Click moves ahead 2 to J17, Billy Wiz moves ahead 1 to H9, Tweedle-dum moves ahead 1 to H17, Cyberbot moves ahead to D4, GEGS moves ahead 1 to I17, Dalekbot backs up to E10, and Clack rotates left to face south.  The pusher pushes Billy Wiz to H10.  Dalekbot shoots Billy Wiz with the Pressor Beam, pushing it into the pit.  Tweedle-dum touches flag 1 and relocates its archive.

Cleanup

Tweedle-dum, Tweedle-dee, and Clack all repair 1 point.  Clack installs a Mechanical Arm.  Billy Wiz starts on any square adjacent (orthogonally or diagonally) to E8, facing any direction, and must discard one option.

The Players

#

Player Name

Robot Name

Color

Options

Position

Flags

Lives

Damage

1
Andy York Dalekbot
Black
Pressor Beam
E10>E
4, 1
3 2
2
Chris Geggus GEGS
Yellow
Recompile
I17>N
4
3 3
3
Bill Scharf Tweedle-dum
Mauve
Double-Barreled Laser
H17>W
4, 1
3 1
4
Dave Hooton Click
Orange
Crab Legs
J17>N
2
3 2
5
Andy York
Cyberbot
Blue
Conditional Program
D4>E
2
3
2
6
Chris Geggus
Billy Wiz
Green
Mini Howizer (1), Power-Down Shield
?>?
2, 3
2
2
7
Bill Scharf
Tweedle-dee
Brown
Scrambler, Abort Switch, Rear-Firing Laser
E8>S
2, 3
3
0
8
Dave Hooton
Clack
Red
Extra Memory, Mechanical Arm
G7>S
4, 1
3
3
GEGS is Gulbenkian Exhibition Generates Sentinels.
Map




Morkie Index Page