Morkie

Round 10

Program Robots

Robot

Phase 1

Phase 2

Phase 3

Phase 4

Phase 5

Dalekbot
Move 2 (760)
Rotate Right (200)
Move 2 (750)
Rotate Right (280)
Move 2 (700)
GEGS
Rotate Right (140)
Move 1 (650)
Rotate Right (350)
Move 1 (630)
Move 1 (500)
Tweedle-dum
Move 2 (720)
U-Turn (30)
Back Up (450)
Rotate Left (250)
Move 3 (820)
Click
Move 1 (510)
Move 1 (610)
Rotate Left (170)
Back Up (440)
Move 1 (550)
Cyberbot
Rotate Left (270)
Move 1 (620)
Rotate Right (400)
Move 1 (520)
Move 3 (850)
Billy Wizz
Rotate Left (370)
Back Up (480)
U-Turn (50)
Rotate Left (390)
Move 1 (530)
Tweedle-dee
Rotate Right (160)
Move 2 (740)
Move 1 (640)
Rotate Left (410)
Move 2 (770)
Clack
Move 1 (560)
Rotate Right (340)
Rotate Right (380)
Rotate Left (330)
Rotate Left (310)

Registers in italics are locked.  Click and Clack both schedule a power down for next turn..

Phase 1

Dalekbot moves ahead 2 to H10, Tweedle-dum moves ahead 2 to G16, Clack moves ahead 1 to E4, Click moves ahead 1 to L17, Billy Wizz rotates left to face east, Cyberbot rotates left to face south, Tweedle-dee rotates right to face south, and GEGS rotates right to face south.  Conveyor belts:  GEGS is moved to J11 and Tweedle-dum is moved to G14. 

Phase 2

Tweedle-dee moves ahead 2 to G8, GEGS moves ahead 1 to J12, Cyberbot moves ahead 1 to E8, Click moves ahead 1 into a wall, Billy Wizz backs up to E9, Clack rotates right to face north, Dalekbot rotates right to face south, and Tweedle-dum makes a u-turn to face east.  The conveyor belt moves Tweedle-dum to G12.  Tweedle-dum shoots GEGS with the Double-Barreled Laser, locking registers 4 and 5.  Cyberbot touches flag 3 and relocates its archive.

Phase 3

Dalekbot moves ahead 2 to H12, Tweedle-dee moves ahead 1 to G9, Tweedle-dum backs up to F12, Cyberbot rotates right to face west, Clack rotates right to face east, GEGS rotates right to face west, Click rotates left to face north, and Billy Wizz makes a u-turn to face west.  GEGS shoots Dalekbot and Tweedle-dum shoots Dalekbot with the Double-Barreled Laser, locking registers 4 and 5.

Phase 4

GEGS moves ahead 1 to I12, Cyberbot moves ahead 1 into a wall, Click backs up to L18, Tweedle-dee rotates left to face east, Billy Wizz rotates left to face south, Clack rotates left to face north, Dalekbot rotates right to face west, and Tweedle-dum rotates left to face north.  GEGS shoots Dalekbot, locking register 3.  Dalekbot shoots Tweedle-dum with the Pressor Beam, pushing it to E12.  Tweedle-dee shoots Billy Wizz with the Rear-Firing Laser.

Phase 5

Cyberbot dashes ahead 3 into a wall, Tweedle-dum dashes ahead 3, pushing Billy Wizz into a wall at E10, Tweedle-dee moves ahead 2 to I9, Dalekbot moves ahead 2 to F12, Click moves ahead 1 to L17, Billy Wizz moves ahead 1 to E10, pushing Tweedle-dum to E11, GEGS moves ahead 1 to H12, and Clack rotates left to face west.  GEGS shoots Dalekbot, locking register 2.  Billy Wizz shoots Tweedle-dum with the Mini Howitzer, pushing it back to E12.  Tweedle-dum shoots Billy Wizz with the Double-Barreled laser, locking register 5.

Cleanup

Click and Clack power down, repairing all damage.  Cyberbot is repaired 1 point.

The Players

#

Player Name

Robot Name

Color

Options

Position

Flags

Lives

Damage

1
Andy York Dalekbot
Black
Pressor Beam
F12>W
4, 1
3 8
2
Chris Geggus GEGS
Yellow
Recompile
H12>W
4
3 6
3
Bill Scharf Tweedle-dum
Mauve
Double-Barreled Laser
E12>N
4, 1
3 2
4
Dave Hooton Click
Orange
Crab Legs
L17>N
2
3 0
5
Andy York
Cyberbot
Blue
Conditional Program
E8>W
2, 3
3
2
6
Chris Geggus
Billy Wizz
Green
Mini Howitzer (1)
E10>S
2, 3
2
5
7
Bill Scharf
Tweedle-dee
Brown
Scrambler, Abort Switch, Rear-Firing Laser, Dual Processor
I9>E
2, 3
3
0
8
Dave Hooton
Clack
Red
Extra Memory, Mechanical Arm
E4>W
4, 1, 3
3
0
GEGS is Gulbenkian Exhibition Generates Sentinels.
Map




Morkie Index Page