Maltese
The Players
Player |
Name |
Company |
Color |
Cards |
Terraform Rating |
Bill Scharf |
Volatile |
Tharsis Republic |
Red |
9 |
29 |
Andy York |
TTT (Texas Terraform
Technologies) |
Point Luna |
Blue |
7 |
26 |
Kevin Wilson | PIKES (Pilfering Insecure
Know-nothing Embarrassing Slimeball) |
Robinson Industries |
Black |
5 |
28 |
Dave Hooton | Cyclopæn |
Polyphemos |
Green |
4 |
26 |
Chris Geggus | GEGS (Galaxy Eating Giant
Sasquatch) |
Poseidon |
Yellow |
6 |
28 |
Player |
MegaCredits |
Steel |
Titanium |
Plants |
Energy |
Heat |
||||||
Production | On Hand | Production | On Hand | Production | On Hand | Prodcution | On Hand | Production | On Hand | Production | On Hand | |
Bill Scharf |
6 |
35 |
0 |
0 |
0 |
0 |
1 | 5 |
1 |
1 |
0 | 4 |
Andy York |
18 |
42 |
0 |
0 |
8 |
8 |
0 |
2 |
5 |
5 |
5 |
9 |
Kevin Wilson | 9 |
33 |
1 |
1 |
2 |
7 |
9 |
12 |
1 |
1 |
1 | 1 |
Dave Hooton | 12 |
34 |
0 | 0 | 2 |
2 |
0 |
0 |
9 | 9 |
3 |
10 |
Chris Geggus | 8 |
30 |
1 |
1 |
1 |
1 |
6 |
7 |
4 |
4 |
3 |
8 |
Colony Name |
Colony 1 |
Colony 2 |
Colony 3 |
Resource Marker |
Miranda |
(1 animal) |
(1 animal) |
(1 animal) |
4 (2 animals) |
Callisto |
GEGS |
Cyclopæn | (1 energy production) | 4
(5 energy) |
Titan |
(3 floaters) |
(3 floaters) |
(3 floaters) |
4 (2 floaters) |
Io |
(1 heat production) |
(1 heat production) |
(1 heat production) |
2 (3 heat) |
Pluto |
(2
cards) |
(2 cards) | (2 cards) | 3
(2 cards) |
Triton |
(3
titanium) |
(3 titanium) | (3 titanium) | 2
(1
titanium) |
Luna |
GEGS |
PIKES |
TTT |
5 (10M€) |
The numbers in the Resource Marker column indicate the box, numbered from left to right, while the number in parenthesis is the number of resources to be gained from that space. N/A indicates that the marker is not in place because a card that can accept those resources is not in play. Text in the colony spaces indicates either the owner of the colony, or the benefit of establishing a colony there.
Generation 2
Research Phase
TTT takes 2 cards, spending 6M€.
PIKES takes 3 cards, spending 9M€.
Cyclopæn takes 2 cards, spending 10M€.
GEGS takes 3 cards, spending 9M€.
Volatile takes 2 cards, spending 6M€.
Action Phase
TTT plays Earth Office, gaining a card, then adds a microbe to Nitrite-Reducing Bacteria.
PIKES spends 4M€ to increase his energy production by 1.
Cyclopæn spends 9M€ and 1 titanium for a Security Fleet, then spends 1 titanium to add a resource to Security Fleet.
GEGS spends 10M€ on a Nuclear Zone in E8, gaining 1 card and raising the temperature to -20C, increasing his TR to 24 and gaining 1 heat production.
Volatile spends 16M€ for Imported Hydrogen, gaining 3 plants and placing an ocean at A2, increasing his TR to 23 and gaining 2 more plants and 2M€.
TTT spends 8M€ for Advanced Alloys.
PIKES spends 8M€ and 1 titanium for Solar Wind Power, gaining 2 titanium and 1 energy production.
Cyclopæn spends 3 steel and 1M€ for Peroxide Power, losing 1M€ production and gaining 2 energy production.
GEGS spends 3 titanium for Import of Advanced GHG, gaining 2 heat production.
Volatile spends 8 plants to place a greenery tile at B3, increasing the oxygen level to 3% and his TR to 24 and gaining 1 plant and 2M€.
TTT spends 4M€ for a Mineral Deposit, gaining 5 steel, then spends 2 steel and 2M€ for a Natural Preserve at D4, gaining 2 steel and 1M€ production.
PIKES spends 11M€ for a Restricted Area in C6, gaining 2M€.
Cyclopæn passes.
GEGS spends 8M€ to claim the Polar Explorer milestone.
Volatile spends 1M€ production to add a resource to Refugee Camps.
TTT spends 3 steel for Noctis Farming, gaining 1M€ production and 2 plants.
PIKES spends 2M€ and 1 steel for a Mining Area at B6, gaining 1 titanium, 1 titanium production, and 2M€.
GEGS passes.
Volatile passes.
TTT passes.
PIKES spends 1 titanium for Space Mirrors, then spends 7M€ to use Space Mirrors to increase his energy production by 1.
PIKES passes.
Production Phase
TTT moves 2 energy to heat and gains 30M€, 1 titanium, 2 energy, and 2 heat.
PIKES gains 26M€, 1 steel, 2 titanium, 3 energy, and 1 heat.
Cyclopæn moves 2 energy to heat and gains 29M€, 2 titanium, and 4 energy.
GEGS moves 1 energy to heat and gains 29M€, 1 steel, 1 titanium, 1 energy, and 3 heat.
Volatile gains 27M€ and 1 plant.
Solar Phase
All active colonies advance their trade markers one space to the right.
Generation 3
Research Phase
PIKES takes 2 cards, spending 6M€.
Cyclopæn takes 2 cards, spending 10M€.
GEGS takes 4 cards, spending 12M€.
Volatile takes 3 cards, spending 9M€.
TTT takes 3 cards, spending 9M€.
Action Phase
PIKES spends 3 energy to trade with Luna, gaining 12M€. GEGS gains 2M€. PIKES then spends 4M€ to increase his plant production by 1.
Cyclopæn spends 2 titanium and 12M€ for a Trading Colony on Callisto, gaining 1 energy production. GEGS gains 1M€ production. Cyclopæn then spends 3 energy to trade with Triton, gaining 3 titanium.
GEGS spends 2M€ for Dust Seals.
Volatile spends 36M€ for a Giant Ice Asteroid, raising the temperature to -16C, placing oceans at A3 and A4, gaining 2 plants and 4M€, and raising his TR to 28. He then spends 1M€ production to add a resource to Refugee Camps.
TTT spends 19M€ for Earth Catapult, gaining 1 card, then plays Search for Life for free.
PIKES spends 2M€ to use the Restricted Area to draw a card.
Cyclopæn spends 11M€ for the Power Plant standard project, gaining 1 energy production, then spends 8M€ to claim the Energizer milestone.
GEGS spends 4M€ for Special Design then 17M€ for Kelp Farming, gaining 2M€ production, 3 plant production, and 2 plants.
Volatile passes.
TTT spends 1M€ and 2 titanium for Miranda Resort, gaining 7M€ production, then spends 8M€ to claim the Diversifier milestone.
PIKES spends 6M€ and 1 steel for a Rad-Chem Factory, losing 1 energy production but increasing his TR to 25, then spends 8M€ for Wave Power, gaining 1 energy production.
Cyclopæn spends 1 titanium to add a resource to Security Fleet.
GEGS passes.
TTT adds a microbe resource to Nitrite-Reducing Bacteria.
PIKES spends 3 titanium and 1M€ for Satellites, gaining 4M€ production.
Cyclopæn passes.
TTT sells 2 cards for 2M€, then spends 2 steel and 2M€ for Solar Power, increasing his energy production by 2.
PIKES passes.
TTT passes.
Production Phase
PIKES gains 32M€, 1 steel, 2 titanium, 1 plant, 3 energy, and 1 heat.
Cyclopæn moves 1 energy to heat and gains 29M€, 2 titanium, and 6 energy.
GEGS moves 1 energy to heat and gains 32M€, 1 steel, 1 titanium, 3 plants, 1 energy, and 3 heat.
Volatile gains 30M€ and 1 plant.
TTT moves 2 energy to heat and gains 37M€, 1 titanium, 3 energy, and 2 heat.
Solar Phase
All active colonies advance their trade markers one space to the right.
Generation 4
Research Phase
Cyclopæn takes 1 card, spending 5M€.
GEGS takes 3 cards, spending 9M€.
Volatile takes 3 cards, spending 9M€.
TTT takes 3 cards, spending 9M€.
PIKES takes 3 cards, spending 9M€.
Action Phase
Cyclopæn spends 3 energy to trade with Callisto, gaining 13 energy. GEGS gains 3 energy.
GEGS spends 3 energy to trade with Luna, gaining 9M€. PIKES gains 2M€. GEGS then spends 8 heat to raise the temperature to -14C and his TR to 25.
Volatile spends 15M€ for Atmo Collectors, gaining 2 floater resources on the card. Titan activates.
TTT spends 3 energy to trade with Io, gaining 8 heat.
PIKES spends 1 steel and 9M€ for a Corporate Stronghold at B4, gaining 3M€ production, 1 plant, and 4M€ and losing 1 energy production. Volatile gains 1M€ production and GEGS gains 2M€. PIKES then spends 8M€ to fund the Magnate award.
Cyclopæn spends 1 steel and 11M€ for an Ore Processor, then spends 4 energy to use the Ore Processor, gaining 1 titanium and increasing the oxygen level to 4% and his TR to 21.
GEGS spends 4M€ on Business Network, losing 1M€ production, then spends 5M€ on Conscription.
Volatile spends 6M€ for Greenhouses, gaining 2 plants, then spends 8 plants for a greenery tile at C2, gaining 1 plant and raising the oxygen level to 5% and his TR to 29.
TTT spends 1M€ on a Search for Life and draws Airliners (failure), then adds a microbe resource to Nitrite-Reducing Bacteria.
PIKES spends 3 energy to trade with Pluto, gaining 3 cards, then spends 12M€ for Arctic Algae, gaining 1 plant.
Cyclopæn spends 4 titanium and 20M€ for Beam from a Thorium Asteroid, gaining 3 energy production and 3 heat production, then spends 1 titanium to add a resource to Security Fleet.
GEGS spends 1 steel for a Research Outpost, placing a city at G3 and gaining 1 plant, 1 card, and 2M€. Volatile gains 1M€ production.
Volatile adds a floater to Atmo Collectors.
TTT spends 5M€ for Lunar Mining, gaining 4 titanium production and 1 card.
PIKES spends 7M€ to use Space Mirrors to gain 1 energy production.
Cyclopæn passes.
GEGS spends 10M€ for Grass, gaining 1 plant production and 3 plants, then spends 8 plants for a greenery tile at F3, gaining 2 plants, raising the oxygen level to 6% and his TR to 26.
Volatile spends 1M€ production to add a resource to Refugee Camps.
TTT spends 3M€ for Small Animals, reducing GEGS' plant production by 1, then places an animal resource on it. Miranda activates.
PIKES spends 4M€ to increase his plant production by 1.
GEGS spends 3 steel and 5M€ for Martian Zoo, then spends 3M€ for Moss, losing 1 plant and gaining 1 plant production.
Volatile passes.
TTT spends 17M€ for a Mohole Area in H6, gaining 1 steel and 4 heat production.
PIKES passes.
GEGS draws a card with Business Network, discarding it.
TTT spends 1 steel and 1M€ for a Titanium Mine, increasing his titanium production by 1, then spends 1M€ for a Power Plant, increasing his energy production by 1.
GEGS spends 5M€ for Rad Suits, gaining 1M€ production.
TTT spends 8 heat to raise the temperature to -12C and his TR to 22, then spends 8 more heat to raise the temperature to -10C and his TR to 23.
GEGS passes.
TTT passes.
Production Phase
Cyclopæn moves 12 energy to heat and gains 30M€, 2 titanium, 9 energy, and 3 heat.
GEGS moves 1 energy to heat and gains 34M€, 1 steel, 1 titanium, 4 plants, 1 energy, and 3 heat.
Volatile gains 32M€ and 1 plant.
TTT gains 39M€, 6 titanium, 4 energy, and 6 heat.
PIKES gains 35M€, 1 steel, 2 titanium, 2 plants, 3 energy, and 1 heat.
Solar Phase
All active colonies advance their trade markers one space to the right and trade fleets are returned.
Generation 5
Research Phase
GEGS takes 3 cards, spending 9M€.
Volatile takes 2 cards, spending 6M€.
TTT takes 4 cards, spending 12M€.
PIKES takes 1 card, spending 3M€.
Cyclopæn takes 1 card, spending 5M€.
Actoion Phase
GEGS spends 4M€ for Protected Habitats, then spends 3 titanium to trade with Luna, gaining 9M€. PIKES gains 2M€.
Volatile spends 12M€ for Artificial Photosynthesis, gaining 2 energy production, then spends 16M€ for a Cupola City at C1, losing 1 energy production but gaining 4M€ production, 3M€, and 2 plants. GEGS gains 2M€ from Rover Construction.
TTT spends 3 titanium for Convoy from Europa, gaining a card and placing an ocean at F5, gaining a second card and increasing his TR to 24. PIKES gains 2 plants. He then spends 1M€ for Business Contacts, drawing 4 cards and keeping 2, plus gaining an additional card for the Earth tag.
PIKES spends 1M€ for Market Manipulation, reducing Callisto and increasing Io, then spends 3 energy to trade with Io, gaining 4 heat.
Cyclopæn spends 4 energy to use Ore Processor, gaining 1 titanium and increasing the oxygen level to 7% and his TR to 22, then spends 3 energy to trade with Triton, gaining 2 titanium.
GEGS spends 9M€ for Bushes, increasing his plant production by 2 and gaining 2 plants, then spends 8 plants for a greenery tile at H4, gaining 1 plant, increasing the oxygen percentage to 8%, which increases the temperature to -8C and his TR by to to 28.
Volatile spends 1 floater from Atmo Collectors to gain 4 heat.
TTT spends 4M€ for SF Memorial, gaining 1 card, then spends 4 titanium and 6M€ for Phobos Space Haven, gaining 1 titanium production. GEGS gains 2M€ from Rover Connection.
PIKES spends 8 heat to raise the temperature to -6C and his TR to 26, then spends 6M€ for Heather, gaining 1 plant production and 1 plant.
Cyclopæn spends 8 heat to raise the temperature to -4C and his TR to 23.
GEGS spends 14M€ to fund the Cultivator award, then spends 8M€ for a Lagrange Observatory, gaining 1 card.
Volatile spends 1M€ production to add a resource to Refugee Camps.
TTT spends 2M€ for Media Archives, gaining 11M€ and 1 card, then spends 3 microbes from Nitrite-Reducing Bacteria to increase his TR to 25.
PIKES spends 13M€ for Trees, gaining 3 plant production and 1 plant.
Cyclopæn
spends 8 heat to increase the temperature to -2C and his TR to 24,
then spends 14M€ for the Asteroid standard project,
increasing the temperature to 0C and his TR to 25 and placing an
ocean tile at G5, gaining 3 heat, 2M€, and increasing his TR to
26. PIKES gains 2 plants.
GEGS uses Business Network to draw a card, paying 3M€ to keep it, then spends 5M€ for Media Group, gaining a resource on Martian Zoo.
Volatile passes.
TTT spends 17M€ to play a Mining Colony on Luna, gaining 2M€ production and 1 titanium production. GEGS gains 1M€ production. TTT then adds an animal resource to Small Animals.
PIKES spends 11M€ for Cloud Seeding, losing 1M€ production but gaining 2 plant production. TTT loses 1 heat production.
Cyclopæn spends 1 titanium to add a resource to Security Fleet then spends 4 titanium and 12M€ for Callisto Penal Mines, gaining 3M€ production.
GEGS plays CEO's Favorite Project and adds a resource to Martian Zoo and gains 3M€ from Media Group, then spends 2M€ for an Investment Loan, losing 1M€ production but gaining 10M€, adding a resource to Martian Zoo, and gaining an additional 3M€ from Media Group.
TTT spends 1M€ on a Search for Life (card drawn is Pets – no microbe tag), then spends 3M€ on Windmills, gaining 1 energy production.
PIKES spends 1 steel and 3M€ for a Magnetic Dome, losing 2 energy production but gaining 1 plant production and increasing his TR to 27.
Cyclopæn passes.
GEGS spends 1 steel and 15M€ for Tectonic Stress Power, gaining 3 energy production, then uses Martian Zoo to gain 3M€.
TTT spends 8 heat to raise the temperature to 2C, increasing his TR to 26.
PIKES spends 8 plants to place a greenery tile at B5, gaining 2M€ and increasing the oxygen level to 9% and his TR to 28.
GEGS passes.
TTT passes.
PIKES passes.
Production Phase
GEGS moves 1 energy to heat and gains 36M€, 1 steel, 1 titanium, 6 plants, 4 energy, and 3 heat.
Volatile gains 35M€, 1 plant, and 1 energy.
TTT moves 4 energy to heat and gains 44M€, 8 titanium, 5 energy, and 5 heat.
PIKES gains 37M€, 1 steel, 2 titanium, 9 plants, 1 energy, and 1 heat.
Cyclopæn moves 1 energy to heat and gains 38M€, 2 titanium, 9 energy, and 3 heat.
Solar Phase
All active colonies advance their trade markers one space to the right and trade fleets are returned.
Generation 6
Research Phase
Volatile takes 2 cards, spending 6M€.
TTT takes 2 cards, spending 6M€.
PIKES takes 2 cards, spending 6M€.
Cyclopæn takes 1 card, spending 5M€.
GEGS takes 3 cards, spending 9M€.
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