Havanese
The Players
Player |
Name |
Company |
Color |
Cards |
Terraform Rating |
Christopher Hunt |
Celestial Joint Viral Holdings (CH) | Virion |
Green |
0 |
33 |
Dave Hooton |
Mars Initiative Colonial Culinary Independence - Directed Epicruean Experiances (MICCI-DEEs) | Tharsis Republic |
Red |
0 |
33 |
Chris Geggus | Gloop Enhances Global Stability (GEGS) | Phoblog |
Yellow |
0 |
28 |
Kevin Wilson |
Prime Integral Kinetic Energy
Systems (PIKE) |
Manutec |
Black |
1 |
40 |
Andy York | The EXtraterrestrial Alteration Syndicate (TEXAS) | Mining Guild |
Blue |
0 |
35 |
Passing will go down this list in odd generations, while passing will go up in even generations. Player in bold is current first player.
Player |
MegaCredits |
Steel |
Titanium |
Plants |
Energy |
Heat |
||||||
Production | On Hand | Production | On Hand | Production | On Hand | Prodcution | On Hand | Production | On Hand | Production | On Hand | |
Christopher Hunt |
4 |
54 |
0 | 0 |
1 | 3 | 2 | 2 |
1 |
1 |
0 | 0 |
Dave Hooton |
17 |
53 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
9 | 20 |
Chris Geggus |
18 |
47 |
0 | 0 | 1 |
0 |
2 |
4 |
0 | 0 | 0 |
1 |
Kevin Wilson |
12 |
55 |
1 |
1 |
1 | 1 |
4 |
4 |
0 |
0 |
7 |
33 |
Andy York |
6 |
51 |
7 | 7 |
2 | 4 |
1 |
7 |
6 |
6 |
0 | 8 |
Generation 9
Action Phase
PIKE spends 1 titanium and 28M€ for Nitrogen Rich Asteroid, increasing his plant production by 1, gaining 1 plant, increasing the temperature to 8C, and increasing his TR to 38. Mars is now completely terraformed, so this will be the last generation.
TEXAS uses Areal Mappers to place a floater on Forced Precipitation, then spends 2 floaters from Forced Precipitation to increase Venus terraforming to 22% and his TR to 34.CH discards 5 cards for 5M€, then spends 11M€ for Breathing Filters.
CH spends 6M€ on Rad Suits, gaining 1M€ production, then uses the Virion special action to add a Birg.
CH spends 1M€ to play Virus, removing 5 plants from GEGS.
CH passes.
Production Phase
PIKE moves 4 energy to heat, gains 52M€, 1 steel, 1 titanium, 4 plants, and 7 heat.
TEXAS moves 5 energy to heat, gains 41M€, 7 steel, 2 titanium, 1 plant, and 6 energy.
CH gains 37M€, 1 titanium, 2 plants, and 1 energy.
MICCI-DEEs gains 50M€ and 9 heat.
GEGS gains 46M€, 1 titanium, and 2 plants.
Solar Phase
The end game conditions have been met.
PIKE spends 8 plants to place a greenery tile at A5, gaining 2 plants.
Victory Points
Awards
Landlord: GEGS has 9 tiles on Mars, MICCI-DEEs has 8 tiles, PIKE has 6, CH has 1, and TEXAS has 0. GEGS gains 5VP, MICCI-DEEs gains 2VP.
Banker: GEGS has 18M€ production, MICCI-DEEs has 17M€ production, PIKE has 12M€ production, TEXAS has 6M€ production, and CH has 4M€ production. GEGS gains 5VP, MICCI-DEEs gains 2VP.
Thermalist: PIKE has 33 heat, MICCI-DEEs has 20 heat, TEXAS has 8 heat, GEGS has 1 heat, and CH has 0 heat. PIKE gains 5VP and MICCI-DEEs gains 2VP.
Milestones
Mayor and Gardener go to MICCI-DEEs. Builder goes to TEXAS.
CH |
MICCI-DEEs |
GEGS |
PIKE |
TEXAS |
|
Terraform Rating |
33 |
33 |
28 |
40 |
35 |
Awards |
0 |
6 |
10 |
5 |
0 |
Milestones |
0 |
10 |
0 |
0 |
5 |
Map |
1 |
10 |
9 |
4 |
0 |
Cards |
18 |
3 |
15 |
1 |
15 |
Total |
52 |
62 |
62 |
50 |
55 |
MICCI-DEEs wins on the tie breaker of the most M€. Congratulations to Dave Hooton on his very close victory!
End of Game Statements
Andy York (TEXAS): Congrats to Dave on his win and thanks to Chris for running the game. This was my first attempt to play with more than one opponent and I definitely picked up a few new ideas and tricks to use in the future. I appreciate the lessons learned from all the other players.
Chris Geggus (GEGS): Great game - what a bummer! Many thanks to Chris for running the game and continual apologies/thanks to him for putting up with my rants and moaning. Even more so when Christopher very nicely stopped my win with his last play losing me my additional Greenery tile that was worth 2 VPs to me. I missed Christopher's objectionable/obnoxious action (who says we Brits stick together) and jumped on poor Chris H. for miscounting my plants. A little more patience and consideration before firing off emails would have answered my concerns rather earlier. Mea culpe.
I was enjoying the play of this game as I had a sneaking suspicion that I could pinch it if things came together. Obviously Kevin and I were talking to see if an additional turn would slow Dave down and it almost worked. I like to think that I was off radar as a contender simply because my TR was so far behind everyone else. I won't try that again, it's too risky by half. Tactics - what tactics?
Dave Hooton (MICCI-DEEs): You guys are getting better, the victory margin this time being only the tie breaker. It was a good team effort at the end: PIKE not ending the game the previous generation so that CH could play the last-minute Maxwell Base to give GEGS the go-ahead in the Banker race.
Being the city guy, I went for the early points with mayor and garden milestones, trying to make the game a short one so that others didn't have a chance to catch up. It barely worked.
Also, thanks to Chris for running this game with smooth efficiency.
Kevin
Wilson (PIKE): My second game and I
liked it as much as the first, even if I finished last. I still
need to focus more on balancing VP cards, the map and TR. But a
lot depends on the cards and my initial draw didn’t really push me one
way or the other. It seemed like I was always looking for a path
that never showed. Heat was the only thing that came through and
that not supported by anything else.
But, I still really like this game and will keep playing.
One thing that did pop into my mind is that this is the first game I’ve
played where cards drive so much of the action. I’ve played lots
were cards add some variability or keep track of resources or abilities
but none that I can think of that dictate the action like this one.
What other games do the same thing?
I never got into collectable card games like Magic nor the Living Card
Games (non-collectable) like Game of Thrones but I like TM where cards
dictate the action but aren’t the sole thing. If there are others
that do the same I may want to check them out too.
Thanks to Chris for running the game and keep me signed up for any new
games.
Thanks to the others for playing and to GEGS for trying to orchestrate
something to keep us close to MICCI when he was running way with it
early.
I had intended to write more but this is about it to get on the net
from vacation and I didn’t want to wait.
Havanese,
Issue 238 |
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