Turn 2 through Turn 4 Power Plant Bidding
Players
Order |
Player Name |
Company Name |
Color |
Power Plants |
Cities |
Money |
1 | Dave Hooton | Le-duQ | Purple | 04 Coal 2→1, 15 Coal 2→3, 26 Oil 2→5 | 4 | 66 |
4 | Chris Geggus | GEGS | Yellow | 21 Hybrid 2→4, 13 Eco X→1, 10 Coal 2→2 | 4 | 23 |
2 | Bill Scharf | HALO1 | Burnt Ochre | 08 Coal 3→2, 22 Eco X→2 | 4 | 57 |
3 |
Andy York |
GPS | Blue | 07 Oil 3→2, 18 Eco X→2 | 4 | 75 |
5 | Richard Weiss | POWER | Pink | 06 Trash 1→1, 25 Coal 2→5 | 3 | 49 |
GPS is Generic Power Supplier, GEGS is Gas Energy Generates Synergy, POWER is Providing Oil, Wood, and Electrical Resources, Le-duQ is L'ėlectricitė du Quebec, HALO1 is Hydrogen-Acetylene Liquification Operation #1.
Turn 2
Phase 2: Power Plant Bidding
Le-duQ bids 15 on the #15 coal plant, all others pass. The #18 wind plant moves to the current market, and the #38 trash plant is added to the future market.
HALO1 bids 18 on the #18 ecological plant, GPS bids 21, GEGS, POWER, and HALO1 pass. The 22 ecological plant moves to the current market, and the 46 hybrid plant enters the future market. HALO1 bids 22 on the ecological plant, GEGS and POWER pass. The 25 coal plant is added to the current market.
GEGS bids 13 on the #13 ecological plant and POWER passes. The #11 nuclear plant enters the current market.
POWER buys the #25 coal plant. The #26 oil plant enters the current market, and the #50 fusion plant into the future market.
Phase 3: Purchasing Fuel
POWER buys 2 coal for 6 Elektros, GEGS passes, GPS buys 3 oil for 8 Elektros, HALO1 passes, and Le-duQ passes.
Phase 4: Connecting Cities
POWER connects to Lachute for 16 Elektros. GEGS connect to Repentigny for 17 Elektros. GPS connects to Quebec for 10 Elektros, HALO1 passes, and Le-duQ connects to Brossard for 14 Elektros
Phase 5: Bureaucracy
Power Cities
Le-duQ powers 3 cities, using 2 coal and gaining 44 Elektros.
HALO1 powers 2 cities, using no fuel and gaining 33 Elektros.
GPS powers 3 cities, using 3 oil and gaining 44 Elekctros.
GEGS powers 2 cities, using 1 oil and 1 coal and gaining 33 Elektros.
POWER powers 2 cities, using 2 coal and gaining 33 Elektros.
Adjust Power Plant Market
Power plant #50 goes to the bottom of the deck and is replaced by plant #31.
Turn 3
Phase 2: Power Plant Bidding
Le-duQ bids 26 on #26 and all other players pass. The #23 nuclear plant is added to the current market.
GPS passes.
GEGS bids 10 on #10 and all other players pass. The #21 hybrid plant is added to the current market.
POWER passes.
HALO1 passes.
Phase 3: Purchasing Fuel
HALO1 buys 3 coal for 6 Elektros. POWER buys 2 coal for 6 Elektros. GEGS buys 2 coal for 7 Elektros. GPS buys 3 oil for 7 Elektros. Le-duQ buys 2 oil for 6 Elektros.
Phase 4: Connecting Cities
HALO1 connects to Trois-Rivieres for 29 Elektros and Shawnigan for 13 Elektros. POWER connects to Gatineau for 24 Elektros. GEGS connexts to Victoriaville for 16 Elektros, GPS connects to Jonquire for 24 Elektros. Le-duQ passes.
Phase 5: Bureaucracy
Power Cities
Le-duQ powers 4 cities, using 2 oil and gaining 54 Elektros.
GPS powers 4 cities, using 3 coal and gaining 54 Elektros.
GEGS powers 3 cities, using 2 coal and gaining 44 Elektros.
POWER powers 3 cities, using 2 coal and gaining 44 Elektros.
HALO1 powers 4 cities, using 3 coal and gaining 54 Elektros.
Adjust Power Plant Market
Power plant #46 goes to the bottom of the deck and oil plant #35 joins the Future Market.
Turn 4
Phase 2: Power Plant Bidding
Le-duQ passes.
HALO1 passes.
GPS bids 21 on the #21 hybrid, GEGS bids 22, POWER passes, and GPS passes. GEGS discards the #5 hybrid plant. The #28 nuclear plant is drawn and placed into the current market.
Power Plant Market
Current Market
09 Oil 1→1
11 Nuclear 1→2
23 Nuclear 1→3
28 Nuclear 1→4
Future Market
30 Trash 3→6
31 Coal 3→6
35 Oil 1→5
38 Trash 3→7
Fuel
Price |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
10 |
12 |
14 |
16 |
Uranium | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||
Trash | 2 | 3 | 3 | 3 | 3 | |||||||
Oil | 2 | 3 | 3 | 3 | 3 | 3 | 3 | |||||
Coal | 3 | 3 | 3 | 3 | 3 | 3 |
Grommit, Issue 186 |