Discworld: Ankh-Morpork
Turn 1
TTG plays the Librian, drawing 4 cards.
Kerible plays Drumknot, playing Captain Carrot, placing a minion in Unreal Estate, removing a Trouble marker from The Shades, and gaining $1, Mr. Bent, taking a $10 loan, and finally the Thieves' Guild, taking $2 from each other player and placing a minion in Seven Sleepers.
PIKES plays the Bank of Ankh Morpork, passing on the loan, then Indigo Skinner, removing a red minion and Trouble marker from The Scours and collecting $2.
The Blue Meanies play Leonard of Quirm, drawing 4 cards.
Turn 2
TTG plays Here'n'Now, rolling a 4 to no effect, then plays Mr. Boggis, taking $2 from each other player and placing a minion in The Hippo.
Kerible plays Rincewind, drawing The Dragon, which lands in Dolly Sisters, removing all pieces from the area. PIKES plays Fresh Start Club to move his minion from Dolly Sisters to Unreal Estate, adding a Trouble marker. Kerible continues with Rincewind, moving his minion from Unreal Estate to Small Gods, removing the Trouble marker from Unreal Estate, plays Foul 'Ole Ron, moving a PIKES minion from The Scours to The Shades, which PIKES blocks by playing Gaspode. Kerible finally plays Rosie Palm, giving a card to PIKES and taking $2 in return.
PIKES plays CMOT Dibbler, rolling 1, and removing a minion from The Shades, then plays Sonky Shop discarding a card and spending $6 for a building in The Scours.
The Blue Meanies play the History Monks, drawing 4 cards from the discard pile.
Turn 3
TTG plays the Beggars' Guild on Kerible, who does plays Wallace Sonky to negate it. TTG places a minion and Trouble marker in Small Gods.
Kerible plays The Fire Brigade on PIKES, who does not have enough money to prevent the loss of his building in The Scours, the Pink Pussycat Club, gaining $3, and Dr. Cruces, removing the yellow minion and Trouble marker from Small Gods and gaining $3.
PIKES plays The Ankh Morpork Sunshine Dragon Sanctuary. TTG gives him a card. Kerible gives him a card. Blue Meanies give him $1. PIKES then plays The Royal Mint, passing on the building and gaining $5.
The Blue Meanies play Queen Molly, placing a minion marker in Isle of Gods and forcing Kerible to give him 2 cards.
Turn 4
TTG plays Gimlet's Dwarf Delicatessen, gaining $3 and placing a minion and Trouble marker in Isle of Gods.
Kerible plays Dr. Whiteface on TTG, who pays him $5 to avoid it, and places a minion in Dimwell.
PIKES plays Modo, discarding a card and placing a minion and Trouble marker in Dolly Sisters.
The Blue Meanies play The Librarian, drawing 4 cards.
Turn 5
TTG plays The Dysk, spending $6 for a building in The Scours and gaining $2.
Kerible plays Ruby, placing a minion in Nap Hill and spending $6 for a building in Dimwell.
PIKES plays The Patrician's Palace, passes on building, gaing $4, and places a minion and Trouble marker in Nap Hill.
Blue Meanies
plays CMOT Dibbler, rollings a 2 to no effect, Nobby Nobbs on Kerible,
gaining $3 from him, then Harry King, placing a minion and Trouble marker in Seven Sleepers and
discarding 10 cards for $20.
Turn 6
TTG uses The Scours to discard a card for $2, then plays Harga's House of Ribs, gaining $3 and placing a minion and Trouble marker in Small Gods.
Kerible plays Deep Dwarves, placing a minion in Nap Hill, spends $3 to use Dimwell to place a minion in Longwall, then plays Canting Crew, moving a green minion and Trouble marker from Dolly Sisters to Unreal Estate then placing a minion in Dragon's Landing.
PIKES plays Doctor Hix, drawing the Fog event. The following cards are discarded: Cosmo Lavish, Sybil Vimes, Burleigh and Stronginthearm, Sergent Cheery Littlebottom, and Stanley. PIKES places a trouble marker in Dragon's Landing then plays Mr. Pin and Mr. Tulip, removing a red minion and Trouble marker from Nap Hill and gaining $1.
Blue Meanies
plays Pondor Stibbons, drawing Bloody Stupid Johnson, and rolling an 11
to no effect, then playing The Fools' Guild on Kerible, who pays him $5
to avoid it, and Edward d"Eath, removing a red minion and Trouble from
Seven Sleepers, gaining $3, and spending $18 for a building in Seven
Sleepers.
Turn 7
TTG uses The Scours to discard a card for $2, then plays The Bursar, drawing the Subsidence event. TTG pays $2, Kerible pays $2, and Blue Meanies pay $2. TTG switches a blue minion in Isle of Gods for a red minion in Lonwall, plays the Smoking Gnu, placing a minion in Dragon's Landing, then plays The Auditors. Kerible removes a minion and Trouble marker from Dragon's Landing. PIKES removes a minion and Trouble marker from Unreal Estate. Blue Meanies remove a minion from Seven Sleepers.
Kerible plays the Lecturer in Recent Runes and draws Demons from the Dungeon Dimensions. Two demons and a Trouble marker are placed in Dolly Sisters, and 1 demon and a Trouble marker are each placed in Unreal Estate and The Scours. Kerible draws 2 cards, spends $3 to use Dimwell to place a minion and Trouble marker in Longwall, then plays Hex, drawing 3 cards and spending $12 for a building in Nap Hill.
PIKES plays The Mob, placing a Trouble marker then a minion in Nap Hill, then plays Zorgo the Retro-Phrenologist to change his personality.
Blue Meanies
collect $3 from Seven Sleepers, play The Clacks, drawing 2 cards,
gaining $2, then playing William de Worde, placing a minion and Trouble
marker in Dimwell and gaining $8.
Turn 8
Turn 9
Notes
TTG has drawn the last 2 cards from the deck and has
thus ended the game. TTG also reveals that he is Commander Vimes,
and so wins! Congratulations to Andy. Kerible was Lord
Rust, PIKES was Lord de Worde before using Zorgo, then was Dragon, King
of Arms. Blue Meanies were Chrysoprase. As such, each other
player got close to their own victory conditions.
End of Game Statements
Kerible (Bill Scharf): In this game I’m torn between a sneaky underwater shark attack…keeping myself hidden until the last minute, versus playing aggressively, and that worked against me. I’m pretty sure if I’d played more aggressively in this game I’d have won….but noooo… I held back and that cost me. Still, a great game to play and it seems everyone did well with what they were given. Thanks for running it Chris, I had a great time playing the game as usual. My fellow players are a canny bunch who gave a good accounting of themselves, as usual….darn it. Sign me up for the next one!
PIKES (Kevin Wilson):
Congrats to Andy on the sneaky win. Always fun. I came to a
conclusion, not 100% accurate as it turns out, that Chrysophase and
Lords were in play meaning I thought Vimes and the Dragon King might
still be out so I went for the personality change when it clear getting
a measly 4 control was going to be tough. I got a good draw with
the Dragon King but just didn’t have time to capitalize. Another
turn, two tops, and there could have been 8 trouble markers out there.
We’ll never know.
Always fun, always a surprise and always worth the play. Sign me up for the next.
Blue Meanies (Christopher Hunt):
Great game. Thanks to Chris for this game mastery. Got
close. Probably discarded too many cards but had no money cards
at start so needed the money. 4 is certainly better than 5.
The Players
Player Name |
Player Faction/Color |
Minion Locations |
Buildings |
Misc |
Money |
Cards |
Andy York |
TTG/Yellow |
The Scours, The Shades, Longwall, Dragon's Landing, Isle of Gods |
The Scours, Dragon's Landing |
17 |
4 |
|
Bill Scharf |
Kerible/Red |
The Shades, 3 Small Gods, Dolly Sisters, Dimwell, Nap Hill, Isle of Gods, 2 Longwall, The Hippo |
Dimwell, Nap Hill |
Mr. Bent |
5 |
6 |
Kevin Wilson |
PIKES/Green |
The Shades, Dolly Sisters, 2 Nap Hill, Dragon's Landing, The Hippo |
12 |
5 |
||
Christopher Hunt |
Blue Meanies/Blue |
The Scours, The Shades, Isle of Gods, Dimwell, Small Gods |
Seven Sleepers |
37 |
5 |
TTG is the Texas Tenement
Guild. PIKES is P-Math Institute of Klatch, Ee Section.
Board Position
Dolly Sisters: 2 Demons
Unreal Estate: Demon
Dragon's Landing: Yellow and Green minions, Yellow building
Small Gods: 3 Red and Blue minions, Trouble
The Scours: Blue and Yellow
minions, Yellow building
The Hippo: Red and Green minions, Trouble
The Shades: Blue, Yellow, Green, and Red
minions, Trouble
Dimwell: Red and Blue minions, Red building, Trouble
Longwall: Blue and 2 Red minions, Trouble
Isle of Gods: Red and Yellow minions, Trouble
Seven Sleepers: Blue Building
Nap Hill: Red and 2 Green minions, Red building, Trouble
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