Turn 9
Program Robots
Robot |
Phase 1 |
Phase 2 |
Phase 3 |
Phase 4 |
Phase 5 |
Dalekbot | Move 1 (620) |
Rotate Right (340) |
Move 2 (740) |
Move 2 (720) |
Rotate Right (120) |
Imaginary Number |
Move 2 (760) |
Move 1 (530) |
Back Up (480) |
Back Up (460) |
U-Turn (60) |
GEGS | Move 1 (560) |
Move 3 (850) |
Rotate Left (210) |
Move 2 (780) |
Move 2 (730) |
Botulism |
Shut Down |
||||
WAIL-E |
Move 1 (580) |
Move 2 (710) |
Back Up (470) |
Rotate Left (310) |
Rotate Left (170) |
Registers in italics are locked. Dalekbot returns facing east with 2 damage.
Phase 1
Imaginary Number moves
ahead 2, hitting a wall at B4, Dalekbot moves ahead 1 to B13, WAIL-E
moves ahead 1 to A14, and GEGS moves ahead 1 to F2. Conveyor
belts: Imaginary Number is moved to C4 aqnd GEGS to F3.
Gears: Botulism and WAIL-E are both rotated to face south.
Phase 2
GEGS dashes ahead 3 to
C3, WAIL-E moves ahead 2 to A16, Imaginary Number moves ahead 1 to C3,
pushing GEGS to C2, and Dalekbot rotates right to face south. The
conveyor belt moves WAIL-E to B16 and rotates it to face west.
The gear rotates Botulism to face west. Imaginary Number shoots
GEGS and Dalekbot shoots WAIL-E. Imaginary Number touches Flag
3and moves its archive.
Phase 3
Dalekbot moves ahead 2 to
B15, Imaginary Number backs up to C4, WAIL-E backs up to C16, and GEGS
rotates left to face south. The conveyor belt moves Imaginary
Number to D4 and the gear rotates it to face west. The gear
rotates Botulism to face north. Dalekbot touches flag 1 and moves
its archive.
Phase 4
GEGS
moves ahead 2 to C4, Dalekbot moves ahead 2 to B17, Imaginary Number
backs up to E4, and WAIL-E rotates left to face south. Conveyor
belts: Dalekbot is moved to B18 and GEGS to D4.
Gears: GEGS is rotated to face west and Botulism is rotated to
face east. Imaginary Number shoots GEGS and GEGS uses the Tractor
Beam on Imaginary Number, moving it to F4.
Phase 5
GEGS
moves ahead 2 to B4, WAIL-E rotates left to face east, Dalekbot rotates
right to face west, and Imaginary Number makes a U-turn to face
east. Conveyor belts: Dalekbot is moved to B19, Imaginary
Number to F5, and GEGS to C4. The gear rotates Botulism to face
south.
Cleanup
Botulism powers back up.
The Players
# |
Player Name |
Robot Name |
Color |
Options |
Position |
Flags |
Lives |
Damage |
1 | Andy York | Dalekbot |
Black |
B19>W | 2, 3, 1 |
2 | 2 |
|
2 | Bill Scharf | Imaginary Number |
Mauve |
High-Powered Laser |
F5>E | 4, 3 |
3 | 3 |
3 | Chris Geggus | GEGS |
Yellow |
Tractor Beam |
C4>W | 4, 2 |
3 | 2 |
4 | Brendan Whyte | Botulism |
Green |
B11>S | 2, 3 |
2 | 0 |
|
5 | Dave Hooton | WAIL-E |
Orange |
Ramming Gear |
C16>E | 3, 2 |
3 | 4 |
|
|