Turn 15
Program Robots
Robot |
Phase 1 |
Phase 2 |
Phase 3 |
Phase 4 |
Phase 5 |
Dalekbot | Move 1 (560) |
Rotate Right (400) |
Move 1 (510) |
Move 2 (690) |
Move 1 (550) |
Imaginary Number |
Back Up (450) |
Rotate Right (380) |
Back Up (470) |
Rotate Left (410) |
Rotate Left (90) |
GEGS | Move 1 (650) |
Move 2 (760) |
Rotate Left (350) |
Move 3 (850) |
Move 3 (790) |
Botulism |
Rotate Left (130) |
Move 2 (680) |
Rotate Left (150) |
Move 2 (700) |
Move 2 (720) |
WAIL-E |
Move 2 (710) |
U-Turn (10) |
Rotate Left (290) |
Move 3 (800) |
Rotate Right (260) |
Registers in italics are locked. GEGS schedules a power down for next turn.
Phase 1
WAIL-E mvoes ahead 2 to
L21, GEGS moves ahead 1 to L16, Dalekbot moves ahead 1 to L18,
Imaginary Number backs up to F13, and Botulism rotates left to face
north. The conveyor belt moves Botulism to B20. GEGS fires
its Tractor Beam at Dalekbot, moving it to L17 and the on-board laser
hits Botulism, locking register 2.
Phase 2
GEGS moves ahead 2 to
L18, pushing Dalekbot to L19, Botulism moves ahead 2 to B18, Dalekbot
rotates right to face south, Imaginary Number rotates right to face
east, and WAIL-E makes a U-turn to face east. Conveyor
belts: Dalekbot is moved to A19 and Botulism to B19. GEGS
shoots WAIL-E with the Tractor Beam, moving it to L20.
Phase 3
Dalekbot moves ahead 1 to
A20, Imaginary Number backs up to E13, GEGS rotates left to face east,
WAIL-E rotates left to face north, and Botulism rotates left to face
west. The conveyor belt moves Botulism to B20. Botulism and
the on-board laser shoot Dalekbot, WAIL-E shoots GEGS (register 5
locked), and the on-board laser shoots WAIL-E (register 4 locked).
Phase 4
GEGS
dashes ahead 3 to C18, WAIL-E dashes ahead 3 to L17, Botulism moves
ahead 2 into Dalekbot, Dalekbot moves ahead 2 to A22, and Imaginary
Number rotates left to face north. The conveyor belt moves
Botulism to B21 and the gear rotates it to face north. The
on-board laser shoots WAIL-E, locking register 3.
Phase 5
GEGS
dashes ahead 3 into a wall, Botulism moves ahead 2 to B19, Dalekbot
moves ahead 1 to A23, WAIL-E rotates right to face east, and Imaginary
Number rotates left to face west. Conveyor belts: Dalekbot
is moved to B23 and rotated to face west and Botulims is moved to
B18. On-board lasers shoot Botulism (register 1 locked) and
WAIL-E (register 2 locked).
Cleanup
GEGS powers down, repairing all damage.
The Players
# |
Player Name |
Robot Name |
Color |
Options |
Position |
Flags |
Lives |
Damage |
1 | Andy York | Dalekbot |
Black |
B23>W | 2, 3, 1, 4 |
1 | 3 |
|
2 | Bill Scharf | Imaginary Number |
Mauve |
High-Powered Laser |
E13>W | 4, 3, 2 |
3 | 3 |
3 | Chris Geggus | GEGS |
Yellow |
Tractor Beam |
C18>E | 4, 2 |
3 | 0 |
4 | Brendan Whyte | Botulism |
Green |
B20>N | 2, 3 |
1 |
9 |
|
5 | Dave Hooton | WAIL-E |
Orange |
Ramming Gear |
L17>E | 3, 2, 4, 1 |
3 | 8 |
|
|