Akbash

Turn 11

Program Robots

Robot

Phase 1

Phase 2

Phase 3

Phase 4

Phase 5

Dalekbot Rotate Left (190)
Rotate Left (250)
Move 1 (630)
Move 1 (510)
U-Turn (60)
Imaginary Number
Move 1 (640)
Rotate Left (70)
Back Up (470)
Rotate Right (80)
Rotate Right (300)
GEGS Rotate Left (170)
Move 2 (700)
Rotate Right (140)
Rotate Right (120)
Move 3 (840)
Botulism
Move 3 (790)
Move 1 (530)
Move 2 (680)
Move 2 (730)
Rotate Left (410)
WAIL-E
Shut down




Registers in italics are locked.  Botulism reappears facing south.

Phase 1

Botulims dashes ahead 3 to C6, pushing GEGS to C7, Imaginary Number moves ahead 1 to I5, Dalekbot rotates left to face north, and GEGS rotates left to face north.  Conveyor belts:  Botulism is moved to A6 and GEGS to D7.

Phase 2

GEGS moves ahead 2 to D5, Botulism moves ahead 1 to A7, Dalekbot rotates left to face west, and Imaginary Number rotates left to face north.  The conveyor belt moves Botulism to B7.  Dalekbot shoots WAIL-E.

Phase 3

Botulism moves ahead 2 to B9, Dalekbot moves ahead 1 to K18, pushing WAIL-E to J18, Imaginary Number backs up to I6, and GEGS rotates right to face east.  Conveyor belts:  Imaginary Number is moved to H6 and Botulism to L9.  The pusher pushes WAIL-E to K18, pushing Dalekbot to L18 and inflicting 1 damage with the Ramming Gear.  Dalekbot shoots WAIL-E and Botulism shoots Dalekbot.

Phase 4

Botulism moves ahead 2 to L11, Dalekbot moves ahead 1 to K18, pushing WAIL-E to J18, GEGS rotates right to face south, and Imaginary Number rotates right to face east.  Conveyor belts:  Imaginary Number is moved to G6 and Botulism to A11.  Dalekbot shoots WAIL-E and touches flag 4, transferring its archive.

Phase 5

GEGS dashes ahead 3 to D8, Botulism rotates left to face east, Imaginary Number rotates right to face south, and Dalekbot makes a U-turn to face east.  The conveyor belt moves Botulism to B11 and the gear rotates it to face south.  The pusher pushes WAIL-E to K18, pushing Dalekbot to J18 and inflicting 1 damage with the Ramming Gear (register 5 locked).

Cleanup

WAIL-E reactivates and is repaired 1 point.

The Players

#

Player Name

Robot Name

Color

Options

Position

Flags

Lives

Damage

1 Andy York Dalekbot
Black

L18>E 2, 3, 1, 4
2 5
2 Bill Scharf Imaginary Number
Mauve
High-Powered Laser
G6>S 4, 3, 2
3 2
3 Chris Geggus GEGS
Yellow
Tractor Beam
D8>S 4, 2
3 2
4 Brendan Whyte Botulism
Green

B11>S 2, 3
1
2
5 Dave Hooton WAIL-E
Orange
Ramming Gear
K18>W 3, 2, 4
3 2
GEGS is Gyro-Stabilized Grey Squirrel
Map




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