End of Game Statements
Dave Hooton (TRUMP) The critical move for me
was losing three auctions in Turn 3 in order to have an uncontested bid
for plant #35. That and having a monopoly on Trash plants helped TRUMP
to make Russia great again.
Thanks to Chris H. for running the game.
Chris Geggus (GEGS) Always enjoyable, but this
is a game that I can never time right (albeit only played 3 times).
After my extravagant last auction I had to hope that the game went 1
turn longer - no such luck. And I wasn't watching the Coal market
either!
Well done Dave - a consumate lesson. And thanks, yet
again, to Chris for leading us through the fun.
GEGS signing off.
Andy York (KGB2) Second place, thought I was battling to keep out of last place and hoping for third place. Great job to Dave on his solid win and thanks to Chris for running this game - always enjoy it!
Bill Scharf (CU) This game is all about
resource management. Getting a good network built without being boxed
in a corner of the map, building enough of a network and buying enough
capacity to power it to get a good income, and even buying the right
sized plants to get cheaper fuel and first pick of prime power plants
as they come up are all important, but getting the right power plants
(enough to power the winning number of cities at the end, at reasonable
price if you're tied with someone else) is the key....and that
occasionally is due to luck. You can buy (or not buy) a plant...only to
see all too soon that if you had done the opposite you would have done
better.... Argh...luck alone isn't enough to win....but in a closely
fought race race it can determine who wins.
It's an interesting, constantly changing puzzle, one that is well worth playing. Thanks for running it, Chris.
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