Affenpinscher

Turn 7 Bidding to Battle

Turn 7 Bidding and Movement due 6/11, Tuesday

Players

Emperor Kevin Wilson Fremen Martin Burgdorf
Guild Bob Robles Harkonnens Bill Scharf
Game Master Chris Hassler

Turn 7

Bidding

CARD 1 goes to the Guild for 3 spice.

CARD 2 goes to the Guild for 3 spice.

CARD 3 goes to the Guild for 3 spice.

Revival and Movement

The Guild choose to move last.

Revival

Emperor revives 2 tokens (1 Elite Sadaukar), paying 2 spice.

Fremen revive 3 tokens (1 Fedaykin).

Harkonnens revive 2 tokens.

Guild revive 3 tokens, paying 4 spice.

Shipping

Emperor ships 4 tokens (1 Elite Sadaukar) to Arrakeen (2 spice to the Guild, Guild refunds him 2 spice).

Harkonnens ship 2 tokens to Arrakeen

Movement

Fremen move 1 token (Fedaykin) Broken Land – Plastic Basin – The Great Flat.

Battle Round

There is a battle in Arrakeen between the Emperor and the Harkonnens. Emperor is the aggressor. Eligible leaders: Emperor: Bashar, Caid, Captain Aramsham, Count Fenring. Harkonnens: All.

Positions

Emperor:

5 tokens (2 Elite Sadaukar) Arrakeen, 12 tokens (3 Elite Sadaukar) and Burseg in the tanks, 3 tokens off-planet

3 cards

Fremen:

5 tokens Sietch Tabr, 1 token The Minor Erg (7), 1 token (Fedaykin) Broken Land (12), 12 tokens (2 Fedaykin) Southern Hemisphere, 1 token and Chani in the tanks

4 cards

Guild: 11 tokens Tuek’s Sietch, 3 tokens off planet, 6 tokens, Guild Representative, and Staban Tuek in the tanks

0 cards

Harkonnens:

2 tokens Carthag, 2 tokens Arrakeen, 6 tokens Habbanya Ridge Sietch, 2 tokens off-planet, 8 tokens in the tanks

4 cards

Affenpinscher Map


Affenpinscher, Issue 241


Borzoi

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Spaniel


Affenpinscher, Issue 243