Turn 7 Bidding to Battle
Turn 7 Bidding and Movement due 6/11, Tuesday
Players
Emperor | Kevin Wilson | Fremen | Martin Burgdorf |
Guild | Bob Robles | Harkonnens | Bill Scharf |
Game Master | Chris Hassler |
Turn 7
Bidding
CARD 1 goes to the Guild for 3 spice.
CARD 2 goes to the Guild for 3 spice.
CARD 3 goes to the Guild for 3 spice.
Revival and Movement
The Guild choose to move last.
Revival
Emperor revives 2 tokens (1 Elite Sadaukar), paying 2 spice.
Fremen revive 3 tokens (1 Fedaykin).
Harkonnens revive 2 tokens.
Guild revive 3 tokens, paying 4 spice.
Shipping
Emperor ships 4 tokens (1 Elite Sadaukar) to Arrakeen (2 spice to the Guild, Guild refunds him 2 spice).
Harkonnens ship 2 tokens to Arrakeen
Movement
Fremen move 1 token (Fedaykin) Broken Land – Plastic Basin – The Great Flat.
Battle Round
There is a battle in Arrakeen between the Emperor and the Harkonnens. Emperor is the aggressor. Eligible leaders: Emperor: Bashar, Caid, Captain Aramsham, Count Fenring. Harkonnens: All.
Positions
Emperor: |
5 tokens (2 Elite Sadaukar) Arrakeen, 12 tokens (3 Elite Sadaukar) and Burseg in the tanks, 3 tokens off-planet 3 cards |
Fremen: |
5 tokens Sietch Tabr, 1 token The Minor Erg (7), 1 token (Fedaykin) Broken Land (12), 12 tokens (2 Fedaykin) Southern Hemisphere, 1 token and Chani in the tanks 4 cards |
Guild: | 11 tokens Tuek’s
Sietch, 3 tokens off planet, 6 tokens, Guild Representative, and Staban
Tuek in the tanks
0 cards |
Harkonnens: |
2 tokens Carthag, 2 tokens Arrakeen, 6 tokens Habbanya Ridge Sietch, 2 tokens off-planet, 8 tokens in the tanks 4 cards |
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Affenpinscher,
Issue 243 |