Sheltie

Game Start

Turn 1, Phases I-III due 9/22, Tuesday

The Players

Player

Color

Starting Location

Money

Trains

Snowplows

Personnell

Bill Scharf


Denver

$2400

9


14 points

Brendan Whyte


Denver

$2400

9

 

14 points

Andy York


El Paso

$2400

9

 

14 points

Dave Hooton

Salt Lake City

$2400

9

 

14 points

Available Claims

#

City

Type

Claim

Operation

26  

Marysvale

Gold

$120

$40

45  

Westcliffe

Silver

$120

$30

120

Cuba

Coal

$40

$30

125

Capitan

Coal

$80

$20

40

Aspen

Silver

$40

$40
52
Lake City
Silver
$100
$40
72
Emery
Coal
$60
$30
49
Silverton
Silver
$140
$40

Available Passenger Lines

#

Type

Route

Payoff

Cost

Notes

2

A

Salt Lake City - Provo

$20

$50

 

6

A

Santa Fe - Albuquerque

$90

$180


7

A

Pueblo - Santa Fe

$120

$280


1

A

Denver - Boulder

$20

$45


8

A

Denver - Leadville

$260

$500

 Discard after 4 Leadville depletions

3

A

Denver - Colorado Springs

$50

$105

 

5

A

Denver - Pueblo

$80

$165


4

A

El Paso - Deming

$60

$135

 

Available Trains

Type

# Available

Cost

9

2

$80

15

6

$120

Available Snowplows

Type

# Available

Cost

Die +2

3

$40

Notes

Maps have been included with all of your zines. We are playing the Advanced Rules, with the Hiring and Advancing Optional Rule. Additional prospectors and surveyors may be purchased at $400 each (and if your prospector gets killed, this is the cost of rehiring, not what is on the card). You may have a total of six prospectors and/or surveyors at any one time. In the event that a prospector or surveyor wins a dispute, that piece gains a bonus, to a maximum of +2, and keeping counter limits in mind (you may only have one +1 and one +2 prospector and surveyor in play at any one time). You may also chain surveyors.  The second surveyor in the chain must roll two dice.  If the number is higher than the length of track in the first segment, then the surveying is successful, otherwise, it is not.  In addition, we are using the Freight Transfer optional rule. Instead of delivering your freight to a market, you may deliver it to another claim of the same type. The freight capacity of your trains is calculated the same, with the exception that any claim in the same location (two silver claims in Leadville, for example) is treated has being a distance of 1 away. So, using the example of two silver claims in Leadville, a power 9 train could transfer 18 silver from one claim to the other. Victory conditions are as in the Campaign game – we are playing 24 turns, and whoever has the most money at the end of that period wins. During the initial deal, card 110 (Killed by Apaches) came up, sending the following claims to the bottom of the deck: 127 (Silver in Westcliffe), 52 (Silver in Lake City), 55 (Lumber in Walden), 86 (Coal in Canon City), 34 (Silver in Heber City), and 120 (Coal in Cuba). Finally, please come up with a color for track on the map, and make sure it is something visible and distinguishable from the other players. Good luck.

Sheltie Map



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Sheltie, Issue 256