Plott

The Players

Player

Name

Company

Color

Cards

Terraform Rating

Chris Geggus GEGS (Grizzled, Eccentric, Grouchy Spaceman)
UNMI
Yellow
6
38
Kevin Wilson PIKES (Phony Insincere Korpulent Egomaniacal Shyster)
Phoblog
Black
0
40
Andy York
TTT (Texas Terraform Technologies)
Point Luna
Blue
7
32
Martin Burgdorf
NICE (National Institute for Co-ordinated Experiments)
Credicor
Red
7
26
Christopher Hunt
CJVH (Cheung Joint Venturecapital Holdings)
Cheung Shung Mars
Green
1
32
Passing will go down this list in odd generations, while passing will go up in even generations. Player in bold is current first player.

Player

MegaCredits

Steel

Titanium

Plants

Energy

Heat

Production On Hand Production On Hand Production On Hand Prodcution On Hand Production On Hand Production On Hand
Chris Geggus 17
55
2
8
4
4
3
10
0
0
0
4
Kevin Wilson 3
55
1
1
3
4
0
3
1
1
7
7
Andy York
37
69
1
1
4
4
3
5
3
3
1
7
Martin Burgdorf
22
48
0
0
1
1
1
7
0
0
5 19
Christopher Hunt
17
59
1 5
0
0
9
15
7
7
0
8


Colony Name

Colony 1

Colony 2

Colony 3

Resource Marker

Ganymede

(1 plant production)

(1 plant production)

(1 plant production)

3 (2 plants)

Luna

CJVH

GEGS

TTT

5 (10M€)

Callisto
CJVH GEGS NICE 5 (7 energy)
Pluto
(2 cards)
(2 cards) (2 cards) 2 (1 card)

Io

(1 heat production)

(1 heat production)

(1 heat production)

3 (4 heat)

Enceladus
(3 microbes)
(3 microbes) (3 microbes) 2 (1 microbes)

Titan

NICE

(3 floaters)

(3 floaters)

3 (1 floater)

The numbers in the Resource Marker column indicate the box, numbered from left to right, while the number in parenthesis is the number of resources to be gained from that space.  N/A indicates that the marker is not in place because a card that can accept those resources is not in play.  Text in the colony spaces indicates either the owner of the colony, or the benefit of establishing a colony there.


Generation 8

Action Phase

TTT spends 3 energy to trade with Luna, gaining 12M€. GEGS and CJCH each gain 2M€. TTT then spends 18M€ for AI Central, losing 1 energy production.

NICE spends 1 floater from Titan Floating Launch-Pad to trade with Callisto, gaining 10 energy. GEGS and CJVH each receive 3 energy.

CJVH spends 6 energy to add a resource to Physics Complex.

GEGS spends 3 energy to trade with Pluto, gaining 2 cards.

PIKES spends 13M€ for a Lunar Beam, losing 2M€ production but gaining 2 energy and 2 heat production, then uses the Equatorial Magnetizer, losing 1 energy production and increasing his TR to 37.

TTT spends 11M€ for a Warp Drive, the spends 4 titanium and 17M€ for a Large Convoy, gaining 5 plants, 3 cards, and placing an ocean at H4, gaining 2 plants and increasing his TR to 31.

NICE spends 20M€ for a Research Colony, gaining 2 cards and 4M€ and placing a colony on Ganymede, gaining 1 plant production.

CJVH spends 3 energy to trade with Enceladus, gaining 5 microbes on Sulphur-Eating Bacteria, then spends 7 microbes from Sulphur-Eating Bacteria to gain 21M€.

GEGS spends 2 titanium and 6M€ for Imported Hydrogen, gaining 3 plants and placing an ocean at G6, gaining 1 plant, 2M€, and increasing his TR to 36. GEGS then spends 1M€ for Hired Raiders, stealing 2 steel from TTT.

PIKES spends 8 heat to raise the temperature to 2C and his TR to 38, then spends 5M€ for Ice Cap Melting to place the last ocean tile at H6, gaining 1 plant and 2M€ and increasing his TR to 29, and gaining 3M€ for Media Group.

TTT plays an Investment Loan, losing 1M€ production and gaining 10M€ and 1 card, then uses AI Central to draw 2 more cards.

NICE spends 3 energy to trade with Ganymede, gaining 2 plants.

CJVH adds a resource to Psychrophiles.

GEGS spends 3M€ to increase his TR to 37 then spends 1 titanium to add a resource to Security Fleet.

PIKES spends 2 titanium to trade with Titan, gaining 2 floaters on Jet-Stream Microscrappers and NICE gains 1 floater on Titan Floating Launch-Pad. PIKES then spends 2 floaters from Jet-Stream Microscrappers to increase Venus terraforming to 8%, his TR to 40 and to gain 1 card.

TTT spends 10M€ for Trees, gaining 1 plant and 3 plant production.

NICE spends 20M€ to fund the Landlord award.

CJVH spends 8M€ for Worms, gaining 2 plant production and 1 plant from Viral Enhancers.

GEGS spends 8 heat to raise the temperature to 4C and his TR to 38, then spends 11M€ for a Power Plant, gaining 1 energy production.

PIKES spends 11M€ for Grass, gaining 1 plant production and 3 plants, then spends 8 plants to place a greenery tile at F4, gaining 1 plant and 2M€.

TTT spends 8 plants to place a greenery tile at B2, gaining 1 steel and 2M€.

NICE spends 4M€ for an Industrial Center at F6, gaining 6M€ and 1 plant.

CJVH spends 25M€ to build a city at G5, gaining 1M€ production, 8M€, and 2 plants. PIKES gains a resource on Pets.

GEGS spends 13M€ on Dawn City, losing 1 energy production and gaining 1 titanium production. PIKES gains a resource on Pets and CJVH gains 2M€.

PIKES uses Martian Zoo to gain 5M€ then spends 1M€ production to add a resource to Refugee Camps.

TTT spends 6M€ for Fish reducing CJVH plant production by 1.

NICE spends 20M€ and 1 titanium for Solar Reflectors, gaining 5 heat production and 4M€.

CJVH spends 25M€ for a city at E2, gaining 4M€, then spends 8 plants for a greenery tile at G4, gaining 1 plant and 2M€. PIKES gains a resource on Pets.

GEGS sells a card for 1M€.

PIKES adds a resource to Atmo Collectors.

TTT adds a resource to Fish.

NICE sells 1 card for 1M€ then spends 6M€ for Rad-Suits, gaining 1M€ production.

CJVH sells 1 card for 1M€.

GEGS spends 17M€ for Kelp Farming, gaining 2 plants, 3 plant production, and 2M€ production.

PIKES sells a card for 1M€.

TTT sells a card for 1M€.

NICE passes.

CJVH spends 8 plants to place a greenery tile at H5, gaining 2 plants and 4M€.

GEGS passes.

PIKES spends 1 steel and 9M€ for GHG Factories, losing 1 energy production and gaining 4 heat production.

TTT sells 1 card for 1M€.

CJVH spends 25M€ for a city at I5, gaining 4M€, 1M€ production, and 2 plants. PIKES gains a resource on Pets.

PIKES spends 11M€ for a power plant, increasing his energy production by 1.

TTT spends 2 steel and 16M€ for an Open City at C3, losing 1 energy production but gaining 4M€ production and 2 plants.  CJVH gains 2M€ and PIKES gains a resource on Pets.

CJVH passes.

PIKES passes.

TTT sells 1 card for 1M€ then spends 10M€ for Deep Well Heating, gaining 1 energy production, raising the temperature to 6C and his TR to 32.

TTT passes.

Production Phase

TTT moves 2 energy to heat, then gains 69M€, 1 steel, 4 titanium, 3 plants, 4 energy and 1 heat.

NICE moves 7 energy to heat, then gains 48M€, 1 titanium, 1 plant, and 5 heat.

CJVH moves 1 energy to heat, then gains 49M€, 1 steel, 9 plants, and 7 energy.

GEGS gains 55M€, 2 steel, 4 titanium, and 3 plants.

PIKES gains 43M€, 1 steel, 3 titanium, 1 plant, 1 energy, and 7 heat.

Solar Phase

All trade fleets return and all active colonies advance their trade markers one space to the right.

Generation 9

Research Phase

NICE keeps 1 card, paying 3M€.

CJVH keeps 3 cards, paying 9M€.

GEGS keeps 3 cards, paying 9M€.

PIKES keeps 2 cards, paying 6M€.

TTT keeps 2 cards, paying 6M€.


Plott Map

Venus

<Trade Fleets GanymedeLunaCallistoPlutoIoEnceladusTitan

GEGS Player Board

PIKES Player Board

TTT Player Board

NICE Player Board

CJVH Player Board





Plott, Issue 249

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Plott, Issue 251