Outlaw Dogs

Turn 2

Turn 3 due 9/12, Tuesday

Actions

Segment 1

The Kid: Card (1) – Back Up (straight to F9), segment 1 of 2

Border Rider: Card 5 – Cock/Aim/Shoot (aim at J), segment 1 of 2

Gun Artist: Card 9 – Draw and Cock (W44 to both hands, cocked), segment 1 of 3

Innocente: Card 5 – Cock/Aim/Shoot (aim at K), segment 1 of 2

Drifter: Card 5 – Cock/Aim/Shoot (aim at J), segment 1 of 2

El Jefe: Card (1) – Back Up (straight to I5), segment 1 of 2

Segment 2

The Kid: Card (1) – Back Up (straight to F9), segment 2 of 2

Border Rider: Card 5 – Cock/Aim/Shoot (aim at J), segment 2 of 2

Gun Artist: Card 9 – Draw and Cock (W44 to both hands, cocked), segment 2 of 3

Innocente: Card 5 – Cock/Aim/Shoot (aim at K), segment 2 of 2

Drifter: Card 5 – Cock/Aim/Shoot (aim at J), segment 2 of 2

El Jefe: Card (1) – Back Up (straight to I5), segment 2 of 2

Segment 3

The Kid: Card B5 – Draw and Cock (cocks C45), segment 1 of 1

Border Rider: Card 6 – Cock/Aim/Shoot (aim at J), segment 1 of 2

Gun Artist: Card 9 – Draw and Cock (W44 to both hands, cocked), segment 3 of 3

Innocente: Card 6 – Cock/Aim/Shoot (aim at K), segment 1 of 2

Drifter: Card 6 – Cock/Aim/Shoot (aim at J), segment 1 of 2

El Jefe: Card 5 – Cock/Aim/Shoot (aim at D), segment 1 of 2

Segment 4

The Kid: Card 5 – Cock/Aim/Shoot (aim at G or shoot G), segment 1 of 2

Border Rider: Card 6 – Cock/Aim/Shoot (aim at J), segment 2 of 2

Gun Artist: Card 5 – Cock/Aim/Shoot (shoot at K), segment 1 of 2

Innocente: Card 6 – Cock/Aim/Shoot (aim at K), segment 2 of 2

Drifter: Card 6 – Cock/Aim/Shoot (aim at J), segment 2 of 2

El Jefe: Card 5 – Cock/Aim/Shoot (aim at D), segment 2 of 2

Segment 5

The Kid: Card 5 – Cock/Aim/Shoot (aim at G), segment 2 of 2

Border Rider: Card 7 – Shoot (at J, total effective aim time = 6, BE becomes VITAL, KILLED, card 26 drawn)

Gun Artist: Card 5 – Cock/Aim/Shoot (shoot at K, total effective aim time = 3, misses, card 81 drawn)

Innocente: Card 7 – Shoot (at K, total effective aim time = 4 (+6 shotgun bonus), VITAL hit, KILLED, card 64 drawn)

Drifter: Card (B3) – Shoot (at J, total effective aim time = 8, BE becomes VITAL, KILLED, card 23 drawn)

El Jefe: Passes

End of Turn

No actions.

Westerners

Side

Player

Character

Location

Bonus Cards

Skills

Delay

Endurance

Comments

A Paul Bolduc The Kid (K) F9>F8 2, 2 1H +3, OH -1 0 Dead
B Andy Lewis Border Rider (B) F3>F4 3 1H +2, 2H +2 20
C Dave Partrige Gun Artist (G) G9>F8 1H +3, 2H +3, OH 0 20 Down
D Jerry Roalstad Innocente (I) D4>E5 7, 8 1H +2 25
E Chris Geggus Drifter (D) D7>E7 3 2H +2 20
F Mike Scott El Jefe (J) I5>H5 2H +2 0 Dead

Weapons

Character

Holstered

Gun Hand

Other Hand

Both Hands

Ammo

The Kid C32, Knife Empty Empty Empty

C32: OOOOO

Border Rider C45, R41d Empty Empty H44 (uncocked)

H44: OOOOOOOOOOOOOX

C45: OOOOOO

R41d: OO

Gun Artist C45, SW38 Empty W44 Empty

W44: OOOOOOOOOOOOOOOX

C45: OOOOOO

SW38: OOOOOO

Innocente C45, C45, Knife Empty Empty R10 (uncocked)

R10: OX

C45: OOOOOO

C45: OOOOOO

Drifter C44, C32, Knife Empty Empty W44 (uncocked)

W44: OOOOOOOOOOOOOOOO

C44: OOOOOO

C32: OOOOO

El Jefe C44, C44, Knife Empty Empty Empty

C44: OOOOOO

C44: OOOOOO

On the ground in F8: W44: OOOOOOOOOOOOOOOO

On the ground in F9: C45: OOOXXX

On the ground in I5: W44: OOOOOOOOOOOOOOOX

Outlaw Dogs, Issue 128

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Outlaw Dogs, Issue 130