Akbash

Turn 4

Program Robots

Robot

Phase 1

Phase 2

Phase 3

Phase 4

Phase 5

Dalekbot Move 1 (540)
Move 1 (570)
Rotate Right (180)
Move 2 (720)
Rotate Right (320)
Imaginary Number
Rotate Right (260)
Rotate Right (220)
Rotate Right (340)
Move 2 (690)
Rotate Left (310)
GEGS Rotate Right (420)
Move 2 (710)
Rotate Left (110)
Move 1 (520)
Rotate Right (200)
Botulism
Rotate Left (370)
Rotate Left (410)
Move 1 (550)
Rotate Right (380)
U-Turn (60)
WAIL-E
Move 1 (530)
Move 3 (850)
Move 2 (740)
Move 2 (730)
Move 1 (650)

Registers in italics are locked.

Phase 1

Dalekbot moves ahead 1 to L4, WAIL-E moves ahead 1, hitting Botulism against the wall and inflicint 1 damage with the Ramming Gear, GEGS rotates right to face north, Botulism rotates left to face east, and Imaginary Number rotates right to face south.  The conveyor belt moves Dalekbot to A4.  Botulism and WAIL-E shoot each other.

Phase 2

WAIL-E dashes ahead 3, hitting Botulism against the wall and inflicting 1 damage with the Ramming Gear (register 5 locked), GEGS moves ahead 2 to K8, Dalekbot moves ahead 1 to A3, Botulism rotates left to face north, and Imaginary Number rotates right to face west.  WAIL-E shoots Botulism, locking register 4.

Phase 3

WAIL-E moves ahead 2, hitting Botulism against the wall and inflicting 1 damage with the Ramming Gear (register 3 locked), Botulism moves ahead 1 to H4, Imaginar Number rotates right to face north, Dalekbot rotates right to face east, and GEGS rotates left to face west.  Imaginary Number shoots GEGS.

Phase 4

WAIL-E moves ahead 2, hitting a wall at H5, Dalekbot moves ahead 2 to C3, Imaginary Number moves ahead 2 to K16, GEGS moves ahead 1 to J8, and Botulism rotates right to face east.  The conveyor belt moves Imaginary Number to K15.  Dalekbot touches Flag 3 and relocates its archive and WAIL-E touches Flag 2 and relocates its archive.

Phase 5

WAIL-E moves ahead 1 into a wall, Dalekbot rotates right to face south, Imaginary Number rotates left to face west, GEGS rotates right to face north, and Botulism makes a U-turn to face west.

Cleanup

Dalekbot and WAIL-E each repair 1 point.

The Players

#

Player Name

Robot Name

Color

Options

Position

Flags

Lives

Damage

1 Andy York Dalekbot
Black
Extra Memory
C3>S 2, 3
3 0
2 Bill Scharf Imaginary Number
Mauve
High-Powered Laser
K15>W 4
3 2
3 Chris Geggus GEGS
Yellow
Tractor Beam
J8>N 4
3 4
4 Brendan Whyte Botulism
Green
Recompile
H4>W 2
3 7
5 Dave Hooton WAIL-E
Orange
Ramming Gear
H5>W 3, 2
3 0
GEGS is Gyro-Stabilized Grey Squirrel
Map




Akbash Index Page