Akbash

Turn 3

Program Robots

Robot

Phase 1

Phase 2

Phase 3

Phase 4

Phase 5

Dalekbot Rotate Left (110)
Move 3 (840)
Move 3 (850)
Rotate Left (70)
Move 1 (570)
Imaginary Number
Rotate Left (370)
Move 1 (520)
Move 2 (720)
Move 2 (700)
Rotate Right (340)
GEGS Move 2 (760)
Move 1 (640)
Move 2 (740)
Move 1 (490)
Rotate Left (290)
Botulism
Move 1 (500)
Rotate Left (350)
Back Up (460)
Rotate Right (240)
Move 2 (710)
WAIL-E
Back Up (440)
Move 3 (800)
Rotate Left (90)
Move 1 (580)
Rotate Right (260)

Registers in italics are locked.

Phase 1

GEGS moves ahead 2 to K16, Botulism moves ahead 1 to I1, WAIL-E backs up to F3, Imaginary Number rotates left to face east, and Dalekbot rotates left to face east.  Conveyor belts:  Imaginary Number is moved to I23, GEGS to K15, Botulism to I2, and WAIL-E to F4.  Botulism shoots Imaginary Number.

Phase 2

Dalekbot dashes ahead 3 to K5, WAIL-E dashes ahead 3 to I4, GEGS moves ahead 1 to K14, Imaginary Number moves ahead 1 to J23, and Botulism rotates left to face east.  Conveyor belts:  Imaginary Number is moved to K23 and rotated to face north, GEGS to K13, and Botulism to I3.  The gear rotates WAIL-E to face north.  WAIL-E shoots Botulism, Imaginary Number shoots GEGS and Dalekbot, and GEGS shoots Dalekbot with the Tractor Beam, pulling it to K6.

Phase 3

Dalekbot dashes ahead 3 to B6, GEGS moves ahead 2 to K11, Imaginary Number moves ahead 2 to K21, Botulism backs up to H3, and WAIL-E rotates left to face west.  Conveyor belts:  Dalekbot to L6 and Imaginary Number to K20.  The gear rotates WAIL-E to face south.  Imaginary Number shoots GEGS and is shot by the on-board laser.

Phase 4

Imaginary Number moves ahead 2 to K18, WAIL-E moves ahead 1 to I5, GEGS moves ahead 1 to K10, Botulism rotates right to face south, and Dalekbot rotates left to face north. Imaginary Number shoots GEGS and touches Flag 4, relocating its archive.

Phase 5

Botulism moves ahead 2 to H5, Dalekbot moves ahead 1 to L5, Imaginary Number rotates right to face east, GEGS rotates left to face west, and WAIL-E rotates right to face west.  WAIL-E shoots Botulism.  Botulism touches Flag 2 and relocates its archive.

Cleanup

Imaginary Number and Botulism each repair 1 point.

The Players

#

Player Name

Robot Name

Color

Options

Position

Flags

Lives

Damage

1 Andy York Dalekbot
Black
Extra Memory
L5>N 2
3 1
2 Bill Scharf Imaginary Number
Mauve
High-Powered Laser
K18>E 4
3 2
3 Chris Geggus GEGS
Yellow
Tractor Beam
K10>W 4
3 3
4 Brendan Whyte Botulism
Green
Recompile
H5>S 2
3 2
5 Dave Hooton WAIL-E
Orange
Ramming Gear
I5>W 3
3 0
GEGS is Gyro-Stabilized Grey Squirrel
Map




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