Puerto Rico -- Nobles Expansion
Round 1
Governor Andy selects the Builder and builds a Small Indigo Plant (1 doubloon discount for Builder, 0 doubloons spent). Kevin builds a Small Market (1 doubloon spent). Christopher passes.
Kevin selects the Mayor, places a noble on the Small Market and a colonist on the indigo plantation. Christopher places a colonist on the corn plantation. Andy places a colonist on the indigo plantation. Three colonists are placed on the colonist ship.
Christopher selects the Craftsman and produces corn and a bonus corn.
Round 2
Governor Kevin selects the Builder and builds a Small Indigo Plant (1 doubloon discount for Builder, 0 doubloons spent). Christopher builds a Small Market (1 doubloon spent). Andy builds a Hacienda (2 doubloons spent).
Christopher selects the Captain, gains 1 doubloon, and ships 2 corn on Ship 3 for 3VP.
Andy selects
the Mayor, places a noble on the Hacienda, and a colonist on the Small
Indigo Plant. Kevin places a colonist on the Small Indigo
Plant. Christoopher places a colonist on the Small Market.
Three colonsits are placed on the colonist ship.
Round 3
Governor Christopher selects the Settler, gains 2 doubloons, and takes a quarry. Andy draws a sugar plantation with the Hacienda and takes a coffee plantation. Kevin takes a corn plantation. New plantations are: indigo, sugar, sugar, tobacco.
Andy selects the Trader, gaining 2 doubloons.
The Players
Player Name |
Role |
Plantations |
Buildings |
San Juan |
Doubloons |
Stored Production |
VP |
Andy York | Trader |
Indigo, Sugar, Coffee |
Small Indigo Plant, Hacienda |
2 |
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Kevin Wilson | Indigo, Corn |
Small Market, Small Indigo Plant |
1 |
||||
Christopher Hunt |
Settler |
Corn, Quarry |
Small Market |
4 |
3 |
Player in bold is the Governor. Plantations and buildings in bold are manned with a colonist and those in italics are manned with a noble. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.
Available Items
Colonists: Colonist
Ship: 3
Nobles: Supply: 18
Trading House:
Empty
Cargo Ships: Ship 1 (capacity 4): Empty Ship 2 (capacity 5): Empty Ship 3 (capacity 6): 2 corn
Victory Points:
72
Commodities
Corn: 8
Indigo: 11
Sugar: 11
Tobacco: 7
Coffee: 7
Buildings
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Small Indigo Plant (x2, 1d, 1vp) |
Indigo Plant (x3, 3d, 2vp) |
Tobacco Storage (x3, 5d, 3vp) |
Gardens (10d, 4vp) |
Small Sugar Mill (x4, 2d, 1vp) |
Sugar Mill (x3, 4d, 2vp) |
Coffee Roaster (x3, 6d, 3vp) |
Guild Hall (10d, 4vp) |
|
Hospice (x2, 4d, 2vp) |
|
Residence (10d, 4vp) |
Hunting
Lodge (x2, 4d, 2vp) |
Factory (x2, 7d, 3vp) | Fortress (10d, 4vp) |
|
Land Office (x2, 2d, 1vp) |
Office (x2, 5d, 2vp) |
Villa (x2, 7d, 3vp) |
Custom House (10d, 4vp) |
Hacienda
(2d, 1vp) |
Construction
Office (x2, 5d,
2vp) |
University (x2, 8d, 3vp) | City Hall (10d, 4vp) |
Construction Hut (x2, 2d, 1vp) |
Large Market (x2, 5d, 2vp) |
Jeweler (x2, 8d, 3vp) |
|
Chapel (3d, 1vp) |
Large Warehouse (x2, 6d, 2vp) |
Harbor (x2, 8d, 3vp) |
|
Small
Warehouse (x2, 3d, 1vp) |
Court
Supplier (x2, 6d, 2vp) |
Wharf (x2,
9d,
3vp) |
Roles
Builder,
Captain, Craftsman (1d),
Mayor,
Settler,
Trader
Plantations
Quarry (x7), Indigo, Sugar, Sugar, Tobacco
Discard Pile: Sugar, Tobacco
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