Pomapoo

Puerto Rico with Buildings Expansion

Round 1

Governor Andy selects the Builder and builds a Small Indigo Plant (1 doubloon discount from Builder, 0 doubloons spent).  Kevin builds a Small Indigo Plant (1 doubloon spent).  Chris builds a Small Market (1 doubloon spent).

Kevin selects the Settler and takes a quarry.  Chris takes a sugar plantation.  Andy takes a sugar plantation.  New plantations:  corn, corn, sugar, tobacco.

Chris selects the Mayor and places colonists on the corn plantation and Small Market.  Andy places a colonist on the indigo plantation.  Kevin places a colonist on the indigo plantation.  Three colonists are placed on the colonist ship.

Round 2

Governor Kevin selects the Settler and takes a quarry.  Chris takes a tobacco plantation.  Andy takes a sugar plantation.  New plantations:  corn, corn, tobacco, coffee.

Chris selects the Craftsman, gains 1 doubloon, and produces 1 corn and 1 bonus corn.

Andy selects the Mayor and places colonists on the Small Indigo Plant and sugar plantation.  Kevin places a colonist on the Small Indigo Plant.  Chris places a colonist on the tobacco plantation.  Three colonists are placed on the colonist ship.

Round 3

Governor Chris selects the Trader, gains 2 doubloons, and trades 1 corn for 2 doubloons (0 base +1 for the Trader +1 for a Small Market).

Andy selects the Builder, gains 1 doubloon, and builds a Hospice (1 doubloon discount for the Builder, 3 doubloons spent).  Kevin passes.  Chris builds a Tobacco Storage (5 doubloons spent).

The Players

Player Name

Role

Plantations

Buildings

San Juan

Doubloons

Stored Production

VP

Andy York Builder
Indigo, Sugar, Sugar
Small Indigo Plant, Hospice

0


Kevin Wilson
Indigo, Quarry, Quarry
Small Indigo Plant

1


Chris Geggus Trader
Corn, Sugar, Tobacco
Small Market, Tobacco Storage

1
1 corn

Player in bold is the Governor. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.

Available Items

Colonists: 44 Colonist Ship: 3

Trading House:  Corn

Cargo Ships: Ship 1 (capacity 4): Empty    Ship 2 (capacity 5): Empty      Ship 3 (capacity 6): Empty

Victory Points:  75

Commodities

Corn: 8

Indigo: 11

Sugar: 11

Tobacco: 9

Coffee: 9

Buildings

Column 1

Column 2

Column 3

Column 4

Small Indigo Plant (x2, 1d, 1vp)

Indigo Plant (x3, 3d, 2vp)

Tobacco Storage (x2, 5d, 3vp)

Guild Hall (10d, 4vp)

Small Sugar Mill (x4, 2d, 1vp)

Sugar Mill (x3, 4d, 2vp)

Coffee Roaster (x3, 6d, 3vp)

Residence (10d, 4vp)



Factory (7d, 3vp)

Fortress (10d, 4vp)

Aqueduct (1d, 1vp)
Guesthouse (4d, 2vp)
Lighthouse (7d, 3vp)
Custom House (10d, 4vp)
Hacienda (2d, 1vp)
Office (5d, 2vp)
University (8d, 3vp) City Hall (10d, 4vp)
Forest House (2d, 1vp)
Church (5d, 2vp)
Library (8d, 3vp)
Cloister (10d, 4vp)
Construction Hut (2d, 1vp) Trading Post (5d, 2vp)
Horbor (8, 3vp)
Statue (10d, 8vp)
Small Warehouse (3d, 1vp) Large Warehouse (6d, 2vp)
Wharf (9d, 3vp)

Storehouse (3d, 1vp)

Small Wharf (6d, 2vp)

Union Hall (9d, 3vp)

Roles

Builder, Captain (2d), Craftsman, Mayor, Settler, Trader

Plantations

Forest (unlimited), Quarry(x6), Corn, Corn, Tobacco, Coffee

Discard Pile:  Indigo, Indigo, Corn, Corn



Board