Outpost Player Aid (Expert Game)

Starting Colony Characteristics
Population Maximum 5 Production Card Hand Capacity 10
Factory Technologies Ore and Water Starting Factories 2 Ore, 1 Water
Starting Operators 3 Population Discard down to hand capacity before bidding phase.

Colony Upgrade Cards

#

Name

Victory Points

Base Cost

Special Effects

1

Data Library

1

15

10 point discount toward Scientists and Laboratories

2

Warehouse

1

25

Hand capacity is increased by 5

3

Heavy Equipment

1

30

5 point discount toward Warehouses and Nodules. 15 point discount toward Outposts. Enables purchase of Titanium factories

4

Nodule

2

25

Increases population maximum by 3

5

Scientists

2

40

Acts as a Research factory. Does not need to be manned.

6

Orbital Lab

3

50

Produces Microbiotics resource cards. Does not need to be manned.

7

Robots

3

50

Allows purchase of Robots for 10 points each. First card allows as many robots to be build as current population. Second card allows unlimited robots.

8

Laboratory

5

80

Provides one free Research factory. Enables production of additional Research factories.

9

Ecoplants

5

30

10 point discount towards Outposts. Reduces cost of population from 10 to 5.

10

Outpost

5

100

Increases hand capacity by 5 and population maximum by 5. Provides free Titanium factory.

11

Space Station

10

120

Produces Orbital Medicine resource cards. Must be manned but does not count against population maximum.

12

Planetary Cruiser

15

160

Produces Ring Ore resource cards. Must be manned but does not count against population maximum.

13

Moon Base

20

200

Produces Moon Ore resource cards. Must be manned but does not count against population maximum.

Factory/Product Summary

Factory/Product

Cost

Average Production Value

Victory Points (if manned)

Notes

Ore

10

3

1

 

Water

20

7

1

Mega value = 30

Titanium

30

10

2

Heavy Equipment required to build. Mega value = 44

Research

30

13

2

Laboratory or Scientists required. Scientists do not allow building of additional factories. Research cards do not count against hand capacity.

Microbiotics

See note

17

3

Orbital Labs are the only source of Microbiotics cards. Each Orbital Lab acts as a factory that does not need to be manned. Additional factories cannot be built. Does not count against hand capacity.

New Chemicals

60

20

3

Included in the purchase price of each New Chemicals factory must be at least one Research card. Mega value = 88

Orbital Medicine

See note

30

10

Space Stations are the only source of Orbital Medicine cards. Each Space Station acts as a factory. Additional factories cannot be built.

Ring Ore

See note

40

15

Space Shuttles are the only source of Ring Ore cards. Each Space Shuttle acts as a factory. Additional factories cannot be built.

Moon Ore

See note

50

20

Moon Bases are the only source of Moon Ore cards. Each Moon Base acts as a factory. Additional factories cannot be built.

Differences from the standard game are in bold type.