Turn 1 Bidding, Revival, and Movement
Turn 1 Bidding and Movement due 9/2, Tuesday
Players
Atreides: | Jerry Roalstad | Bene Tleilaxu | Bob Robles |
Emperor | Michael Longdin | Fremen | Gina Teh |
Guild | Kevin Wilson | Harkonnens | Paul Bolduc |
Ixians | Ward Narhi | Game Master | Chris Hassler |
Bidding
CARD 1 goes to the Emperor for 3 spice
CARD 2 goes to the Harkonnens for 3 spice (extra card is drawn)
CARD 3 goes to the Emperor for 3 spice.
CARD 4 goes to the Atreides for 4 spice
CARD 5 goes to the Emperor for 3 spice
CARD 6 goes to the Guild for 2 spice
Revival and Movement
Guild moves last.
Revival
None
Shipping
Fremen: 4 tokens from Southern Hemisphere to Habbanya Erg
Harkonnens: 5 tokens to Habbanya Ridge Sietch. The Bene Tleilaxu trap is activated, and Captain Nefud is the leader drawn. The Harkonnens play no defense, and the card is revealed to be a Baliset. The Bene Tleilaxu may prevent the Harkonnens from either shipping or moving any token during turn 2 (please submit choice with next turn's orders).
Movement
Harkonnens: Move 2 tokens from Habbanya Ridge Sietch Habbanya Ridge Flat Habbanya Erg (16)
Combat
Fremen versus Harkonnens in Habbanya Erg. Fremen are the aggressors. Available leaders: Fremen: all, Harkonnens: all.
Positions
Atreides | 10 Arrakeen, 10 tokens off-planet |
Bene Tleilaxu | Trap in Habbanya Ridge Sietch |
Emperor | 20 tokens (5 Elite Sadaukar) off-planet |
Fremen | 6 tokens Sietch Tabr, 4 tokens False Wall South (4), 4 tokens Habbanya Erg (16), 6 tokens (3 Fedaykin) Southern Hemisphere |
Guild | 5 tokens Tuek’s Sietch, 15 tokens off-planet |
Harkonnens | 10 tokens Carthag, 3 tokens Habbanya Ridge Sietch, 2 tokens Habbanya Erg (16), 5 tokens off-planet |
Ixians | 20 tokens off-planet |
Sand Flea, Issue 147 |