Game Start
Turn 1, Phases I-III due 6/4, Tuesday
The Players
Player |
Color |
Starting Location |
Money |
Trains |
Snowplows |
Personnell |
Howard Bishop |
Denver |
$2000 |
9 |
|
7 points |
|
Dave Partridge |
Denver |
$2000 |
9 |
|
7 points |
|
Dave Hooton |
El Paso |
$2000 |
9 |
|
7 points |
|
Bill Scharf |
Salt Lake City |
$2000 |
9 |
|
7 points |
|
Debbie Anderson |
Pueblo |
$2000 |
9 |
|
7 points |
Available Claims
# |
City |
Type |
Claim |
Operation |
87 |
Alamo |
Coal |
$60 |
$30 |
25 |
Bingham |
Gold |
$200 |
$60 |
81 |
Crested Butte |
Coal |
$80 |
$40 |
48 |
Ouray |
Silver |
$60 |
$40 |
57 |
Boulder |
Lumber |
$40 |
$20 |
54
|
Steamboat Springs
|
Lumber
|
$80
|
$40 |
97
|
Elizabethtown
|
Gold
|
$140
|
$40 |
43
|
Leadville
|
Silver
|
$200
|
$50 |
Available Passenger Lines
# |
Type |
Route |
Payoff |
Cost |
Notes |
7 |
A |
Pueblo - Santa Fe |
$120 |
$280 |
|
4 |
A |
El Paso - Deming |
$60 |
$135 |
|
2 |
A |
Salt Lake City - Provo |
$20 |
$50 |
|
8 |
A |
Denver - Leadville |
$260 |
$500 |
Discard after 4 Leadville depletions |
1 |
A |
Denver - Boulder |
$20 |
$45 |
|
6 |
A |
Santa Fe - Albuquerque |
$90 |
$180 |
|
5 |
A |
Denver - Pueblo |
$80 |
$165 |
|
3 |
A |
Denver - Colorado Springs |
$50 |
$105 |
|
Available Trains
Type |
# Available |
Cost |
9 |
1 |
$80 |
15 |
6 |
$120 |
Available Snowplows
Type |
# Available |
Cost |
Die +2 |
3 |
$40 |
Notes
We are playing the Advanced Rules, with the following optional rules: Hiring and Advancing, Joint Passenger Routes, Multiple Snow Plows, and Freight Transfer. Hiring and Advancing allows additional prospectors and surveyors to be purchased at $400 each (and if your prospector gets killed, this is the cost of rehiring, not what is on the card). You may have a total of four prospectors and/or surveyors at any one time. In the event that a prospector or surveyor wins a dispute, that piece gains a bonus, to a maximum of +2, and keeping counter limits in mind (you may only have one +1 and one +2 prospector and surveyor in play at any one time). Joint passenger routes means that two players may jointly take a passenger route. To do so, both players must place a prospector on the passenger card during the same turn. Then, during the Resolve Disputes phase, the two players each pay for their portion of the distance. Beginning with the turn it is taken, each player collects one half of the revenue (rounded up to the nearest $10). The two players function as a single player for purposes of dispute resolution, but they must add 2 to their distance during any dispute. Multiple snow plows allows more than one snow plow to be assigned to a single route. They function independently of each other and if any one successfully clears the route, it is cleared. The Freight Transfer optional rule means that instead of delivering your freight to a market, you may deliver it to another claim of the same type. The freight capacity of your trains is calculated the same, with the exception that any claim in the same location (two silver claims in Leadville, for example) is treated has being a distance of 1 away. So, using the example of two silver claims in Leadville, a power 9 train could transfer 18 silver from one claim to the other. Victory conditions are as in the Campaign game we are playing 24 turns, and whoever has the most money at the end of that period wins. Good luck.
Pick of the Litter, Issue 188 |