Korean Jindo Dog

Smallworld

Round 1

Bill takes the Stout Priestesses, gaining 8 tokens, places 3 tokens in H2 (1 Lost Tribe token eliminated), 3 in M2, and 2 in Sw2.  Gains 3VP.

Kevin spends 1VP to take the Commando Pygmies, gaining 10 tokens, places 1 token in Fa6, 2 in M6, 1 in H6, 1 in Fa7, 2 in Fo5 (1 Lost Tribe token eliminated), 2 in M5, and 1 in H4.  Redeploys so that there are 2 each in Fa7, Fo5, and H4 and 1 in each other area, gaining 7VP.

Andy takes the Heroic Igors, gaining 1VP and 9 tokens, places 3 tokens in Sw1 (1 Lost Tribe token collected), 3 tokens in H1 (1 Lost Tribe token collected), 2 tokens in Fa3, and 1 token in Fa1 (reinforcement dr = 3, success).  Redeploys so that there are 3 tokens in Fa3 and 2 in each other one, and the Heroic markers in Sw1 and H1, gaining 4VP.

Christopher selects the Berserk Amazons, gains 10 + 4 tokens, rolls a 2 and places 2 tokens in Sw2 (1 Priestess token removed, 1 goes to the Igors), rolls a 1 and places 4 tokens in H2 (2 Priestess tokens removed 1 goes to the Igors), rolls a 0 and places 6 tokens in M1 (2 Priestess tokens removed, 1 goes to the Igors), rolls a 0 in Fa2, unable to conquer.  Redeploys so that there are 5 in H2, 4 in M1, and 1 in Sw2.  The Igors trade in 2 Lost Tribe tokens and 2 Priestess tokens for 1 Igor token.

Round 2

Bill's Stout Priestesses place 2 tokens in Fo7 and 3 in M8.  Gains 2VP and goes into decline, moving 1 token from Fo7 to M8.

Kevin's Commando Pygmies collect all excess tokens, place 2 in Fo6 (1 Lost Tribe token goes to the Igors), and 1 in Sw7 (reinfocement dr = 0).  Gains 8VP.

Andy's Heroic Igors collect all excess tokens, place 2 in H3, 2 in Fo4 (1 Lost Tribe token collected), and 2 in Sw3 (reinforcement dr = 2).  Gains 7VP and redeploys so that there are 2 tokens each in Fa1, H3, Sw3, and Fo4, and 1 token and 1 Hero each in Sw1 and H1.

Christopher's Berserk Amazons collect all excess tokens, rolls a 2 and places 1 token in Fo3 (1 Lost Tribe token goes to the Igors), rolls a 1 and places 1 token in Sw4, rolls a 1 and places 1 token in Fa4, rolls a 0 and places 3 tokens in H5 (1 Lost Tribe token goes to the Igors), rolls a 0 and places 3 tokens in Fa5 (1 Lost Tribe token goes to the Igors), and rolls a 0 and places 2 tokens in H7.  Gains 9VP and removes 4 tokens, leaving 2 in H2 and 1 in each other area.  The Igors exchange 1 Priestess and 3 Lost Tribe tokens for 1 Igor token.

Round 3

Bill takes the Hill Halflings, gaining 10 tokens, places 3 in H5 (1 Amazon token goes to the Igors) along with a Hole-in-the-ground, 3 in H7 (1 Amazon token goes to the Igors) along with a Hole-in-the-ground, 3 in Fa4 (1 Amazon token goes to the Igors), rolls a reinforcement die of 2 and places 1 token in Sw6 (1 Lost Tribe token goes to the Igors).  Gains 11VP and redistributes so that there are 4 tokens each in 4 tokens each in Fa4 and Sw6 and 1 each in H5 and H7.  The Igors exchange 2 Lost Tribe and 2 Amazon tokens for 1 Igor token.

Kevin's Commando Pygmies collect all spare tokens, place 2 in M4, gaining 9VP, and move the spare token to H4.

Andy's Heroic Igors collect all spare tokens, place 2 in Fa3, 3 in Fa2 (1 Lost Tribe token collected), and 1 plus a reinfocement die roll of 0 in Fo1.  Gains 8VP and places 2 tokens each in Fo4, Sw3, H3, and Fa1, and 1 token in each other area.

Christopher's Berserk Amazons go into decline, returning 1 + 4 tokens to stock and gaining 6VP.

Round 4

Bill's Hill Halflings collect all spare tokens, place 3 in Fa5 (1 Amazon token goes to the Igors) and 3 in M7, gain 13VP, and move 3 tokens each from M7 to Sw6 and Fa5 to Fa7.  The Igors exchange 2 Lost Tribe and 2 Amazon tokens for an Igor token.

Kevin's Commando Pygmies go into decline, returning 1 token and gaining 9VP.

Andy's Heroic Igors collect all spare tokens, place 3 in H2 (1 Amazon token collected), and 2 in Sw2 with a reinforcement die of 0 (fails), gains 9VP, and redeploys so that there are 2 tokens each in Fo4, Fa1, Fa2, and H3, and 1 in each other.

Christopher selects the Imperial Giants, gaining 10 tokens, places 4 tokens in M7 (1 Halfling token goes to the Igors), 2 tokens in Fa5 (1 Halfling token goes to the Igors), 2 tokens in Fa7 (1 Pygmy token goes to the Igors), and 2 tokens in Fo6 (1 Pygmy token goes to the Igors, gaining 9VP.  The Igors exchange 1 Amazon, 2 Halfling, and 1 Pygmy token for an Igor token.

Round 5

Bill's Hill Halflings collect all spare tokens, place 3 in Sw4 (1 Amazon token goes to the Igors) and 1 in M2 with a reinforcement die roll of 2, and gain 13VP.

Kevin spends 1VP to take the Fortified Elves, gaining 9 tokens, places 3 in Sw5 (1 Lost Tribe token goes to the Igors), 3 in M3, and 3 in H4 (1 Pygmy token goes to the Igors), places a fortress in H4, gaining 10VP, and moves 2 tokens from Sw5 to M3.  The Igors exchange 1 Lost Tribe token, 1 Amazon token and 2 Pygmy tokens for their last Igor token.

Andy's Heroic Igors collect all spare tokens, place 3 in Sw2 (1 Amazon token collected), 2 in Fo2, and 1 (with a reinforcement die roll of 2) in Fo3 (1 Amazon token collected), gaining 12VP and move 1 token from Sw2 to Fo4, 1 from Sw2 to Sw3, and 1 from Fo2 to Fo3.

Christopher's Imperial Giants collect all spare tokens and place all 6 into M8 (1 Priestess token goes to the Igors), gaining 8VP.

Round 6

Bill's Hill Halflings go into decline, removing all but 1 token from each area.  The Priestess token is removed.  Gains 6VP.

Kevin's Fortified Elves collect all spare tokens, place 4 in Sw3 (1 Igor token collected by the Igors, 1 returned), and 1 token with a reinforcement die roll of 1 tries to go to H3, but the token is returned to H4.  Gains 12VP and moves 1 token from Sw3 to H4.  The Igors trade in 2 Amazon tokens, 1 Priestess token, and 1 Igor token for an Igor token.

Andy's Heroic Igors go into decline, removing all but 1 token from each area and gaining 11VP.

Christopher's Imperial Giants collect all spare tokens, place 1 in Fo7, 2 in H7 (1 Halfling token eliminated), and 2 in H5 (1 Halfling token eliminated), and gain 13VP.

Round 7

Bill pays 2VP to select the Underground Skeletons, gaining 11 tokens, placing 2 in Fo2 (1 Igor token eliminated), 3 in Sw2 (1 Igor token eliminated), 3 in Fo3 (1 Igor token eliminated), and 3 in H2 (1 Igor token eliminated), gaining 8VP and 2 Skeleton tokens.

Kevin's Fortified Elves collect all spare tokens, place 3 in Fo4 (1 Igor token eliminated), 1 to H3 with a reinforcement die roll of 3 (1 Igor token eliminated), place a fortress in Fo4 and gain 15VP.

Andy selects the Aquatic Orcs, gaining 2VP and 8 tokens, places 3 in Fo7 (1 Giant token eliminated), 4 in H7 (1 Giant token eliminated, 1 returned), and 1 with a reinforcement die roll of 0 to Sw6, failing and moving the token to Fo7 and gaining 11VP.

Christopher's Imperial Giants go into decline, returning 2 tokens, 1 Amazon token, and gaining 6VP.

Round 8

Bill's Underground Skeletons collect all spare tokens, placing 2 in Sw7 (1 Pygmy token eliminated), 3 in H3 (1 Lost Tribe token eliminated), 3 in Fa7 (1 Giant token eliminated), and 1 in Fo1 (reinforcement die roll is 1, 1 Lost Tribe token eliminated), gaining 12VP and 2 Skeleton tokens.

Kevin's Fortified Elves go into decline, returning 3 tokens and 5 Pygmy tokens, and gaining 9VP.

Andy's Aquatic Orcs collect all spare tokens, placing 3 in H5 (1 Giant token eliminated), and 3 in Fa5 (1 Giant token eliminated), gain 13VP, and move 2 tokens from H5 to Fa5.

Christopher spends 1VP to take the Behemoth Pixies, gaining 15 tokens, places 3 tokens in Sw1 (1 Igor token eliminated, 2 1-strength Behemoth stacks gained), 3 tokens in H1 (1 Igor token eliminated), 3 tokens and 1 Behemoth stack in Sw3 (1 Elf token and 1 fortress eliminated, Behemoth stacks are now 2-strength), 2 tokens and 1 Behemoth stack in H4 (1 Elf tokens and 1 fortress eliminated), 3 tokens in Sw5 (1 Elf token eliminated, Behemoth stacks are now 3-strength), and 1 token in Fa1 (reinforcement dr = 0, fails), gaining 8VP and leaving 1 token plus the Behemoths on the board.

Round 9

Bill's Underground Skeletons collect all spare tokens, placing 3 in Fa2 (1 Igor token eliminated), 3 in Fa3 (1 Igor token eliminated), and 1 in M1 (reinforcement die roll is 2), gaining 15VP and 1 Skeleton token.

Kevin takes the Mercenary Sorcerers, gaining 2VP and 9 tokens, places 2 in Fa6, uses the Sorcerer ability to convert the Pixie token in Sw5 to a Sorcerer (Pixie Behemoth stacks reduced to 2 strength), places 2 in Fo5, uses the Sorcerer ability to convert the Skeleton token in Sw7, spends 1VP to send 1 token to H6 (1 Skeleton token eliminated), spends 1VP to send 1 token to Fa7 (1 Skeleton token eliminated), and 3 tokens to Fo6 (1 Giant token eliminated), gains 11VP and reallocates tokens so that there are 3 inFo6 and 2 each in Sw7 and Fo5 and 1 in each other area.

Andy's Aquatic Orcs collect all spare tokens plus 1 from H5, place 3 in Sw4 (1 Halfling token eliminated), and 2 in Fo3 (reinforcement die roll = 2, 1 Skeleton token eliminated), gaining 13VP.

Christopher's Behemoth Pixies place 3 tokens in Sw6 (1 Sorcerer token eliminated, Behemoth stacks become strength 3), 4 tokens in Fo5 (1 Sorcerer token eliminated, 1 returned), 1 token and 1 Behemoth stack Sw7 (1 Sorcerer token eliminated, 1 returned, Behemoth stacks become strength 4), 1 token and 1 Behemoth stack in Fo6 (1 Sorcerer token eliminated, 2 returned), and 1 token in Fa6 (reinforcement dr = 2, 1 Orc token eliminated), gaining 11VP.



Congratulations to Andy on his victory!

End of Game Statements

Christopher Hunt:  Thanks to Chris for running the game and determining the conquests.  Congratulations to Andy on his win.  Too concerned with the ability of the dead priestesses, ruined two moves.

Andy York:  Didn't think I was going to do well, but the Igors had an unexpected lasting ability. So rode them as long as feasible. Then the Orcs slid in for a complimentary 2nd race to take me just over the line. Appreciate your running this, and in catching my errors. Thanks to the others for a good game!


Bill Scharf:  If I’d known choosing the stout priestesses would ignite a firestorm, I’d have gotten something else! Congratulations to Andy on his win, and thanks for running it!

Kevin Wilson:  Well, either I should have taken my Elves into decline a turn earlier or I should have taken a shot at whittling down some of those Giants. Live and learn. Congrats to Andy on a nice win. Thanks to all for the play and to Chris for running the game and fixing my errors.

Players

Name
VPs
Current Race
Tokens
Race in Decline Remaining Tokens
Bill Scharf
86
Underground Skeletons
12
Halflings
3
Kevin Wilson
93
Mercenary Sorcerers
7
Elves 3
Andy York
96
Aquatic Orcs
7
Igors
1
Christopher Hunt
78
Behemoth Pixies
14
Giants
2


Map
Race Selection

Bill Scharf

Bill Scharf

Kevin Wilson

Kevin Wilson

Andy York

Andy York

Christopher Hunt

Christopher Hunt