Kopov


Terraforming Mars:  Drafting, Prelude, Colonies, Turmoil

Generation 1

Initial Card and Company Selection

Chris selects Utopia, gaining 1 steel production and 1 titanium production, and retaining 6 cards, paying 18M€.

Andy selects Saturn Systems, gaining 1M€ production and 1 titanium production and retaining 6 cards, paying 18M€.

Christopher selects Mons Insurance, gaining 4M€ production.  All other players lose 2M€ production.  Retains 8 cards, paying 24M€.

Martin selects Mining Guild, gaining 1 steel production and 5 steel, and retains 10 cards, paying 30M€.

Dave selects Teractor and retains 5 cards, paying 15M€.

Prelude Phase

Utopia plays Early Settlement, gaining 1 plant production and placing a city in G8, gaining a card, and Supply Drop, gaining 8 steel, 3 titanium, and 3 plants.

Saturn Systems plays Io Research Outpost, gaining 1M€ production, 1 titanium production, and 1 card, and Galilean Mines, gaining 1M€ production, 2 titanium production, and paying 5M€.

Mons Insurance plays Business Empire, gaining 6M€ production but paying 6M€, and Eccentric Sponsor, playing Asteroid Mining, spending 5M€ and gaining 2 titanium production.  Saturn Systems gains 1M€ production.
Mining Guild plays Mining Operations, gaining 2 steel production and 4 steel, and Mohole Excavation, gaining 1 steel production, 2 heat production, and 2 heat.

Teractor plays Orbital Construction Yard, gaining 1 titanium production and 4 titanium, and UNMI Contractor, gaining a card and increasing its TR to 23.

Action Phase

Utopia spends 3 titanium and  11M€ for a Research Colony on Luna, gaining 2M€ production and 2 cards.
Saturn Systems moves a delegate from the Lobby to Unity, assuming party leadership.
Mons Insurance spends 13M€ on Deep Well Heating, gaining 1 energy production, increasing the temperature to -28C and its TR to 21, then moves a delegate from the Lobby to Mars First.  Mars First becomes the dominant party.
Mining Guild moves a delegate from the Lobby to Mars First.
Teractor spends 17M€ for a colony on Luna, gaining 2M€ production then spends 3 titanium and 8M€ for a Giant Space Mirror, gaining 3 energy production.
Utopia moves a delegate from the Lobby to Mars First and spends 10M€ for an Acquired Company, gaining 3M€ production.
Saturn Systems spends 13M€ for Regolith Eaters, then adds a resource to it.  Enceladus activates.
Mons Insurance passes.
Mining Guild passes.
Teractor spends 17M€ for a colony on Triton, gaining 3 titanium.
Utopia passes.
Saturn Systems spends 4M€ for a Power Plant, gaining 1 energy production.
Teractor spends 2 titanium and 2M€ for Directed Impactors, then spends 2 titanium to place a resource there.
Saturn Systems passes.
Teractor moves a delegate from the Lobby to Unity.
Teractor passes.

Production Phase

Utopia gains 22M€, 1 steel, 1 titanium, and 1 plant.

Saturn Systems gains 22M€, 4 titanium, and 1 energy.

Mons Insurance gains 31M€, 2 titanium, and 1 energy.

Mining Guild gains 18M€, 4 steel, and 2 heat.

Teractor gains 23M€, 1 titanium, and 3 energy.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

No global event.

New Government

Mars First becomes the ruling party. Utopia gains 2M€. Saturn Systems gains 1M€. Mons Insurance gains 1M€. Mining Guild gains 4M€.  Teractor gains 0M€.  Neutral delegate becomes chair. Unity becomes dominant party.

Changing Times

Red Resistance/Homeworld Support becomes the current event, neutral delegate added to Unity.  Democratic Reform/Aquifer Released by Public Council becomes the coming event. Free Academia Treaty/Diversity becomes the distant event. Neutral delegate added to the Scientists, assuming party leadership.

Generation 2

Research Phase

Saturn Systems keeps 1 card, paying 3M€.

Mons Insurance keeps 2 cards, paying 6M€.

Mining Guild keeps 3 cards, paying 9M€.

Teractor keeps 3 cards, paying 9M€.

Utopia keeps 2 cards, paying 6M€.

Action Phase

Saturn Systems moves a delegate from the Lobby to Unity, then spends 4 titanium and 4M€ for Imported Hydrogen, gaining 3 microbes on Regolith Eaters and placing an ocean at F2, gaining 2 cards and 1 steel and increasing its TR to 20.
Mons Insurance moves a delegate from the Lobby to the Reds, then spends 5M€ to move a delegate from Reserve to the Reds, assuming party leadership.
Mining Guild moves a delegate from the Lobby to Mars First, assuming party leadership.
Teractor spends 6M€ for Trade Envoys, then spends 3 energy to trade with Luna, gaining 12M€.  Utopia gains 2M€.
Utopia spends 9 steel and 11M€ for a Field Capped City in B5, gaining 1 steel, 5 plants, 1 energy production, and 2M€ production, then spends 8 plants for a greenery tile in A4, gaining 1 steel, 1 plant, 1 titanium, increasing the oxygen level to 1% and its TR to 20.
Saturn Systems spends 2 microbes from Regolith Eaters to increase the oxygen level to 2% and its TR to 21.
Mons Insurance spends 10M€ for a Space Station and 7M€ for Business Contacts, drawing 4 cards and keeping 2.
Mining Guild spends 5 steel for Nuclear Power, losing 2M€ production but gaining 3 energy production.
Teractor spends 1 titanium and 12M€ for Sky Docks, gaining a trade fleet.
Utopia spends 1 titanium and 9M€ for a Security Fleet then spends 1 titanium to add a resource to the Security Fleet.
Saturn Systems spends 12M€ for a Mining Expedition, gaining 2 steel and increasing the oxygen level to 3% and its TR to 22.  Utopia loses 2 plants and Mons Insurance pays 3M€ to Utopia.
Mons Insurance spends 2 titanium and 1M€ for Imported GHG, gaining 1 heat production and 3 heat.
Mining Guild passes.
Teractor spends a resource from Directed Impactors to increase the temperature to -26C and its TR to 23.
Utopia moves a delegate from the Lobby to Unity.
Saturn Systems spends 3M€ for Micro Mills, gaining 1 heat production.
Mons Insurance passes.
Teractor moves a delegate from the Lobby to Unity then spends 3M€ for a PR Office, gaining 4M€ and increasing its TR to 24.
Utopia passes.
Saturn Systems passes.
Teractor spends 5M€ to move a delegate from Reserve to Unity, assuming party leadership.
Teractor passes.

Production Phase

Saturn Systems moves 1 energy to heat and gains 24M€, 4 titanium, 1 energy, and 1 heat.

Mons Insurance moves 1 energy to heat and gains 30M€, 2 titanium, 1 energy, and 1 heat.

Mining Guild gains 15M€, 4 steel, 3 energy, and 2 heat.

Teractor gains 24M€, 1 titanium, and 3 energy.

Utopia gains 24M€, 1 steel, 1 titanium, 1 plant, and 1 energy.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Homeworld Support:  Saturn Systems has 0 Earth tags and 1 influence, gaining 2M€.  Mons Insurance has 1 Earth tag and 0 influence, gaining 2M€.  Mining Guild has 0 Earth tags and 0 influence, gaining 0M€.  Teractor has 4 Earth tags and 2 influence, gaining 12M€.  Utopia has 1 Earth tag and 1 influence, gaining 4M€.

New Government

Unity becomes the ruling party. Saturn Systems gains 3M€. Mons Insurance gains 2M€. Mining Guild gains 0M€.  Teractor gains 4M€.  Utopia gains 1M€. Teractor becomes chair and its TR increases to 24. The Reds become the dominant party.

Changing Times

Democratic Reform/Aquifer Released by Public Council becomes the current event, neutral delegate added to the Greens, assuming party leadership.  Free Academia Treaty/Diversity becomes the coming event. Increased Interplanetary Trade/Solar Flare becomes the distant event. Neutral delegate added to Unity, assuming party leadership.

Generation 3

Research Phase

Mons Insurance keeps 1 card, paying 3M€.

Mining Guild keeps 4 cards, paying 12M€.

Teractor keeps 3 cards, paying 9M€.

Utopia keeps 3 cards, paying 9M€.

Saturn Systems keeps 1 card, paying 3M€.

Action Phase

Mons Insurance moves a delegate from the Lobby to the Scientists then spends 5M€ to move a delegate from Reserve to the Scientists.
Mining Guild moves a delegate from the Lobby to Mars First then spends 8M€ to claim the Planner milestone.
Teractor spends 3 energy to trade with Luna, gaining 12M€.  Utopia gains 2M€.  Teractor spends 9M€ to trade with Triton, gaining 4 titanium.
Utopia spends 9M€ to trade with Europa, gaining 1 energy production.
Saturn Systems moves a delegate from the Lobby to the Greens, then spends 5M€ to move a delegate from Reserve to the Greens.
Mons Insurance spends 8M€ for Rover Construction and 4M€ for Tardigrades.
Mining Guild spends 4 steel for a Rad-Chem Factory, losing 1 energy production but increasing its TR to 20, and 3 steel on a Fuel Factory, losing 1 energy production and gaining 1 titanium production and 1M€ production.
Teractor spends 10M€ for Geothermal Energy, gaining 2 energy production, then spends 21M€ for a Space Port, losing 1 energy production but gaining 4M€ production and a trade fleet and placing a city in A3, gaining 1 card.  Mons Insurance gains 2M€.
Utopia spends 5M€ for a Technology Demonstration, gaining 2 cards, then spends 1 titanium to add a resource to Security Fleet.
Saturn Systems spends 2 resources from Regolith Eaters to increase the oxygen level to 4% and its TR to 23 then spends 3M€ for a GMO Contract.
Mons Insurance spends 3M€ for Floater Leasing and 11M€ for a Subterranean Reservoir at D1, gaining a card and increasing its TR to 20.
Mining Guild spends 3 steel for Carbonate Processing, losing 1 energy production and gaining 3 heat production, then spends 8M€ to claim the Builder milestone.
Teractor spends 1 titanium and 2M€ to add a resource to Directed Impactors then spends 3 titanium for a Miranda Resort, gaining 4M€ production.  Saturn Systems gains 1M€ production.
Utopia uses its corporate ability to reduce its titanium production by 1 and gain 4 titanium, then spends 4 titanium for Vesta Shipyard, gaining 1 titanium production.  Saturn Systems gains 1M€ production.
Saturn Systems spends 3 titanium and 5M€ for Comet Aiming then spends 1 titanium to add a resource to Comet Aiming.
Mons Insurance adds a resource to Tardigrades.
Mining Guild spends 3 energy to trade with Io, gaining 6 heat, then spends 8 heat to raise the temperature to -24C, gaining 1 heat production and increasing its TR to 21.
Teractor moves a delegate from the Lobby to the Reds.
Utopia spends 3 steel and 6M€ for a Food Factory, losing 1 plant production but gaining 4M€ production, then moves a delegate from the Lobby to the Reds.
Saturn Systems spends 14M€ on Imported Nutrients, gaining 4 plants and 4 microbes on Regolith Eaters.
Mons Insurance passes.
Mining Guild passes.
Teractor passes.
Utopia plays Indentured Workers then spends 3M€ for a Restricted Area in E2, gaining 4M€.
Saturn Systems spends 2 steel on an Industrial Center in C6, gaining 2 plants.
Utopia spends 2M€ to use Restricted Area to draw a card.
Saturn Systems passes.
Utopia passes.

Production Phase

Mons Insurance moves 1 energy to heat and gains 30M€, 2 titanium, 1 energy, and 1 heat.
Mining Guild gains 18M€, 4 steel, 1 titanium, and 6 heat.

Teractor gains 32M€, 1 titanium, and 4 energy.

Utopia moves 1 energy to heat and gains 28M€, 1 steel, 1 titanium, and 2 energy.

Saturn Systems moves 1 energy to heat and gains 26M€, 4 titanium, 1 energy, and 1 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Aquifer Released by Public Council:  The ocean is place in I9.  Mons Insurance has 2 influence, gaining 2 plants and 2 steel.  Mining Guild has 0 influence.  Teractor has 2 influence, gaining 2 plants and 2 steel.  Utopia has 1 influence, gaining 1 plant and 1 steel. Saturn Systems has 0 influence. 

New Government

The Reds become the ruling party. Utopia TR increases to 19. Mons Insurance becomes chair and its TR increases to 20. The Scientists become the dominant party.

Changing Times

Free Academia Treaty/Diversity becomes the current event, neutral delegate added to the Scientists.   Increased Interplanetary Trade/Solar Flare becomes the coming event. Scientific Progress/Productivity becomes the distant event. Neutral delegate added to the Scientists, assuming party leadership.

Generation 4

Research Phase

Mining Guild keeps 1 card, paying 3M€.

Teractor keeps 3 cards, paying 9M€.

Utopia keeps 3 cards, paying 9M€.

Saturn Systems keeps 2 cards, paying 6M€.

Mons Insurance keeps 2 cards, paying 6M€.

Action Phase

Mining Guild moves a delegate from the Lobby to Mars First.
Teractor spends 3 energy to trade with Luna, gaining 12M€.  Utopia gains 2M€.  Teractor then spends 0M€ on a Luna Governor, gaining 2M€ production.
Utopia spends 10M€ for Pets, gaining a resource on the card, and spends 2M€ to use Restricted Area to draw a card.  Miranda activates.
Saturn Systems adds a resource to Regolith Eaters and spends 1 titanium to add a resource to Comet Aiming.
Mons Insurance moves a delegate from the Lobby to Unity then spends 5M€ to move a delegate from Reserve to Unity, assuming party leadership.
Mining Guild spends 1 titanium and 3M€ for a Trans-Neptune Probe.
Teractor spends 15M€ for Luna Exports, gaining 5M€ production, then spends 6M€ to for a resource on Directed Impactors.
Utopia uses its corporate ability to reduce its steel production and gain 4 steel, then spends 6 steel and 6M€ for Tectonic Stress Power, gaining 3 energy production.
Saturn Systems moves a delegate from the Lobby to the Scientists, then spends 5M€ to moves a delegate from Reserve to the Scientists.
Mons Insurance spends 10M€ on House Printing, gaining 1 steel production, then spends 2M€ on Recruitment, converting a neutral delegate in the Scientists to its own and assuming party leadership.
Mining Guild spends 12M€ for Artificial Photosynthesis, gaining 2 energy production.
Teractor spends 1 titanium and 12M€ for Asteroid Hollowing, then spends 1 titanium to use it, gaining a resource on the card and 1M€ production.
Utopia spends 3M€ for Heavy Taxation, gaining 2M€ production and 4M€, then spends 9M€ for a Mining Area in A1, gaining 2 steel and 1 steel production.
Saturn Systems spends 6M€ for Rad Suits.
Mons Insurance spends 2 steel and 6M€ for an Urbanized Area in B4, losing 1 energy production but gaining 1 plant, 2M€ production, and 2M€.  Utopia gains a resource on Pets.
Mining Guild passes.
Teractor moves a delegate from the Lobby to Unity.
Utopia moves a delegate from the Lobby to the Scientists then spends 1 titanium to add a resource to Security Fleet.
Saturn Systems spends 4M€ for Research Coordination.
Mons Insurance adds a resource to Tardigrades.
Teractor passes.
Utopia passes.
Saturn Systems spends 7M€ to use Industrial Center to gain 1 steel production.
Mons Insurance passes.
Saturn Systems passes.

Production Phase

Mining Guild gains 17M€, 4 steel, 1 titanium, 2 energy, and 6 heat.
Teractor moves 1 energy to heat and gains 39M€, 1 titanium, and 4 energy.

Utopia moves 2 energy to heat and gains 30M€, 1 steel, 1 titanium, and 5 energy.

Saturn Systems moves 1 energy to heat and gains 25M€, 1 steel, 4 titanium, 1 energy, and 1 heat.

Mons Insurance moves 1 energy to heat and gains 32M€, 1 steel, 2 titanium, and 1 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Diversity:  Mining Guild has 4 different tags and 0 influence.  Teractor has 6 different tags and 0 influence.  Utopia has 9 different tags and 1 influence, gaining 10M€. Saturn Systems has 7 different tags and 1 influence.  Mons Insurance has 8 different tags and 3 influence, gaining 10M€. 

New Government

The Scientists become the ruling party. Mining Guild gains 2M€.  Teractor gains 0M€.  Utopia gains 2M€.  Saturn Systems gains 4M€.  Mons Insurance gains 0M€.  Mons Insurance becomes chair and its TR increases to 20. Unity becomes the dominant party.

Changing Times

Increased Interplanetary Trade/Solar Flare becomes the current event, neutral delegate added to the Kelvinists, assuming party leadership.  Scientific Progress/Productivity becomes the coming event. Charismatic WG President/Interplanetary Trade becomes the distant event. Neutral delegate added to Unity.

Generation 5

Research Phase

Teractor keeps 3 cards, paying 9M€.

Utopia keeps 2 cards, paying 6M€.

Saturn Systems keeps 2 cards, paying 6M€.

Mons Insurance keeps 2 cards, paying 6M€.

Mining Guild keeps 0 cards, paying 0M€.

Action Phase

Teractor spends 3 energy to trade with Luna, gaining 12M€.  Utopia gains 2M€.  Teractor then spends 9M€ to trade with Triton, gaining 4 titanium.
Utopia spends 2M€ to draw a card using Restricted Area.
Saturn Systems spends a resource from Comet Aiming to place an ocean tile in B2, gaining 2 steel and increasing its TR to 21, then spends 2 steel and 4M€ for a Colonizer Training Camp, gaining 1M€ production.
Mons Insurance moves a delegate from the Lobby to Unity then spends 11M€ for a standard power plant, gaining 1 energy production.
Mining Guild spends 8 heat to raise the temperature to -22C and its TR to 20 then spends 8 heat to raise the temperature to -20C, its TR to 21, and gain 1 heat production.
Teractor spends 1 titanium to add a resource to Asteroid Hollowing, gaining 1M€ production, and spends a resource from Directed Impactors to increase the temperature to -18C and its TR to 23.
Utopia spends 3 steel and 20M€ for a Capital in F6, losing 2 energy production but gaining 5M€ production, 1 plant, and a resource on Pets.  Mons Insurance gains 2M€.  Utopia then spends 8M€ to claim the Mayor milestone.
Saturn Systems spends 2 resources from Regolith Eaters to increase the oxygen level to 5% and its TR to 22.
Mons Insurance spends 1 steel and 13M€ for a Lava Tube Settlement in A5, losing 1 energy production but gaining 2M€ production, 2 plants, and 2M€.  Utopia gains a resource on Pets.  Mons Insurance then spends 11M€ for Lunar Mining, gaining 1 titanium production.
Mining Guild spends 9 steel for Noctis City, losing 1 energy production but gaining 2 plants and 3M€ production.  Utopia gains a resource on Pets, and Mons Insurance gains 2M€.
Teractor spends 4 titanium and 10M€ for a Big Asteroid, gaining 4 titanium, increasing the temperature to -14C and its TR to 25.
Saturn Systems loses 4 plants and is paid 3M€ by Mons Insurance.  Teractor then spends 0M€ for a Productive Outpost, gaining 2M€ and 1 titanium.
Utopia spends 8M€ for GHG Producing Bacteria then spends 3 energy to trade with Enceladus, placing 4 microbes on GHG Producing Bacteria.
Saturn Systems spends 7 titanium and 6M€ for a Space Elevator, gaining 1 titanium production, then uses the Space Elevator to convert 1 steel to 5M€.
Mons Insurance spends 4M€ for a Symbiotic Fungus.
Mining Guild spends 13M€ for Saturn Surfing, gaining 1 floater on the card.  Titan activates and Saturn Systems gains 1M€ production.
Teractor spends 5 titanium and 8M€ for Callisto Penal Mines, gaining 3M€ production.  Saturn Systems gains 1M€ production.
Utopia spends 1 titanium to add a resource to Security Fleet and spends 2 microbes from GHG Producing Bacteria to raise the temperature to -12C and its TR to 19.
Saturn Systems spends 14M€ for Orbital Cleanup, losing 2M€ production, then uses Orbital Cleanup to gain 4M€.
Mons Insurance uses Symbiotic Fungus to add a resource to Tardigrades.
Mining Guild moves a delegate from the Lobby to Mars First.
Teractor spends 2 steel and 18M€ for a Protected Valley, gaining 2M€ production and placing a greenery tile in E1, gaining 4M€, increasing the oxygen level to 6% and its TR to 26.
Utopia moves a delegate from the Lobby to Unity.
Saturn Systems moves a delegate from the Lobby to the Greens.
Mons Insurance adds a resource to Tardigrades.
Mining Guild passes.
Teractor moves a delegate from the Lobby to the Reds, assuming party leadership.
Utopia passes.
Saturn Systems spends 8M€ to fund the Scientist award.
Mons Insurance passes.
Teractor spends 9M€ for a Lunar Beam, losing 2M€ production and gaining 2 energy production and 2 heat production.
Saturn Systems passes.
Teractor passes.

Production Phase

Teractor moves 1 energy to heat and gains 46M€, 1 titanium, 6 energy, and 2 heat.
Utopia moves 2 energy to heat and gains 35M€, 1 steel, 1 titanium, and 3 energy.

Saturn Systems moves 1 energy to heat and gains 27M€, 1 steel, 5 titanium, 1 energy, and 1 heat.

Mons Insurance gains 34M€, 1 steel, 3 titanium, and 1 heat.
Mining Guild moves 2 energy to heat and gains 21M€, 4 steel, 1 titanium, 1 energy, and 7 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Solar Flare:  Teractor has 5+ space tags and 1 influence, losing 12M€.  Utopia has 3 space tags and 1 influence, losing 6M€. Saturn Systems has 3 space tags and 0 influence, losing 9M€.  Mons Insurance has 2 space tags and 3 influence, losing 0M€. Mining Guild has 1 space tag and 0 influence, losing 3M€. 

New Government

Unity becomes the ruling party. Teractor gains 10M€.  Utopia gains 4M€.  Saturn Systems gains 6M€.  Mons Insurance gains 3M€.  Mining Guild gains 2M€.  Mons Insurance becomes chair and its TR increases to 20. Mars First becomes the dominant party.

Changing Times

Scientific Progress/Productivity becomes the current event, neutral delegate added to the Mars First.  Charismatic WG President/Interplanetary Trade becomes the coming event. Rising Alloy Demand/Miners on Strike becomes the distant event. Neutral delegate added to Mars First.

Generation 6

Research Phase

Utopia keeps 2 cards, paying 6M€.

Saturn Systems keeps 2 cards, paying 6M€.

Mons Insurance keeps 3 cards, paying 9M€.

Mining Guild keeps 0 cards, paying 0M€.

Teractor keeps 2 cards, paying 6M€.

Action Phase

Utopia spends 1 titanium and 23M€ for a Space Port Colony on Luna, gaining 2M€ production and a trade fleet, then spends 3 energy to trade with Luna, gaining 11M€.  Teractor gains 2M€.
Saturn Systems spends a resource from Comet Aiming to place an ocean tile in H4, gaining 2 plants and increasing its TR to 22.
Mons Insurance spends 1 steel and 16M€ for Aquifer Pumping, then spends 8M€ to use Aquifer Pumping to place an ocean in D5, gaining 2 plants and increasing its TR to 21.
Mining Guild spends 17M€ for a colony on Titan, gaining 3 floaters on Saturn Surfing.
Teractor spends 3 energy to trade with Triton, gaining 3 titanium, then spends 6M€ for a Nuclear Zone in G3, gaining 1 steel, 4M€, and raising the temperature to -8C and its TR to 27.
Utopia spends 8M€ for Permafrost Extraction, placing an ocean in E5, gaining 2M€ and 2 plants and sells a card for 1M€.
Saturn Systems moves a delegate from the Lobby to Unity, assuming party leadership.
Mons Insurance spends 2 titanium and 6M€ for an Asteroid, gaining 2 titanium, increasing the temperature to -6C and its TR to 22.  Saturn Systems loses 3 plants and is paid 1M€ by Mons Insurance.
Mining Guild spends 1 floater from Saturn Surfing to gain 4M€.
Teractor spends 3 energy to trade with Io, gaining 8 heat, then spends 1 steel and 10M€ for a Medical Lab, gaining 2M€ production.
Utopia spends 2M€ to draw a card using the Restricted Area.
Saturn Systems activates Orbital Cleanup, gaining 4M€.
Mons Insurance uses a Symbiotic Fungus to add a microbe to Tardigrades.
Mining Guild moves a delegate from the Lobby to the Reds.
\Teractor spends 1 titanium to add a resource to Asteroid Hollowing, gaining 1M€ production.
Utopia spends 1 steel and 8M€ for Noctis Farming, gaining 2 plants and 1M€ production.
Saturn Systems spends 1 steel to activate the Space Elevator, gaining 5M€.
Mons Insurance adds a resource to Tardigrades.
Mining Guild spends 11M€ on Airliners, gaining 2M€ production and 2 floaters on Saturn Surfing.
Teractor spends 3 titanium and 10M€ for Titan Shuttles.  Saturn Systems gains 1M€ production.  Teractor adds 2 floaters to Titan Shuttles.
Utopia moves a delegate from the Lobby to Mars First.
Saturn Systems spends 5 titanium and 5M€ for Water Import from Europa, gaining 1M€ production.
Mons Insurance passes.
Mining Guild passes.
Teractor moves a delegate from the Lobby to the Reds.
Utopia uses its corporate ability to lose 1 titanium production and gain 4 titanium.
Saturn Systems spends 10M€ for Satellites, gaining 6M€ production.
Teractor spends 6M€ to place a resource on Directed Impactors.
Utopia spends 1 titanium to add a resource to Security Fleet.
Saturn Systems uses Water Import from Europa to spend 12M€ to place an ocean in I6, gaining 1 plant and increasing its TR to 23.
Teractor passes.
Utopia spends 2 resource from GHG Producing Bacteria to raise the temperature to -4C and its TR to 20.
Saturn Systems spends 8 heat to raise the temperature to -2C and its TR to 24.
Utopia passes.
Saturn Systems spends 2 microbes from Regolith Eaters to increase the oxygen level to 7% and its TR to 25.
Saturn Systems passes.

Production Phase

Utopia 39M€, 1 steel, and 3 energy.
Saturn Systems moves 1 energy to heat and gains 39M€, 1 steel, 5 titanium, 1 energy, and 1 heat.

Mons Insurance gains 36M€, 1 steel, 3 titanium, and 1 heat.
Mining Guild moves 1 energy to heat and gains 22M€, 4 steel, 1 titanium, 1 energy, and 7 heat.

Teractor gains 50M€, 1 titanium, 6 energy, and 2 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Productivity:  Utopia has 1 steel production and 1 influence, gaining 2 steel. Saturn Systems has 1 steel production and 0 influence, gaining 1 steel.  Mons Insurance has 1 steel production and 1 influence, gaining 2 steel. Mining Guild has 4 steel production and 2 influence, gaining 6 steel. Teractor has 0 steel production and 0 influence. 

New Government

Mars First becomes the ruling party. Utopia gains 8M€.  Saturn Systems gains 5M€.  Mons Insurance gains 6M€.  Mining Guild gains 9M€.  Teractor gains 4M€.  Mining Guild becomes chair and its TR increases to 20. The Greens become the dominant party.

Changing Times

Charismatic WG President/Interplanetary Trade becomes the current event, neutral delegate added to the Unity.  Rising Alloy Demand/Miners on Strike becomes the coming event. Diaspora/Microgravity Health Problems becomes the distant event. Neutral delegate added to Mars First, assuming party leadership.

Generation 7

Research Phase

Saturn Systems keeps 3 cards, paying 9M€.

Mons Insurance keeps 2 cards, paying 6M€.

Mining Guild keeps 2 cards, paying 6M€.

Teractor keeps 4 cards, paying 12M€.

Utopia keeps 1 card, paying 3M€.

Action Phase

Saturn Systems spends 12M€ via Water Import from Europa for an ocean tile in H6, gaining 1 plant, 1 steel, 2M€, and increasing its TR to 24 then moves a delegate from the Lobby to Unity.
Mons Insurance spends 23M€ for a greenery tile in B3, increasing the oxygen level to 8%, the temperature to 0C, and its TR to 23, then spends 2 steel for a Mining Area in B2, gaining 1 steel, 1 steel production, and 2M€.
Mining Guild spends 8 steel for a Cupola City in I8, losing 1 energy production but gaining 3M€ production, 2M€, 1 steel, 1 titanium, and 1 steel production.  Utopia gains a resource on Pets and Mons Insurance gains 2M€.
Teractor spends 3 energy to trade with Luna, gaining 15M€.  Utopia gains 4M€.  Teractor then spends a resource from Directed Impactors to increase the temperature to 2C and its TR to 27.
Utopia spends 15M€ for a Plantation, placing a greenery tile in E6, gaining 1 plant and 4M€, then spends 8 plants for a greenery tile in G7, increasing the oxygen level to 10% and its TR to 21.
Saturn Systems adds a resource to Regolith Eaters and uses the Space Elevator to sell 1 steel for 5M€.
Mons Insurance spends 11M€ for a Pioneer Settlement on Io, losing 2M€ production and gaining 1 heat production, and moves a delegate from the Lobby to the Greens.
Mining Guild spends 8 heat to raise the temperature to 4C then spends 8 heat to raise the temperature to 6C and its TR to 22.
Teractor spends 8 heat to raise the temperature to 8C and its TR to 28 and spends 14M€ to fund the Banker award.
Utopia spends 2M€ via the Restricted Area to draw a card then spends 4M€ for Advertising.
Saturn Systems activates Orbital Cleanup, gaining 4M€ then plays Project Inspection to re-activate Orbital Cleanup for 4M€.
Mons Insurance spends 4M€ to move a delegate from Reserve to the Greens.
Mining Guild spends 6 steel for a Martian Zoo.
Teractor spends 1 titanium to add a resource to Asteroid Hollowing, gaining 1M€ production, and 25M€ for a city in E7, gaining 1 steel and 1M€ production.
Utopia moves a delegate from the Lobby to Unity then spends 5M€ to move a delegate from Reserve to Unity.
Saturn Systems spends 5 titanium and 26M€ for Io Mining Industries, gaining 2 titanium production and 3M€ production, then spends 5M€ to move a delegate from Reserve to Unity.
Mons Insurance uses Symbiotic Fungus to add a resource to Tardigrades.
Mining Guild moves a delegate from the Lobby to the Reds.
Teractor spends 9M€ for Ants then spends 17M€ to place a colony on Enceladus, gaining 3 resources on Ants.
Utopia spends 3 steel and 14M€ for a Cultural Metropolis in H5, losing 1 energy production but gaining 4M€ production, 6M€, 2 plants, 1 steel, a resource on Pets, and moves 2 delegates from Reserve to the Reds.  Mons Insurance gains 2M€.
Saturn Systems spends 6M€ for Building Industries, losing 1 energy production but gaining 2 steel production, then spends 5M€ to move a delegate from Reserve to the Scientists, assuming party leadership.
Mons Insurance adds a resource to Tardigrades.
Mining Guild spends 25M€ for a city in D8, gaining 1M€ production, 3 steel, and 1 steel production.  Utopia gains a resource on Pets and Mons Insurance gains 2M€.  Mining Guild then spends 3M€ for a Red Tourism Wave, gaining 9M€ and a resource on Martian Zoo.
Teractor spends 3 energy to trade with Enceladua, gaining 3 microbes on Ants.
Utopia spends 6M€ for Heather, gaining 1 plant and 1 plant production.
Saturn Systems passes.
Mons Insurance spends 12 titanium for a Large Convoy, gaining 2 cards and 5 plants.
Mining Guild spends 1 floater from Saturn Surfing, gaining 5M€.
Teractor uses Ants to consume a resource from Regolith Eaters.  Mons Insurance pays 3M€ to Saturn Systems.
Utopia sells a card for 1M€.
Mons Insurance spends 8 plants for a greenery tile in C4, gaining 1 plant, 2M€, increasing the oxygen level to 11% and its TR to 24.
Mining Guild spends 8M€ for a Cartel, gaining 2M€ production and a resource on Martian Zoo.
Teractor adds 2 floaters to Titan Shuttles.
Utopia spends 7M€ for Diaspora Movement, gaining 13M€.  Saturn Systems gains 1M€ production.
Mons Insurance sells a card for 1M€ then spends 5M€ to move a delegate from Reserve to the Greens.
Mining Guild sells a card for 1M€.
Teractor spends 1 steel and 3M€ for Windmills, gaining 1 energy production.
Utopia spends 1 steel and 5M€ for a Titanium Mine, gaining 1 titanium production.
Mons Insurance passes.
Mining Guild spends 3 titanium to trade with Miranda, gaining 2 animals on Martian Zoo.
Teractor moves a delegate from the Lobby to the Greens.
Utopia spends 1 titanium to add a resource to Security Fleet.
Mining Guild activates Martian Zoo, gaining 4M€.
Teractor sells a card for 1M€.
Utopia uses its corporate ability to reduce its titanium production and gain 4 titanium, then spends 6 titanium and 13M€ for a Nitrogen-Rich Asteroid, gaining 4 plant production, 1M€ production, and increasing its TR to 23.
Mining Guild spends 1 titanium and 9M€ for a Toll Station, gaining 22M€ production.
Teractor passes.
Utopia passes.
Mining Guild passes.

Production Phase

Saturn Systems moves 1 energy to heat and gains 41M€, 3 steel, 7 titanium, and 1 heat.
Mons Insurance gains 36M€, 2 steel, 3 titanium, and 2 heat.

Mining Guild moves 1 energy to heat and gains 52M€, 6 steel, 1 titanium, and 7 heat.

Teractor gains 53M€, 1 titanium, 7 energy, and 2 heat.

Utopia move 3 energy to heat and gain 47M€, 1 steel, 5 plants, and 2 energy.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Interplanetary Trade:  Saturn Systems has 5+ space tags and 2 influence, gaining 14M€.  Mons Insurance has 3 space tags and 1 influence, gaining 8M€. Mining Guild has 2 space tags and 1 influence, gaining 6M€. Teractor has 5+ space tags and 1 influence, gaining 12M€. Utopia has 4 space tags and 0 influence, gaining 8M€. 

New Government

The Greens become the ruling party. Saturn Systems gains 3M€.  Mons Insurance gains 2M€.  Mining Guild gains 1M€.  Teractor gains 2M€.  Utopia gains 4M€.  Saturn Systems becomes chair and its TR increases to 24. Unity becomes the dominant party.

Changing Times

Rising Alloy Demand/Miners on Strike becomes the current event, neutral delegate added to the Greens, assuming party leadership.  Diaspora/Microgravity Health Problems becomes the coming event. Jovian Colony Boom/Jovian Tax Rights becomes the distant event. Neutral delegate added to the Scientists.

Generation 8

Research Phase

Mons Insurance keeps 0 cards, paying 0M€.

Mining Guild keeps 2 cards, paying 6M€.

Teractor keeps 2 cards, paying 6M€.

Utopia keeps 2 cards, paying 6M€.

Saturn Systems keeps 2 cards, paying 6M€.

Action Phase

Mons Insurance spends 3 titanium to trade with Luna, gaining 10M€.  Utopia gains 4M€ and Teractor gains 2M€.  Mons Insurance then moves a delegate from the Lobby to Unity.
Mining Guild spends 23M€ for a greenery tile at E9, gaining 1 steel, 1 steel production, 4M€, and raising the oxygen level to 12% and its TR to 22, then spends 23M€ for a greenery tile at H7, gaining 6M€ and increasing the oxygen level to 13% and its TR to 23.
Teractor spends 23M€ for a greenery tile in A2, gaining 4M€, increasing the oxygen level to 14% and its TR to 28, then spends 3 energy to trade with Triton, gaining 4 titanium.
Utopia spends 25M€ for a city in C3, gaining 1M€ production, and 8 plants for a greenery tile in I5, gaining 8M€, 2 plants, and a resource on Pets.  Mons Insurance gains 2M€.
Saturn Systems moves a delegate from the Lobby to Unity and spends 9M€ for a Lagrange Observatory, gaining 1 card.
Mons Insurance spends 25M€ for a city in F9, gaining 2 steel, 2M€, and 1M€ production.  Utopia gains a resource on Pets.
Mining Guild spends a floater from Saturn Surfinig to gain 4M€.
Teractor spends 4 floaters from Titan Shuttles to gain 4 titanium.
Utopia spends 2M€ to use Restricted Area to draw a card then uses its corporate ability to reduce its energy production by 1 and gain 4 energy.
Saturn Systems adds a resource to Regolith Eaters.
Mons Insurance spends 25M€ for a city in E4, gaining 4M€, 2 plants, and 1M€ production.  Utopia gains a resource on Pets.
Mining Guild activates the Martian Zoo, gaining 4M€.
Teractor spends 3 energy to trade with Enceladus, gaining 4 microbes on Ants.
Utopia spends 3 energy to trade with Europa, gaining 1 plant production and 3 energy to trade with Miranda, gaining a resource on Pets.
Saturn Systems uses the Space Elevator to convert 1 steel to 5M€.
Mons Insurance adds a resource to Tardigrades.
Mining Guild moves a delegate from the Lobby to the Reds, assuming party leadership.
Teractor uses Ants to consume a resource from Regolith Eaters.  Mons Insurance pays 3M€ to Saturn Systems.
Utopia spends 23M€ for a greenery tile in G5, gaining 2 plants and 6M€.
Saturn Systems spends 32M€ for a Beam from a Thorium Asteroid, gaining 1M€ production, 3 energy production, and 3 heat production.
Mons Insurance uses Symbiotic Fungus to add a resource to Tardigrades.
Mining Guild sells a card for 1M€.
Teractor moves a delegate from the Lobby to Unity.
Utopia sells a card for 1M€ then spends 6M€ on Sponsors, gaining 2M€ production.
Saturn Systems spends 11M€ on Molecular Printing, gaining 21M€.
Mons Insurance spends 6 steel and 4M€ for Eos Chasma National Park, gaining 3 plants and 2M€ production.
Mining Guild sells a card for 1M€.
Teractor sells a card for 1M€.
Utopia spends 15M€ for a Galilean Waystation, gaining 14M€ production.
Mons Insurance sells a card for 1M€.
Mining Guild sells a card for 1M€.
Teractor sells a card for 1M€.
Utopia sells 2 cards for 2M€.
Saturn Systems activates Orbital Cleanup, gaining 6M€.
Mons Insurance spends 8M€ for Media Archives, gaining 16M€.
Mining Guild sells a card for 1M€.
Teractor spends 1 titanium to add a resource to Asteroid Hollowing, gaining 1M€ production.
Utopia passes.
Saturn Systems spends 25M€ for a city in F2, gaining 2M€ and 1M€ production.  Utopia gains a resource on Pets and Mons Insurance gains 2M€.
Mons Insurance spends 9M€ for Fish.  Utopia loses 1 plant production and is paid 3M€ by Mons Insurance.
Mining Guild spends 20M€ to fund the Miner award.
Teractor spends 8 titanium and 15M€ for an Earth Elevator, gaining 3 titanium production.
Saturn Systems spends 7 titanium and 10M€ for Immigration Shuttles, gaining 5M€ production.
Mons Insurance spends 8 plants for a greenery tile in B6, gaining 1 plant.
Mining Guild sells a card for 1M€.
Teractor sells a card for 1M€.
Saturn Systems passes.
Mons Insurance adds a resource to Fish.
Mining Guild spends 3M€ for a Caretaker Contract.
Teractor spends 23M€ for a greenery tile in D6, gaining 6M€ and 1 plant, then spends 15M€ for a Commercial District in E8, losing 1 energy production but gainnig 4M€ production.
Mons Insurance passes.
Mining Guild uses 8 heat with the Caretaker Contract to increase its TR to 24.
Teractor passes.
Mining Guild spends 5 steel and 3M€ for a Tropical Resort, losing 2 heat production and gaining 3M€ production, then spends 5M€ to move a delegate from Reserve to Unity.
Mining Guild passes.

Production Phase

Mons Insurance gains 39M€, 2 steel, 3 titanium, and 2 heat.
Mining Guild gains 57M€, 7 steel, 1 titanium, and 5 heat.

Teractor moves 1 energy to heat and gains 58M€, 4 titanium, 6 energy, and 2 heat.

Utopia gain 63M€, 1 steel, 5 plants, and 1 energy.

Saturn Systems gains 48M€, 3 steel, 7 titanium, 3 energy, and 4 heat.

Solar Phase

All global parameters are at maximum so the game concludes with this generation.

Final Greenery Tile Placement

Utopia spends 8 plants to place a greenery tile in F7.

Victory Points

Awards

Scientist: Science tags. Saturn Systems has 5, Utopia has 3, Mining Guild has 2, Teractor has 1, and Mons Insurance has 0. Saturn Systems gains 5VP and Utopia gains 2VP.

Banker:  M€ income.  Utopia has 41, Mining Guild has 33, Teractor has 30, Saturn Systems has 24, and Mons Insurance has 16.  Utopia gains 5VP and Mining Guild gains 2VP.

Miner: Steel and titanium resources. Mining Guild has 16, Saturn Systems has 13, Mons Insurance has 5, Teractor has 4, and Utopia has 2. Mining Guild gains 5VP and Saturn Systems gains 2VP.


Milestones

Planner and Builder go to Mining Guild, Mayor goes to Utopia.


Utopia
Saturn Systems
Mons Insurance
Mining Guild
Teractor
Terraforming Rating
22
24
23
24
28
Awards
7
7
0
7
0
Milestones
5
0
0
10
0
Map
17
0
9
6
9
Cards
20
29
13
6
24
Turmoil
0
3
0
1
0
Total
71
63
45
54
61
ARidor wins. Congratulations to Chris Geggus on his victory!

End of Game Statements

Dave Hooton (Teractor):  Congratulations to Chris G. on winning this game. I thought I had a good shot with Banker, but others had better cards than me, including that massive 22M€ production increase from Martin's Toll Station. I guess we can all take revenge on Chris in the new game :-)

Also, thanks to Chris H. for running this game.

Chris Geggus (Utopia):  Enjoyed as ever and surprised to win. That Waystation at the end gave me daylight as I could see that I would pinch the Banker with no response possible. Up until then I thought it was nip and tuck. I probably didn't play Utopia correctly as it obviously needs resource production across the board which one can juggle with to take the corporate ability as and when needed. I didn't concentrate on that and probably missed some small increases which would have given me that further option. Always nice to play a corp for the first time however. Thanks to Chris H. for his continuing patience above all.

Christopher Hunt (Mons Insurance):  Congratulations to Chris on wining the game. Thanks to Chris H for running it.  Too busy trying to avoid insure payouts to play my hand. No awards or milestones.

Andy York (Saturn Systems):  Another solid win by Chris G, great playing! I feel lucky to manage my score, cards weren't that helpful.  Appreciate Chris H's fine GMing skills.

The Players

Player

Company

Color

Cards

Terraform Rating

Chris Geggus
Utopia
Yellow
0
22
Andy York
Saturn Systems
Blue
0
24
Christopher Hunt
Mons Insurance
Green 0
23
Martin Burgdorf
Mining Guild
Black 0
24
Dave Hooton
Teractor
Red 0
28
Passing will go down this list in odd generations, while passing will go up in even generations. Player in bold is current first player.

Player

MegaCredits

Steel

Titanium

Plants

Energy

Heat

Production On Hand Production On Hand Production On Hand Production On Hand Production On Hand Production On Hand
Chris Geggus
41
70
1
2
0
0
5
9
1
1
0
8
Andy York
24
53
3
6
7
7
0
3
3
3
4
8
Christopher Hunt
16
45
2
2
3
3
0
3
0
0
2
15
Martin Burgdorf
33
58
7
14
1
2
0
2
0
0
5
6
Dave Hooton
30
60
0
0
4
4
0
3
6
6
2
11

Colony Name

Colony 1

Colony 2

Colony 3

Resource Marker

Enceladus
Teractor
(3 microbes) (3 microbes) 2 (1 microbe)

Europa

(1 ocean)

(1 ocean)

(1 ocean)

1 (1M€ production)

Io
Mons Insurance
(1 heat production) (1 heat production) 3 (4 heat)
Luna
Utopia Teractor Utopia 4 (7M€)
Miranda
(1 animal)
(1 animal) (1 animal) 1 (0 animals)
Titan
Mining Guild
(3 floaters) (3 floaters) 5 (3 floaters)
Triton
Teractor
(3 titanium) (3 titanium) 2 (1 titanium)

The numbers in the Resource Marker column indicate the box, numbered from left to right, while the number in parenthesis is the number of resources to be gained from that space.  N/A indicates that the marker is not in place because a card that can accept those resources is not in play.  Text in the colony spaces indicates either the owner of the colony, or the benefit of establishing a colony there.

Terraforming Committee

Party
Leader Delegates
Mars First
Neutral
1 (1 neutral)
Scientists
Saturn Systems
2 (1 Saturn Systems, 1 neutral)
Unity
Saturn Systems
10 (4 Saturn Systems, 1 neutral, 2 Utopia, 1 Mons Insurance, 1 Teractor, 1 Mining Guild)
Greens
Neutral
1 (1 neutral)
Reds
Mining Guild
7 (2 Teractor, 3 Mining Guild, 2 Utopia)
Kelvinists
None
0
Chair is Saturn Systems. Ruling Party: Greens.

Global Events

Distant
Coming Current

Jovian Colony Boom/Jovian Tax Rights
Diaspora/Microgravity Health Problems Rising Alloy Demand/Miners on Strike

Map

Global Events

Terraforming Committee


<Trade Fleets EnceladusEuropaIoLunaMirandaTitanTriton

Utopia

Saturn Systems

Mons Insurance

Mining Guild

Teractor