Kooikerhondje
Puerto Rico with Buildings Expansion
Governor Andy
selects the Builder and builds an Indigo Plant (1 doubloon discount
from Builder, 2 doubloons spent). Christopher builds an Indigo
Plant (3 doubloons spent). Kevin builds a Small Market (1
doubloon spent). Chris builds a Black Market (2 doubloons spent).
Christopher selects the Mayor
and places colonist on the indigo plantation and Indigo Plant.
Kevin places a colonist on the corn plantation. Chris places a
colonist on a corn platation. Andy places a colonist on the
indigo plantation. Seven colonists are placed on the colonist
ship.
Kevin selects the Settler and
takes a quarry. Chris selects a coffee plantation. Andy
selects a corn plantation. Christopher selects a tobacco
plantation. New plantations: corn, indigo, sugar, tobacco,
coffee.
Chris selects the Craftsman and
produces 1 corn. Christopher produces 1 indigo. Kevin
produces 1 corn. Chris produces a bonus corn.
Governor Christopher
selects the Trader, gains 1 doubloon, and trades indigo for 2 doubloons
(1 base +1 for Trader). Kevin passes. Chris passes.
Kevin selects the Mayor and
places colonists on the quarry, Small Market, and San Juan. Chris
places colonists on the coffee plantation and Black Market. Andy
places colonists on the corn plantation and Indigo Plant.
Christopher places a colonist on the tobacco plantation. Four
colonists are placed on the colonist ship.
Chris selects the Captain, gains 1 doubloon, and ships 2 corn on Ship1 for 3VP. Kevin ships 1 corn on Ship 1 for 1VP.
Andy selects the Prospector, gaining 2 doubloons.
Governor Kevin
selects the Settler, gains 1 doubloon, and takes a tobacco
plantation. Chris takes a corn plantation. Andy takes an
indigo plantation. Christopher takes a sugar plantation. New plantations: corn, corn, indigo, indigo, coffee.
Chris selects the Builder,
gains 1 doubloon, and builds a Hospice (1 doubloon discount for
Builder, 3 doubloons spent). Andy builds a Small Warehouse (3
doubloons spent). Christopher builds a Small Sugar Mill (2 doubloons spent). Kevin passes.
Andy selects the Mahor, places
colonists on the Small Warehouse and Indigo Plant, and moves a colonist
from a corn plantation to an indigo plantation. Christopher
places a colonist on the Small Sugar Mill. Kevin places a
colonist on the tobacco plantation. Chris places a colonist on
the Hospice. Four colonists are placed on the colonist ship.
Christopher selects the
Craftsman, gaining 1 doubloon, and produces 1 indigo. Kevin
produces 1 corn. Chris produces 1 corn. Andy produces 2
indigo. Christopher produces a bonus indigo.
Governor Chris
selects the Trader, gains 1 doubloon, and trades corn for 1 doubloon (0 base +1 for Trader).
Andy selects the Captain, gains
1 doubloon, and ships 2 indigo on Ship 3 for 3VP. Christopher
ships 2 indigo on Ship 3 for 2VP. Kevin ships 1 corn on Ship 1
for 1VP.
Christopher selects the Prospector, gaining 2 doubloons.
Kevin selects the Builder, and
builds a Tobacco Storage (1 doubloon discount for Builder, 1 doubloon
discount for a quarry, 3 doubloons spent). Chris passes. Andy passes. Christopher passes.
Governor Andy
selects the Mayor, gains 1 doubloon, and places colonists on the corn
plantation and Indigo Plant. Christopher places a colonist on the
sugar plantation. Kevin places a colonist on the Tobacco Storage
and moves a colonist from San Juan to the Tobacco Storage. Chris
places a colonist on the corn plantation. Four colonists are
moved to the colonist ship.
Christopher selects the
Craftsman, gains 1 doubloon, and produces 1 indigo and 1 sugar.
Kevin produces 1 corn and 1 tobacco. Chris produces 2 corn.
Andy produces 1 corn and 2 indigo. Christopher produces a bonus
indigo.
Kevin selects the Trader and
trades tobacco for 5 doubloons (3 base +1 for Trader +1 for Small
Market). Christopher trades sugar for 2 doubloons.
Chris selects the Settler,
gains 1 doubloon, and takes a quarry with a colonist from the
Hospice. Andy takes an indigo plantation. Christopher takes
a corn plantation. Kevin takes a corn plantation. New
plantations: corn, corn, indigo, sugar, sugar.
Governor Christopher
selects the Builder, gains 1 doubloon, and builds a Factory (1 doubloon
discount for Builder, 6 doubloons spent). Kevin builds a Trading
Post (1 doubloon discount from quarry, 4 doubloons spent). Chris
builds a Coffee Roaster (1 doubloon discount from quarry, 2 doubloon
discount by discarding 1 corn and 1VP from the Black Market, 3
doubloons spent). Andy builds a Small Indigo Plant (1 doubloon
spent).
Kevin selects the Mayor and
places colonists on the corn plantation and Trading Post. Chris
places a colonist on the Coffee Roaster. Andy places a colonist
on the indigo plantation. Christopher places a colonist on
the Factory. Five colonists are placed on the colonist ship.
Chris selects the Captain,
gains 1 doubloon, and ships 1 corn on Ship 1 for 2VP (Ship 1
sails). Andy ships 2 indigo on Ship 3 for 2VP. Christopher
ships 1 indigo on Ship 3 for 1VP (Ship 3 sails).
Andy selects the Prospector, gaining 2 doubloons.
Governor Kevin selects the
Craftsman, gains 1 doubloon, and produces 2 corn and 1 tobacco.
Chris produces 2 corn and 1 coffee. Andy produces 1 corn and 3
indigo. Christopher produces 1 indigo, 1 sugar, and 1
doubloon. Kevin produces a bonus corn.
Chris selects the Trader, gains
1 doubloon, and trades coffee for 5 doubloons (4 base +1 for
Trader). Andy trades indigo for 1 doubloon. Christopher
trades sugar for 2 doubloons. Kevin trades tobacco for 4
doubloons (3 base +1 for Small Market).
Andy selects the Captain and
ships 2 corn on Ship 1 for 3VP. Christopher ships 2 indigo on
Ship 3 for 2VP. Kevin ships 3 corn on Ship 1 for 3VP (Ship 1
sails). Andy ships 2 indigo on Ship 3 for 2VP. Chris
discards 1 corn.
Christopher selects the Mayor
and places a colonist on the corn plantation and 2 colonists on the
Indigo Plant. Kevin places a colonist on the Tobacco
Storage. Chris places a colonist on the Coffee Roaster.
Andy places a colonist on the Small Indigo Plant. Four colonists
are placed on the colonist ship.
Governor Chris
selects the Settler, gains 2 doubloons, and takes a corn plantation
with a colonist from the Hospice. Andy takes an indigo
plantation. Christopher takes a corn plantation. Kevin
takes a sugar plantation. New plantations: corn, indigo,
tobacco, tobacco, tobacco.
Andy selects the Prospector, gaining 2 doubloons.
Christopher selects the
Builder, gains 1 doubloon, and builds a Tobacco Storage (1 doubloon
discount from Builder, 4 doubloons spent). Kevin builds an Office
(1 doubloon discount from a quarry, 4 doubloons spent). Chris
builds a Wharf (1 doubloon discount from a quarry, 8 doubloons
spent). Andy builds an Aqueduct (1 doubloon spent).
Kevin selects the Trader and trades corn for 2 doubloons (0 base +1 for Builder +1 for Small Market).
Governor Andy selects the
Mayor, gains 1 doubloon, and places colonists on the indigo
plantation and Aqueduct. Christopher places a colonist on the
Tobacco Storage and moves a colonist from the Indigo Plant to the corn
plantation. Kevin places a colonist on the Office. Chris
places a colonist on the Wharf. Four colonists are placed on the
colonist ship.
Christopher selects the
Craftsman, gains 1 doubloon, and produces 2 corn, 1 indigo, 1 sugar, 1
tobacco, and 3 doubloons. Kevin produces 2 corn and 1
tobacco. Chris produces 3 corn and 1 coffee. Andy produces
1 corn and 5 indigo. Christopher produces a bonus tobacco.
Kevin selects the Settler and
takes a tobacco plantation. Chris takes a corn plantation with a
colonist from the Hospice. Andy takes a tobacco plantation.
Christopher takes a tobacco plantation. New plantations: indigo,
indigo, sugar, sugar, coffee.
Chris selects the Trader and
trades coffee for 5 doubloons (4 base +1 for Trader). Andy trades
indigo for 1 doubloon. Christopher trades tobacco for 3
doubloons. Kevin trades tobacco via the Trading Post for 3
doubloons.
Governor Christopher selects
the
Captain, gains 2 doubloons, and ships 2 corn on Ship 1 for 3VP.
Kevin ships 2 corn on Ship 1 for 2VP. Chris ships 4 corn via the
Wharf for 4VP. Andy ships 3 indigo on Ship 3 for 3VP
(Ship 3 sails). Christopher ships 1 sugar on Ship 2 for 1VP. Andy
ships 1 corn on Ship 1 for 1VP (Ship 1 sails). Christopher
discards 1 indigo.
Kevin selects the Builder,
gains 1 doubloon, and builds a Small Wharf (1 doubloon discount from
Builder, 1 doubloon discount from a quarry, 4 doubloons spent).
Chris builds a Harbor (1 doubloon discount from quarry, 1 doubloon
discount by spending 1VP with the Black Market, 6 doubloons
spent). Andy passes. Christopher builds a Custom House (10 doubloons spent).
Chris selects the Craftsman and
produces 4 corn and 1 coffee. Andy produces 1 corn and 5
indigo. Christopher produces 2 corn, 1 indigo, 1 sugar, 1
tobacco, and 3 doubloons. Kevin produces 2 corn and 1
tobacco. Chris produces a bonus corn.
Andy selects the Prospector, gaining 2 doubloons.
Governor Kevin selects the
Captain and ships 2 corn on Ship 3 for 3VP. Chris ships 1 coffee
on Ship 1 for 1VP. Andy ships 1 corn on Ship 3 for 1VP.
Christopher ships 2 corn on Ship 3 for 2VP. Chris ships 5 corn
via the Wharf for 5VP. Chris ships 1 sugar on Ship 2 for
1VP. Christopher discards 1 indigo and 1 tobacco.
Chris selects the Craftsman and
produces 4 corn and 1 coffee. Andy produces 1 corn and 5
indigo. Christopher produces 1 sugar, 1 tobacco, and 1
doubloon. Kevin produces 1 tobacco. Chris produces a bonus
coffee.
Andy selects the Builder and
builds a Fortress (1 doubloon discount for Builder, 9 doubloons
spent). Christopher passes. Kevin passes. Chris
builds a Small Indigo Plant (1 doubloon discount for quarry, 0
doubloons spent).
Christopher selects the Trader,
gains 1 doubloon, and trades tobacco for 4 doubloons (3 base +1 for
Trader). Kevin uses the Office to trade tobacco for 4 doubloons
(3 base +1 for Small Market). Chris trades coffee for 4
doubloons. Andy trades indigo for 1 doubloon.
Governor Chris selects the
Captain and ships 2 corn on Ship 3 for 3VP (Ship 3 sails).
Christopher ships 1 sugar on Ship 2 for 1VP. Chris ships 1 coffee
on Ship 1 for 1VP then ships 2 corn via the Wharf for 2VP.
Andy selects the Mayor, gains 2
doubloons, and places colonists on the Fortress and tobacco
plantation. Christopher moves a colonist from the Indigo Plant to
the Custom House and places a colonist on the tobacco plantation.
Kevin places a colonist on the Small Wharf and moves a colonist from
the Tobacco Storage to the tobacco plantation. Chris places a
colonist on the Harbor. Six colonists are placed on the
colonist ship.
Christopher selects the Builder
and builds a Library (1 doubloon discount for Builder, 7 doubloons
spent). Kevin builds a Large Market (1 doubloon discount for a
quarry, 4 doubloons spent). Chris builds a Tobacco Storage (1
doubloon discount from a quarry, 4 doubloons spent). Andy passes.
Kevin selects the Trader and
trades tobacco for 5 doubloons (3 base +1 for Trader +1 for Small
Market). Andy trades indigo for 1 doubloon.
Governor Andy selects the Captain and ships 7 indigo on Ship 3 for 8VP (Ship 3 sails).
Christopher selects the
Settler, gains 3 doubloons, and takes a quarry. Kevin takes a
sugar plantation. Chris takes a coffee plantation with a colonist
from the Hospice. Andy takes a sugar plantation. New
plantations: indigo, indigo, sugar, sugar, tobacco.
Kevin selects the Builder and
builds a City Hall (1 doubloon discount for the Builder, 1 doubloon
discount for a quarry, 8 doubloons spent). Chris builds a Small
Sugar Mill (1 doubloon discount from a quarry, 1 doubloon discount by
returning a colonist with the Black Market, 0 doubloons spent).
Andy builds a Small Sugar Mill (2 doubloons spent). Christopher passes.
Chris selects the Craftsman,
gains 1 doubloon, and produces 4 corn and 1 coffee. Andy produces
1 corn and 5 indigo. Christopher produces 2 corn, 1 indigo, 1
sugar, 1 tobacco, and 3 doubloons. Kevin produces 2 corn and 2
tobacco. Chris produces a bonus coffee.
Governor Christopher selects
the
Captain and ships 2 tobacco on Ship 3 for 3VP.
Kevin ships 2 tobacco on Ship 3 for 2VP. Chris ships 2 coffee on
Ship 1 for 3VP. Christopher ships 1 sugar on Ship 2 for
1VP. Kevin ships 2 corn via the Small Wharf for 1VP. Chris
ships 4 corn via the Wharf for 5VP. Andy discards 1 corn.
Christopher discards 2 corn.
Kevin selects the Prospector, gaining 4 doubloons.
Chris selects the Craftsman and
produces 4 corn and 1 coffee. Andy produces 1 corn and 2
indigo. Christopher produces 2 corn, 1 sugar, 1 tobacco, and 2
doubloons. Kevin produces 2 corn and 2 tobacco. Chris
produces a bonus coffee.
Andy selects the Mayor, gains 1
doubloon, and places colonists on the sugar plantation, Small Sugar
Mill, and San Juan. Christopher places colonist on the quarry and
Library. Kevin places a colonist on the City Hall and moves a
colonist from the tobacco plantation to the Large Market. Chris
places a colonist on the Small Sugar Mill. Ten colonists are placed on
the colonist ship.
Governor Kevin selects the
Settler, gains 1 doubloon, and takes a tobacco plantation. Chris
takes a sugar plantation with a colonist from the Hospice. Andy
takes a sugar plantation. Christopher takes an indigo
plantation. New plantations are: indigo, sugar, tobacco, coffe,
coffee.
Chris selects the Captain and
ships 1 coffee on ship 1 for 3VP (Ship 1 sails). Christopher
ships 1 tobacco on Ship 3 for 1VP. Kevin ships 2 tobacco on Ship
3 for 2VP (Ship 3 sails). Chris ships 4 corn via the Wharf for
5VP. Christopher ships 1 sugar on Ship 2 for 1VP. Kevin
ships 2 corn via the Small Wharf for 1VP. Andy discards 1 corn.
Andy selects the Mayor, places
1 colonist on the sugar plantation, and 3 colonists in San Juan.
Christopher places colonists on the indigo plantation, Indigo Plant,
and Tobacco Storage.
Kevin places colonists on the tobacco plantation and Tobacco
Storage. Chris places colonists on the Tobacco Storage and Small
Indigo Plant. Five colonists are placed on the colonist ship.
Christopher selects the
Builder, gains 1 doubloon, and builds a Guild Hall (2 doubloon discount
for Builder with Library, 1 doubloon discount for a quarry, 7 doubloons
spent). Kevin passes. Chris builds a Forest House (1
doubloon discount from a quarry, 1 doubloon spent). Andy passes.
Governor Chris selects the
Captain and ships 1 coffee on Ship 3 for 3VP. Andy ships 5 indigo
on Ship 1 for 5VP (Ship 1 sails). Christopher discards 2 corn.
Andy selects the Mayor and
places 3 colonists in San Juan. Christopher places a colonist on
the Guild Hall. Kevin places a colonist on the tobacco
plantation. Chris places a colonist on the Forest House.
Three colonists are placed on the colonist ship.
Christopher selects the Builder
and builds a Lighthouse (1 doubloon discount from Builder, 1 doubloon
discount from Library, 1 doubloon discount from a quarry, 4 doubloons
spent). Kevin builds a Church (1 doubloon discount from a quarry,
4 doubloons spent). Chris builds a Hacienda (1 doubloon discount
from quarry, 1 doubloon discount from returning a colonist with the
Black Market, 0 doubloons spent). Andy builds a Construction Hut
(2 doubloons spent).
Kevin selects the Craftsman,
gains 1 doubloon, and produces 2 corn and 3 tobacco. Chris
produces 4 corn, 1 sugar, and 1 coffee. Andy produces 1 corn and
5 indigo. Christopher produces 2 corn, 1 sugar, 2 tobacco, and 2
doubloons. Kevin produces a bonus tobacco.
|
|
|
|
|
|
|
|
Andy York |
Mayor
|
Indigo, Corn, Indigo, Indigo, Indigo, Tobacco, Sugar, Sugar
|
Indigo Plant (3), Small Warehouse, Small Indigo Plant, Aqueduct, Fortress, Small Sugar Mill, Construction Hut
|
7
|
2
|
2 corn, 9 indigo
|
28
|
Christopher Hunt
|
Builder
|
Indigo, Tobacco, Sugar, Corn, Corn, Tobacco, Quarry, Indigo
|
Indigo Plant (2), Small Sugar Mill, Factory, Tobacco Storage (2), Custom House, Library, Guild Hall, Lighthouse
|
|
3
|
2 corn, 1 indigo, 1 sugar, 2 tobacco
|
19
|
Kevin Wilson
|
Craftsman
|
Corn, Quarry, Tobacco, Corn, Sugar, Tobacco, Sugar, Tobacco
|
Small Market, Tobacco Storage (3), Trading Post, Office, Small Wharf, Large Market, City Hall, Church
|
|
3
|
2 corn, 4 tobacco
|
16
|
Chris Geggus
|
Captain
|
Corn, Coffee, Corn, Quarry, Corn, Corn, Coffee, Sugar
|
Black Market, Hospice, Coffee Roaster (1), Wharf, Harbor, Small Indigo Plant, Tobacco Storage (1), Small Sugar Mill, Forest House, Hacienda
|
|
0
|
4 corn, 1 sugar, 1 coffee
|
39
|
Player in bold is the Governor.
Plantations and buildings in bold are manned. Buildings that can be
manned by more than one colonist will have the number manning them in
parentheses after the building name.
Colonists: Supply: 0 Colonist
Ship: 3
Trading House: Tobacco, Indigo
Cargo Ships: Ship 1 (capacity 5): Empty Ship 2
(capacity 6): 5 sugar
Ship 3
(capacity 7): 1 coffee
Victory Points: 0
Commodities
Buildings
Column 1
|
Column 2
|
Column 3
|
Column 4
|
Small Indigo Plant (x2, 1d, 1vp)
|
Indigo Plant (3d, 2vp)
|
|
|
Small Sugar Mill (2d, 1vp)
|
Sugar Mill (x3, 4d, 2vp)
|
Coffee Roaster (x2, 6d, 3vp)
|
Residence (10d, 4vp)
|
|
|
|
|
|
Guesthouse
(4d, 2vp)
|
|
|
|
|
University
(8d, 3vp) |
|
|
|
|
Cloister (10d, 4vp)
|
|
|
|
Statue (10d, 8vp)
|
|
|
Specialty
Factory (8d, 3vp)
|
|
Storehouse (3d, 1vp)
|
|
|
|
|
Large
Warehouse (6d, 2vp)
|
Union Hall
(9d, 3vp)
|
|
Roles
Builder,
Captain, Craftsman (1d),
Mayor, Prospector (1d), Settler,
Trader (3d)
Plantations
Quarries
(x5), Forests(x?), Indigo, Sugar, Tobacco, Coffee, Coffee
Discard Pile: Sugar, Tobacco, Coffee, Indigo, Coffee, Sugar, Indigo, Indigo, Indigo, Indigo
Victory Points
|
Andy York
|
Christopher Hunt
|
Buildings
|
11
|
23
|
18
| 19
|
VP Chits
|
28
|
19
|
16
| 39
|
Bonus
|
7
|
9
|
6
| 0
|
Total
|
46
|
51
|
40
| 58
|
Congratulations
to Chris Geggus on his victory!
Christopher Hunt:
Thanks to Chris H on his gaming. Congratulations to Chiris G on
his win. As before I was seduced by the Library [but would not
have won if not taken it]. Good game. Too concentrated on my own game not looking at what the others would do.
Andy York: I felt I was doing a bit better than things ended up, but still think I had a pretty solid game overall. Congrats
to Chris G on his solid win, even without a bonus from the 10d
buildings. Appreciate Chris H running another fine game.
Kevin Wilson:
Well, I’m a little surprised. All that indigo flowing from Andy’s
plantations and out on the ships had me thinking he might pull it off
but that was an insurmountable collection of VP for Chris, congrats to
him. I thought I got off to a good start but 2 or 3 consecutive
turns without anything able to produce or build and I fell
behind. I’m still trying to get the balance of this one from time
to time.
As I said, congrats to Chris on his impressive win, thanks to Chris for running the game and to the others for the play.
Chris Geggus: Thanks all.
I had to finish those VPs at the end there before Andy could run all
his indigo. That's another advantage of picking up those single
coffees. Great for trading, but also very useful at blocking ships for
a few turns. Unusual for me not to pick up any big buildings, but could
see my route to the finish clearly enough without them. Well GM'ed
again Chris H.