Kelpie
7 Wonders
Notes
A couple of notes since this is the first time we
will be using the Armada expansion. Your Armada board will be to
the right of your regular player board, and any islands you have will
be to the right of or below the Armada board. When you play a
card or
build a stage of your wonder, if you have the available resources, I
will automatically have you advance in the appropriate shipping
track. If you can get the resource from one of your neighbors,
you will have to specify that in your orders. Just for clarity
sake, I will be referring to the four shipping lanes as follows:
Red: Military, Yellow: Commercial; Blue: Civic; Green:
Exploration.
Age I
Leader Recruitment
Rhodes spends 2 gold for Xenophon.
Olympia spends 2 gold for Berenice.
Helicarnassus spends 2 gold for Hammurabi
Alexandria spends 4 gold for Bilkis.
Ephesus spends 1 gold for Maecenas.
The Great Wall spends 1 gold for Creosus, gaining 6
gold.
Phase 1
Rhodes plays a Gambling House, gaining 6 gold.
Olympia and The Great Wall each gain 1 gold.
Olympia plays an Ore Vein.
Helicarnassus spends 1 gold for a Forest Cave.
Alexandria plays a Stone Pit.
Ephesus spends 1 gold for a Tree Farm.
Phase 2
Rhodes spends 1 ore for a Barracks.
Olympia plays a Clay Pool.
Helicarnassus pays 2 gold to Alexandria for glass,
spends the glass for a Workshop, then spends 1 ore to advance on the
Exploration track.
Alexandria plays a Lumber Yard.
Ephesus pays 2 gold to The Great Wall for cloth,
spends the cloth for an Apothecary, then spends 1 lumber to advance on
the Exploration track.
Phase 3
Rhodes spends 3 gold for a Militia.
Olympia plays a Tavern, gaining 5 gold, plus 1 more
for Berenice, then spends 1 wood to advance 1 space in the Commerce
track.
Helicarnassus plays a Shipyard, advancing one space
in the Exploration track, gaining Virgin Island.
Alexandria spends 1 gold to gain papyrus from Bilkis,
spends papyrus for the Dock, then spends 1 lumber to advance on the
Military track.
Ephesus spends 1 gold for a Timber Yard.
Phase 4
Rhodes plays a Tavern, gaining 5 gold, gaining 2 more
gold from Xenophon, and spends 1
ore to advance 1 space on the Commerce track.
Olympia plays an Altar, then spends 1 ore to advance
1 space on the Civics track.
Helicarnassus plays a Pirate Cache, gaining 3 gold,
and spending 1 stone to advance 1 space on the Commerce track.
Rhodes and Olympia each lose 1 gold.
Alexandria plays a Hideout. All other players
lose 1 gold. Ephesus has no gold to lose, so gains 1 debt.
Ephesus spends 1 gold for a Mine.
Phase 5
Rhodes plays a West Trading Post, gaining 2 gold from
Xenophon
Olympia spends 1 lumber for a Stockade.
Helicarnassus plays a Construction Yard, advancing 1
space on the Military track, then spends 1 brick to advance 1 space on
the Civics track.
Alexandria plays a Glassworks.
Ephesus spends 2 stone to build the first stage of
his wonder, gaining 4 gold, and spending 2 gold to advance a space on
the Exploration track, gaining Foggy Island.
Phase 6
Rhodes plays a Loom.
Olympia plays a Stone Pit.
Helicarnassus spends 1 ore for a Barracks, then pays
Alexandria 2 gold for glass and spends it to advance 1 space on the
Military track.
Alexandria plays a Loom.
Ephesus spends 1 stone to play the Steersmen's
Academy, drawing the Bronze Island, then spends 1 stone and 1 brick to
advance 1 space on the Exploration track.
Phase 7
Rhodes spends 1 cloth for an Apothecary, then pays 1
gold to Olympia for stone and spends stone to advance on the
Exploration track.
Olympia spends 1 brick for a Guard Tower, then spends
1 stone to advance on the Military track.
Helicarnassus discards a card and advances on the
Commerce track, gaining 2 gold. Alexandria loses 1 gold.
Alexandria pays 2 gold to Ephesus for stone and
spends 2 stone to build the first stage of his wonder, paying 1 gold to
Bilkis for papyrus and spending it to advance on the Military track.
Ephesus spends 1 stone for Baths, then spends 1 stone
to advance on the Civics track.
Phase 8
Rhodes plays an Eastern Emporium, gaining 2 gold and
paying 1 gold to Helicarnassus for lumber and paying 1 lumber to
advance on the Civics track.
Olympia pays 2 gold to Helicarnassus for lumber and
spends 2 lumber to build the first stage of his wonder, then pays 2
gold to Helicarnassus for cloth and pays the cloth to advance on the
Civics track.
Helicarnassus pays 2 gold to Olympia for ore and
spends 2 ore to build the first stage of his wonder. He plays a
Guard Tower from the discards.
Alexandria discards a card for 3 gold.
Ephesus spends 2 lumber to build the second stage of
his wonder, gaining 4 gold and spending 3 gold to advance on the
Exploration track, gaining Forgotten Harbor.
Conflict
Land Conflict
Rhodes has 3 shields versus 2 for Olympia and 0 for The Great Wall, winning both conflicts.
Olympia has 2 shields versus 3 for Rhodes and 2 for Helicarnassus, tying Helicarnassus and losing versus Rhodes.
Helicarnassus has 2 shields versus 2 for Olympia and 1 versus Alexandria, tying Olympia and winning versus Alecandria.
Alexandria has 1 shield versus 2 for Helicarnassus and 1 versus Ephesus, losing to Helicarnasus and tying Ephesus.
Ephesus has 1 shield versus 1 for Alexandria and 0 for The Great Wall, tying versus Alexandria and winning versus The Great Wall.
The Great Wall has 0 shields versus 1 for Ephesus and 3 versus Rhodes, losing both conflicts.
Incursion
Alexandria versus The Great Wall: Alexandria wins 1 sheild to 0.
Naval Conflict
Ephesus opts not to participate in Naval Conflict.
Helicarnassus and Alexandria have 2 naval shields, each gaining 1VP.
Olympia has 1 naval shield, gaining nothing.
Rhodes and The Great Wall each have 0 naval
shields, gaining -1VP.
Age II
Leader Recruitment
Rhodes spends 3 gold for Alexander.
Olympia spends 5 gold for Caesar.
Helicarnassus spends 1 gold for Vitruviius.
Alexandria spends 1 gold for Sappho.
Ephesus spends 0 gold for Archimedes.
The Great Wall spends 4 gold for Nebuchadnezzar.Phase 1
Rhodes plays a Bazaar, gaining 8 gold, pays 2 gold to
The Great Wall for glass and uses glass to advance on the Commerce
track, gaining 2 gold. Alezandria loses 1 gold.
Olympia spends 1 brick, 1 lumber, and 1 ore for
Stables.
Helicarnassus spends 1 lumber and 1 cloth for a
Hangar, advancing on the Civics track, then pays 2 gold to Alexandria
for stone and pays 1 stone and 1 brick to advance again on the Civics
track.
Alexandria plays a Press.
Ephesus spends 1 brick on a Map Room, gaining the
Wondrous Harbor, then spends 1 lumber and 1 ore to advance on the
Exploration track, gaining 1 gold.
Phase 2
Rhodes pays 2 gold to Olympia for brick and
lumber, spends brick, ore, and lumber for Stables, pays 2 gold to The
Great Wall for brick and spends 1 brick to advance on the Military
track.
Olympia discards a card for 3 gold, plus 1 more for
Berenice.
Helicarnassus plays a Vineyard, gaining 6 gold, and
spends 1 brick and 1 ore to advance on the Commerce track, gaining 3
gold.
Alexandria spends 1 lumber and 1 glass for a
Lair. All other players lose 2 gold.
Ephesus spends 1 brick and 1 papyrus for a
Laboratory, spends 4 gold to advance on the Exploration track, gains 1
gold, and takes the Golden Archipeligo.
Phase 3
Rhodes pays 1 gold to Olympia for lumber and 2 gold
to The Great Wall for lumber, spends 2 lumber for a Caravansery,
gaining 2 gold from Xenophon, pays 1 gold to Olympia for brick, and
spends 1 brick and 1 stone to advance on the Commerce track, gaining 3
gold.
Olympia pays 2 gold to Helicarnassus for ore and
spends 2 ore and 1 lumber for a Training Ground.
Helicarnassus pays 2 gold to Alexandria for stone,
spends 2 stone and 1 cloth for a Library, pays 2 gold to Alexandria for
1 lumber, and spends 1 lumber and 1 ore to advance on the Exploration
track.
Alexandria spends 1 gold for a Gambling House,
gaining 9 gold. Helicarnassus and Ephesus each gain 2 gold.
Ephesus spends 1 papyrus for a School.
Phase 4
Rhodes pays 2 gold to The Great Wall for papyrus,
then spends 1 ore and 1 papyrus for a Western Emporium, gaining 2 gold
from Xenophon.
Olympia pays 2 gold to Helicarnassus for lumber, then
spends 2 lumber for a Caravansery.
Helicarnassus plays an Archrery Range, which is free
because of the Workshop, gains 2 gold from Vitruvius, then spends 1
lumber and 1 stone to advance ont he Military track.
Alexandria pays 1 gold to Bilkis for 1 stone, spends
2 stone and 1 cloth for a Library, then spends 2 gold to advance on the
Exploration track, gaining Wild Island.
Ephesus pays 2 gold to The Great Wall for ore, spends
2 ore and 1 lumber for a Training Grounds, then spends 1 brick to
advance on the Military track.
Phase 5
Rhodes pays 1 gold to Olympia for lumber, spends 2
lumber and 1 ore for an Archery Range, then spends 1 cloth to advance
on the Military track.
Olympia spends 1 gold for a Quarry.
Helicarnassus pays 2 gold to Olympia for ore, 2 gold
to Alexandria for glass, spends 2 ore and 1 glass for a Dispensary,
then pays 3 gold to advance on the Exploration track, gaining Frothy
Harbor, advancing on the Civic and Commercial tracks, and gaining 4
gold. Olympia loses 1 gold, Alexandria loses 2 gold and The
Great Wall loses 1 gold.
Alexandria pays 1 gold to Bilkis for 1 stone and 6
gold to Ephesus for 2 stone and 1 brick, spends 3 stone for Walls, then
pays 1 stone and 1 brick to advance on the Military track.
Ephesus spends 2 gold, 1 brick, and 1 stone for a Spy
Ring.
Phase 6
Rhodes plays a Vinyard, gaining 9 gold, paying 1 gold
to Olympia for brick and 1 gold to Ephesus for papyrus and spending 1
brick and 1 papyrus to advance on the Commercial track. Olympia
loses 1 gold, Alexandria loses 1 gold, and The Great Wall loses 1
gold.
Olympia plays a Glassworks.
Helicarnassus plays a Laboratory, which is free
because of the Workshop, gains 2 gold from Vitruvius, pays 2 gold to
Alexandria for stone and spends 1 brick and 1 stone to advance on the
Exploration track.
Alexandria spends 2 lumber for a Caravansery, then
spends 1 stone to advance on the Commerce track.
Ephesus spends 1 stone and 1 ore for a Society of
Navigators.
Phase 7
Rhodes pays 2 gold to Olympia for 2 stone, spends 3
stone to build the first stage of his wonder, gaining 3 gold, pays 1
gold to Ephesus for papyrus, and spends 1 papyrus to advance on the
Civics track.
Olympia spends 2 stone to build the second stage of
his wonder, then spends 1 lumber and 1 brick to advance on the Civics
track.
Helicarnassus pays 2 gold to Alexandria for papyrus,
then spends 1 gold and 1 papyrus for an Archtect's Cabinet.
Alexandria spends 2
ore to build the second stage of his wonder, and spends 1 stone and 1
glass to advance on the Military track.
Ephesus pays 2 gold to Alexandria for glass and 2
gold to The Great Wall for cloth, then spends 1 papyrus, 1 glass, and 1
cloth to build the final stage of his wonder, gaining 4 gold.
Phase 8
Rhodes pays 1 gold each to Olympia and Helicarnassus
for ore, spends 4 ore to build the second stage of his wonder, gaining
4 gold, pays 1 gold to Olympia for stone and 1 gold to Ephesus for ore,
and spends 1 ore and 1 stone to advance on the Civic track.
Olympia uses its wonder ability to play the Consulate
for free.
Helicarnassus builds the second stage of his wonder
for free because of the Architects' Cabinet, spends 4 gold to
advance on the Exploration track, gaining Stormy Archipeligo and
advancing on the Military, Commerce, and Civic tracks, gaining 5 gold,
then plays a Pigeon Loft.
Alexandria spends 2 glass to build the final stage of
his wonder, then spends 1 lumber and 1 ore to advance on the Military
track.
Ephesus plays a Loom.
Conflict
Land Conflict
The Great Wall and Olyumpia do not participate in
land conflicts
this Age.
Rhodes has 9 shields versus 4 for Olympia and 3 for Ephesus, winning both conflicts.
Helicarnassus has 4 shields versus 9 for Rhodes and 3 versus Alexandria, losing against Rhodes and winning versus Alexandria.
Alexandria has 3 shields versus 4 for Helicarnassus and 3 versus Ephesus, losing against Helicarnassus and tying Ephesus.
Ephesus has 3 shields versus 3 for Alexandria and 9 for Rhodes, tying Alexandria and losing versus Rhodes.
Naval Conflict
Ephesus opts not to participate in Naval Conflict.
Alexandria has 5 naval shields, each gaining 5VP.
Helicarnassus has 4 naval shields, gaining 3VP.
Rhodes has 2 naval shields and Olympia has 1 naval
shield, gaining nothing.
The Great Wall each have 0 naval
shields, gaining -2VP.
Age III
Leader Recruitment
Rhodes spends 3 gold for Varro.
Olympia spends 2 gold for Diocletian
Helicarnassus spends 2 gold for Semiramis.
Alexandria spends 3 gold for Praxileties
Ephesus spends 0 gold for Amytis.
Phase 1
Rhodes pays 4 gold to Olympia for 2 stone, 1 ore, and
1 lumber, spends 3 stone and 1 ore for Fortifications, then spends 1
lumber and 1 ore to advance on the Military track.
Olympia spends 2 stone and 1 ore for an Arena,
gaining 6 gold.
Helicarnassus plays a Siege Workshop, which is free
because of the Laboratory, gains 2 gold, and spends 1 brick and 1 ore
to advance on the Military track.
Alexandria spends stone, ore, lumber and cloth for a
Captaincy, gaining a free advance on the Commerce track, gaining 2
gold, then spends brick to advance on the Civic track.
Ephesus plays a Study, which is free because of the
School.
Phase 2
Rhodes plays a Lighthouse, which is free because of
the Caravansery, gaining 10 gold, then spends 1 lumber and 1 ore to
advance on the Commerce track, gaining 5 gold.
Olympia pays 2 gold to Helicarnassus for ore, spends
3 ore and 1 stone for Fortifications, then spends 1 glass to advance on
the Military track.
Helicarnassus pays 6 gold to Alexandria for 2 glass
and 1 papyrus, spends 1 lumber and 1 glass for a Pirate
Brotherhood (Rhodes loses 3 gold, Olympia loses 1 gold, Alexandria
loses 2 gold, and The Great Wall loses 1 gold), then spends 1 glass and
1 papyrus to advance on the Commerce track (Rhodes loses 1 gold,
Olympia loses 3 gold, Alexandria loses 2 gold, and The Great Wall loses
3 gold).
Alexandria plays a Lighthouse, which is free because
of the Caravansery, gaining 2 gold, then spends 1 lumber and 1 ore to
advance on the Commerce track, gaining 3 gold.
Ephesus spends 1 brick, 1 papyrus, and 1 cloth for a
Lodge.
Phase 3
Rhodes pays 2 gold to Olympia for lumber and glass
and 1 gold to Helicarnassus for lumber, spends 2 lumber, 1 ore, and 1
cloth for an Arsenal, then 1 lumber and 1 glass to advance on the
Military track.
Olympia spends 2 lumber, 1 stone, and 1 ore for a
Senate.
Helicarnassus plays a University, which is free
because of the Library, gaining 2 gold.
Alexandria pays 1 gold to Bilkis for brick, spends 1
lumber and 3 brick for a Siege Workshop, then spends 1 glass and 1
cloth to advance on the Military track.
Ephesus spends 1 brick, 1 stone, 1 ore, and 1 cloth
for a Captain's Circle.
Phase 4
Rhodes pays 3 gold to Olympia for brick, stone, and
lumber, and spends 2 ore, 1 brick, 1 stone, and 1 lumber for a Workers'
Guild.
Olympia uses his Wonder ability to play Pantheon for
free.
Helicarnassus plays the Arena, which is free because of the Dispensery,
gaining 8 gold.
Alexandria plays a Senate, which is free because of
the Library, then spends 1 glass to advance on the Civics track.
Ephesus pays 2 gold to The Great Wall for brick,
spends 2 brick and 1 lumber for Gardens, and 1 papyrus to advance on
the Civics track, gaining 1 gold.
Phase 5
Rhodes pays 1 gold to Olympia for brick, 2 gold to
The Great Wall for glass, and spends 1 lumber, 1 brick, 1 cloth, and 1
glass for a Courtesan's Guild, placing the Courtesan on Solomon,
playing an East Trading Post out of the discards, gaining 2 gold.
Olympia spends 2 stone, 1 ore, and 1 glass for a Town
Hall.
Helicarnassus plays a Lodge, which is free because of the Dispensary,
and gains 2 gold from Vitruvius.
Alexandria pays 1 gold to Bilkis for brick and spends
3 brick, 1 papyrus, and 1 cloth for a Philosophers' Guild.
Ephesus plays an Academy, which is free because of
the School.
Phase 6
Rhodes pays 2 gold to Olympia for stone and brick and
3 gold to The Great Wall for 2 lumber and papyrus, spends 3 lumber, 1
papyrus, and 1 cloth for a Jetty, then spends 1 stone and 1 brick to
advance on the Military track.
Olympia spends 2 ore to build the last stage of his
wonder.
Helicarnassus plays an Observatory, which is free because of the
Laboratory, and gains 2 gold from Vitruvius.
Alexandria plays a University, which is free because
of the Library, and spends 1 lumber and 1 brick to advance on the
Exploration track.
Ephesus pays 2 gold to The Great Wall for glass and 4
gold to Alexandria for ore and stone, spends 2 stone, 1 ore, and 1
glass on a Town Hall, then spends 1 ore and 1 wood to advance on the
Civics track.
Phase 7
Rhodes pays 2 gold to Olympia for ore and brick and 1
gold to The Great Wall for papyrus, then spends 2 ore, 1 stone, and 1
brick for a Customs House, and 1 cloth and 1 papyrus to advance on the
Commerce track. Olympia loses 3 gold, Alexandria loses 2 gold,
and The Great Wall loses 1 gold.
Olympia pays 2 gold to Helicarnassus for cloth, then
spends 2 brick, 1 stone, 1 cloth, and 1 glass for a Cenotaph.
Rhodes loses 4 gold, Helicarnassus loses 2 gold, Alexandria loses 1
gold, and Ephesus loses 1 gold.
Helicarnassus pays 4 gold to Alexandria for papyrus and lumber, 2 gold
to Olympia for ore, and
spends 2 ore, 1 lumber, and 1 papyrus for a Naval Dockyard, gaining the
Sheltered Archipelago.
Alexandria pays 1 gold to Bilkis for stone, then
spends 2 gold, 2 brick, 2 stone, 1 glass, and 1 papyrus for a Capitol.
Ephesus pays 2 gold to Alexandria for stone and 2
gold to The Great Wall for ore, then spends 3 stone and 1 ore for a
Circus.
Phase 8
Rhodes pays 1 gold to Olympia for brick and 1 gold to
The Great Wall for papyrus, then spends 2 brick and 1 papyrus for a
Chamber of Commerce, gaining 2 gold.
Olympia spends 2 brick and 1 lumber for Gardens.
Helicarnassus pays 4 gold to Alexandria for glass and
papyrus, then spends 1 glass, 1 cloth, and 1 papyrus to build the last
stage of his wonder, allowing him to play a Study from the discard pile.
Alexandria spends 3 ore, 1 glass, and 1 cloth for a
Counterfeiters' Guild. All other players lose 3 gold.
Ephesus discards a card for 3 gold.
Conflict
Land Conflict
Rhodes has 18 shields versus 11 for Olympia and 6 for The Great Wall, winning both conflicts.
Olympia has11 shields versus 18 for Rhodes and 8 for Helicarnassus, winning versus Helicarnassus and losing versus Rhodes.
Helicarnassus has 8 shields versus 11 for Olympia and 6 versus Alexandria, losing to Olympia and winning versus Alexandria.
Alexandria has 6 shields versus 8 for Helicarnassus and 6 versus Ephesus, losing to Helicarnasus and tying Ephesus.
Ephesus has 6 shields versus 6 for Alexandria and 6 for The Great Wall, tying both.
The Great Wall has 6 shields versus 6 for Ephesus and 18 versus Rhodes, losing versus Rhodes and tying Ephesus.
Incursion
Rhodes versus Helicarnassus: Rhodes wins 18 shields to 9.
Naval Conflict
Ephesus opts not to participate in Naval Conflict.
Rhodes and Alexandria each have 8 naval shields, each gaining 5VP.
Helicarnassus has 7 naval shields, gaining 3VP.
The Great Wall has 3 naval shields, gaining nothing.
Olympia has 2 naval
shields, gaining -3VP.
Victory Points
|
Rhodes |
Olympia |
Helicarnassus |
Alexandria |
Ephesus |
The Great Wall |
Conflicts |
28 |
0 |
13 |
9 |
0 |
-7 |
Cash |
3 |
5 |
1 |
7 |
1 |
6 |
Wonder |
7 |
10 |
3 |
10 |
10 |
0 |
Civics |
0 |
26 |
3 |
10 |
14 |
44 |
Commercial |
19 |
3 |
7 |
2 |
0 |
4 |
Science |
1 |
0 |
43 |
4 |
58 |
0 |
Guilds |
8 |
0 |
0 |
15 |
0 |
18 |
Boats |
4 |
4 |
8 |
2 |
4 |
10 |
Islands |
0 |
0 |
8 |
0 |
0 |
0 |
Cities |
0 |
7 |
2 |
13 |
6 |
4 |
Leaders |
18 |
0 |
0 |
8 |
6 |
10 |
Total |
88 |
55 |
88 |
80 |
93 |
89 |
Congratulations to Dave on his victory!
End of Game Statements
Dave Hooton
(Ephesus): What a tight game, with only 5 VPs separating
first and fourth, mostly pursuing different strategies. Thanks to Chris
H. for running it.
The Armada expansion, which I haven't seen before, is interesting. It
is unpopular locally because people find it fiddly and the extra boards
takes up scarce table space. However, neither of this drawbacks apply
to e-mail games. I look forward to trying the other expansions.
Christopher Hunt (Rhodes): Congratulations on your win. A tight game indeed, liked armada a lot, interesting new cards best expansion yet. Each card choice was critical. Thanks to Chris for his for his help and answers ago my queries.
Chris Geggus
(Helicarnassus): Enjoyed that one. That Hooton guy is just
too sharp on these games. I must watch him closer. Yeah, I really
enjoyed the Armada expansion. Made for some interesting choices and
certainly made me play cards that I would not have chosen otherwise.
Frustratingly I just couldn't find that smoking gun in the last age,
even with the discard pick. Close, but no bananas. Thanks to Chris as
ever.
Seems to fly by, so keen to try again asap.
Bill Scharf (The Great Wall): Armada seems to do a good job of buffing up some of the less appealing colors, while not adding much to the game complexity. It’s a good expansion, I’ll give it two thumbs up. Thanks for running it Chris. And congrats to the winner and the rest of us, given our very different strategies it was a close game.
Kevin Wilson
(Olympia): Well, it was close except for me. It was just
my 3rd game and I still have a lot to learn. I continue to struggle
with the strategy which only comes with practice and experience so
bring on the next. Congrats to Dave on the tight win. Thanks to all for
my continued bumbling as I learn. It doesn’t appear I hindered either
of my neighbors as both were in the hunt. Thanks to Chris for running
the game and letting me learn.
I have to admit, still being new with the game, I don’t appreciate what any of the expansions truly add, at least not yet. But I’m sure it will come with time.
The Players
Player |
Wonder |
Money |
Christopher Hunt |
Rhodes B |
11 |
Kevin Wilson |
Olympia A |
15 |
Chris Geggus |
Helicarnassus B |
5 |
Martin Burgdorf |
Alexandria A |
21 |
Dave Hooton |
Ephesus B |
4 |
Bill Scharf |
The Great Wall B |
19 |
Clockwise passing will go down this list, while counterlockwise passing will go up.