Icelandic Sheepdog
Puerto Rico
Governor Dave
selects the Settler and takes a Quarry. Kevin takes a sugar
plantation. Chris takes a tobacco plantation. Andy takes an
indigo plantation. New plantations are: corn, corn, corn,
indigo, tobacco.
Kevin selects
the Builder and builds a Small Indigo Plant (1 doubloon discount for
Builder, 0 doubloons spent). Chris builds a Small Market (1
doubloon spent). Andy builds a Small Indigo Plant (1 doubloon
spent). Dave builds a Small Indigo Plant (1 doubloon spent).
Chris selects
the Mayor and places colonistson the Small Market and corn
plantation. Andy places a colonist on the corn planation.
Dave places a colonist on the Quarry. Kevin places a colonist on
the indigo plantation. Four colonists are placed on the colonist
ship.
Andy selects the Craftsman and produces 1 corn. Chris produces 1 corn. Andy produces a bonus corn.
Governor Kevin
selects the Builder and builds a Construction Hunt (1 doubloon discount
for Builder, 1 doubloon spent). Chris passes. Andy
passes. Dave builds a Small Market (1 doubloon discount from the
Quarry, 0 doubloons spent).
Chris selects the Trader, gains
1 doubloon, and trades corn for 2 doubloons (0 base +1 for Trader +1
for Small Market). No further trading is possible.
Andy selects the Mayor, placing
colonists on the indigo plantation and Small Indigo Plant. Dave
moves a colonist from the Quarry to the Small Indigo Plant and places a
colonist on the indigo plantation. Kevin places a colonist on the
Small Indigo Plant. Chris places a colonist on the tobacco
plantation. Four colonists are placed on the colonist ship.
Dave selects the Prospector, gaining 2 doubloons.
Governor Chris
selects the Builder and builds a Tobacco Storage (1 doubloon discount
for Builder, 4 doubloons spent). Andy passes. Dave passes. Kevin passes.
Andy selects the Captain, gains 2 doubloons, and ships 2 corn on Ship 3 for 3VP.
Dave selects the Craftsman,
gains 1 doubloon, and produces 1 indigo. Kevin produces 1
indigo. Chris produces 1 corn. Andy produces 1 corn and 1
indigo. Dave produces a bonus indigo.
Kevin selects the Trader and trades indigo for 2 doubloons (1 base +1 for Trader). No further trading is possible.
Governor Andy
selects the Settler, gains 2 doubloons, and takes a corn
plantation. Dave takes a corn plantation. Kevin takes a
corn plantation. Chris takes a tobacco plantation. New plantations: indigo, indigo, indigo, sugar, tobacco.
Dave selects the Mayor, gains 1
doubloon, and places colonists on the Quarry and corn plantation.
Kevin places a colonist on the Construction Hut. Chris places a
colonist on the Tobacco Storage. Andy places a colonist on the
corn plantation. Four colonists are placed on the coloninst ship.
Kevin selects the Builder and
builds a Sugar Mill (1 doubloon discount from Builder, 3 doubloons
spent). Chris builds a Small Indigo Plant (1 doubloon
spent). Andy builds a Large Warehouse (6 doubloons spent).
Dave builds a Small Sugar Mill (1 doubloon discount for a Quarry, 1
doubloon spent).
Chris selects the Craftsman and
produces 1 corn and 1 tobacco. Andy produces 2 corn and 1
indigo. Dave produces 1 corn and 1 indigo. Kevin produces 1
indigo. Chris produces a bonus corn.
Governor Dave
selects the Prospector, gaining 3 doubloons.
Kevin selects the Mayor and
places colonists on the surgar plantation and Sugar Mill. Chris
places a colonist on the tobacco plantation. Andy places a
colonist on the Large Warehouse. Dave places a colonist on the
Small Market. Six colonists are placed in the colonist ship.
Chris selects the Trader, gains
1 doubloon, and trades tobacco for 5 doubloons (3 base +1 for Trader +1
for Small Market). No further trading is possible.
Andy selects the Captain, gains
1 doubloon, and ships 3 corn on Ship 3 for 4VP. Dave ships 3
indigo on Ship 1 for 3VP. Kevin ships 1 indigo on Ship 1 for
1VP. Chris ships 2 corn on Ship 3 for 2VP (Ship 3 sails).
Andy ships 1 indigo on Ship 1 for 1VP (Ship 1 sails).
Governor Kevin selects the
Craftsman, gains 1 doubloon, and produces 1 indigo. Chris
produces 1 corn and 1 tobacco. Andy produces 2 corn and 1
indigo. Dave produces 1 corn and 1 indigo. Kevin produces a
bonus indigo.
Chris selects the Captain and
ships 1 tobacco on Ship 1 for 2VP. Andy ships 2 corn on Ship 2
for 2VP. Dave ships 1 indigo on Ship 3 for 1VP. Kevin ships
2 indigo on Ship 3 for 2VP. Chris ships 2 corn on Ship 2 for
2VP. Andy ships 2 indigo on Ship 3 for 2VP. Dave ships 2
corn on Ship 2 for 2VP (Ship 2 sails).
Andy selects the Settler, gains
1 doubloon, and takes a sugar plantation. Dave takes a tobacco
plantation. Kevin uses the Construction Hut to gain a
Quarry. Chris takes an indigo plantation. New plantations
are: corn, sugar, sugar, tobacco, coffee.
Dave selects the Builder, gains
1 doubloon, and builds a Harbour (1 doubloon discount for Builder, 1
doubloon discount for a Quarry, 6 doubloons spent). Kevin
passes. Chris builds a Hospice (4 doubloons spent). Andy
builds a Small Sugar Mill (2 doubloons spent).
Governor Chris selects the
Mayor, gains 1 doubloon, and places colonists on the Small Indigo
Plant, Tobacco Storage, and Hospice. Andy places colonists on the
Small Sugar Mill and sugar plantation. Dave places a colonist on
the Harbour. Kevin places a colonist on the Quarry. Four
colonists are placed on the colonist ship.
Andy selects the Prospector, gaining 2 doubloons.
Dave selects the Settler and
takes a Quarry. Kevin takes a sugar plantation. Chris takes
a corn plantation with a colonist from the Hospice. Andy takes a
coffee plantation. New plantations: indigo, indigo, indigo,
coffee, coffee.
Kevin selects the Craftsman and
produces 1 indigo and 1 sugar. Chris produces 2 corn and 2
tobacco. Andy produces 2 corn, 1 indigo, and 1 sugar. Dave
produces 1 corn and 1 indigo. Kevin produces a bonus indigo.
Governor Andy
selects the Trader, gains 2 doubloons, and trades sugar for 3 doubloons (2 base +1 for Trader). Trading house is full.
Dave selects the Builder, gains
1 doubloon, and builds a Tobacco Storage (1 doubloon discount for
Builder, 1 doubloon discount for Quarry, 3 doubloons spent).
Kevin passes. Chris builds a Small Warehouse (3
doubloons spent). Andy builds a Coffee Roaster (6 doubloons
spent).
Kevin selects the Captain,
gains 1 doubloon, and ships 2 indigo on Ship 3 for 3VP (Ship 3
sails). Chris ships 2 corn on Ship 2 for 2 VP. Andy ships 2
corn on Ship 2 for 2VP. Dave ships 1 corn on Ship 2 for
1VP. Chris ships 2 tobacco on Ship 1 for 2VP.
Chris selects the Settler and
takes a Quarry with a colonist from the Hospice. Andy takes a
coffee plantation. Dave takes an indigo plantation. Kevin
uses the Construction Hut to take a Quarry. New plantations
are: corn, corn, sugar, sugar, coffee.
Governor Dave selects the Mayor,
gaining 1 doubloon and placing colonists on the Tobacco Storage and
tobacco plantation, and moving a colonist from the Small Market to the
Quarry. Kevin places a colonist on the Quarry. Chris places
a colonist on the Small Warehouse and moves a colonist from a corn
plantation to the indigo plantation. Andy places a colonist on
the Coffee Roaster and moves a colonist from a corn plantation to a
coffee plantation. Eight colonists are placed on the colonist
ship.
Kevin selects the Trader and
trades sugar for 3 doubloons (2 base +1 for Trader). Andy trades
indigo for 1 doubloon. No further trading is possible.
Chris selects the Craftsman,
gains 1 doubloon, and produces 1 corn, 1 indigo, and 2 tobacco.
Andy produces 1 corn, 1 indigo, 1 sugar, and 1 coffee. Dave
produces 1 corn, 1 indigo, and 1 tobacco. Kevin produces 1 indigo
and 1 sugar. Chris produces a bonus corn.
Andy selects the Prospector, gaining 2 doubloons.
Governor Kevin selects the
Mayor and places colonists on the sugar plantation, corn plantation,
and Sugar Mill. Chris places colonists on the corn plantation and
Tobacco Storage. Andy places colonists on the coffee plantation
and Coffee Roaster. Dave places colonists on the Small Market and
Small Sugar Mill. Four colonists are placed on the colonist ship.
Chris selects the Captain,
gains 1 doubloon, and ships 2 tobacco on Ship 1 for 3VP (Ship 1
sails). Andy ships 1 coffee on Ship 3 for 1VP. Dave ships 1
corn on Ship 2 for 2VP (Ship 2 sails). Dave discards 2 indigo and
Kevin discards 1 indigo.
Andy selects the Settler, gains
1 doubloon, and takes a corn planataion. Dave takes a sugar
planation. Kevin also takes a sugar plantation. Chris takes
a corn plantation with a colonist from the Hospice. New
plantations: corn, corn, indigo, sugar, coffee.
Dave selects the Trader and
trades tobacco for 5 doubloons (3 base +1 for Trader +1 for Small
Market). Chris trades corn for 1 doubloon (0 base +1 for Small
Market). Trading House full.
Governor Chris selects the
Craftsman, gains 1 doubloon, and produces 3 corn, 1 indigo, and 2
tobacco. Andy produces 1 corn, 1 indigo, 1 sugar, and 2
coffee. Dave produces 1 corn, 1 indigo, and 1 tobacco.
Kevin produces 1 corn, 1 indigo, and 2 sugar. Chris produces a
bonus corn.
Andy selects the Builder, gains
2 doubloons, and builds a Factory (1 doubloon discount for Builder, 6
doubloons spent). Dave builds a Wharf (2 doubloon discount from
Quarries, 7 doubloons spent). Kevin builds a Factory (2 doubloon
discount from Quarries, 5 doubloons spent). Chris builds an
Office (1 doubloon discount from Quarry, 4 doubloons spent).
Dave selects the Mayor and
places colonists on the sugar plantation and Wharf. Kevin places
a colonist on the Factory. Chris places a colonist on the
Office. Andy places a colonist on the Factory. Four
colonists are placed on the colonist ship.
Kevin selects the Settler and
takes a sugar plantation. Chris takes a corn plantation with a
colonist from the Hospice. Andy takes a corn plantation.
Dave takes an indigo plantation. New plantations: indigo,
sugar, sugar, sugar, coffee.
Governor Andy selects the
Trader, gains 1 doubloon, and trades coffee for 5 doubloons (4 base +1
for Trader). Dave trades tobacco for 4 doubloons (3 base +1 for
Small Market). Kevin trades sugar for 2 doubloons. Chris
uses the Office to trade tobacco for 4 doubloons (3 base +1 for Small
Market).
Dave selects the Captain, gains
1 doubloon, and ships 1 indigo on Ship 2 for 3VP. Kevin ships 2
sugar on Ship 1 for 2VP. Chris ships 2 indigo on Ship 2 for
2VP. Andy ships 2 sugar on Ship 1 for 2VP. Dave ships 1
corn via the Wharf for 2VP. Kevin ships 1 indigo on Ship 2 for
1VP. Andy ships 2 indigo on Ship 2 for 2VP (Ship 2 sails).
Andy ships 1 coffee on Ship 3 for 1VP.
Kevin selects the Craftsman and
produces 1 corn, 1 indigo, 2 sugar, and 2 doubloons via the
Factory. Chris produces 1 corn, 1 indigo, and 2 tobacco.
Andy produces 1 indigo, 1 sugar, 2 coffee, and 2 doubloons via the
Factory. Dave produces 1 indigo, 1 sugar, and 1 tobacco.
Kevin produces a bonus indigo.
Chris selects the Prospector, gaining 3 doubloons.
Governor Dave selects the
Captain and ships 1 indigo on Ship 2 for 3VP. Kevin ships 2
indigo on Ship 2 for 2VP. Chris ships 1 indigo on Ship 2 for
1VP. Andy ships 1 sugar on Ship 1 for 1VP (Ship 1 sails).
Dave ships 1 sugar via the Wharf for 2VP. Andy ships 1 indigo on
Ship 2 for 1VP then 2 coffee on Ship 3 for 2VP. Kevin discardsd 2
corn and 1 sugar and Chris discards 2 tobacco.
Kevin selects the Craftsman and
produces 1 corn, 1 indigo, 2 sugar, and 2 doubloons from the
Factory. Chris produces 1 corn, 1 indigo, and 2 tobacco.
Andy produces 1 indigo, 1 sugar, 2 coffee, and 2 doubloons from the
Factory. Dave produces 1 indigo, 1 sugar, and 1 tobacco.
Kevin produces a bonus indigo.
Chris selects the Builder,
gains 1 doubloon, and builds a Fortress (1 doubloon discount for
Builder, 1 doubloon discount for Quarry, 8 doubloons spent). Andy
builds a Cusom House (10 doubloons spent). Dave builds an Indigo
Plant (2 doubloon discount for Quarries, 1 doubloon spent). Kevin
builds a University (2 doubloon discount for Quarries, 6 doubloons
spent).
Andy selects the Trader and
trades coffee for 5 doubloons (4 base +1 for Trader). Dave trades
tobacco for 4 doubloons (3 base +1 for Small Market). Kevin
trades sugar for 2 doubloons. Chris uses the Office to trade
tobacco for 4 doubloons (3 base +1 for Small Market).
Governor Kevin selects the
Mayor, gains 2 doubloons, and places colonists on the University and
Sugar Mill and moves a colonist from the indigo plantation to a sugar
plantation. Chris places a colonist on the Fortress. Andy
places a colonist on the Custom House. Dave places a colonist on
the Indigo Plant. Four colonists are placed on the colonist ship.
Chris selects the Captain and
ships 5 corn on Ship 1 for 6VP (Ship 1 sails). Andy ships 1
indigo on Ship 2 for 1VP (Ship 2 sails). Dave ships 1 sugar via
the Wharf for 2VP. Andy ships 1 coffee on Ship 3 for 1VP.
Chris discards 2 corn, Dave discards indigo, and Kevin discards 1 corn,
2 indigo, and 1 sugar.
Andy selects the Craftsman and
produces 1 corn, 1 indigo, 1 sugar, 2 coffee, and 3 doubloons with the
Factory. Dave produces 1 corn, 1 indigo, 1 sugar, and 1
tobacco. Kevin produces 1 corn, 1 indigo, 3 sugar and 2 doubloons
with the Factory. Chris produces 4 corn, 1 indigo, and 2
tobacco. Andy produces a bonus coffee.
Dave selects the Builder and
builds a Guild Hall (1 doubloon discount from Builder, 2 doubloon
discount from Quarries, 7 doubloons spent). Kevin builds a Large
Market (2 doubloon discount for Quarries, 3 doubloons spent) with a
colonist from the University. Chris builds an Indigo Plant (1
doubloon discount for Quarry, 2 doubloons spent). Andy builds a
Harbor (8 doubloons spent).
Governor Chris selects the
Captain and ships 4 corn on Ship 1 for 5VP. Andy ships 1 corn for
1VP (Ship 1 sails). Dave ships 1 sugar on Ship 2 for 2VP.
Kevin ships 4 sugar on Ship 2 for 4VP. Andy ships 1 sugar on Ship
2 for 1VP (Ship 2 sails). Dave ships 2 tobacco via the Wharf for
3VP. Andy ships 2 coffee on Ship 3 for 2VP (Ship 3 sails).
Andy discards 1 indigo, Dave discards 1 corn, Kevin discards 1 corn,
and Chris discards 1 indigo.
Andy selects the Trader, gains
1 doubloon, and trades coffee for 5 doubloons (4 base +1 for
Trader). Dave trades indigo for 2 doubloons (1 base +1 for Small
Market). Chris trades tobacco for 4 doubloons (3 base +1 for
Small Market).
Dave selects the Settler, gains
3 doubloons, and takes a Quarry. Kevin uses the Construction Hut
to take a Quarry. Chris takes a coffee plantation with a
colonist from the Hospice. Andy takes a sugar plantation.
New plantations are: indigo, sugar, tobacco, tobacco, tobacco.
Kevin selects the Mayor and
places colonists on the Quarry and indigo plantation. Chris
places a coloniston the Indigo Plant. Andy places a colonist on
the Harbor. Dave places a colonist on the Guild Hall. Six
colonists are placed on the colonist ship.
Governor Andy selects the
Trader and trades sugar for 3 doubloons (2 base +1 for Trader). The Trading House is full.
Dave selects the Craftsman,
gains 1 doubloon, and produces 1 corn, 1 indigo, 1 sugar, and 1
tobacco. Kevin produces 1 corn, 1 indigo, 3 sugar, and 2
doubloons with the Factory. Chris produces 4 corn, 1 indigo, and
2 tobacco. Andy produces 1 corn, 1 indigo, 1 sugar, 2 coffee, and
3 doubloons with the Factory. Dave produces a bonus corn.
Kevin selects the Builder,
gains 1 doubloon, and builds a City Hall (1 doubloon discount for
Builder, 3 doubloon discount for Quarries, 6 doubloons spent) with a
colonist from the University. Chris builds a Coffee Roaster (1
doubloon discount for Quarry, 5 doubloons spent). Andy builds a
Residence (10 doubloons spent). Dave builds a Coffee Roaster (2 doubloon discount from Quarries, 4 doubloons spent).
Chris selects the Captain and
ships 5 tobacco on Ship 1 for 6VP (Ship 1 sails). Andy ships 3
corn on Ship 2 for 4VP. Dave ships 2 corn on Ship 2 for
3VP. Kevin ships 3 sugar on Ship 3 for 3VP. Chris ships 1
corn on Ship 2 for 1VP (Ship 2 sails). Andy ships 1 sugar on Ship
3 for 2VP. Dave ships 1 sugar on Ship 3 for 2VP. Dave ships
1 indigo via the Wharf for 2VP. Chris discards 1 indigo, Kevin
discards 1 corn and 1 indigo.
|
|
|
|
|
|
|
|
Dave Hooton
|
Craftsman
|
Indigo, Quarry, Corn, Tobacco, Quarry, Indigo, Sugar, Indigo, Quarry
|
Small Indigo Plant, Small Market, Small Sugar Mill, Harbor, Tobacco Storage (x1), Wharf, Indigo Plant (x1), Guild Hall, Coffee Roaster
|
|
3
|
1 tobacco
|
32
|
Kevin Wilson
|
Builder
|
Indigo, Sugar, Corn, Quarry, Sugar, Quarry, Sugar, Sugar, Quarry
|
Small Indigo Plant, Construction Hut, Sugar Mill (x3), Factory, University, Large Market, City Hall
|
|
1
|
1 indigo
|
18
|
Chris Geggus
|
Captain
|
Corn, Tobacco, Tobacco, Indigo, Corn, Quarry, Corn, Corn, Coffee
|
Small Market, Tobacco Storage (x3), Small Indigo Plant, Hospice, Small Warehouse, Office, Fortress, Indigo Plant (x1), Coffee Roaster
|
|
1
|
3 corn, 1 indigo
|
34
|
Andy York
|
Trader
|
Corn, Indigo, Corn, Sugar, Coffee, Coffee, Corn, Corn, Sugar
|
Small Indigo Plant, Large Warehouse, Small Sugar Mill, Coffee Roaster (x2), Factory, Custom House, Harbor, Residence
|
|
3
|
1 indigo, 2 coffee
|
35
|
Player in bold is the Governor.
Plantations and buildings in bold are manned with colonists, in italics
with a Noble. Buildings that can be
manned by more than one colonist will have the number manning them in
parentheses after the building name.
Colonists: Supply: 6 Colonist
Ship: 6
Trading House: Empty
Cargo Ships: Ship 1 (capacity 5): 5 tobacco
Ship 2 (capacity 6): 6 corn
Ship 3
(capacity 7): 5 sugar
Victory Points: 0
Commodities
Buildings
Column 1
|
Column 2
|
Column 3
|
Column 4
|
|
Indigo Plant (3d, 2vp)
|
Tobacco Storage (5d, 3vp)
|
|
Small Sugar Mill (x2, 2d, 1vp)
|
Sugar Mill (x2, 4d, 2vp)
|
|
|
|
|
Hospice (4d, 2vp)
|
|
|
|
Hacienda (x2, 2d, 1vp) |
Office (x2,
5d, 2vp) |
University
(x2, 8d, 3vp) |
|
Construction Hut (2d, 1vp)
|
Large Market (5d, 2vp)
|
|
|
|
Small Warehouse (3d, 1vp) |
Large
Warehouse (6d, 2vp) |
Wharf (9d,
3vp) |
|
Roles
Builder,
Captain, Craftsman,
Mayor,
Settler,
Trader, Prospector (3d)
Plantations
Quarry, Indigo, Sugar, Tobacco, Tobacco, Tobacco
Discard Pile:
Victory Points
|
Dave
|
Kevin
|
Andy
|
VP Chips
|
32
|
18
|
34
|
35
|
Buildings
|
21
|
16
|
19
|
21
|
Bonus
|
8
|
5
|
6
|
8
|
Total
|
61
|
39
|
59
|
64
|
Congratulations
to Andy on his victory!
Chris Geggus: Rats. I
thought we had 1 more round with some nice shipping lined up. Well done
Andy et al. Just couldn't bridge that gap in time. Guess that breaks my
winning run which I was trying to maintain. Always another one round
the corner fortunately. And thanks to Chris H. for his hard work and
diligence.
Andy York:
Well, a bit of a surprise in winning. I knew I had a shot near the end,
but I've never done particularly well in the game. However, I did
feel I had a better handle on things than I usually do. Also, first
time I can remember ever buying one of the 5 largest buildings. That
probably was just enough to edge me over. Thanks for the
challenge and for the other strong showings in the final score - you
pushed me to up my game. As always, hats off to Chris for his expert
GMing.
Dave Hooton:
Congratulations, Andy, on your victory. Both Andy and Chris G.
got off to an early lead by shipping, so I went the Harbour/Wharf route
to catch up. I managed to catch up with Chris, but not quite to Andy,
who played a fine game. Thanks, Chris H., for running the game.
Kevin Wilson:
Always a doubloon short or just shy of the production needed.
Went too much for the building when everyone was going for shipping so
never got a shot to close the gap. Still fun as always.
Thanks to all for playing and Chris for running.