Turn 1, Phases 3 through 5
Turn 2 Phase 2 due 8/18, Tuesday
Players
Order |
Player Name |
Company Name |
Color |
Power Plants |
Cities |
Money |
5 | Michael Longdin | 100% Power Mad | Green | 04 Coal 2→1 (2) | 1 | 54 |
2 | Dave Hooton | Volksich Tzapverein (VolT) | Orange | 08 Coal 3→2 | 2 | 38 |
4 | Dave Partridge | Spewing Massive Olid Gasses (SMOG) | Red | 05 Hybrid 2→1 (2c) | 1 | 49 |
3 | Andy York | Deutsches Elektrisch Arbeit Direktor (DEAD) | Yellow | 07 Oil 3→2 | 2 | 35 |
1 |
Brad Martin |
Renewal Energy Matters (REM) | Blue | 10 Coal 2→2 | 2 | 44 |
Phase 3, Purchase Resources
100% Power Mad buys 4 coal for 5 Elektros
SMOG buys 4 coal for 10 Elektros
DEAD buys 3 oil for 9 Elektros.
VolT buys 3 coal for 11 Elektros
REM buys 2 coal for 9 Electros
Phase 4, Connect Cities
100% Power Mad connects to Dortmund (10 Elektros)
SMOG connects to Essen (10 Elektros)
DEAD connects to Halle (10 Elektros) and Magdeburg (21 Elektros)
VolT connects to Kiel (10 Elektros) and Lubeck (14 Elektros)
REM connects to Wiesbaden (10 Elektros) and Frankfurt-M (10 Elektros)
Phase 5, Bureaucracy
Produce Electricity
100% Power Mad burns 2 coal and produces for 1 city, gaining 22 Elektros
SMOG burns 2 coal and produces for 1 city, gaining 22 Elektros
DEAD burns 3 oil and produces for 2 cities, gaining 33 Elektros
VolT burns 3 coal and produces for 2 cities, gaining 33 Elektros
REM burns 2 coal and produces for 2 cities, gaining 33 Elektros
Replenish Resources
5 coal, 4 oil, 3 trash, and 2 uranium added to the fuel market.
Adjust Power Plant Market
Plant 46 moved to the bottom of the deck, replaced by plant 32.
Turn 2, Phase 1, Determine Player Order
Turn order remains unchanged.
Power Plant Market
Current Market
03 Oil 2→1
06 Trash 1→1
09 Oil 1→1
13 Eco X→1
Future Market
22 Eco X→2
32 Oil 3→6
35 Oil 1→5
39 Nuclear 1→6
Fuel
Price |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
10 |
12 |
14 |
16 |
Uranium | 1 | 1 | 1 | 1 | ||||||||
Trash | 3 | 3 | 3 | |||||||||
Oil | 1 | 3 | 3 | 3 | 3 | 3 | 3 | |||||
Coal | 1 | 3 | 3 | 3 | 3 | 3 |
Husky, Issue 155 |