Hanoverian Scenthound

Dominion - Base Game (version 2), Intrigue (version 2), and Hinterlands

Turn 1

Bill reveals a hand containing 4 copper and buys a Baron.

Chris reveals a hand containing 4 copper and buys a Baron.

Dave reveals a hand containing 4 copper and buys a Baron.
Christopher reveals a hand containing 5 copper and buys Governor.

Turn 2

Bill reveals a hand containing 3 copper and buys a Silver.

Chris reveals a hand containing 3 copper and buys a Silver.

Dave reveals a hand contianing 3 copper and buys a Wishing Well.
Christopher reveals a hand containing 2 copper and buys a Lurker.

Turn 3

Bill reveals a hand containing 3 copper and 1 silver and buys a Festival.

Chris reveals a hand containing 3 copper and 1 silver and buys a Governor.

Dave plays a Wishing Well, drawing a card then wishes for a copper, drawing one and adding it to his hand.  He then plays a Baron, discarding an Estate and reveals a hand containing 3 copper, buying a Gold.
Christopher reveals a hand containing 3 copper and buys a Lurker.

Turn 4

Bill plays a Baron, discards an Estate, and reveals a hand containing 3 copper and buys a Gold.

Chris plays a Baron, discards and Estate, and reveals a hand containing 2 copper and buys Nobles.

Dave reveals a hand containing 4 copper and buys a Militia.
Christopher plays a Governor, gaining a Gold.  All other players gain a Silver.  Christopher then plays a Lurker, trashing a Nobles and reveals a hand containing 3 copper, buying a Wishing Well.

Turn 5

Bill reveals a hand containing 3 copper and 1 silver and buys a Governor.

Chris plays Nobles, drawing 3 cards, then reveals a hand containing 5 copper and buys a Festival.

Dave plays Militia.  Bill discards 2 copper.  Chris discards 2 Estates. Christopher discards and Estate and a copper.  Dave then reveals a hand containing 3 copper and buys a Wishing Well.
Christopher plays a Lurker, retrieving a Nobles from the Trash then reveals a hand containing 2 copper, buying a Lurker.

Turn 6

Bill plays a Baron and discards an Estate, then reveals a hand containing 1 copper and buys 2 Lurkers.

Chris plays a Governor, drawing 3 cards.  Bill, Dave, and Christopher each draw 1.  Chris then reveals a hand containing 2 copper and 1 silver and buys a Baron.

Dave plays a Wishing Well, drawing a card and wishing for a Baron, but drawing a copper.  Reveals a hand containing 3 copper and 1 gold and buys a Gold.
Christopher plays a Wishing Well, drawing a card and wishing for a Gold, and drawing one.  Reveals a hand containing 4 copper and 1 gold and buys Nobles.

Turn 7

Bill plays a Festival, then plays a Baron and discards an Estate, then reveals a hand containing 2 copper and 1 gold buys a Province and a Wishing Well.

Chris plays a Baron, discarding an Estate, then reveals a hand containing 3 copper and buying a Gold and Copper.

Dave plays a Wishing Well, drawing a card and wishing for a gold but drawing a Militia, plays a Baron and discards an Estate, then reveals a hand containing 1 copper and 1 gold an buys a Province.
Christopher plays a Governor, taking a Gold.  Bill, Chris, and Dave each gain a Silver.  Christopher then plays Nobles, drawing three cards and revealing a hand containing 2 coppers buying a Lurker.

Turn 8

Bill reveals a hand containing 3 copper and 1 silver and buys a Festival.

Chris plays a Festival then reveals a hand containing 2 copper and 1 silver and buys Nobles.

Dave plays Militia.  Bill, Chris, and Christopher must each discard 2 cards.  Dave then reveals a hand containing 3 copper and 1 silver and buys a Festival.
Christopher reveals a hand containing 2 copper and 1 gold and buys a Governor.

Turn 9

Bill plays a Governor, drawing 3 cards.  Chris, Dave, and Christopher each draw 1 card.  Bill then plays a Lurker, trashing Nobles, another Lurker, taking a Nobles out of the Trash, and reveals a hand containing 2 copper and 1 silver and buying a Militia.

Chris plays a Governor, drawing 3 cards.  Bill, Dave, and Christopher each draw 1 card.  Chris plays a Baron and discards an Estate, then reveals a hand containing 1 copper, 1 silver, and 1 gold and buys a Gold and a Militia.

Dave plays a Wishing Well, drawing a card and wishing for a Festival, but revealing a Copper, then plays Militia.  Bill discards 3 cards.  Chris discards 2 cards.  Christopoher discards 4 cards.  Dave reveals a hand containing 3 copper, 1 silver, and 1 gold and buys a Province.
Christopher plays a Wishing Well, drawing a card and wishing for Gold, but revealing a Lurker.  Reveals a hand containing 3 copper and buys a Silver.

Turn 10

Bill plays a Wishing Well, drawing a card and wishing for a copper, but revealing an Estate, plays a Festival, then another Festival, reveals a hand containing 1 copper and buys a Festival.

Chris plays Nobles, drawing 3 cards, reveals a hand containing 2 copper and 2 silver, and buys a Gold.

Dave plays a Wishing Well, drawing a card and wishing for a Baron but reveals silver.  Reveals a hand containing 2 copper and 1 gold and buys a Governor.
Christopher plays a Lurker, trashing Nobles, another Lurker, retrieving the Nobles from the Trash, and a Governor, drawing 3 cards. Bill, Chris, and Dave each draw 1 card.  Christopher plays Nobles, drawing 3 cards then reveals a hand containing 2 copper and 1 gold and buys a Festival.

Turn 11

Bill reveals a hand containing 3 copper, 1 silver, and 1 gold and buys a Province.

Chris plays a Festival, a Baron, gaining an Estate, reveals a hand containing 3 copper, and buys a Governor and a Copper.

Dave plays a Festival, a Baron, gaining an Estate, reveals a hand containing 2 copper and 1 silver and buys a Governor.
Christopher plays a Governor, drawing 3 cards.  Bill, Chris, and Dave each draw 1 card.  Christopher reveals a hand containing 3 copper, 1 silver, and 2 gold and buys a Province.

Turn 12

Bill plays a Baron, discarding and Estate, reveals a hand containing 1 copper and 1 silver, and buys a Gold.

Chris plays Nobles, drawing 3 cards, reveals a hand containing 4 copper, 1 silver, and 1 gold, and buys a Province.

Dave plays a Festival, a Baron, discarding an Estate, reveals a hand containing 2 copper, and buys a Province.
Christopher plays a Lurker, trashing Nobles from supply, a Lurker, taking the Nobles from the Trash, a Nobles, drawing 3 cards,  reveals a hand containing 3 copper, and buys a Wishing Well.

Turn 13

Bill plays a Festival, reveals a hand containing 1 copper, 1 silver, and 1 gold, and buys a Province.

Chris plays Governor, drawing 3 cards.  Bill, Dave, and Christopher each draw 1 card.  Chris plays Militia.  Bill, Dave, and Christopher each discard 3 cards.  Chris reveals a hand containing 1 copper, 2 silver, and 1 gold, and buys a Province.

Dave plays a Governor, drawing 3 cards.  Bill, Chris, and Christopher each draw 1 card.  Dave plays another Governor, drawing 3 cards.  Bill, Chris, and Christopher each draw 1 card.  Dave reveals a hand containing 2 copper, 1 silver, and 1 gold and buys Nobles.
Christopher plays a Wishing Well, drawing a card and wishing for a Festival but drawing a Province, plays Nobles for 2 actions, Nobles, drawing 3 cards, plays a Wishing Well, drawing a card and wishing for Gold but revealing a Governor, and plays a Governor, drawing 3 cards.  Bill, Chris, and Dave each draw 1 card.  Christopher reveals a hand containing 4 copper and buys a Militia.

Turn 14

Bill plays a Governor, drawing 3 cards.  Chris, Dave, and Christopher each draw 1 card.  Bill plays a Festival, Nobles, drawing 3 cards, and Wishing Well, drawing 1 card and wishing for a Festival but revealing a Silver, and plays a Militia.  Chris discards 7 cards, Dave discards 4 cards, and Christopher discards 3 cards.  Bill reveals a hand containing 4 copper and 1 silver and buys a Province.

Chris plays a Festival, then Nobles, drawing 3 cards, reveals a hand containing 1 copper, 1 silver, and 1 gold, and buys a Province.

Dave plays a Governor, drawing 3 cards.  Bill, Chris, and Christopher each draw 1 card.  Dave plays a Wishing Well, drawing 1 card and wishing for a Festival and drawing a Copper, plays a Militia.  Bill discards 3 cards, Chris discards 3 cards, and Christopher discards 1 card.  Dave reveals a hand containing 1 copper, 1 silver, and 2 gold and buys the last Province.

Victory Points


Bill
Chris
Dave
Christopher
Estates (x1)
3
4
4
3
Nobles (x2)
2
4
2
8
Duchies (x3)
0
0
0
0
Provinces (x6)
24
18
30
6
Total
29
26
30
17
Congratulation to Dave Hooton on his victory!

End of Game Statements

Dave Hooton:  This was a bit of a surprise, in that I haven't won a Dominion game before and I thought that there was one more Province for Bill to buy. Thanks to Chris for running the game.

Bill Scharf:  As usual really enjoyed the game. Congrats to Dave on his win. You can’t get closer than that! If this game is offered again please sign me up!

Chris Geggus:  Always 1 turn too late. I only play the game here, so probably miss a lot of the nuances and tactics needed to actually win a game. Still enjoy it however and rather liked the mix of cards this time around. Well done Dave (how often do I say that?) and thank you to Chris for excellent organisation once again.

Christopher Hunt:  Good game.  Well done to Dave on his close win and to Chris for his game mastery.  I only had the lurkers working for me, not enough coin, getting gold from the governor was a mixed blessing as it gave silver to the others. Will play it differently next time.

Players

Name
Bill Scharf
Chris Geggus
Dave Hooton
Christopher Hunt


Hanoverian Scenthound Supply