Gaspode

Turn 12

End of Game Statements due 9/21, Monday

Turn 12

Dave chooses the Prospector, gaining 3 doubloons.

Andy L. chooses the Captain, and ships 3 Corn on Ship 1 for 4 VP, Chris ships 1 Coffee on Ship 2 for 1VP, Tom ships 1 Sugar on Ship 3 for 1 VP, Andy Y. ships 1 Sugar on Ship 3 for 1 VP, Dave ships 1 Sugar on Ship 3 for 1 VP, Andy L. ships 3 Coffee on Ship 2 for 3 VP and 1 Sugar on Ship 3 for 1 VP.

Chris chooses the Builder, building a Customs House for 8 doubloons (1 discount from a Quarry, 1 discount for the Builder), Tom builds a Large Market for 3 doubloons (2 discount from Quarries), Andy Y. builds a Small Warehouse for 3 doubloons, Dave builds a Harbour for 7 doubloons (1 discount from Quarry), and Andy L. builds a Guild Hall for 7 doubloons (3 discount from Quarries).

Tom chooses the Craftsman, producing 2 Corn, 1 Indigo, 2 Sugar, and 2 Tobacco, Andy Y. produces 1 Corn, 3 Indigo, 1 Sugar, and 1 Tobacco, Dave produces 2 Corn, 4 Indigo, and 1 Sugar, Andy L. produces 2 Corn, 1 Indigo, 1 Sugar, and 2 Coffee, and gains 3 doubloons from the Factory, and Chris produces 1 Indigo, 1 Sugar, 2 Tobacco, and 1 Coffee, and gains 3 doubloons from the Factory.

Andy Y. chooses the Mayor, gaining 1 doubloon and putting colonists on the Coffee Roaster (x2), Small Warehouse, and Coffee plantation, Dave puts colonists on the Harbour and both Tobacco plantations (moving one from San Juan), Andy L. puts colonists on the Residence and Guild Hall, Chris puts colonists on the Large Market and Customs House, and Tom places colonists on the Harbour and Tobacco plantation. There are insufficient colonists in the supply to fill the Colonist Ship, thus ending the game.

The Players

Player Name

Role

Plantations

Buildings

San Juan

Doubloons

Stored Production

VP

Andy York Mayor Indigo, Indigo, Indigo, Sugar, Tobacco, Corn, Coffee, Sugar, Coffee Indigo Plant (x3), Small Sugar Mill, Tobacco Storage (x2), Sugar Mill, Coffee Roaster (x2), Small Warehouse 1 1 Corn, 3 Indigo, 1 Sugar, 1 Tobacco 21
Dave Partridge Prospector Indigo, Quarry, Corn, Indigo, Indigo, Indigo, Coffee, Tobacco, Sugar, Coffee, Tobacco, Corn Small Indigo Plant, Hacienda, Indigo Plant (x3), Office, Small Sugar Mill, Harbour 0 2 Corn, 4 Indigo, 1 Sugar 15
Andy Lewis Captain Indigo, Corn, Quarry, Sugar, Quarry, Coffee, Quarry, Corn, Corn, Tobacco, Coffee, Sugar Hacienda, Construction Hut, Small Indigo Plant, Small Sugar Mill, Coffee Roaster (x2), Factory, Large Warehouse, Residence, Guild Hall 3 2 Corn, 1 Indigo, 1 Sugar, 2 Coffee 24
Chris Geggus Builder Corn, Tobacco, Tobacco, Quarry, Sugar, Coffee, Corn, Indigo, Indigo, Indigo Small Market, Tobacco Storage (x2), Coffee Roaster (x1), Small Sugar Mill, Indigo Plant (x1), Factory, Large Market, Customs House 4 1 Indigo, 1 Sugar, 2 Tobacco, 1 Coffee 20
Tom Howell Craftsman Corn, Tobacco, Quarry, Quarry, Quarry, Corn, Indigo, Sugar, Sugar, Tobacco Construction Hut, Small Market, Tobacco Storage (x1), Small Indigo Plant, Office, Sugar Mill (x2), Harbour, Large Market 0 2 Corn, 1 Indigo, 2 Sugar, 2 Tobacco 15

Player in bold is the Governor. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.

Victory Points

Andy York

Dave Partridge

Andy Lewis

Chris Geggus

Tom Howell

Chits 21 15 24 20 15
Buildings 12 10 20 19 15
Bonus 0 0 11 5 0
Total 33 25 55 44 30

Notes

Congratulations to Andy Lewis on his victory!

Available Items

Colonists: Supply: 1 Colonist Ship:
Trading House:
Cargo Ships: Ship 1 (capacity 6): 3 Corn Ship 2 (capacity 7): 4 Coffee Ship 3 (capacity 8): 4 Sugar
Victory Points: 30

Commodities

Corn 0
Indigo 1
Sugar 2
Tobacco 4
Coffee 2

Buildings

Column 1

Column 2

Column 3

Column 4

Small Indigo Plant

Sugar Mill

Hospice (x2)

Fortress

University (x2)

City Hall
Small Warehouse Large Warehouse Wharf (x2)

Gaspode, Issue 154

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Gaspode, Issue 156