Turn 4
Turn 5 due 10/14, Tuesday
Turn 4
Chris chooses the Craftsman, gains 2 doubloons, and produces 2 tobacco, Tom produces 1 corn, Andy Y. produces 1 indigo, Dave produces 1 indigo, and Andy L. produces 1 corn.
Tom chooses the Settler and takes a Quarry, Andy Y. takes a Tobacco plantation, Dave takes an Indigo plantation, Andy L. takes a Quarry and uses the Hacienda to draw a Corn plantation, and Chris takes a Sugar plantation.
Andy Y. chooses the Prospector and gains 2 doubloons.
Dave chooses the Builder and builds an Indigo Plant for (1 doubloon for Builder discount, 1 doubloon for the Quarry, 1 doubloon paid), Andy L. buys a Small Indigo Plant (1 doubloon discount for the Quarry), Chris passes, Tom passes, Andy Y. builds a Tobacco Storage for 5 doubloons.
Andy L. chooses the Mayor, and places colonists on both new Quarries and a Sugar plantation, Chris places a colonist on the Quarry, Tom places a colonist on the Tobacco plantation, and moves a colonist from the Construction Hut to the Tobacco Storage, Andy Y. places a colonist on the Indigo Plant, and Dave places a colonist on an Indigo plantation, and moves a colonist from the Small Indigo Plant to the Indigo Plant.
The Players
Player Name |
Role |
Plantations |
Buildings |
San Juan |
Doubloons |
Stored Production |
VP |
Andy York | Prospector | Indigo, Indigo, Indigo, Sugar, Tobacco | Indigo Plant (x2), Small Sugar Mill | 1 | Indigo | ||
Dave Partridge | Builder | Indigo, Quarry, Corn, Indigo, Indigo, Indigo | Small Indigo Plant, Hacienda, Indigo Plant (x1) | 2 | Indigo | ||
Andy Lewis | Mayor | Indigo, Corn, Quarry, Sugar, Quarry, Coffee, Quarry, Corn | Hacienda, Construction Hut, Small Indigo Plant | 0 | Corn | 1 | |
Chris Geggus | Craftsman | Corn, Tobacco, Tobacco, Quarry, Sugar | Small Market, Tobacco Storage (x1) | 2 | 2 Tobacco | ||
Tom Howell | Settler | Corn, Tobacco, Quarry, Quarry, Quarry | Construction Hut, Small Market, Tobacco Storage (x1) | 0 | Corn | 1 |
Player in bold is the Governor. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.
Available Items
Colonists: | Supply: | 56 | Colonist Ship: | 14 | ||
Trading House: | Corn | |||||
Cargo Ships: | Ship 1 (capacity 6): | Ship 2 (capacity 7): | Ship 3 (capacity 8): | 2 Corn | ||
Victory Points: | 120 |
Commodities
Corn | 5 |
Indigo | 9 |
Sugar | 11 |
Tobacco | 7 |
Coffee | 9 |
Buildings
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Small Indigo Plant (x2) |
Indigo Plant |
Guild Hall |
|
Small Sugar Mill (x3) |
Sugar Mill (x3) |
Coffee Roaster (x3) |
Residence |
Hospice (x2) |
Factory (x2) |
Fortress |
|
Office (x2) |
University (x2) |
Customs House |
|
Large Market (x2) | Harbour (x2) | City Hall | |
Small Warehouse (x2) | Large Warehouse (x2) | Wharf (x2) |
Roles
Builder, Captain (1d), Craftsman, Mayor, Prospector, Prospector (1d), Settler, Trader (2d)
Plantations
Sugar, Corn, Corn, Coffee, Corn, Coffee
Discard Pile: Coffee, Corn, Sugar, Coffee, Sugar, Sugar, Tobacco, Indigo, Tobacco, Sugar, Indigo, Sugar
Gaspode, Issue 146 | ||