Gamestart
Turn 1 due 4/29, Tuesday
Notes
I corresponded with the players, and the consensus on using the expansion buildings was not to. The vote was three to one against, with one abstention.
The Players
|
Player Name |
Role |
Plantations |
Buildings |
San Juan |
Doubloons |
Stored Production |
VP |
| Andy York | Indigo | 4 | |||||
| Dave Partridge | Indigo | 4 | |||||
| Andy Lewis | Indigo | 4 | |||||
| Chris Geggus | Corn | 4 | |||||
| Tom Howell | Corn | 4 |
Player in bold is the Governor. Plantations and buildings in bold are manned. Buildings that can be manned by more than one colonist will have the number manning them in parentheses after the building name.
Available Items
| Colonists: | Supply: | 90 | Colonist Ship: | 5 | ||
| Trading House: | Empty | |||||
| Cargo Ships: | Ship 1 (capacity 6): | Ship 2 (capacity 7): | Ship 3 (capacity 8): | |||
| Victory Points: | 122 |
Commodities
| Corn | 10 |
| Indigo | 11 |
| Sugar | 11 |
| Tobacco | 9 |
| Coffee | 9 |
Buildings
|
Column 1 |
Column 2 |
Column 3 |
Column 4 |
|
Small Indigo Plant (x4) |
Indigo Plant (x3) |
Tobacco Storage (x3) |
Guild Hall |
|
Small Sugar Mill (x4) |
Sugar Mill (x3) |
Coffee Roaster (x3) |
Residence |
|
Small Market (x2) |
Hospice (x2) |
Factory (x2) |
Fortress |
|
Hacienda (x2) |
Office (x2) |
University (x2) |
Customs House |
| Construction Hut(x2) | Large Market (x2) | Harbour (x2) | City Hall |
| Small Warehouse (x2) | Large Warehouse (x2) | Wharf (x2) |
Rolls
Builder, Captain, Craftsman, Mayor, Prospector (x2), Settler, Trader
Plantations
Quarry (x8), Forest (x12), Tobacco, Coffee, Indigo, Corn, Tobacco, Corn