Chiweenie


Terraforming Mars:  Venus Next, Drafting, Prelude, Colonies, Turmoil


Generation 1

Initial Card and Company Selection

Dave selects Vitor and retains 8 cards, paying 24M€.

Chris selects Point Luna, gaining 1 titanium production and 1 card, and retains 5 cards, paying 15M€.

Kevin selects Viron and retains 5 cards, paying 15M€.

Martin selects Teractor and retains 6 cards, paying 18M€.

Christopher selects Saturn Systems, gaining 1 titanium production and 1M€ production, and retains 2 cards, paying 6M€.

Prelude Phase

Vitor plays Eccentric Sponsor, spending 10M€ for a Soletta, gaining 7 heat production, and Martian Industries, gaining 1 energy production, 1 steel production, and 6M€.

Point Luna plays Self-Sufficient Settlement in F3, gaining 2M€ production, 2 cards, and 1 titanium, then plays Metals Company, gaining 1M€ production, 1 steel production, and 1 titanium production.
Viron plays Donation, gaining 21M€, and Smelting Plant, gaining 5 steel and increasing the oxygen level to 2% and its TR to 22.

Teractor plays Loan, losing 2M€ production and gaining 30M€, and Great Aquifer, placing oceans A3 and A4, gaining 4 plants, 1 card and 2M€, and increasing its TR to 22.

Saturn Systems plays Nitrogen Shipment, gaining 1 plant production, 5M€, and increasing its TR to 21, and UNMI Contract, gaining a card and increasing its TR to 24.

Actions

Vitor funds the Investor award and spends 10M€ for a Spin-Off Department, gaining 2M€ production.

Point Luna spends 17M€ to build a colony on Luna, gaining 2M€ production.

Viron spends 10M€ for Refugee Camps and 5 steel and 19M€ for a Field-Capped City, gaining 2M€ production, 1 energy production, placing a city in B4 and gaining 1 plant and 4M€.

Teractor spends 18M€ for a Trading Colony on Pluto, gaining 2 cards, then spends 17M€ for a colony on Luna, gaining 2M€ production.

Saturn Systems spends 17M€ for a colony on Luna, gaining 2M€ production.

Vitor moves a delegate from the Lobby to the Kelvinists, then spends 5M€ to move a delegate from Reserve to the Kelvinists, assuming party leadership.

Point Luna spends 6M€ for a Great Escarpment Consortium, gaining 1 steel production.  Vitor loses 1 steel production.

Viron moves a delegate from the Lobby to Unity, assuming party leadership, and spends 21M€ for Extractor Balloons, gaining 3 floaters on the card.

Teractor spends 17M€ for a colony on Triton, gaining 3 titanium, then spends 8M€ to claim the Pioneer milestone.

Saturn Systems spends 17M€ for a colony on Triton, gaining 3 titanium.

Vitor passes.
Point Luna moves a delegate from the Lobby to Mars First.
Viron adds a resource to Extractor Balloons and spends 1M€ production to add a resource to Refugee Camps.
Teractor spends 3 titanium to trade with Pluto, drawing 3 cards and discarding a card.
Saturn Systems spends 3 titanium to trade with Europa, gaining 1M€ production.
Point Luna passes.
Viron uses its corporate action to spend 1M€ production to add a resource to Refugee Camps.
Teractor spends 7M€ for Pets, gaining a resource on the card.
Saturn Systems moves a delegate from the Lobby to the Kelvinists, then spends 5M€ to move a delegate from Reserve to the Kelvinists.
Viron passes.
Teractor spends 5M€ for a Technology Demonstration, gaining 2 cards.
Saturn Systems passes.
Teractor moves a delegate from the Lobby to Unity.
Teractor passes.

Production Phase

Vitor gains 22M€, 1 energy, and 7 heat.

Point Luna gains 25M€, 2 steel, and 2 titanium.

Viron gains 22M€ and 1 energy.

Teractor gains 22M€.

Saturn Systems gains 28M€, 1 titanium, and 1 plant.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

No global event.

New Government

The Kelvinists become the ruling party. Vitor gains 7M€. Point Luna gains 0M€. Viron gains 0M€. Teractor gains 0M€.  Saturn Systems gains 0M€.  Vitor delegate becomes chair, Vitor TR increases to 20. Mars First becomes dominant party.

Changing Times

Separatist Movement/War on Earth becomes the current event, neutral delegate added to the Kelvinists, assuming party leadership.  Mohole Lake/Snow Cover becomes the coming event. Science Summit/Sponsored Projects becomes the distant event. Neutral delegate added to the Scientists, assuming party leadership.

Generation 2

Research Phase

Vitor keeps 4 cards, paying 12M€.

Point Luna keeps 2 cards, paying 6M€.

Viron keeps 2 cards, paying 6M€.

Teractor keeps 1 card, paying 3M€.

Saturn Systems keeps 2 cards, paying 6M€.

Actions

Point Luna moves a delegate from the Lobby to Mars First, assuming party leadership and spends 3 titanium to trade with Luna, gaining 12M€.  Teractor and Saturn Systems each gain 2M€.

Viron moves a delegate from the Lobby to Mars First and spends 2 floaters from Extractor Balloons to increase Venus to 2% and its TR to 22.

Teractor moves a delegate from the Lobby to the Kelvinists and spends 20M€ for a Mohole Area in E4, gaining 4 heat production and 2 plants.

Saturn Systems moves a delegate from the Lobby to Mars First.

Vitor spends 9M€ for a Martian Survey, gaining 2 cards and 3M€.

Point Luna spends 5M€ for a Mineral Deposit, gaining 5 steel, then spends 7 steel and 4M€ for a Research Outpost at E8, gaining 2 cards.  Teractor gains a resource on Pets.

Viron spends 11M€ for Solar Power, gaining 1 energy production.

Teractor moves a delegate from the Lobby to the Kelvinists, assuming party leadership.

Saturn Systems spends 20M€ for a Mining Colony, gaining 1 titanium production and a colony on Europa, placing an ocean in G8, gaining 2 plants and increasing its TR to 24.

Vitor spends 13M€ for a Lunar Beam, losing 2M€ production but gaining 2 energy production and 2 heat production.
Point Luna spends 12M€ for Regolith Eaters.
Viron spends 4M€ for Power Infrastructure then uses Power Infrastructure to convert 1 energy into 1M€.
Teractor passes.
Saturn Systems spends 5M€ to move a delegate from Reserve to Mars First.
Vitor moves a delegate from the Lobby to Mars First.
Point Luna adds a resource to Regolith Eaters and spends 5M€ to move a delegate from Reserve to Mars First.
Viron spends 1M€ production to add a resource to Refugee Camps and uses Viron to spend 2 resources from Extractor Balloons, increasing Venus to 4% and its TR to 23.
Saturn Systems passes.
Vitor passes.
Point Luna passes.
Viron passes.

Production Phase

Point Luna gains 24M€, 2 steel, and 2 titanium.

Viron gains 22M€ and 2 energy.

Teractor gains 21M€ and 4 heat.

Saturn Systems gains 27M€, 2 titanium, and 1 plant.

Vitor moves 1 energy to heat and gains 20M€, 3 energy, and 9 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

War on Earth:  Point Luna has 2 influence; TR is reduced to 16.  Viron has 1 influence; TR is reduced to 19.  Teractor has 0 influence; TR is reduced to 16.  Saturn Systems has 1 influence; TR is reduced to 20.  Vitor has 2 influence; TR is reduced to 17.

New Government

Mars First becomes the ruling party. Point Luna gains 2M€. Viron gains 4M€. Teractor gains 1M€.  Saturn Systems gains 0M€.  Vitor gains 2M€. Point Luna delegate becomes chair, Point Luna TR increases to 17. Kelvinists become dominant party.

Changing Times

Mohole Lake/Snow Cover becomes the current event, neutral delegate added to the Kelvinists.  Science Summit/Sponsored Projects becomes the coming event. Increased Interplanetary Trade/Solar Flare becomes the distant event. Neutral delegate added to Unity.

Generation 3

Research Phase

Viron keeps 2 cards, paying 6M€.

Teractor keeps 1 card, paying 3M€.

Saturn Systems keeps 1 card, paying 3M€.

Vitor keeps 3 cards, paying 9M€.

Point Luna keeps 3 cards, paying 9M€.

Actions

Viron moves a delegate from the Lobby to Unity and adds a floater to Extractor Balloons.

Teractor spends 9M€ to trade with Luna, gaining 15M€.  Point Luna and Saturn Systems each gain 2M€.  Teractor then spends 4M€ for an Industrial Center in G3, gaining 2 titanium.

Saturn Systems spends 3 titanium and 27M€ for a Giant Ice Asteroid, increasing the temperature to -26C, and placing oceans at D6 and F7, gaining 4 plants, 2M€, 2 steel, and increasing its TR to 24.  Teractor loses 6 plants.

Vitor spends 3 energy to trade with Triton, gaining 3 titanium.  Teractor and Saturn Systems each gain 1 titanium.  Vitor spends 8 heat to raise the temperature to -24C and its TR to 18 and gains 1 heat production.

Point Luna spends 2 titanium and 20M€ for a Space Port Colony on Triton, gaining 3 titanium and a trade fleet, and spends 3 titanium to trade with Callisto, gaining 5 energy.

Viron spends 9M€ for the Import of Advanced GHG, gaining 2 heat production, and uses its corporate action to add a resource to Extractor Balloons.

Teractor spends 11M€ for a Subterranean Reservoir, placing an ocean tile in F7, gaining 1 steel and 4M€, and increasing its TR to 17, then spends 3 titanium and 16M€ for Phobos Space Haven, gaining 1 titanium production and a resource on Pets.

Saturn Systems moves a delegate from the Lobby to the Kelvinists.

Vitor spends 6M€ for a Media Group.

Point Luna spends 3 energy to trade with Io, gaining 6 heat.

Viron spends 10M€ for a Nuclear Zone in E6, gaining 1 steel, 6M€, and 2 plants, and increasing the temperature to -20C and its TR to 21 and gaining 1 heat production, then spends 1M€ production to add a resource to Refugee Camps.
Teractor moves a delegate from the Lobby to the Reds, assuming party leadership.
Saturn Systems spends 8 plants to place a greenery tile in H8, gaining 2M€, 2 steel, and 1 titanium, increasing the oxygen level to 3% and its TR to 25.
Vitor moves a delegate from the Lobby to the Kelvinists.
Point Luna moves a delegate from the Lobby to the Kelvinists.
Viron passes.
Teractor passes.
Saturn Systems passes.
Vitor spends 5M€ on Conscription, gaining 3M€, and spends 1 titanium and 2M€ for Luna Metropolis, gaining 4M€ production, a card,  and 3M€.  Teractor gains a resource on Pets.
Point Luna passes.
Vitor spends 2M€ for Psychrophiles then adds a resource to it.
Vitor spends 1M€ for Fueled Generators, losing 1M€ production but gaining 1 energy production.
Vitor passes.

Production Phase

Viron moves 2 energy to heat and gains 19M€, 2 energy, and 3 heat.

Teractor gains 17M€, 1 titanium, and 4 heat.

Saturn Systems gains 29M€, 2 titanium, and 1 plant.

Vitor gains 21M€, 4 energy, and 10 heat.

Point Luna gains 22M€, 2 steel, and 2 titanium.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Snow Cover:  Temperature is reduced to -24C.  Viron has 0 influence.  Teractor has 2 influence; gains 2 cards.  Saturn Systems has 1 influence; gains 1 card.  Vitor has 1 influence; gains 1 card.  Point Luna has 2 influence; gains 2 cards. 

New Government

The Kelvinists become the ruling party. Viron gains 3M€. Teractor gains 4M€.  Saturn Systems gains 0M€.  Vitor gains 10M€. Point Luna gains 0M€. Point Luna delegate becomes chair, Teractor TR increases to 17. Unity becomes dominant party.

Changing Times

Science Summit/Sponsored Projects becomes the current event, neutral delegate added to the Greens, assuming party leadership.  Increased Interplanetary Trade/Solar Flare becomes the coming event. Free Academia Treaty/Diversity becomes the distant event. Neutral delegate added to the Scientists.

Generation 4

Research Phase

Teractor keeps 3 cards, paying 9M€.

Saturn Systems keeps 1 card, paying 3M€.

Vitor keeps 1 card, paying 3M€.

Point Luna keeps 2 cards, paying 6M€.

Viron keeps 3 cards, paying 9M€.

Actions

Teractor spends 9M€ to trade with Luna, gaining 15M€.  Point Luna and Saturn Systems each gain 2M€.  Teractor then spends 16M€ for Designed Microorganisms, gaining 2 plant production.

Saturn Systems spends 4 titanium and 5M€ for a Comet, increasing the temperature to -22C and placing an ocean in G4, gaining 1 plant, and increasing its TR to 26.  Viron loses 3 plants.

Vitor spends 8 heat to raise the temperature to -18C, gaining 1 heat production and increasing its TR to 18, then spends 1M€ for Sabotage, gaining 3M€.  Point Luna loses 7M€.

Point Luna spends 10M€ for Molecular Printing, gaining 12M€, then spends 7M€ for GHG Producing Bacteria.

Viron spends 10M€ on an Aquired Company, gaining 3M€ production, and 1 steel and 12M€ on Fusion Power, gaining 3 energy production.

Teractor moves a delegate from the Lobby to the Greens.

Saturn Systems spends 4 steel and 19M€ for a Space Elevator, gaining 1 titanium production.

Vitor adds a resource to Psycrhophiles and spends 3 energy to trade with Pluto, gaining 3 cards.  Teractor draws and discards a card.

Point Luna spends 8M€ to claim the Researcher milestone.

Viron adds a resource to Extractor Balloons and uses its corporate ability to add a second one.

Teractor spends 8 heat to raise the temperature to -18C and its TR to 18.

Saturn Systems spends 4M€ for Tardigrades.

Vitor spends 8 heat to raise the temperature to -16C and its TR to 19.

Point Luna adds a resource each to Regolith Eaters and GHG Producing Bacteria.

Viron spends 1M€ production to add a resource to Refugee Camps.

Teractor passes.
Saturn Systems adds a resource to Tardigrades.
Vitor spends 11M€ for Research, gaining 2 cards and 3M€.
Point Luna sells a card for 1M€.
Viron moves a delegate from the Lobby to the Scientists.
Saturn Systems moves a delegate from the Lobby to the Greens.
Vitor sells a card for 1M€ then spends 26M€ for a Capital in G7, losing 2 energy production but gaining 1 card, 5M€ production, and 7M€.  Teractor gains a resource on Pets.
Point Luna sells a card for 1M€ then spends 2 titanium and 3M€ for a Corona Extractor, gaining 4 energy production.
Viron passes.
Saturn Systems passes.
Vitor spends 3M€ for Extremophiles, gaining 3M€, then places a resource on Extremophiles.
Point Luna spends 8 heat to increase the temperature to -14C and its TR to 17, then spends 3 steel and 1M€ for a Rad-Chem Factory, losing 1 energy production but increasting its TR to 19.
Vitor spends 2 resources from Psychrophiles and 3M€ for Lichen, gaining 1 plant production, then moves a delegate from the Lobby to Unity.
Point Luna moves a delegate from the Lobby to the Greens.
Vitor passes.
Point Luna passes.

Production Phase

Teractor gains 18M€, 1 titanium, 2 plants, and 4 heat.

Saturn Systems gains 30M€, 3 titanium, and 1 plant.

Vitor moves 1 energy to heat and gains 27M€, 1 plant, 2 energy, and 11 heat.

Point Luna gains 24M€, 2 steel, 2 titanium, and 3 energy.

Viron moves 2 energy to heat and gains 20M€, 5 energy, and 3 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Sponsored Projects:  Teractor gains a resource on Pets and has 2 influence; gaining 2 cards.  Saturn Systems gains a resource on Tardigrades and has 0 influence.  Vitor gain 1 resounce on Extremophiles and has 1 influence; gaining 1 card.  Point Luna gains 1 resource each on Regolith Eaters and GHG Producing Bacteria and has 0 influence. Viron gains 1 resource each on Refugee Camps and Extractor Balloons and has 2 influence, gaining 2 cards. 

New Government

Unity becomes the ruling party. Teractor gains 2M€.  Saturn Systems gains 2M€.  Vitor gains 5M€. Point Luna gains 1M€. Viron gains 4M€. Viron delegate becomes chair, Viron TR increases to 20. The Greens become dominant party.

Changing Times

Increased Interplanetary Trade/Solar Flare becomes the current event, neutral delegate added to the Kelvinists, assuming party leadership.  Free Academia Treaty/Diversity becomes the coming event. Self-Sufficiency Program/Election becomes the distant event. Neutral delegate added to the Greens.

Generation 5

Research Phase

Saturn Systems keeps 2 cards, paying 6M€.

Vitor keeps 2 cards, paying 6M€.

Point Luna keeps 2 cards, paying 6M€.

Viron keeps 3 cards, paying 9M€.

Teractor keeps 2 cards, paying 6M€.

Actions

Saturn Systems moves a delegate from the Lobby to the Greens, then spends 5M€ to move a delegate from Reserve to the Greens, assuming party leadership.

Vitor spends 9M€ to trade with Luna, gaining 10M€.  Point Luna, Teractor, and Saturn Systems each gain 2M€.  Vitor then spends 25M€ for a Strip Mine, losing 2 energy production but gaining 2 steel production, 1 titanium production, and increasing the oxygen level to 5% and its TR to 20, and gaining a card.

Point Luna spends 3 energy to trade with Triton, gaining 5 titanium.  Teractor and Saturn Systems each gain 1 titanium.  Point Luna then spends 3 steel and 15M€ for a Space Port in C6, losing 1 energy production but gaining 4M€ production, 1 trade fleet, 2 steel, and 2M€.

Viron spends 8 heat to raise the temperature to -12C and 2 floaters from Extractor Balloons to increase Venus to 6% and its TR to 22.

Teractor spends 9M€ to trade with Ganymede, gaining 6 plants, then spends 8 plants for a greenery tile in H4, gaining 2M€, 1 plant, increasing the oxygen level to 6% and its TR to 18.

Saturn Systems spends 10M€ to move 2 delegates from Reserve to the Kelvinists, assuming party leadership.

Vitor spends 1 titanium for Mercurian Alloys.

Point Luna spends 1 steel and 1M€ for a Mining Area in B6, gaining 1 steel and 1 steel production.

Viron uses its corporate action to add a floater to Extractor Balloons and spends 6M€ for a Fuel Factory, losing 1 energy production but gaining 1M€ production and 1 titanium production.

Teractor spends 0M€ for an Earth Office, then spends 0M€ for a Business Network, losing 1M€ production.

Saturn Systems spends 4M€ for a Political Alliance, increasing its TR to 26.

Vitor spends 8 heat to raise the temperature to -10C and its TR to 21, then moves a delegate from the Lobby to the Greens.

Point Luna spends 1M€ for Recruitment, converting a neutral delegate in the Scientists to his own, then moves a delegate from the Lobby to the Scientists, assuming party leadership.

Viron spends 9M€ for Viral Enhancers, gaining a plant, and 6M€ for Sulphur-Eating Bacteria, gaining a microbe on the card.

Teractor uses Business Network to draw a card, discarding it.
Saturn Systems spends 4 titanium and 8M€ for Callisto Penal Mines, gaining 3M€ production.
Vitor adds a resource to Psychrophiles.
Point Luna spends 2 microbes from GHG Producing Bacteria to raise the temperture to -8C and its TR to 19.
Viron moves a delegate from the Lobby to the Greens.
Teractor spends 3 titanium and 11M€ for an Ice Moon Colony on Callisto, gaining 1 energy production and placing an ocean at F8, gaining 6M€, then spends 7M€ for Flooding, placing an ocean at H9, gaining 2M€ and 1 plant.  Saturn Systems loses 4M€.
Saturn Systems adds a resource to Tardigrades.
Vitor adds a resource to Extremophiles.
Point Luna spends 2 microbes from Regolith Eaters to raise the oxygen level to 7% and its TR to 20.
Viron spends 1M€ production to add a resource to Refugee Camps then adds a resource to Sulphur-Eating Bacteria.
Teractor moves a delegate from the Lobby to the Reds.
Saturn Systems passes.
Vitor passes.
Point Luna spends 2 steel and 5M€ for Nuclear Power, losing 2M€ production but gaining 3 energy production.
Viron spends 3 energy to trade with Io, gaining 4 heat, then uses Power Infrastructure to convert 2 energy into 2M€.
Teractor spends 2M€ for a Media Archive, gaining 12M€.
Point Luna passes.
Viron passes.
Teractor spends 11M€ for Breathing Filters.
Teractor passes.

Production Phase

Saturn Systems gains 33M€, 3 titanium, and 1 plant.
Vitor moves 2 energy to heat and gains 29M€, 2 steel, 1 titanium, 1 plant, and 11 heat.
Point Luna gains 27M€, 3 steel, 2 titanium, and 5 energy.
Viron gains 22M€, 1 titanium, 4 energy, and 3 heat.
Teractor gains 19M€, 1 titanium, 2 plants, 1 energy, and 4 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Solar Flare:  Saturn Systems has 3 space tags and 2 influence, losing 3M€.  Vitor has 3 space tags and 1 influence, losing 6M€.  Point Luna has 3 space tags and 1 influence, losing 6M€. Viron has 0 space tags and 2 influence. Teractor has 2 space tags and 1 influence, losing 6M€. 

New Government

The Greens become the ruling party. Saturn Systems gains 1M€.  Vitor gains 3M€. Point Luna gains 2M€. Viron gains 3M€. Teractor gains 2M€.  Saturn Systems delegate becomes chair, Saturn Systems TR increases to 26. The Scientists become dominant party.

Changing Times

Free Academia Treaty/Diversity becomes the current event, neutral delegate added to the Scientists. Self-Sufficiency Program/Election becomes the coming event. Independance Movement/Riots becomes the distant event. Neutral delegate added to Mars First, assuming party leadership.

Generation 6

Research Phase

Vitor keeps 1 card, paying 3M€.

Point Luna keeps 2 cards, paying 6M€.

Viron keeps 3 cards, paying 9M€.

Teractor keeps 1 card, paying 3M€.

Saturn Systems keeps 2 cards, paying 6M€.

Actions

Vitor spends 13M€ for the Asteroid Mining Consortium, gaining 1 titanium production and 3M€.  Point Luna loses 1 titanium production and Saturn Systems gains 1M€ production.  Vitor then spends 9M€ to trade with Luna, gaining 10M€.  Point Luna, Teractor, and Saturn Systems each gain 2M€.

Point Luna spends 4 titanium for an Interplanetary Colony Ship, gaining a card, placing a colony on Callisto and gaining 1 energy production, then spends 3 energy to trade with Triton, gaining 4 titanium.

Viron spends 3 energy to trade with Callisto, gaining 5 energy.  Point Luna and Teractor each gain 3 energy.  Viron then spends 8 heat to raise the temperature to -6C and its TR to 22.

Teractor uses Business Network to draw a card, which is discarded, then spends 3 energy to trade with Europa, gaining 1 plant production.  Saturn Systems gains 1M€.

Saturn Systems spends 8M€ for Public Celebrations and 12M€ for a Mining Expedition, gaining 2 steel, increasing the oxygen level to 8% and the temperature to -4C, increasing its TR to 27.  Viron loses 1 plant.

Vitor spends 2 steel for a Mine, gaining 1 steel production, then spends 8M€ to claim the Metallurgist milestone.

Point Luna moves a delegate from the Lobby to the Scientists.

Viron spends 2 resources from Extractor Balloons to increase Venus to 8%, gaining a card and increasing its TR to 23, then spends 1M€ production to add a resource to Refugee Camps.

Teractor spends 13M€ for Lunar Exports, gaining 2 plant production.

Saturn Systems moves a delegate from the Lobby to Mars First.

Vitor spends 8 heat to raise the temperature to -2C, then spends 8 heat to raise the temperature to 0C, increasing its TR to 22.

Point Luna spends 20M€ for Ecology Research, gaining 3 plant production and 2 microbes on GHG Producing Bacteria.

Viron spends 3M€ for an Investment Loan, losing 1M€ production and gaining 10M€, then spends 14M€ for a Jovian Embassy, increasing its TR to 24.  Saturn Systems gains 1M€ production.

Teractor moves a delegate from the Lobby to the Reds.
Saturn Systems spends 5M€ to move a delegate from Reserve to Mars First, assuming party leadership.
Vitor adds a resource to Psychrophiles.
Point Luna spends 2 microbes from GHG Producing Bacteria, increasing the temperature to 2C and its TR to 20, and adds a microbe to Regolith Eaters.
Viron spends 2 resources from Sulphur-Eating Bacteria, gaining 6M€, then uses Power Infrastructure to convert 2 energy to 2M€.
Teractor spends 8 heat to raise the temperature to 4C and its TR to 20.
Saturn Systems adds a resource to Tardigrades.
Vitor uses Extremophiles to add a resource to Psychrophiles, then spends 3 resources from Psychrophiles and 6M€ for Mangroves, placing a greenery tile in H5, gaining 5M€, increasing the oygen level to 9%, and its TR to 23.
Point Luna spends 3 energy to trade with Io, gaining 3 heat.
Viron uses its corporate action to spend 2 resources from Extractor Balloons to increase Venus to 10% and its TR to 25, then spends 16M€ for a Commercial District in C5, losing 1 energy production but gaining 4M€ production and 2M€.
Teractor passes.
Saturn Systems passes.
Vitor spends 7M€ for Sister Planet Support, gaining 3M€ production.
Point Luna passes.
Viron moves a delegate from the Lobby to the Reds.
Vitor sells a card for 1M€ and spends 5M€ for Ishtar Mining, gaining 1 titanium production.
Viron passes.
Vitor moves a delegate from the Lobby to the Kelvinists.
Vitor passes.

Production Phase

Vitor gains 33M€, 3 steel, 3 titanium, 1 plant, and 11 heat.
Point Luna moves 2 energy to heat and gains 27M€, 3 steel, 1 titanium, 3 plants, and 6 energy.
Viron moves 4 energy to heat and gains 27M€, 1 titanium, 4 energy, and 3 heat.
Teractor moves 1 energy to heat and gains 19M€, 1 titanium, 5 plants, 1 energy, and 4 heat.
Saturn Systems gains 37M€, 3 titanium, and 1 plant.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Diversity:  Vitor has 10 different tags and 0 influence, gaining 10M€.  Point Luna has 9 different tags and 2 influence, gaining 10M€. Viron has 10 different tags and 1 influence, gaining 10M€. Teractor has 6 different tags and 01 influence. Saturn Systems has 5 different tags and 1 influence. 

New Government

The Scientists become the ruling party. Vitor gains 2M€. Point Luna gains 5M€. Viron gains 2M€. Teractor gains 2M€.  Saturn Systems gains 0M€.  Point Luna delegate becomes chair, Point Luna TR increases to 20. The Reds become dominant party.

Changing Times

Self-Sufficiency Program/Election becomes the current event, neutral delegate added to Mars First. Independance Movement/Riots becomes the coming event. Thaw Mining/Mudslides becomes the distant event. Neutral delegate added to the Kelvinists.  Kelvinists become the dominant party.

Generation 7

Research Phase

Point Luna keeps 4 cards, paying 12M€.

Viron keeps 2 cards, paying 6M€.

Teractor keeps 1 card, paying 3M€.

Saturn Systems keeps 2 cards, paying 6M€.

Vitor keeps 4 cards, paying 12M€.

Actions

Point Luna spends 3 energy to trade with Luna, gaining 12M€.  Teractor and Saturn Systems each gain 2M€.  Point Luna then spends 6 steel and 3M€ for a Cupola City in G5, losing 1 energy production, but gaining 3M€ production and 2M€.

Viron spends 4M€ for a Venus Governor, gaining 2M€ production, and spends 14M€ to fund the Venophile award.

Teractor spends 8 plants for a greenery tile in I5, gaining 1 plant, 1 titanium, increasing the oxygen level to 10% and its TR to 20, then spends 20M€ to fund the Suburban award.

Saturn Systems spends 6M€ for a Trans-Neptune Probe.

Vitor spends 8 heat to raise the temperature to 6C and its TR to 23, then spends 9M€ to trade with Triton, gaining 3 titanium.  Point Luna, Teractor, and Saturn Systems each gain 1 titanium.

Point Luna spends 22M€ for a Protected Valley in F4, gaining 2M€ production, 1 plant, and 2M€ and increasing its TR to 21, then spends 7M€ for Worms, gaining 2 plant production.

Viron spends 1M€ production to gain a resource on Refugee Camps, then uses its corporate ability to repeat that.

Teractor moves a delegate from the Lobby to the Reds.

Saturn Systems spends 2 steel and 1M€ for a Sponsored Mohole, gaining 2 heat production.

Vitor spends 3 steel and 14M€ for Sub-Crust Measurements, gaining a card, then uses it to draw a card.

Point Luna spends 3 energy to trade with Io, gaining 3 heat, then spends 8 heat to increase the temperature to 8C and its TR to 22.

Viron spends 3 energy to trade with Callisto, gaining 5 energy.  Point Luna and Teractor each gain 3 energy.  Viron adds a resource to Extractor Balloons.

Teractor spends 3 energy to trade with Ganymede, gaining 3 plants.

Saturn Systems spends 25M€ for a city in G9, gaining 1M€ production, 6M€, and 2 steel.  Teractor gains a resouce on Pets.

Vitor spends 5 titanium and 2M€ for an Atmoscoop, gaining 3M€ and a card and increasing Venus to 14% and its TR to 25.  Saturn Systems gains 1M€ production.

Point Luna spends 3 energy to trade with Pluto, gaining 3 cards.  Teractor draws a card and discards a card.

Viron moves a delegate from the Lobby to the Kelvinists then adds a resource to Sulphur Eating Bacteria.

Teractor plays Indentured Workers.

Saturn Systems adds a resource to Taradigrades.

Vitor spends 3 titanium for a Stanford Torus, gaining 3M€.  Teractor gains a resource on Pets.

Point Luna sells 2 cards for 2M€ and spends 2 microbes from Regolith Eaters to increase the oxygen level to 12% and its TR to 23.
Viron uses Power Infrastructure to convert 5 energy to 5M€ then plays Project Inspection to spend 1M€ production to add a resource to Refugee Camps.

Teractor spends 1M€ and 1 titanium for a Security Fleet.

Saturn Systems passes.

Vitor spends 8M€ for Luxury Foods, gaining 3M€.

Point Luna spends 10 titanium for Immigration Shuttles, gaining 5M€ production and a card, then moves a delegate from the Lobby to the Kelvinists.
Viron spends 18M€ for Sky Docks, gaining a trade fleet, and 2 titanium and 5M€ for Miranda Resort, gaining 4M€ production.  Saturn Systems gains 1M€ production.
Teractor spends 1 titanium to add a resource to Security Fleet.
Vitor adds a resource to Psychrophiles.
Point Luna spends 16M€ for Eos Chasma National Park, gaining 3 plants and 2M€ production, then spends 8 plants for a greenery tile in D7, gaining 4M€ and increasing the oxygen level to 13% and its TR to 24.
Viron passes.
Teractor sells a card for 1M€.
Vitor uses Extremophiles to add a resource to Psychrophiles.
Point Luna adds a resource to GHG Producing Bacteria.
Teractor sells a card for 1M€.
Vitor sells a card for 1M€.
Point Luna sells a card for 1M€.
Teractor uses Business Network to draw a card, and discards it.
Vitor sells a card for 1M€.
Point Luna passes.
Teractor spends 3M€ for an Energy Market.
Vitor sells a card for 1M€.
Teractor uses Energy Market to lose 1 energy production and gain 8M€.
Vitor sells a card for 1M€.
Teractor sells a card for 1M€.
Vitor sells a card for 1M€.
Teractor sells a card for 1M€.
Vitor spends 14M€ for Predators, gaining 3M€.
Teractor passes.
Vitor spends 1M€ and 5 heat for Local Heat Trapping , gaining 2 animals on Predators, then moves a delegate from the Lobby to the Kelvinists.
Vitor spends 5M€ to move a delegate from Reserve to the Kelvinists, assuming party leadership.
Vitor passes.

Production Phase

Point Luna gains 34M€, 3 steel, 1 titanium, 5 plants, and 5 energy.
Viron gains 29M€, 1 titanium, 3 energy, and 3 heat.
Teractor moves 1 energy to heat and gains 19M€, 1 titanium, 5 plants, and 4 heat.
Saturn Systems gains 39M€, 3 titanium, 1 plant, and 2 heat.
Vitor gains 36M€, 3 steel, 3 titanium, 1 plant, and 11 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Election:  Point Luna has 2 influemce, 4 cities, and 9 building tags for a total of 15. Viron has 1 influence, 1 city, and 8 building tags for a total of 10. Teractor has 0 influence, 0 cities, and 2 building tags for a total of 2. Saturn Systems has 1 influence, 1 city, and 2 building tags for a total of 4. Vitor has 2 influence, 1 city, and 7 building tags for a total of 10.   Point Luna TR increases to 25, Vitor TR increases to 25, and Viron TR increases to 24.

New Government

The Kelvinists become the ruling party. Point Luna gains 0M€. Viron gains 3M€. Teractor gains 4M€.  Saturn Systems gains 2M€.  Vitor gains 2M€. Vitor delegate becomes chair, Vitor TR increases to 26. The Reds become dominant party.

Changing Times

Independance Movement/Riots becomes the current event, neutral delegate added to the Reds. Thaw Mining/Mudslides becomes the coming event. Second Enegy Crisis/Improved Energy Templates becomes the distant event. Neutral delegate added to the Scientists, assuming party leadership. 

Generation 8

Research Phase

Viron keeps 2 cards, paying 6M€.

Teractor keeps 2 cards, paying 6M€.

Saturn Systems keeps 2 cards, paying 6M€.

Vitor keeps 1 card, paying 3M€.

Point Luna keeps 1 card, paying 3M€.

Actions

Viron spends 3 energy to trade with Callisto, gaining 5 energy.  Point Luna and Saturn Systems each gain 3 energy.  Viron then spends 3 energy to trade with Luna, gaining 10M€.  Point Luna, Teractor, and Saturn Systems each gain 2M€.
Teractor spends 8 plants for a greenery tile in I6, increasing the oxygen level to 14% and its TR to 20.
Saturn Systems spends 25M€ for a city at I8, gaining 1M€ production and 2 plants.
Vitor spends 10M€ for Atalanta Planitia Labs, gaining 2 cards and 3M€, and uses Sub-Crust Measurements to draw a card.
Point Luna spends 3 energy to trade with Triton, gaining 4 titanium.  Teractor and Saturn Systems each gain 1 titanium.  Point Luna then spends 3 energy to trade with Pluto, gaining 2 cards.  Teractor draws a card and discards a card.
Viron spends 1 titanium and 20M€ for a Magnetic Shield, increasing its TR to 28, then spends 1M€ production to add a resource to Refugee Camps.
Teractor uses Business Network to draw a card, discarding it.
Saturn Systems moves a delegate from the Lobby to Mars First.
Vitor spends 3 steel 7M€ for a Tropical Resort, losing 2 heat production and gaining 3M€ production and 3M€.
Point Luna spends 3 steel and 6M€ for an Immigrant City in E5, losing 1 energy production and 1M€ production, but gaining 1 plant.  Teractor gains 1 resource on Pets.
Viron uses Power Infrastructure to convert 2 energy into 2M€ and uses Viron to spend 1M€ production to add a resource to Refugee Camps.
Teractor moves a delegate from the Lobby to the Reds.
Saturn Systems spends 8 plants to place a greenery tile at I9, gaining 1 plant and 2M€.
Vitor spends 8M€ for Corroder Suits, gaining 2M€ production and a resource on Extremophiles.
Point Luna spends 13M€ for a Plantation in F5, gaining 2 plants, then spends 8 plants for a greenry tile in C7, gaining 1 steel.
Viron sells 3 cards for 3M€ and spends a microbe from Sulphur-Eating Bacteria to gain 3M€.
Teractor spends 3M€ for a Caretaker Contract.
Saturn Systems spends 7 titanium for Sulphur Exports, gaining 1M€ production, increasing Venus to 16% and its TR to 28.
Vitor spends 6M€ for Sponsors, gaining 2M€ production.
Point Luna spends 6 titanium and 5M€ for an Interstellar Colony Ship, gaining 1 card, then sells a card for 1M€.
Viron spends 7M€ for Business Contacts, drawing 4 cards and keeping 2.
Teractor spends 8 heat to use Caretaker Contract to increase its TR to 21.
Saturn Systems sells a card for 1M€.
Vitor sells 4 cards for 4M€ then spends 23M€ for a greenery tile in F7, gaining 2M€.
Point Luna sells a card for 1M€ then adds a resource to Regolith Eaters.
Viron spends 9M€ for a Soil Factory, losing 1 energy production and gaining 1 plant production.
Teractor spends 1 titanium to add a resource to Security Fleet.
Saturn Systems adds a resource to Tardigrades.
Vitor adds a ressource to Psycrhophiles and a resource to Extremophiles.
Point Luna spends 1 steel and 19M€ for Magnetic Field Generators in A2, losing 4 energy production, but gaining 2M€, 2 plant production, and increasing its TR to 28.
Viron sells a card for 1M€ then spends 9M€ for Noctis Farming, gaining 1M€ production and 2 plants.
Teractor plays Heavy Taxation, gaining 2M€ production and 4M€.
Saturn Systems spends 16M€ for Farming, gaining 2M€ production, 2 plant production, and 2 plants, then spends 8M€ for Nitrophilic Moss, losing 2 plants and gaining 2 plant production.
Vitor uses Sub-Crust Measurements to draw a card.
Point Luna sells a card for 1M€ and moves a delegate from the Lobby to the Greens, assuming party leadership.
Viron moves a delegate from the Lobby to Unity, assuming party leadership.
Teractor spends 5M€ to move a delegate from Reserve to the Kelvinists, assuming party leadership.
Saturn Systems spends 3 titanium and 2M€ for Solar Wind Power, gaining 2 titanium and 1 energy production.
Vitor sells a card for 1M€.
Point Luna sells a card for 1M€.
Viron passes.
Teractor spends 3 titanium and 16M€ for Nitrogen from Titan, increasing its TR to 23.
Saturn Systems passes.
Vitor spends 3 titanium to trade with Ganymeded, gaining 1 plant.
Point Luna sells 2 cards for 2M€.
Teractor spends 9M€ to trade with Europa, gaining 1 plant production.  Saturn Systems gains 1M€.
Vitor moves a delegate from the Lobby to the Reds.
Point Luna passes.
Teractor passes.
Vitor passes.

Production Phase

Viron gains 32M€, 1 titanium, 2 energy, and 3 heat.
Teractor gains 24M€, 1 titanium, 6 plants, and 4 heat.
Saturn Systems moves 3 energy to heat and gains 44M€, 3 titanium, 5 plants, 1 energy, and 3 heat.
Vitor gains 43M€, 3 steel, 3 titanium, 1 plant, and 9 heat.
Point Luna moves 2 energy to heat and gains 46M€, 3 steel, 1 titanium and 7 plants.

Solar Phase

All global parameters are at maximum, triggering the end of the game.


Final Greenery Tile Placement

Teractor spends 8 plants to place a greenery tile in D3.

Victory Points

Awards

Investor: Earth tags. Teractor has 7, Vitor has 6, Viron has 4, Point Luna has 2, and Saturn Systems has 1.  Teractor gains 5VP and Vitor gains 2VP.

Venophile: Venus tags. Vitor has 5, Viron has 3, Saturn Systems has 1, and Point Luna and Teractor both have 0.  Vitor gains 5VP and Viron gains 2VP.

Suburban:  Tiles on the outer ring of the board.  Teractor has 4, Point Luna and Saturn Systems both have 3, Vitor and Viron both have 0.  Teractor gains 5VP and Point Luna and Saturn Systems both gain 2VP.

Milestones

Pioneer goes to Teractor, Metallurgist goes to Vitor, and Researcher goes to Point Luna.


Vitor
Point Luna
Viron
Teractor
Saturn Systems
Terraforming Rating
26
28
28
23
28
Awards
7
2
2
10
2
Milestones
5
5
0
5
0
Map
4
13
0
4
4
Cards
22
13
20
9
10
Turmoil
1
1
1
2
1
Total
65
64
51
53
45
Congratulations to Dave Hooton on his very close victory!

End of Game Statements

Chris Geggus (Point Luna):  Well played Dave. Major faux pas by me at the end as forgot to leave myself enough money to squeeze out the extra plant. Left sitting high and dry with 7 was a big boo boo. That extra plant was worth 5 points to me. Saw the error too late.

Always good fun, blunders included. Thanks again Chris and all for playing.

Dave Hooton (Vitor):  This was an extremely close game, and I had a feeling that I was going to lose it. During my penultimate action of the game, I was scanning the board for anything useful to do with my last 3 titanium when I realized that Point Luna's 8th plant was waiting for him on Ganymede and that he could have easily traded for it during his previous pair of actions. I used the titanium to make the trade instead. If it weren't for that belated block, Chris G. would have won.

Thanks, Chris H., for running the game.

Kevin Wilson (Viron):  Cleaning up my inbox and I don’t think I commented on our game. Once again I missed out on the milestones and mostly awards despite looking to them early. I just didn’t seem to get the cards to connect. Not only that, but the cards for getting things on the board, with some filling quickly, were a complete miss too. I felt all I had was TR and card VP so I went there. It helped, just not enough.  Seems to always be the case.  I pick a path and someone better at it beats me along it.

Congrats to Dave edging out Geggs. Thanks to the rest for playing again and, as always, to Chris for running the game, keeping us going and keeping me with as few errors as possible.

The Players

Player

Company

Color

Cards

Terraform Rating

Dave Hooton
Vitor
Red
0
26
Chris Geggus
Point Luna
Yellow
0
28
Kevin Wilson
Viron
Black 0
28
Martin Burgdorf
Teractor
Blue 3
23
Christopher Hunt
Saturn Systems
Green 0
28
Passing will go down this list in odd generations, while passing will go up in even generations. Player in bold is current first player.

Player

MegaCredits

Steel

Titanium

Plants

Energy

Heat

Production On Hand Production On Hand Production On Hand Production On Hand Production On Hand Production On Hand
Dave Hooton
17
46
3
3
3
3
1
5
0
0
9
22
Chris Geggus
18
57
3
3
1
1
7
7
0
0
0
2
Kevin Wilson
4
36
0
0
1
1
1
3
2
2
3
14
Martin Burgdorf
1
24
0
1
1
1
6
8
0
0
4
6
Christopher Hunt
15
1
0
2
3
3
5
1
0
3
2
2

Colony Name

Colony 1

Colony 2

Colony 3

Resource Marker

Callisto
Teractor
Point Luna
(1 energy production) 3 (3 energy)
Europa
Saturn Systems
(1 ocean) (1 ocean) 4 (1 energy production)

Ganymede

(1 plant produciton)

(1 plant produciton)

(1 plant produciton)

1 (0 plants)

Io
(1 heat production) (1 heat production) (1 heat production) 2 (3 heat)
Luna
Point Luna
Teractor Saturn Systems
4 (7M€)
Pluto
Teractor
(2 cards) (2 cards) 2 (2 cards)
Triton
Teractor Saturn Systems
Point Luna
5 (4 titanium)

The numbers in the Resource Marker column indicate the box, numbered from left to right, while the number in parenthesis is the number of resources to be gained from that space.  N/A indicates that the marker is not in place because a card that can accept those resources is not in play.  Text in the colony spaces indicates either the owner of the colony, or the benefit of establishing a colony there.

Terraforming Committee

Party
Leader Delegates
Mars First
Saturn Systems
5 (2 neutral, 3 Saturn Systems)
Scientists
Neutral
1 (1 neutral)
Unity
Viron
1 (1 Viron)
Greens
Point Luna
1 (1 Point Luna)
Reds
Teractor
8 (5 Teractor1, 1 Viron, 1 neutral, 1 Vitor)
Kelvinists
Teractor
1 (1 Teractor)
Chair is Vitor. Ruling Party: Kelvinists.

Global Events

Distant
Coming Current

Second Enegy Crisis/Improved Energy Templates
Thaw Mining/Mudslides Independance Movement/Riots

Map

Vitor
Point Luna

Viron

Teractor

Saturn Systems