Cheagle

7 Wonders -- Wonder Pack, Leaders, Cities, Armada


Notes

Your Armada board will be to the right of your regular player board, and any islands you have will be to the right of or below the Armada board.  When you play a card or build a stage of your wonder, if you have the available resources, I will automatically have you advance in the appropriate shipping track.  If you can get the resource from one of your neighbors, you will have to specify that in your orders.  Just for clarity sake, I will be referring to the four shipping lanes as follows:  Red:  Military, Yellow: Commercial; Blue: Civic; Green: Exploration.


Age I

Leader Recruitment

Giza spends 3 gold for Phidias.

Helicarnassos spends 2 gold for Xenophon.

Rome spends 0 gold for Midas.

The Great Wall spends 2 gold to recruit Hatshepsut.

Alexandria spends 3 gold for Imhotep.

Round 1

Giza plays Glassworks.

Helicarnassos pays 1 cloth for an Eastern Emporium, gaining 2 gold.

Rome plays a Lumber Yard.

The Great Wall spends 1 gold for a Clay Pit.

Alexandria plays a Lumber Yard.

Round 2

Giza plays a Loom.

Helicarnassos pays a Pirate Cache, gaining 5 gold.

Rome plays a Stone Pit.

The Great Wall plays an Ore Vein.

Alexandria plays a Clay Pool.

Round 3

Giza spends 1 gold for a Timber Yard.

Helicarnassos plays an East Trading Post, gaining 2 gold.

Rome pays 2 gold to The Great Wall for ore and builds a Barracks, then pays 2 gold to The Great Wall for another ore and advances on the Military track.

The Great Wall spends 1 cloth for an Apothecary, pays 2 gold to Rome for stone, receiving 1 gold from Hatshepsut, and advancing on the Science track.

Alexandria plays a Stone Pit.

Round 4

Giza spends 1 gold for a Forest Cave.

Helicarnassos plays a Clay Pool.

Rome pays 1 wood for a Stockade.

The Great Wall spends 1 brick for a Guard Tower then pays 1 ore to advance on the Military track.

Alexandria plays a Gambling Den, gaining 6 gold.  The Great Wall and Giza each gain 1 gold.

Round 5

Giza spends 1 gold for an Excavaton.

Helicarnassos plays a Construction Yard, advancing on the Military track, then pays 1 gold to Giza for wood to advance on the Civics track.

Rome plays a Marketplace and spends 1 stone to advance on the Commerce track.

The Great Wall spends 1 ore for a Barracks, then 1 cloth to advance on the Military track.

Alexandria spends 1 brick to build the first stage of its wonder, then spends 1 wood to advance on the Science track.

Round 6

Giza plays a Tavern, gaining 5 gold, then spends 1 brick to advance on the Commerce track.

Helicarnassos plays a Press.

Rome plays an Ore Vein.

The Great Wall pays 2 gold to Rome for wood, gaining 1 gold from Hatshepsut, pays 2 gold to Alexandria for wood, gaining 1 gold from Hatshepsut, spends 2 wood to build the first stage of its wonder, gaining 8 gold, and spends 1 brick to advance on the Commerce track.

Alexandria spends 1 brick for a Guard Tower, then spends 1 brick to advance on the Military track.

Round 7

Giza spends 1 glass for a Workshop, then spends 1 stone to advance on the Science track.

Helicarnassos pays 1 gold to Giza for ore, then spends 1 ore and 1 gold for a Pigeon Loft.

Rome plays West Trading Post, pays 1 gold to Helicarnassos for cloth, and advances on the Commerce track, gaining 2 gold.  Helicarnassos and Alexandria each lose 1 gold.

The Great Wall pays 2 gold to Rome for wood, gains 1 gold from Hatshepsut, and spends 1 gold and 1 wood for Gates of the City.

Alexandria spends 1 wood to build the second stage of its wonder, then spends 2 gold to advance on the Science track, gaining Bronze Island.

Round 8

Giza spends 2 gold for a Secret Warehouse.

Helicarnassos pays 1 gold to Giza for stone, spends 1 stone for Baths, and spends 1 papyrus to advance on the Civics track.

Rome pays 1 gold to The Great Wall for brick and spends 1 wood, 1 brick, and 1 ore to build the first stage of his wonder.

The Great Wall plays a Pawnshop, pays 2 gold to Alexandria for wood, gains 1 gold from Hatshepsut, and spends 1 wood to advance on the Civics track.

Alexandria spends 1 cloth for an Apothecary, then spends 1 brick and 1 stone to advance on the Science track.

Conflict

Land Conflict

Giza has 0 shields versus 0 for Helicarnassos and 2 for Alexantria, losing to Alexandria and tying Helicarnassos.

Helicarnassos has 0 shields versus 0 for Giza and 2 for Rome, losing to Rome and tying Giza.

Rome has 2 shields versus 0 for Helicarnassos and 2 for The Great Wall, winning versus Helicarnassos and tying The Great Wall.

The Great Wall has 2 shields versus 2 for Rome and 2 for Alexandria, tying both conflicts.

Alexandria has 2 shields versus 2 for The Great Wall and 0 for Giza, tying The Great Wall and winning versus Giza.

Naval Conflict

The Great Wall has 2 naval shields, gaining 3VP.
Helicarnassos, Rome, and Alexandria each have 1 naval shield, gaining 0VP each.
Giza has 0 naval shields, gaining -1VP.

Age II

Leader Recruitment

Giza spends 3 gold for Praxelites.

Helicarnassos spends 3 gold for Solomon, playing a Tavern from the discards, gaining 7 gold.

Rome spends 0 gold for Nero.

The Great Wall spends 4 gold for Bilkis.

Alexandria spends 2 gold for Hannibal.

Round 1

Giza spends 2 stone and 1 cloth for a Library, spending 2 gold to advance on the Science track, gaining Wild Island.

Helicarnassos pays 2 gold to Giza for 2 wood, spends 2 wood and 1 cloth for a Hangar, advances on the Science track, pays 1 gold to Giza for stone and 2 gold to Rome for ore, and spends 1 stone and 1 ore to advance on the Civics track.

Rome pays 1 gold to The Great Wall for ore and spends 2 ore and 1 wood for Training Grounds.

The Great Wall plays a Dispensary, which is free because of the Apothecary, and spends 2 gold to advance on the Science track, gaining Virgin Island.

Alexandria spends 2 brick and 1 cloth for a Courthouse and spends 1 stone to advance on the Civics track.

Round 2

Giza spends 2 wood for a Caravanserai, then spends 1 glass to advance on the Commerce track, gaining 2 gold.  Helicarnassos loses 1 gold.

Helicarnassos pays 1 gold to Giza for wood, spends 1 wood and 1 brick for a Map Room, gaining Abandoned Harbor, spends 2 gold to advance on the Science track, and gaining Lost Island.

Rome pays 1 gold to The Great Wall for brick, and spends 1 brick, 1 stone, and 1 ore for Stables.

The Great Wall pays 2 gold to Rome for stone, gaining 1 gold from Hatshepsut, 1 gold to Bilkis for stone, spends 3 stone to build the third stage of its wonder, pays 2 gold to Alexandria for glass, gaining 1 gold from Hatshepsut, and spends 1 glass to advance on the Commerce track, gaining 2 gold.  Helicarnassos loses 1 gold.

Alexandria plays a Dispensary, which is free because of the Apothecary, then spends 3 gold to advance on the Science track, gaining Frothy Harbor, advancing on the Military and Commercial tracks.

Round 3

Giza spends 1 glass, 1 ore, and 1 stone for the Society of Navigators, then spends 1 stone and 1 brick to advance on the Science track.

Helicarnassos discards a card for 3 gold.

Rome pays 1 gold to The Great Wall for cloth and spends 1 ore and 1 cloth for a Black Market.

The Great Wall pays 2 gold to Alexandria for wood, gaining 1 gold from Hatshepsut, 1 gold to Bilkis for Papyrus, spends 1 wood and 1 papyrus for a School, pays 2 gold to Rome for wood, gaining 1 gold from Hatshepsut, and spends 1 wood and 1 stone to advance on the Science track.

Alexandria spends 2 brick and 1 papyrus for a Laboratory.

Round 4

Giza spends 1 brick, 1 wood, and 1 ore for Stables then spends 1 wood to advance on the Military track.

Helicarnassos pays 2 gold to Giza for 2 wood,  spends 2 wood for a Caravansery, gaining 2 gold, pays 2 gold to Rome for ore, and spends 1 ore to advance on the Commerce track.

Rome pays 1 gold to The Great Wall for cloth and spends 1 brick, 1 glass, and 1 cloth for a Quay, causing an incursion against Alexandria.

The Great Wall pays 2 gold to Alexandria for glass, gaining 1 gold from Hatshepsut, 1 gold to Bilkis for papyrus, spends 1 glass, 1 papyrus, and 1 cloth to build the second stage of its wonder, and spends 1 ore and 1 stone to advance on the Commerce track, gaining 3 gold.

Alexandria spends 1 papyrus and 4 gold for Mercenaries.

Round 5

Giza spends 2 stone to build the first stage of its wonder and spends 1 stone and 1 wood to advance on the Commerce track, gaining 3 gold.

Helicarnassos pays 1 gold to Giza for 1 ore,  spends 2 ore to build the first stage of its wonder, gaining a Gambling House from the discards and 9 gold.  Giza and Rome each gain 2 gold.  Helicarnassos advances on the Military track.

Rome pays 1 gold to The Great Wall for ore, spends 2 ore and 1 wood for a Statue, then spends 1 brick to advance on the Civics track.

The Great Wall pays 1 gold to Bilkis for papyrus, spends 2 brick and 1 papyrus for a Laboratory, and spends 3 gold to advance on the Science track, gaining the Statues Harbor.

Alexandria spends 1wood, 1 brick, and 1 glass for a Temple, and 1 papyrus to advance on the Civics track

Round 6

Giza plays an Archery Range, which is free because of the Workshop, pays 2 gold to Helicarnassos for papyrus, and spends 1 papyrus to advance on the Military track.

Helicarnassos spends 1 brick and 1 papyrus for a Consulate.

Rome plays a Pirate Lair, gainnig 6 gold.  Giza and The Great Wall each lose 2 gold and Helicarnassos and Alexandria each lose 1 gold.  Rome spends 1 brick and 1 ore to advance on the Commerce track, gaining 3 gold.

The Great Wall pays a Press.

Alexandria discards a card to advance on the Commerce track, gaining 2 gold.

Round 7

Giza spends 1 gold for a Quarry.

Helicarnassos spends 1 gold for a Brickyard.

Rome discards a card for 3 gold.

The Great Wall discards a card for 3 gold.

Alexandria plays a Vineyard, gaining 8 gold, and  spends 1 brick and 1 wood to advance on the  Commerce track, gaining 3 gold.

Round 8

Giza spends 3 wood to build the second stage of its wonder, then spends 1 stone and 1 cloth to advance on the Commerce track, gaining 4 gold.  Helicarnassos loses 1 gold.

Helicarnassos spends 3 bricks to complete the second stage of its wonder, advances on the Military track, and plays an Aqueduct from the discard pile.

Rome spends 1 stone for a Quarry.

The Great Wall discards a card for 3 gold.

Alexandria discards a card to advance on the Commercial track, gaining 4 gold. Helicarnassos loses 1 gold.

Conflict

Land Conflict

Helicarnassos does not participate in land conflict.

Giza has 4 shields versus 8 for Rome and 6 for Alexantria, losing to both.

Rome has 8 shields versus 4 for Giza and 4 for The Great Wall, winning versus both and gaining 4 gold.

The Great Wall has 4 shields versus 8 for Rome and 6 for Alexandria, losing both conflicts.

Alexandria has 6 shields versus 4 for The Great Wall and 4 for Giza, winning both conflicts.

Incursion

Rome vs. Alexandria.  Rome has 8 sheilds and Alexandria has 6.  Rome wins, gaining 2 gold.

Naval Conflict

Helicarnassos has 3 naval shields, gaining 5VP.
Giza, The Great Wall, and Alexandria each have 2 naval shields, gaining 0VP each.
Rome has 1 naval shield, gaining -2VP.

Age III

Leader Recruitment

Giza spends 3 gold for Aristotle.

Helicarnassos spends 2 gold for Zenobia.

Rome spends 0 gold for Darius.

The Great Wall spends 5 gold for Ptolomy.

Alexandria spends 3 gold for Alexander.

Round 1

Giza spends 3 stone and 1 glass for an Academy, then spends 3 gold to advance on the Science track, gaining Windy Harbor.

Helicarnassos pays 3 gold to Giza for 2 stone and 1 ore, spends 2 stone, 1 brick, 1 wood, and 1 papyrus for a Naval Ministry, advancing on the Science track and  spending 1 ore and 1 cloth to advance on the Civics track.

Rome pays 1 gold to The Great Wall for  brick, spends 2 stone, 1 brick, and 1 cloth to build the second stage of its wonder, and spends 1 wood to advance on the Science track.

The Great Wall plays an Observatory, which is free because of the Laboratory, and  spends 1 brick and 1 ore to advance on the Science  track.

Alexandria pays 4 gold to The Great Wall for 2 ore, spends 2 brick, 1 ore, 1 stone, and 1 cloth for a Captain's Circle, then spends 1 ore and 1 wood to advance on the Science track.

Round 2

Giza plays a University, which is free because of the Library, then spends 1 wood and 1 ore to advance on the Science track.

Helicarnassos plays a Lighthouse, which is free because of the Caravansery, gaining 8 gold, then spends 1 glass to advance on the Commerce track, gaining 2 gold.

Rome pays 3 gold to The Great Wall for brick, cloth, and papyrus, 1 gold to Helicarnassos for papyrus, spends 1 brick, 1 ore, 1 wood, 1 stone, 1 glass, 1 cloth, and 1 papyrus for a Palace, and spends 1 papyrus to advance on the Civics track.

The Great Wall plays a Study, which is free because of the School, then spends 4 gold to advance on the Science track, gaining Golden Archipeligo.

Alexandria spends 5 gold and 1 cloth for a Contingent.

Round 3

Giza plays a Senate, which is free because of the Library, and spends 1 ore to advance on the Civics track.

Helicarnassos spends 1 glass, 1 cloth, and 1 papyrus to complete the last stage of its wonder, playing a Lair from the discards.  All other players lose 2 gold.  Helicarnassos then advances on the Science track and gaining Pirate Harbor.  Alexandria loses 3 gold and all other players lose 2 gold.

Rome pays 1 gold to The Great Wall for brick, 1 gold to Helicarnassos for papyrus, spends 1 brick, 1 wood, 1 papyrus, and 1 glass for a Builders' Union.  Giza, Helicarnassos, and Alexandria each lose 2 gold, The Great Wall loses 3 gold.

The Great Wall pays 1 gold to Bilkis for glass and spends 3 gold, 2 ore, and 1 glass for a Torture Chamber.

Alexandria spends 2 wood, 1 papyrus, and 1 glass for a University then spends 4 gold to advance on the Science track, gaining Stormy Archipeligo, advancing on the Military, Commerce, and Civics tracks, gaining 5 gold.

Round 4

Giza spends 2 brick, 2 stone, and 1 glass for a Builders' Guild.

Helicarnassos spends 1 stone, 1 cloth, and 1 papyrus for an Embassy.

Rome pays 2 gold to Helicarnassos for cloth and papyrus, spends 1 wood, 1 ore, and 1 cloth for a Haven, then spends 1 stone and 1 papyrus to advance on the Commerce track, gaining 4 gold.  Helicarnassos loses 1 gold.

The Great Wall plays a Lodge, which is free because of the Dispensary.

Alexandria pays 1 gold to Giza for stone, spends 1 stone, 1 ore, 1 wood, and 1 cloth for a Captaincy, advances on the Civics track, then spends 1 stone and 1 brick to advance again on the Civics track.

Round 5

Giza pays Helicarnassos 2 gold for papyrus, spends 1 wood, 1 papyrus, and 1 cloth for a School, then spends 4 gold to advance on the Science track, gaining the Emerald Archipeligo.

Helicarnassos pays 3 gold to Giza for 2 stone and 1 wood, spends 2 stone, 1 ore, and 1 glass for a Town Hall, then spends 1 wood and 1 brick to advance on the Civics track.

Rome pays 2 gold to Helicarnassos for cloth and papyrus, then spends 1 cloth, 1 papyrus, and 1 glass for a Traders' Guild.

The Great Wall plays an Arena, which is free because of the Dispensary, gaining 9 gold, pays 1 gold to Bilkis for glass, and spends 1 glass and 1 ore to advance on the Commerce track, gaining 4 gold.  Helicarnassos loses 1 gold.

Alexandria pays 2 gold to Giza for wood, spends 2 wood, 1 ore, and 1 stone for a Senate, then spends 1 papyrus and 1 glass to adavance on the Civics track.

Round 6

Giza pays 2 gold to Helicarnassos for papyrus and spends 3 wood, 1 papyrus, and 1 glass for a Shipowners' Guild.

Helicarnassos spends 2 brick and 1 wood for Gardens then spends 1 cloth and 1 glass to advance on the Civics track.

Rome spends 1 wood and 1 glass for a Pirate Brotherhood.  Helicarnassos loses 1 gold, Giza and The Great Wall each lose 2 gold, and Alexandria loses 3 gold.  Rome then pays 1 gold to Helicarnassos for wood and spends 1 wood and  1 stone to advance on the Commerce track, gaining 5 gold.

The Great Wall pays 2 gold to Alexandria for glass, gaining 1 gold from Hatshepsut, spends 1 glass, 1 papyrus, 1 cloth, 1 ore, and 2 brick for a Pantheon, pays 1 gold to Bilkis for papyrus, and uses 1 papyrus to advance on the Civics track.

Alexandria spends 2 stone to build the third stage of its wonder.

Round 7

Giza spends 4 stone to build the third stage of its wonder then spends 1 brick and 1 ore to advance on the Commerce track, gaining 5 gold.

Helicarnassos pays 1 gold to Giza for ore, 2 gold to Rome for ore and spend 3 ore, 1 brick, 1 papyrus, and 1 cloth for an Architects' Guild.

Rome spends 2 stone and 1 ore on an Arena, gaining 6 gold, pays 1 gold to Helicarnassos for papyrus, and spends 1 glass and 1 papyrus to advance on the Commerce track.  Helicarnassos loses 3 gold, TheGreat Wall loses 2 gold, and Giza loses 1 gold.

The Great Wall pays 2 gold to Alexandria for wood, gaining 1 gold from Hatshepsut, spends 1 wood and 2 brick for Gardens, pays 1 gold to Bilkis for brick, and spends 1 brick and 1 ore to advance on the Civics track.

Alexandria discards a card to advance on the Commerce track.  Helicarnassos loses 3 gold, The Great Wall loses 2 gold, and Giza loses 1 gold.

Round 8

Giza spends 2 wood, 1 ore, and 1 cloth for an Aresenal, then spends 1 brick and 1 ore to advance on the Military track.

Helicarnassosspends 3 bricks and 1 wood for a Siege Workshop, pays 1 gold to Giza for wood, and spends 1 wood and 1 glass to advance on the Military track.

Rome spends 2 stone, 1 ore, and 1 papyrus for the Guild of Shadows.

The Great Wall pays 1 gold to Bilkis for ore and spends 3 ore to build the fourth stage of its wonder, playing Workers' Guild from the discards.

Alexandria discards a card for 3 gold.

Conflict

Land Conflict

Helicarnassos does not participate in land conflict.

Giza has 7 shields versus 8 for Rome and 10 for Alexantria, losing to both.

Rome has 8 shields versus 7 for Giza and 4 for The Great Wall, winning versus both and gaining 4 gold.

The Great Wall has 4 shields versus 8 for Rome and 6 for Alexandria, losing both conflicts.

Alexandria has 10 shields versus 4 for The Great Wall and 7 for Giza, winning both conflicts.

Naval Conflict

Alexandria has 6 naval shields, gaining 7VP.
Giza and Helicarnassos each have 5 naval shields, gaining 3VP each.
Rome has 3 naval shields, gaining 0VP.
The Great Wall has 2 naval shields, gaining -3VP.

Victory Points


Giza

Helicarnassos

Rome

The Great Wall

Alexandria

Conflicts

-3

7

18

-4

23

Cash

2

2

11

-3

2

Wonder

15

3

10

0

7

Civics

6

27

12

15

17

Commercial

0

6

10

4

0

Science

28

1

0

64

18

Guilds

17

10

14

7

0

Boats
1
10
2
4
10
Islands
0
3
0
5
0

Cities

0

8

4

4

0

Leaders

11

3

`3

0

5

Total

77

80

94

96

82

Congratulations to Dave on his victory!

End of Game Statements

Bill Scharf (Giza):  Always a fun game to play, thanks for running it. Congratulations to Dave on his win. Guessed wrong on how many people were going to go green, not enough green cards came my way to go big in green, and you have to go big to win. Still, a lot of fun.

Chris Geggus (Helicarnassos):  Ouch, thought I was closer than that. Just proves, yet again, that nothing beats good sciences. Makes my civics look feeble in comparison. Always enjoyable and looking forward to the next one when we all collect sciences and Dave wins by doing something else entirely. Another lesson from Mr. Hooton. And thanks to Chris for his patience with my numerous mis-plays and mis-reads.

Kevin Wilson (Alexandria):  I could almost just say “ditto” but then you may associated me with someone I’d prefer not to be associated.  Just as I turned more focus on science cards, they stopped coming!  Once again, I waited too long and you can’t make up that difference with combat or civics.  Oh well, at least this time I wasn’t last and wasn’t that far off the lead.  Thanks, as always, to Chris for running the game and to the others for playing.

I did feel I could go a little faster this time as I wasn’t constantly having to look up symbols to know what my options were other than the occasional Armada item.

Christopher Hunt (Rome):  Congratulations to Dave on his win.  Thanks to Chris for managing the game and knowing the rules a lot better than me.  Still can't work out how to buy science.  Need to do early and lots.  Myself concentrated too much on money rather than victory points.  Too much military as well. Well done Dave.

Dave Hooton (The Great Wall):  Thanks to Chris for running the game.

This was extremely close. Great Wall lost oodles of money over the last three rounds. One coin more and it wouldn't have been able to build a stage or play a card. Rome would have won by five points.

The Players

Player

Wonder

Money

Bill Scharf Giza A
7
Chris Geggus Helicarnassos B
7
Christopher Hunt
Rome A
31
Dave Hooton The Great Wall A
1
Kevin Wilson
Alexandria B
3

Clockwise (west) passing will go down this list, while counterlockwise (east) passing will go up.

GizaGiza Armada

HelicarnassosHelicarnassos Armada

RomeRome Armada

The Great WallThe Great Wall Armada

AlexandriaAlexandria Armada