Bullmastiff
Geggus plays the Perpetual Student occupation
for free.
York collects 1 stone, 1 reed, and 1 food.
Hunt collects 3 wood from the 3
wood space.
Hooton spends 1 food to play
the Sheep Whisperer occupation. One sheep placed on rounds 5, 8,
10, and 12 for future collection.
Geggus collects 2 wood from the
2 wood space.
York collects 2 clay from the 2
clay space.
Hunt becomes starting player
and spends 1 wood to gain a Fishing Rod.
Hooton collects 1 grain.
Hunt plays the Wood Distributor
occupation for free, gaining 2 wood.
Hooton collects 3 wood from the
3 wood space.
Geggus pays 1 food to play the
Dancer occupation.
York collects 1 stone, 1 reed,
and 1 food.
Hunt collects 2 reeds from the
reed space.
Hooton collects 1 grain.
Geggus becomes first player and
spends 2 wood to build a Canoe.
York plows a field.
Hunt uses the Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces.
Geggus collects 1 reed, 1
stone, and 1 food.
York becomes first player and
builds a Corn Storehouse, spending 2 clay and 2 reeds.
Hunt spends 1 food to play the
Wood Carver occupation.
Hooton collects 4 clay from the
2 clay spot.
Geggus goes Fishing, collecting
4 food, 1 wood, and 1 reed.
York spends 1 food to play the
Hobby Farmer occupation, gaining 1 vegetable and allowing him to sow it
immediately.
Hunt collects 4 wood from the 2
wood space.
Hooton collects 1 grain.
Hunt uses the Wood Distributor to
move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces.
York collects 4 clay and 2 wood
from the 1 clay space.
Hunt collects 4 food from
Traveling Players.
Hooton uses the Major or Minor
Improvement space to spend 2 clay for a Fireplace.
Geggus becomes first player and
spends 1 wood and 1 stone for an Axe.
York collects 2 reed and 2 wood
from the reed space.
Hunt collects 1 stone, 1 reed,
and 1 food.
Hooton collects 3 sheep, which
he immediately cooks using the Fireplace into 6 food.
Geggus collects 4 wood from the
1 wood space.
York harvests 1 vegetable.
Geggus uses 4 food
York uses 4 food
Hunt uses 4 food
Hooton uses 4 food
No animal pairs.
Hooton gains 1 sheep.
Hunt uses the Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces.
Geggus spends 2 wood and 2
reeds to add a room to his wooden hut.
York collects 4 clay from the 2
clay space.
Hunt becomes first player and
spends 1 reed for a Landing Net.
Hooton spends 3 wood for the
Crooked Plow minor improvement.
Geggus goes Fishing, gaining 3
food, 2 wood, and 1 reed.
York spends 2 clay and 1 reed
to renovate to a clay hut, then spends 3 clay for a Fireplace.
Hunt collects 1 stone, 1 reed, and 1 food,
plus 1 additional food from the
Landing Net.
Hooton plows 3 fields using the
Crooked Plow
Hunt uses the
Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces.
Hunt spends 4 wood and 2 reeds
to add a room to his wooden hut, then spends 4 wood to build two
stables.
Hooton collects 6 wood from the
2 wood spot.
Geggus grows his family, then
spends 2 wood for a Manger.
York collects 2 sheep, cooking
one for 2 food.
Hunt spends 1 food to play the
Animal Dealer occupation.
Hooton collects 2 clay and 2
wood from the 1 clay space.
Geggus collects 1 stone, 1
reed, and 1 food.
York plows a field.
Hunt uses the
Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces.
Hunt goes Fishing gaining 3
food and 2 wood.
Hooton sows grain in each of
his three fields.
Geggus visits the Traveling
Players, gaining 4 food.
York collects 1 grain.
Hunt
collects 1 sheep.
Hooton
becomes first player and plays Straw-thatched Roof.
Geggus spends 2 wood and 2
reeds on a room.
York collects 2 food as a Day
Laborer.
Geggus grows his family.
York harvests 1 vegetable. Hooton harvests 3 grain. York
uses the Corn Storehouse to sow grain in one field.
Geggus uses 7 food
York uses 4 food
Hunt uses 4 food
Hooton uses 4 food and cooks
one sheep for 2 food.
No animal pairs.
Hooton gains 1 sheep.
Hunt uses the Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces.
Hooton spends 5 wood to build a
room.
Geggus collects 4 wood and 4
reeds from the reed space.
York collects 6 clay from the 2
clay space.
Hunt grows his family and
builds a Shepherd's Pipe.
Hooton spends 1 food to play
the Cowherd occupation.
Geggus uses the Perpetual
Student to gain 3 food, spending 2 of it to play the Animal Trainer
occupation.
York exchanges his Fireplace
for a Cooking Hearth.
Hunt collects 1 stone, 1 reed,
and 2 food.
Geggus collects 2 stone.
Geggus becomes first player and
spends 2 stone for a Dovecote.
Hunt
uses the Wood Distributor to move 1 wood each from the 3 wood space to
the 1 clay, 1 reed, and Fishing spaces.
Geggus spends 2 wood and 2
reeds to build a room.
York becomes first player and
spends 1 wood, 2 clay, 1 reed, and 2 stone for a Water Mill.
Hunt collects 3 wood and 3 clay
from the 1 clay space.
Hooton grows his family and
spends 2 wood for a Loom.
Geggus visits the Traveling
Players, collecting 4 food.
York goes fishing, collecting 2
food and 2 wood, and roasts a vegetable for 3 food.
Hunt spends 3 clay for a
Fireplace.
Hooton collects 5 wood from the
1 wood space.
Geggus uses the Perpetual
Student to gain 3 food and spends 1 food to play the randomly selected
Maid occupation.
Hunt collects 2 sheep and cooks
one of them for 2 food.
Geggus collects 6 wood from the
2 wood space.
York harvests 1 grain. Hooton harvests 3 grain and receives 1
food from the Loom. York uses the Corn Storehouse to sow 1
grain. Hooton uses the Water Mill to convert 1 grain into 3 food,
of which York keeps
Geggus uses 8 food.
York uses 4 food.
Hunt uses 6 food.
Hooton cooks 1 sheep into 2
food and uses 5 food.
Hunt gains 1 sheep.
Hooton gains 1 sheep.
Geggus gains 1 food.
Hunt uses the Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces.
York collects 2 wood and 2
reeds from he reed space.
Hunt spends 1 food to play the
Weaver occupation.
Hooton spends 3 clay to
renovate his house, then spends 3 wood for a Turnwrest Plow.
Geggus grows his family and
spends 2 wood on an Animal Pen.
York spends 5 clay and 2 reeds
to add a room to his house and spends 6 wood to build 3 stables.
Hunt collects 4 clay from the 2
clay space.
Hooton uses the Turnwrest Plow
to plow 3 fields.
Geggus collects a vegetable.
Hunt collects 1 stone, 1 reed,
and 2 food.
Hooton collects 2 stone from a
stone space.
Geggus collects 4 food from
Traveling Players.
Geggus fishes, collecting 2
food, 1 wood, and 1 reed.
Geggus gains 3 food.
Hunt uses the Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces, and receives 1 food from the Weaver.
York grows his family, then
plays the Feed Pellets improvement.
Hunt collects 3 wild boar, pays
1 food to take an additional wild boar, cooks 2 for 4 food, and cooks a
sheep for 2 food.
Hooton becomes first player and
plays Helpful Neighbors to convert 1 clay to 1 stone. Helpful
Neighbors is passed to Geggus.
Geggus collects 1 stone, 1
reed, and 1 food.
York collects 2 sheep.
Hunt collects 2 clay and 2 wood
from the 1 clay space.
Hooton collects 1 cattle,
gaining a second cattle from the Cowherd, and cooks one cattle and the
sheep for 5 food.
Geggus
collects 2 clay from the 2 clay space.
Hunt
collects 4 wood from the 2 wood space.
Hooton
spends 3 stone to renovate his clay house to stone, then spends 1
wood for a Yoke, plowing two more fields.
Geggus
uses the Perpetual Student to gain 3 food, using 1 to gain a randomly
selected occupation, which turns out to be the Master Baker.
Geggus
spends 6 wood to fence a 2-space pasture.
Geggus
spends 2 stone and 2 reed for a Basketmaker's Workshop.
York harvests 2 grain.
Hooton harvests
3 grain. York uses the Corn Storehouse to sow 1 grain and the Water
Mill to convert 1 grain into 3 food. Geggus uses the Basketmaker's
Workshop to convert 1 reed into 3 food.
Geggus uses 10 food.
York uses 5 food.
Hunt uses 6 food.
Hooton uses 6 food.
York gains 1 sheep. Hunt gains 1 sheep and 1 wild
boar, both of which are cooked for 4 food.
Hooton gains
1 sheep, which is cooked for 2 food.
Geggus gains
3 food.
Hunt uses the
Wood Distributor to move 1 wood each from the 3 wood space to the 1
clay, 1 reed, and Fishing spaces., and receives 1 food from the Weaver.
Hooton collects 3 wood from the 1 wood space.
Geggus plows a field and sows a vegetable.
York plows a
field.
Hunt collects
1 clay and 1 wood from the 1 clay space.
Hooton pays 1 food to play the
Scholar occupation.
Geggus visits the Traveling
Players, gaining 4 food and using the Animal Trainer, spends 3 food for
a cattle.
York cooks one sheep for 1 food
and collects 1 cattle.
Hunt spends 3 clay and 1 reed
to renovate to a clay hut, then spends 4 clay and 1 reed for a Clay Hut
Extension, which passes to Hooton.
Hooton goes Fishing, collecting
2 food and 2 wood.
Geggus collects 1 stone, 1
reed, and 1 food.
York collects 3 stone.
Hunt grows his family.
Geggus collects 2 wood and 2
reed from the reed space.
Geggus collects 1 grain.
Hooton uses the Scholar to
spend 1 food to play the Farmer.
Geggus gains 3 food.
Hunt uses the Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces., and receives 1 food from the Weaver.
Hooton grows his family.
Geggus collects 4 clay from the
2 clay space.
York collects 2 wild boar,
cooking one of them along with a sheep for 5 food.
Hunt becomes first player and
spends 1 wood to build a Flail.
Hooton builds fences, enclosing
2 1-space pastures using 7 wood and gaining 1 wild boar from the Farmer.
Geggus spends 5 clay and 1 reed
to renovate to a clay hut, then uses Helpful Neighbors to convert 1
clay to 1 stone. Helpful Neighbors passes to York.
York spends 3 stone and 1 wood
for a Well.
Hunt collects 3 sheep (paying 1
food to get an extra one through the Animal Dealer) and cooks them all
for 6 food.
Hooton plows a field and sows 8
grain.
Geggus takes 3 stone.
York sows a vegetable.
Hunt spends 1 food to play the
Yeoman Farmer occupation.
Geggus collects 4 wood from the
2 wood space.
Hunt plows a field.
Geggus goes to Traveling
Players, gains 4 food, and spends 2 food to gain a wild boar.
Geggus harvests 1 vegetable. York harvests 2 grain and 1
vegetable. Hooton harvests 8 grain. York uses the Corn
Storehouse to sow one grain. Hooton uses the Water Mill to
convert 1 grain into 3 food, one of which goes to York.
Geggus uses 10 food.
York uses 6 food.
Hunt uses 8 food.
Hooton converts 3 grain into 3 food and uses 7 food.
York gains 1 sheep, which is cooked for 2 food. Hunt gains 1
sheep and 1 wild boar, each of which are cooked for 4 food total.
Hooton uses the Scholar to play
the Quarry.
Geggus gains 4 food.
York gains 1 food.
Hunt uses the Wood Distributor
to move 1 wood each from the 3 wood space to the 1 clay, 1 reed, and
Fishing spaces., and receives 1 food from the Weaver.
Hunt spends 4 stone and 1 reed
to renovate to a stone house, then spends 9 wood to fence a 3x2 pasture.
Hooton grows his family.
Geggus spends 5 stone and 1
reed to renovate to a stone house.
York collects 2 cattle and
cooks 1 along with 1 sheep for 6 food.
Hunt plows a field using the
Plow and Sow action.
Hooton collects a vegetable.
Geggus spends 7 wood to enclose
a 2x2 pasture and split his existing pasture.
York plows a field.
Hunt collects 1 sheep and
spends 1 food to gain a second.
Hooton sows his vegetable and
bakes 1 grain into 2 food.
Geggus goes to the Traveling
Players, collects 4 food, and uses 2 food each to gain 1 sheep and 1
wild boar through the Animal Trainer.
York collects 1 grain.
Hunt spends 2 wood to build a
stable.
Hooton goes Fishing, gaining 2
wood and 2 food.
Geggus collects 1 wild boar.
Geggus collects 2 wood and 2
reed from the reed space.
Geggus harvests 1 vegetable. York harvests 2 grain and 1
vegetable. Hooton harvests 8 grain and 1 vegetable. York
uses the Corn Storehouse to sow grain in 3 fields. Hooton uses
the Water Mill to convert 1 grain into 3 food, giving 1 food to York.
Geggus uses 10 food.
York uses 6 food.
Hunt uses 8 food.
Hooton converts 3 grain into food and uses 9 food.
Geggus gains a wild boar. York gains a cattle,
which is cooked for 4 food. Hunt gains 1 sheep and 1 wild boar.
|
Geggus
|
York
|
Hunt
|
Hooton
|
Fields
|
-1
|
3
|
1
|
4
|
Pastures
|
3
|
-1
|
1
|
2
|
Grain
|
1
|
4
|
0
|
4
|
Vegetables
|
2
|
2
|
0
|
2
|
Sheep
|
1
|
1
|
2
|
-1
|
Wild Boar
|
2
|
1
|
2
|
1
|
Cattle
|
1
|
2
|
0
|
1
|
Empty Spaces
|
-3
|
-5
|
0
|
-1
|
Fenced
Stables
|
0
|
0
|
0
|
0
|
House
|
10
|
3
|
8
|
6
|
Family
|
15
|
9
|
12
|
15
|
Bonus
|
9
|
8
|
1
|
5
|
Total
|
40
|
27
|
27
|
38
|
Congratulations to Chris Geggus on his victory!
|
|
|
|
|
|
|
|
Chris Geggus
|
Purple
|
5
|
Stone |
Perpetual Student, Dancer, Animal
Trainer, Maid, Master Baker, 2
unplayed
|
Canoe, Axe, Manger, Dovecote,
Animal Pen, 2 unplayed |
Basketmaker's Workshop
|
0 |
Andy York
|
Blue
|
3
|
Clay |
Hobby Farmer, 6 unplayed |
Corn Storehouse, Water Mill, Feed
Pellets, 5
unplayed |
Cooking Hearth, Well
|
0 |
Christopher Hunt
|
Green
|
4
|
Stone |
Wood Distributor, Wood Carver,
Animal Dealer, Weaver, Yeoman Farmer, 2
unplayed |
Fishing Rod, Landing Net,
Shepherd's Pipe, Flail, 2
unplayed |
Fireplace
|
0 |
Dave Hooton
|
Red
|
5
|
Stone |
Sheep Whisperer, Cowherd,
Scholar, Farmer, 3
unplayed |
Crooked Plow, Straw-thatched
Roofm, Loom, Turnwrest Plow, Yoke, Quarry, 1 unplayed |
Fireplace
|
0 |
Player in bold is current first player.
|
|
|
|
|
|
|
|
|
|
|
Chris Geggus
|
2
|
|
|
4
|
1
|
2
|
1
|
4
|
1
|
2
|
Andy York
|
|
2
|
|
|
1 (7)
|
2
|
1
|
1
|
2
|
10
|
Christopher Hunt
|
|
|
|
|
|
|
5
|
3
|
|
0
|
Dave Hooton
|
2
|
|
|
|
7 (8)
|
1 (1)
|
|
1
|
1
|
0
|
Chris Geggus: Thanks to Chris
once again for coping so admirably with the vagaries of the four of us
and making it run so smoothly.
Nice to win Agricola at long last. My plan seemed to
work, only being disrupted a couple of times (lack of second field
being a biggie). I don't know what you guys think, but I reckon the
Animal Pen is just too strong. Get it out in the first half of the game
and you can almost forget the food situation for the rest of the game.
Hence why I never needed to buy a Fireplace. I know you need 4 occs,
but, particularly if drafting, you will want your occs out soonest
anyway - so a win/win in my eyes.
Good fun as ever and thanks to everyone for going
the distance.
Andy York: Congrats to Chris G
for a strong outing, well deserved win. I'm still trying to gain a good
understanding of the game and the mechanics, only playing it a few
times over the years. So, not sure of the best courses of actions with
each set of opening improvements/occupations and how best to decipher
what the other players may be working on to try to pick the "hot" spots
on the board before someone uses them. Thanks to Chris H. for another
excellent game mastering out (and thanks for catching my mistakes!).
Dave Hooton: Congratulations on
Chris G. on his victory and thanks to Chris H. for running it. If
I had kept closer eye on Chris G.'s position, I would have blocked
Traveling Players on the final round to cost him some points, but I
also had a couple of good breaks in the last two rounds to get two
family members.
I've never seen someone win with a wheat-farming
strategy, but since I was dealt two plows and a yoke, along with the
Straw Roof, I had to try even though it put me behind in the baby
race. Still, the amber waves of grain in round 13 (24 units in
the field) was something to see.