Bullador


Terraforming Mars:  Ares Expedition


Initial Card Selection

Kevin W. replaces 3 cards and selects UNMI, gaining 35MC.

Kevin C. replaces 0 cards and selects Helion, gaining 28MC and 3 heat production.

Chris replaces 2 cards and selects Mining Guild, gaining 27MC and 1 steel capability.

Christopher replaces 4 cards and selects Zetasel, gaining 43MC, drawing 5 cards and discarding 4.

Round 1

Phase Selection

UNMI selects Development.

Helion selects Construction.

Mining Guild selects Construction.

Zetasel selects Action.

Development Phase

UNMI spends 3MC for an Asteroid Mining Consortium, gaining 1 titanium capability.

Helion passes.

Mining Guild passes.

Zetasel spends 12MC on a Power Supply Consortium, gaining 2MC production and 1 heat production.

Construction Phase

UNMI spends 1MC for the United Planetary Alliance.

Helion spends 6MC for a Research Outpost and 5MC for Advanced Screening Technology.

Mining Guild spends 10MC for Decomposing Fungus, adding 2 resources to the card, 2MC for Assorted Enterprises, and 3MC for Research, gaining 2 cards.

Zetasel spends 13MC for Wood Burning Stoves, gaining 4 plants.

Action Phase

UNMI passes.

Helion uses Advanced Screening Technology to reveal Smelting, Venture Captialism, and Fuel Factory, all of which are discarded.

Mining Guild spends a resource from Decomposing Fungus to gain 3 plants.

Zetasel spends 15MC to flip an ocean tile, gaining 2MC, 3 plants, 1 card, and increasing its TR to 6, then spends 3 plants twice with Wood Burning Stoves to increase the temperature 2 steps, increasing its TR to 8.

Round 2

Phase Selection

UNMI selects Research.

Helion selects Research.

Mining Guild selects Production.

Zetasel selects Production.

Production Phase

UNMI gains 5MC

Helion gains 5MC and 3 heat.

Mining Guild gains 9MC.

Zetasel gains 13MC and 1 heat.

Research Phase

UNMI draws 6 cards and keeps 3.

Helion draws 5 cards and keeps 2.

Mining Guild draws 2 cards and keeps 1.

Zetasel draws 2 cards and keeps 1.

Round 3

Phase Selection

UNMI selects Development.

Helion selects Development.

Mining Guild selects Construction.

Zetasel selects Action.

Development Phase

UNMI spends 7MC for a Mine, gaining 2 steel capability.

Helion spends 9MC on Lightning Harvest, gaining 3MC production.

Mining Guild passes.

Zetasel passes.

Construction Phase

UNMI spends 14MC for Imported Hydrogen, flipping an ocean tile, gaining 1 card and increasing its TR to 6, and gaining 3 plants.

Helion passes.

Mining Guild spends 5MC for a Bribed Committee, increasing its TR to 7, and 10MC for Mars University, discarding Farming and drawing 2 cards.

Zetasel spends 3MC for Interns.

Action Phase

UNMI passes.

Helion uses Advanced Screening Technology to draw Space Station, Restructured Resources, and Giant Ice Asteroid, none of which have science or plant tags and so are discarded.

Mining Guild spends a resource from Decomposing Fungus to gain 3 plants.

Zetasel spends 15MC to flip an ocean tile, gaining 3 plants, 4MC, and increasing its TR to 9, then spends 3 plants with Wood Burning Stoves to increase the temperature 1 step and its TR to 10.

Round 4

Phase Selection

UNMI selects Production.

Helion selects Research.

Mining Guild selects Production.

Zetasel selects Production.

Production Phase

UNMI gains 10MC

Helion gains 8MC and 3 heat.

Mining Guild gains 11MC.

Zetasel gains 16MC and 1 heat.

Research Phase

UNMI draws 3 cards and keeps 2.

Helion draws 5 cards and keeps 2.

Mining Guild draws 2 cards and keeps 1.

Zetasel draws 4 cards and keeps 1.

Round 5

Phase Selection

UNMI selects Development.

Helion selects Construction.

Mining Guild selects Development.

Zetasel selects Action.

Development Phase

UNMI spends 8MC for an Industrial Center, gaining 3MC production and 1 steel capability.

Helion spends 3MC for the Great Escarpment Consortium, gaining 1 steel capability.

Mining Guild spends 12MC for Designed Microoganisms, gaining 2 plant production, and uses Mars University to discard a card and draw a new one.

Zetasel passes.

Construction Phase

UNMI spends 6MC for Tardigrades.

Helion spends 12MC on Steelworks.

Mining Guild discards a card for 3MC and spends 8MC for Extended Resources.

Zetasel passes.

Action Phase

UNMI adds a resource to Tardigrades.

Helion uses Advanced Screening Technology to reveal Trapped Heat, Natural Preserve, and Solarpunk, keeping Natural Preserve, and spends 6 heat with Steelworks to gain 2MC and increase the oxygen level 1 step and its TR to 6.

Mining Guild passes.

Zetasel spends 15MC to flip an ocean tile, gaining 6MC and 2 plants and increasing its TR to 11 then spends 3 plants with Wood Burning Stoves to increase the temperature 1 step and its TR to 12.

Round 6

Phase Selection

UNMI selects Production.

Helion selects Production.

Mining Guild selects Production.

Zetasel selects Production.

Production Phase

UNMI gains 14MC

Helion gains 14MC and 3 heat.

Mining Guild gains 12MC and 2 plants.

Zetasel gains 18MC and 1 heat.

Round 7

Phase Selection

UNMI selects Construction.

Helion selects Development.

Mining Guild selects Construction.

Zetasel selects Action.

Development Phase

UNMI spends 5MC for an Acquired Company, gaining 1 card production.

Helion spends 8MC for Coal Imports, gaining 3 heat production.

Mining Guild passes.

Zetasel passes.

Construction Phase

UNMI spends 1MC for CEO's Favorite Project, adding 2 resources to Tardigrades, then spends 0MC for a Synthetic Catastrophe, returning CEO's Favorite Project to its hand.

Helion passes.

Mining Guild spends 8MC for Progressive Policies and draws a card.

Zetasel spends 11MC for an Ecological Zone, gaining 2 resources on the card.

Action Phase

UNMI adds a resource to Tardigrades.

Helion uses Advanced Screening Technology to reveal Imported GHG, Small Animals, and Automated Factories discarding all.

Mining Guild spends 8 plants for a forest tile, increasing the oxygen level 1 step and its TR to 8.

Zetasel spends 15MC to flip an ocean tile, gaining 3MC, 1 card, and 2 plants and increasing its TR to 13.

Round 8

Phase Selection

UNMI selects Production.

Helion selects Production.

Mining Guild selects Production.

Zetasel selects Production.

Production Phase

UNMI gains 13MC and 1 card.

Helion gains 13MC and 6 heat.

Mining Guild gains 12MC and 2 plants.

Zetasel gains 19MC and 1 heat.

Round 9

Phase Selection

UNMI selects Construction.

Helion selects Development.

Mining Guild selects Development.

Zetasel selects Action.

Development Phase

UNMI passes.

Helion spends 4MC on Industrial Microbes, gaining 1 heat production and 1 steel capability.

Mining Guild spends 12MC for Microprocessors, gaining 3 heat production, drawing 2 cards, and discarding 1 card.

Zetasel spends 10MC on Windmills, gaining 2 heat production.

Construction Phase

UNMI spends 3MC for CEO's Favorite Project, gaining 2 resources on Tardigrades, and draws a card.

Helion spends 21MC on Towing a Comet, increasing the oxygen level 1 step, flipping an ocean tile, gaining 4 plants, and increasing its TR to 8.

Mining Guild passes.

Zetasel passes.

Action Phase

UNMI adds a resource to Tardigrades.

Helion uses Advanced Screening Technology to reveal Trading Post, Work Crews, and Callisto Penal Mines discarding all, and spends 8 heat to increase the temperature 1 step, increasing its TR to 9.

Mining Guild passes.

Zetasel spends 15MC to flip an ocean tile, gaining 2MC, 4 plants, then spends 3 plants twice with Wood Burning Stoves to increase the temperature 2 steps, and increasing its TR to 16.

Round 10

Phase Selection

UNMI selects Research.

Helion selects Production.

Mining Guild selects Production.

Zetasel selects Production.

Production Phase

UNMI gains 9MC and 1 card.

Helion gains 16MC and 7 heat.

Mining Guild gains 12MC, 3 heat, and 2 plants.

Zetasel gains 22MC and 3 heat.

Research Phase

UNMI draws 6 cards and keeps 3, then discards 1 card for 3MC.

Helion draws 2 cards and keeps 1.

Mining Guild draws 2 cards and keeps 2.

Zetasel draws 4 cards and keeps 1.

Round 11

Phase Selection

UNMI selects Construction.

Helion selects Development.

Mining Guild selects Development.

Zetasel selects Research.

Development Phase

UNMI spends 1MC for an Underground City, gaining 1MC production and 1 steel capability.

Helion spends 5MC for a Natural Preserve, gaining 2MC production and 1 heat production.

Mining Guild spends 8MC for Artificial Photosynthesis, gaining 1 heat production and 1 plant production, and uses Mars University to discard Artificial Lake, drawing a card.

Zetasel spends 19MC and 5 heat to play a Tropical Resort, gaining 4MC production.

Construction Phase

UNMI spends 14MC for a Technology Demonstration, flipping an ocean tile gaining 1MC and 1 plant, gaining 2 cards, and increasing its TR to 7, spending 6MC to incresase its TR to 8, and draws a card.

Helion passes.

Mining Guild passes.

Zetasel passes.

Research Phase

UNMI draws 3 cards and keeps 2, then discards 3 cards for 9MC.

Helion draws 2 cards and keeps 1.

Mining Guild draws 2 cards and keeps 2.

Zetasel draws 7 cards and keeps 2.

Round 12

Phase Selection

UNMI selects Production.

Helion selects Production.

Mining Guild selects Construction.

Zetasel selects Production.

Construction Phase

UNMI spends 17MC for Lava Flows, increasing the temperature 2 steps and its TR to 10, sells a card for 3MC, and spends 6MC to increase its TR to 11.

Helion passes.

Mining Guild sells a card for 3MC, spends 8MC for a Colonizer Training Camp, and draws a card.

Zetasel passes.

Production Phase

UNMI gains 19MC and 1 card.

Helion gains 19MC and 8 heat.

Mining Guild gains 8MC, 4 heat, and 3 plants.

Zetasel gains 26MC and 3 heat.

Round 13

Phase Selection

UNMI selects Development.

Helion selects Development.

Mining Guild selects Production.

Zetasel selects Action.

Development Phase

UNMI spends 5MC for Grass, gaining 1 plant production and 3 plants.

Helion spends 12MC for a Mass Converter, gaining 3 heat production and 1 titanium capability.

Mining Guild discards a card for 3MC and spends 12MC for Deep Well Heating, increasing the temperature 1 step and its TR to 9 and gaining 1 heat production.

Zetasel passes.

Action Phase

UNMI adds a resource to Tardigrades.

Helion uses Advanced Screening Technology to reveal Low-Atmo Shields, Advanced Ecosystems, and Strip Mines discarding all, and spends 6 heat with Steelworks to increase the oxygen level 1 step and gain 2MC, and 8 heat to increase the temperature 1 step, increasing its TR to 11.

Mining Guild passes.

Zetasel sells 2 cards for 6MC and spends 15MC to flip an ocean tile, gaining 2MC, 2 plants, and 1 card, and increasing its TR to 17.

Production Phase

UNMI gains 15MC, 1 card, and 1 plant.

Helion gains 16MC and 11 heat.

Mining Guild gains 13MC, 5 heat, and 3 plants.

Zetasel gains 23MC and 3 heat.

Round 14

Phase Selection

UNMI selects Action.

Helion selects Construction.

Mining Guild selects Construction.

Zetasel selects Research.

Construction Phase

UNMI spends 1MC for an Invention Contest, drawing 3 cards and keeping 1, and sells a card for 3MC.

Helion spends 17MC for Anti-Gravity Technology and draws a card.

Mining Guild spends 10MC for Regolith Eaters, discarding a card with Mars University to draw a new one, and draws a card.

Zetasel spends 13MC for a Composting Factory.

Action Phase

UNMI adds a resource to Tardigrades twice, spends 8 plants to gain a forestry tile, increase the oxygen level 1 step, and its TR to 12, then spends 6MC to increase its TR to 13.

Helion uses Advanced Screening Technology to reveal Local Heat Trapping, Micro-Mills, and Interplantary Relations discarding all, and spends 6 heat with Steelworks to increase the oxygen level 1 step and gain 2MC, increasing its TR to 12.

Mining Guild adds a microbe to Regolith Eaters, uses Decomposing Fungus to consume that resource, gaining 3 plants, and spends 5MC with Progressive Policies to increase the oxygen level 1 step, and spends 8 heat to raise the temperature 1 step and its TR to 13.

Zetasel spends 8 heat to increase the temperature 1 step and its TR to 18.

Research Phase

UNMI draws 3 cards and keeps 2.

Helion draws 2 cards and keeps 1.

Mining Guild draws 2 cards and keeps 2.

Zetasel draws 7 cards and keeps 2.

Round 15

Phase Selection

UNMI selects Construction.

Helion selects Development.

Mining Guild selects Development.

Zetasel selects Construction.

Development Phase

UNMI spends 4MC for Rad Suits, gaining 2MC production.

Helion spends 5MC for Noctis Farming, gaining 2 plants and 1 plant produciton.

Mining Guild discards a card for 3MC and spends 2MC for Fusion Power, gaining 1 card production and using Mars University to discard a card and draw a new one.

Zetasel spends 12MC for Tundra Farming, gaining 1 plant, 2MC production, 1 plant production, and a resource on Ecological Zone.

Construction Phase

UNMI spends 16MC for a Release of Inert Gasses, increasing its TR to 15, draws a card, discards a card for 3MC and spends 6MC to increase its TR to 16.

Helion spends 10MC for a Circuit Board Factory, gaining 2 heat and 2 plants.

Mining Guild passes.

Zetasel spends 8MC for Viral Enhancers, gaining 3 resources on Ecological Zone, and spends 13MC for Assembly Lines.

Round 16

Phase Selection

UNMI selects Action.

Helion selects Production.

Mining Guild selects Production.

Zetasel selects Production.

Action Phase

UNMI adds a resource to Tardigrades twice.

Helion uses Advanced Screening Technology to reveal Comet, Hydro-Electric Energy, and Lagrange Observatory, keeping Lagrange Observatory, and spends 6 heat with Steelworks to increase the oxygen level 1 step and gain 2MC, increasing its TR to 13, uses Circuit Boards to draw a card, and spends 8 plants for a forest tile, increasing the oxygen level 1 step and its TR to 14.

Mining Guild adds a microbe to Regolith Eaters, uses Decomposing Fungus to consume that resource, gaining 3 plants, and 8 plants to gain a forest tile, increasing the oxygen level 1 step and its TR to 14.

Zetasel passes.

Production Phase

UNMI gains 22MC, 1 card, and 1 plant.

Helion gains 23MC, 1 plant, and 11 heat.

Mining Guild gains 18MC, 1 card, 5 heat, and 3 plants.

Zetasel gains 30MC, 1 plant, and 3 heat.

Round 17

Phase Selection

UNMI selects Development.

Helion selects Action.

Mining Guild selects Development.

Zetasel selects Development.

Development Phase

UNMI spends 11MC for Airborne Radiation, gaining 2 heat production and increasing the oxygen level 1 step and its TR to 17, then spending 6MC to increase its TR to 18.

Helion spends 11MC for Eos Chasma National Park, gaining 5 plants, 2 heat, and 2MC production.

Mining Guild sells a card for 3MC then spends 16MC on a Protected Valley, gaining 2MC income, a forest tile, and increasing the oxygen level 1 step and its TR to 15.

Zetasel spends 11MC for a Medical Lab, gaining 2MC income.

Action Phase

UNMI adds a resource to Tardigrades.

Helion uses Advanced Screening Technology to reveal Interplantary Conference, Farmers Market, and Greenhouses, keeping Greenhouses, uses Advanced Screening Technology again to reveal Water Import from Europa, Import of Advanced GHG, and Diversified Interests, keeping Diversified Interests, spends 6 heat with Steelworks to increase the oxygen level 1 step and gain 2MC, increasing its TR to 15, spends 8 heat to raise the temperature one step and its TR to 16, and uses Circuit Boards to draw a card.

Mining Guild adds a microbe to Regolith Eaters, uses Decomposing Fungus to consume that resource, gaining 3 plants, spends 5MC using Progressive Policies to increase the oxygen level 1 step and its TR to 16, and spends 8 heat to increase the temperature 1 step and its TR to 17.

Zetasel spends 4 plants to use Wood Burning Stoves to increase the temperature one step and its TR to 19.

Round 18

Phase Selection

UNMI selects Action.

Helion selects Construction.

Mining Guild selects Production.

Zetasel selects Research.

Construction Phase

UNMI passes.

Helion spends 17MC for AI Central, gaining 2 heat and 2 plants and 6MC on Greenhouses, gaining 2 heat and 2 plants.

Mining Guild passes.

Zetasel passes.

Action Phase

UNMI adds a resource to Tardigrades twice, sells 7 cards for 21MC, spends 14MC to increase the temperature 1 step and its TR to 19, and spends 6MC to increase its TR to 20.

Helion uses Advanced Screening Technology to reveal Algae, Mohole Area, and Methane from Titan, keeping Algae, spends 8 plants to gain a forest tile, uses Circuit Boards to draw a card, AI Central to draw 2 cards, Greenhouses to convert 4 heat into 4 plants, sells 5 cards for 15MC, and spends 14MC to increase the temperature 1 step and its TR to 17.

Mining Guild adds a microbe to Regolith Eaters, uses Decomposing Fungus to consume that resource, gaining 3 plants, and spends 8 plants to gain a forest tile.

Zetasel passes.

Final Scoring

As all global parameters are at maximum, the game proceeds to final scoring after the end of the phase in which that happens.


UNMI
Helion Mining Guild
Zetasel
TR
20
17
17
19
Forests
1
2
5
0
Cards
4
12
1
11
Total
25
31
23
30
Congratulations to Kevin Croskery on his victory!

End of Game Statements

Chris Geggus (Mining Guild):  Well done Kevin (and Christopher) on a well played and executed win. I could see the two of you were neck and neck for most of the game. My performance was simply pathetic as I just couldn't seem to get any income cards throughout the game. Always fun as usual and thanks to Chris once again.

Christopher Hunt (Zetasel):  Had my chances.  Did not realise the game was going to end.  Didn't realise how close we were twoard end, turned down 2 chances for extra points on last turn.  I like this game but my staggery of buying oceans is very expensive and gives up creating an engine which means after the oceans go I drift.  Well done to Kevin for his win and to Chris for his GMing.

Kevin Croskery (Helion):  Greetings from Rudesheim!

Thanks for running the game Chris. Boy that was close. I had a nice heat/cash engine running and managed to collect enough science tags to play some high value cards.

Bring on the next one!

Kevin Wilson (UNMI):  Greetings from chilly Chicago where winter only recently left (snow the day after Easter) and now fall seems to already be settling in.  Ugh.

Like Gegs I just couldn’t get the point cards. I should have tracked the draws I saw as I’m sure my memory is biased but it seemed all I got were green and red cards with only a couple of blue ones tossed in.  And those I got didn’t let me get enough opportunity to take advantage of UNMI’s benefit and double-bump my TR each turn. I was producing enough cards, just not helpful enough cards.

Congrats to (the other) Kevin on the win and thanks to Chris for running the game and the others for playing.  As always, a fun game.

The Players

Player

Company

Color

Cards

Terraform Rating

Kevin Wilson
UNMI
Green 1
20
Kevin Croskery
Helion
Blue
6
17
Chris Geggus
Mining Guild
Yellow
3
17
Christopher Hunt
Zetasel
Red
6
19

Player

MegaCredits

Cards

Plants

Heat

Steel

Titanium

Production On Hand Production Production On Hand Prodcution On Hand Capability Capability
Kevin Wilson
6
8
1
1
1
2
0
4
1
Kevin Croskery 7
2
0
1
6
11
2
2
1
Chris Geggus 2
1
1
3
1
5
0
1
0
Christopher Hunt
10
20
0
1
0
3
3
0
0

Board

UNMI

Helion

Mining Guild

Zetacel