Boxmatian

Dominion - Base Game (version 1), Alchemy, and Prosperity

Turn 1

Bill reveals 4 Copper and buys a Village.

Chris reveals 3 Copper and buys a Silver.

Christopher reveals 4 Copper and buys a Potion.
Kevin reveals 3 Copper and buys a Village.

Turn 2

Bill reveals 3 Copper and buys a Silver.  Discards reshuffled.

Chris reveals 4 Copper and buys a Monument.  Discards reshuffled.

Christopher reveals 3 Copper and buys a Village.    Discards reshuffled.
Kevin reveals 4 Copper and buys a Workshop.    Discards reshuffled.

Turn 3

Bill plays a Village, drawing a card, reveals 2 Copper and 1 Silver and buys a Silver.

Chris plays a Monument, gaining 1 VP marker, reveals 3 Copper and buys an Apprentice.

Christopher plays a Village, draws a card, reveals a Potion, and buys a Transmute.
Kevin plays a Village, reveals 4 Copper, and buys a Monument.

Turn 4

Bill reveals 4 Copper and buys a Monument.  Bill draws 1 card and reshuffles his discards.

Chris reveals 2 Copper and 1 Silver and buys a Monument.  Chris draws 2 cards and reshuffles his discards.

Christopher reveals 4 Copper and buys a Monument.    Christopher draws 1 card and reshuffles his discards.
Kevin plays a Workshop, gaining a Monument, reveals 2 Copper and buys a Cellar.  Kevin draws 1 card and reshuffles his discards.

Turn 5

Bill reveals 3 Copper and 1 Silver and buys a Market.

Chris reveals 3 Copper and buys a Village.

Christopher reveals 3 Copper and buys a Village.
Kevin plays a Workshop, gaining a Monument, then reveals 3 Copper and buys a Silver.

Turn 6

Bill plays a Village, draws a card, plays a Monument, gaining 1VP marker, reveals 3 Copper and buys a Market.  Bill draws 3 cards and reshuffles his discards.

Chris plays an Apprentice, trashing an Estate and drawing 2 cards, plays a Monument, gaining 1VP marker, reveals 3 Copper, and buys an Apprentice.  Chris draws 2 cards and reshuffles his discards.

Christopher plays a Village, drawing a card, plays a Transmute, trashing an Estate and gaining a Gold, plays a Monument, gaining 1VP marker, reveals 1 Copper and buys a Workshop.  Christopher draws 3 cards and reshuffles his discards.
Kevin plays a Village, drawing a card, plays a Monument, gaining 1VP marker, plays a Monument, gaining a 1VP marker, reveals 3 Copper, and buys a Peddler.  Kevin draws 4 cards and reshuffles his discards.

Turn 7

Bill reveals 2 Copper and 2 Silver and buys a Gold.

Chris plays Monument, gaining 1VP marker, reveals 2 Copper and 1 Silver and buys a Gold.

Christopher plays a Village, drawing a card, plays a Monument, gaining 1VP marker, plays a Workshop to gain a Monument, reveals 3 Copper, and buys a Market.
Kevin plays a Village, drawing a card, plays a Cellar, discarding 2 Estates and drawing 2 cards, plays a Monument, gaining 1VP marker, plays a Peddler, drawing a card, reveals 2 Copper and 1 Silver, and buys a Market.

Turn 8

Bill plays a Market, drawing a card, plays another Market, drawing a card, reveals 4 Copper, and buys a Gold.  Bill draws 4 cards and reshuffles his discards.

Chris plays a Village, drawing a card, an Apprentice, trashing a Monument and drawing 4 cards, an Apprentice, trashing an Estate, reshuffling his discards, and drawing 2 cards, a Monument, gaining 1VP marker, reveals 3 Copper, and buys a Market.  Chris draws 4 cards and reshuffles his discards.

Christopher plays a Village, drawing a card, a Transmute, trashing an Estate and gaining a Gold, reveals 3 Copper, and buys a Village.  Christopher draws 4 cards and reshuffles his discards.
Kevin plays a Monument, gaining 1VP marker, reveals 3 Copper, and buys a Market.  Kevin draws 4 cards and reshuffles his discards.

Turn 9

Bill plays a Village, drawing a card, plays a Monument, gaining 1VP marker, reveals 3 Copper, and buys a Market.

Chris plays a Monument, gaining 1VP market, reveals 1 Copper and 1 Silver, and buys a Market.

Christopher reveals 2 Copper and 1 Gold and buys a Market.
Kevin plays a Monument, gaining 1VP marker, reveals 1 Copper and buys a Village.

Turn 10

Bill reveals 2 Copper and 1 Gold and buys a Duchy.

Chris plays a Market, drawing a card, plays an Apprentice, trashing a Copper, reveals 3 Copper and buys a Peddler.  Chris draws 4 cards and reshuffles his deck.

Christopher plays a Market, drawing a card, a Village, drawing a card, a Village, drawing a card, a Workshop, gaining a Monument, a Monument, gaining 1VP marker, reveals 2 Copper and buys a Duchy.
Kevin plays a Village, drawing a card, a Market, drawing a card, a Monument, gaining 1VP marker, reveals 3 Copper, and buys a Village and a Workshop.

Turn 11

Bill plays a Market, drawing a card, reveals 1 Copper, 1 Silver, and 2 Gold, and buys a Province and a Cellar.  Bill draws 1 card and reshuffles his discards.

Chris plays a Village, drawing a card, an Apprentice, trashing a Gold and drawing 6 cards, a Market, drawing a card, a Peddler, drawing a card, a Market, drawing a card, reveals 6 Copper and 1 Silver, and buys a Colony and 2 Peddlers.  Chris draws 1 card and reshuffles his discards.

Christopher plays Transmute, trashing a Monument and gaining a Duchy, reveals 2 Copper and 1 Gold and buys a Duchy.  Christopher reshuffles his discards.
Kevin plays a Peddler, drawing a card, a Workshop, gaining a Monument, reveals 1 Copper and 2 Silver, and buys a Peddler.  Kevin draws 2 cards and reshuffles his discards.

Turn 12

Bill plays a Market, drawing a card, a Market, drawing a card, reveals 3 Copper and buys a Duchy.

Chris plays a Market, drawing a card, a Village, drawing a card, a Peddler, drawing a card, a Peddler, drawing a card, a Peddler, drawing a card, a Monument, gaining 1 VP marker, reveals 2 Copper and buys a Province and a Peddler.

Christopher plays a Workshop, gaining a Silver, reveals a Gold and buys a Silver.
Kevin plays a Village, drawing a card, a Market, drawing a card, a Peddler, drawing a card, a Market, drawing a card, a Peddler, drawing a card, a Cellar, discarding 1 card and drawing a card, a Village, drawing a card, a Workshop, gaining a Village, a Monument, gaining 1VP marker, a Monument, gaining 1VP marker, and buys a Province and 2 Peddlers.

Turn 13

Bill plays a Market, drawing a card, a Cellar, discarding 2 cards and drawing 2, a Monument, gaining 1VP marker, reveals 2 Silver and 1 Gold, and buys a Province and an Estate.

Chris plays a Market, drawing a card, an Apprentice, trashing an Apprentice and drawing 2 cards, reshuffling his deck, and drawing 3 more cards, a Peddler, drawing a card, a Peddler, drawing a card, a Peddler, drawing a card, reveals 4 Copper and 1 Silver, and buys a Colony and a Peddler.

Christopher plays a Village, drawing a card, a Village, drawing a card, reveals 2 Copper and 1 Gold and buys a Duchy.
Kevin plays a Monument, gaining 1VP marker, reveals 3 Copper, and buys a Duchy.

Turn 14

Bill reveals 2 Copper and 1 Gold and buys a Duchy.  Bill draws 2 cards and reshuffles his discards.

Chris plays a Market, reshuffles his discards and draws a card, a Market, drawing a card, a Peddler, drawing a card, a Peddler, drawing a card, a Village, drawing a card, a Monument, gaining 1VP marker, reveals 1 Copper, buys a Market, a Peddler, and an Estate.

Victory Points

As three supply stacks are now exhausted, this ends the game.


Bill
Chris
Christopher
Kevin
Estates (x1)
4
2
1
3
Duchies (x3)
9
0
12
3
Provinces (x6)
12
6
0
6
Colonies (x10)
0
20
0
0
VP Markers (x1)
3
7
3
9
Curses (x-1)
0
0
0
0
Total
28
35
16
21
Congratulation to Chris Hibbert on his victory!

End of Game Statements

Bill Scharf:  Thanks for running the game, and congratulations to Chris for winning it. Always a good game and a good time figuring out what to do. Two rounds I ended up one short of buying a colony, that cost me.

Once we got low in certain stacks it became a rush to get the most vps so I could buy out the remaining three stacks and win…but I didn’t have enough to do both at the same time. Round 10 I started my vp card rush.

I avoided the alchemy cards, not enough of them (I thought) to make it worthwhile. Maybe next time…

Chris Hibbert:  What an odd Prosperity game! I don't think I've seen a game where Platinum was available and no one had an opportunity to buy one. I thought I was on the way to getting some and starting my engine when I noticed that the markets and villages were getting low, and I could see that the peddlers wouldn't last long once the markets started coming up so people had extra buys. I had expected to use my Apprentice to thin out my coppers, but I instead started using them to burn valuable cards to plump up my  hands, and that worked out well for me, since it also increased the proportion of cards that had +1Action +1Card, so I could further boost my hand size,

Thanks for the fun game everyone.

Kevin Wilson: Catching up on a few old items.  A little better with a couple of plays under my belt but still trailing the pack as I learn.  But, as I see a bit more, I like the game more.  I just need to play a few more games. Unfortunately this one doesn’t have an AI-based app to practice a bit with.  So I guess the only way I get better is continuing to let this group beat me up.

Thanks to all for playing so I can learn and thanks to Chris for running the game.

Players

Name
Cards in Hand
VP Markers
Bill Scharf
5
3
Chris Hibbert
5
7
Christopher Hunt
5
3
Kevin Wilson
5
9

Supply

Card
Remaining in Supply
Copper
32
Silver
34
Gold
25
Platinum
12
Potion
15
Estate
10
Duchy
4
Province
8
Colony
10
Curse
30
Peddler
0
Market
0
Apprentice
8
Monument
0
Village
1
Workshop
7
Cellar
8
Moat
10
Transmute
9
Vineyard
12
In the Trash:  Estate, Estate, Monument, Estate, Estate, Gold, Monument, Apprrentice


Boxmatian Supply