Borzoi
Advanced Rules, Natural Disasters, Special Military Units, Moneylenders, Conquest, Gray Press, Standard Victory
Gamestart
Deadline/Spring 725 5/22 Tuesday
Players
BYZANTINES Kevin Wilson
FRANCE Bob Robles
LOMBARDS Martin Burgdorf
PAPACY Kevin Burt
GAME MASTER Chris Hassler
Scenarios
Byzantines | A Messina, A Friuli, A Treviso, A Ferrara, A Padua, F Durazzo, F Albania, F Ragusa, F Dalmatia, 4 ducats |
France | A Avignon, A Swiss, A Saluzzo, F Marseilles, F Savoy, 2 ducats |
Lombards | A Turin, A Pavia, A Modena, A Mantua, A Cremona, A Naples, A Bari, 6 ducats |
Papacy | A Rome, A Perugia, A Arezzo, F Ancona, 6 ducats |
Autonomous Garrisons | Tunis, Sienna, Piombino, Pisa, Florence, Bologna, Lucca, Genoa, Montferrat, Milan, Venice |
Notes
Here's a recap of the rules we'll be using. First, all advanced rules are in use, including assassination. Each player starts with one assassination chit for each other player. In addition, the following optional rules are in use: Natural Disasters, Special Military Units, Moneylenders, and Conquest. Press will be Gray. We are playing this one to Standard Victory Conditions: 18 cities. The house rules are available on the website.
Borzoi, Issue 230 | ||
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Borzoi, Issue 232 |