Beabull

Agricola

Action Board

Major Improvements

Round 1

Scharf plays the Patron occupation.

Geggus pays 1 food to play the Sheep Whisperer occupation.

Hunt collects 1 wood, 1 stone, and 1 reed.

Hooton collects 3 clay.
York becomes starting player and plays the Spices minor improvement.
Scharf collects 4 wood.
Geggus collects 3 wood.
Hunt collects 1 sheep and 1 food.
Hooton collects 1 reed.
York plows a field.

Round 2

York plays the Clay Worker occupation.

Scharf gains 2 food from the Patron and spends 1 food to play the Cattle Whisperer occupation.

Geggus collects 3 clay.

Hunt collects 1 reed, 1 stone, and 1 wood.

Hooton collects 4 wood.
York collects 3 wood and 1 clay.
Scharf plays the Corn Sheaf improvement, gaining 1 grain.  Corn Sheaf is passed to Geggus.
Geggus becomes starting player and plays Helpful Neighbors, exchanging 1 wood for 1 reed.  Helpful Neighbors is passed to Hunt.
Hunt collects 2 clay from the 1 clay space.
Hooton collects 1 grain.

Round 3

Geggus spends 1 food to play the Plowman occupation.

Hunt becomes starting player and plays Helpful Neighbors, exchanging 1 wood for 1 stone.  Helpful Neighbors is passed to Hooton.

Hooton collects 1 reed, 1 stone, and 1 wood.

York collects 2 reed from the reed space.
Scharf collects 2 food from the Patron and spends 2 food to play the Wood Buyer occupation.
Geggus goes Fishing, gaining 3 food.
Hunt spends 1 wood and 3 stone for a Well.
Hooton spends 5 wood and 2 reeds to add a room to his wooden hut.
York collects 1 sheep and 1 food.
Scharf visits the Traveling Players, gaining 3 food.

Round 4

Hunt gains 1 food from the Well.

Hunt plays the Water Carrier occupation.

Hooton spends 3 clay and 1 stone for a Clay Oven and bakes 1 grain into 5 food.

York becomes starting player and spends 1 wood and 1 clay for an Outhouse.

Scharf collects 8 wood from the 4 wood space.
Geggus collects 6 wood from the 3 wood space.
Hunt collects 1 reed, 1 stone, and 1 wood.  Bill uses the Wood Buyer to buy the wood for 1 food.
Hooton spends 1 food to play the Hut Builder occupation.
York collects 3 clay from the 1 clay space.
Scharf collects 6 clay from the 3 clay space.
Geggus becomes a Day Laborer, gaining 2 food.

Harvest Phase 1

Field Phase

No planted fields.

Feeding the Family

York uses 4 food.

Scharf uses 4 food.

Geggus uses 4 food.

Hunt uses 4 food.

Hooton uses 4 food.

Breeding

No animal pairs.

Round 5

Hunt gains 1 food from the Well and 1 food from the Water Carrier.

Geggus gains 1 sheep from the Sheep Whisperer.

York spends 2 clay for a Fireplace.

Scharf collects 2 reeds.

Geggus spends 1 food to play the Thatcher occupation.
Hunt collects 4 wood from the 4 wood space.
Hooton spends 1 food to play the Meat-seller occupation.
York cooks a sheep for 2 food then remains starting player and spends 2 food for a Private Forest.
Scharf spends 8 wood for fences.
Geggus spends 5 wood and 1 reed to add a room to his wooden hut.
Hunt collects 1 reed, 1 stone, and 1 wood.
Hooton grows his family and spends 2 food for a Guest.  The Guest card is passed to York.

Round 6

York collects 1 wood from the Private Forest.

Hunt gains 1 food from the Well and 1 food from the Water Carrier.

York collects 3 sheep, cooking 2 for 4 food.

Scharf spends 5 wood and 2 reeds to add a room to his wooden hut.

Geggus grows his family and spends 1 wood for a Bookshelf.

Hunt spends 1 food to play the Farm Steward occupation.
Hooton uses the Guest to collect 3 food from the Traveling Players.
York spends 1 food for the Hedge Keeper occupation.
Scharf goes Fishing, collecting 3 food.
Geggus spends 3 clay for a Fireplace.
Hunt collects 6 clay from the 3 clay space.
Hooton collects 6 wood from the 3 wood space.
Hooton becomes starting player and spends 1 wood for a Writing Desk.
Hooton collects 1 sheep and 1 food.

Round 7

Scharf collects 1 cattle from the Cattle Whisperer.

Geggus spends 1 food to plow a field with the Plowman.

Hunt gains 1 food from the Well and 1 food from the Water Carrier.

Hooton spends 1 food to play the Greengrocer occupation.

York collects 2 stone.

Scharf collects 8 wood from the 4 wood space.

Geggus collects 1 sheep and 1 food, and cooks 2 sheep into 4 food.
Hunt collects 2 reed, 1 stone, and 1 wood.
Hooton collects a grain and a vegetable.
York becomes starting player, spends 2 stone for a Dovecote, and cooks a sheep for 2 food.
Scharf spends 4 clay for a Cooking Hearth.
Geggus gains 3 food from the Bookshelf and spends 2 food on the Undergardener occupation.
Hunt spends 2 clay and 1 reed to renovate to a clay hut and 2 wood to build a Moldboard Plow.
Hooton bakes 1 grain into 5 food.
Geggus becomes a Day Laborer, gaining 2 food and 1 vegetable.

Harvest Phase 2

Field Phase

No planted fields.

Feeding the Family

York uses 4 food.

Scharf uses 4 food.

Geggus uses 6 food.

Hunt uses 4 food.

Hooton uses 6 food.

Breeding

No animal pairs.

Round 8

York collects 1 wood from the Private Forest.

Geggus collects 1 sheep from the Sheep Whisperer.

Hunt gains 1 food from the Well and 1 food from the Water Carrier.

York pays 1 food to play the Stablehand occupation.

Scharf grows his family and spends 1 wood for a Spindle.

Geggus collects 6 wood from the 3 wood space.
Hunt spends 2 food to play the Manufacturer occupation.
Hooton becomes starting player and spends 3 wood for a Swing Plow.
York collects 4 wood and 1 clay from the 4 wood space.
Scharf collects a vegetable.
Geggus collects 2 sheep and cooks them into 4 food.
Hunt spends 2 stone and 1 reed to renovate to a stone house, then spends 2 clay for Pottery.
Hooton uses the Swing Plow to plow 3 fields.
Geggus collects 1 reed, 1 stone, and 1 wood.
Hooton collects a grain and a vegetable

Round 9

Hunt gains 1 food from the Water Carrier.
Hooton sows 1 grain and 2 vegetables.
York visits the Traveling Players, gaining 3 food.
Scharf spends 6 wood for fences.
Geggus spends 5 wood and 1 reed to add a room to his wooden hut and 2 wood for a stable.
Hunt spends 1 food to play the Smallholder occupation.
Hooton collects 9 clay from the 3 clay space.
York collects 1 sheep and 1 food.
Scharf collects 2 food from the Patron and spends 2 food to play the Chamberlain occupation.
Geggus grows his family and spends 2 wood for a Sawhorse.
Hunt becomes starting player and spends 1 wood for a Plane.
Hooton collects 4 reeds.
Scharf goes Fishing for 3 food.
Geggus becomes a Day Laborer, gaining 2 food and 1 vegetable.

Harvest Phase 3

Field Phase

Hooton harvests 1 grain and 2 vegetables.

Feeding the Family

Hunt uses Pottery to convert 1 clay to 2 food and consumes 4 food.

Hooton cooks 1 sheep for 2 food, converts 1 vegetable to 1 food, and consumes 6 food.

York consumes 4 food.

Scharf cooks a vegetable into 3 food and consumes 6 food.

Geggus consumes 7 food.

Breeding

No animal pairs.

Round 10

Hunt gains 1 food from the Water Carrier.
York gains 1 food from the Dovecote and 1 wood from the Private Forest.
Geggus gains 1 sheep from the Sheep Whisperer, cooking it for 2 food, and spends 1 food to plow a field with the Plowman.
Hunt collects 3 stone from the Stage 2 stone space.
Hooton uses the Swing Plow to plow 3 fields.
York collects 8 wood and 1 clay from the 4 wood space.

Scharf becomes starting player and exchanges a Cooking Hearth for a Cooking Corner.
Geggus collects 6 clay from the 1 clay space.
Hunt grows his family and spends 2 clay and 3 stone for a Milking Shed.
Hooton collects 1 grain and 1 vegetable.
York spends 12 wood for fences and gains a stable.
Scharf collects 2 wild boar.
Geggus collects 6 wood from the 3 wood space.
Hooton sows 1 grain and 2 vegetables and bakes 1 grain into 5 food.
Scharf cooks 2 wild boar into 6 food and takes 2 sheep.
Geggus gains 3 food from the Bookshelf and spends 1 food for the Storehouse Clerk occupation
Geggus collects 2 reed, 1 stone, and 1 wood.

Round 11

Hunt gains 1 food from the Water Carrier.
York gains 1 food from the Dovecote.
Hooton gains a room to his wooden hut from the Hut Builder.
Action cards for Rounds 12 through 14 have been flipped.  Only Scharf may use them before their designated round.
Scharf collects 4 wood from the 4 wood space.
Geggus spends 5 wood and 1 reed to add a room to his wooden hut and builds a stable.
Hunt collects 2 stone from the Stage 4 stone space.
Hooton grows his family and spends 1 wood for Clogs.
York becomes starting player and spends 3 clay for a Clay Path.
Scharf takes a vegetable.
Geggus grows his family.
Hunt uses the Moldboard Plow to plow 2 fields.
Hooton spends 4 clay and 1 reed to renovate to a clay hut and 4 clay for a Cooking Hearth.
York collects 1 sheep and 1 food, and cooks a sheep into 2 food.
Scharf plows a field and sows a vegetable.
Geggus becomes a Day Laborer, gaining 2 food and 1 vegetable.
Hunt collects a grain.
Hooton collects 6 clay from the 3 clay space.
Geggus sows 2 vegetables.

Harvest Phase 4

Field Phase

Scharf harvests 1 vegetable.  Geggus harvests 2 vegetables.  Hooton harvests 2 grain and 4 vegetables.  Hunt receives 1 food from the Milking Shed.

Feeding the Family

York consumes 4 food.

Scharf consumes 6 food.

Geggus cooks 1 sheep for 2 food, 1 vegetable for  2 food and consumes 9 food.

Hunt uses Pottery to convert 1 clay into 2 food and consumes 6 food.

Hooton cooks 1 vegetable into 3 food and consumes 7 food.

Breeding

Scharf gains a sheep.

Round 12

York gains 1 food from the Dovecote and 1 wood from the Private Forest.
Scharf gains a cattle from the Cattle Whisperer.
Geggus gains a sheep from the Sheep Whisperer.
Hunt gains 1 food from the Water Carrier.
York collects 6 wood from the 3 wood space.
Scharf spends 4 wood for 2 stables.
Geggus plows a field and sows a vegetable.
Hunt sows a grain.
Hooton spends 5 clay and 2 reeds to add a room to his clay hut.
York collects 2 cattle.
Scharf collects 2 wild boar.
Geggus spends 5 clay to renovate to a clay hut and exchanges his Fireplace for a Cooking Hearth.
Hunt collects 2 stone from the Stage 2 stone space.
Hooton collects 4 wood from the 4 wood space.
Scharf grows his family without the need for a room.
Geggus becomes starting player and plays the Corn Sheaf, gaining 1 grain.  Corn Sheaf is passed to Hunt.
Hunt spends 1 stone and 1 reed for a Basketmaker's Workshop.
Hooton spends 4 wood for fences.
Geggus becomes a Day Laborer, gaining 2 food and 1 vegetable.
Hooton grows his family and spends 1 wood to gain 1 stone with Helpful Neighbors.  Helpful Neighbors is passed to York.
Geggus collects 2 sheep.

Round 13

Geggus spends 1 food to plow a field using the Plowman.
Hunt gains 1 food from the Water Carrier.
York gains 1 food from the Dovecote.
Geggus plows a field and sows a grain and a vegetable.
Hunt collects 4 wood from the 4 wood space.
Hooton sows 1 grain and 1 vegetable and bakes 1 grain into 5 food.
York collects 2 reeds, 1 wood, 1 stone, and 1 clay.
Scharf collects a vegetable.
Geggus gains 3 food from the Bookshelf and spends 1 food to play the Pieceworker occupation.
Hunt collects 3 wood from the 3 wood space.
Hooton spends 2 food to play the Hide Farmer occupation, then spends 2 food to play the Stone Buyer occupation.
York collects 1 sheep and 1 food.
Scharf goes Fishing, gaining 4 food.
Geggus collects 2 stone from the stage 4 stone space, and spends 1 food to gain an additional stone.
Hunt spends 10 wood for fences.
Hooton collects a wild boar.
Scharf collects a cattle.
Geggus spends 5 stone to renovate to a stone house and 2 food for a Mini-Pasture.  Mini-Pasture is passed to Hunt.
Hooton collects 1 sheep.
Scharf visits the Traveling Players, gaining 4 food.
Geggus becomes starting player and pays 1 food for Boar Breeding, gaining 1 wild boar.  Boar Breeding is passed to Hunt.
Hooton collects 1 grain and 1 vegetable.

Harvest Phase 5

Field Phase

Scharf harvests 1 vegetable and gains 1 food from the Spindle.  Geggus harvests 1 grain and 4 vegetables.  Hunt harvests 1 grain and receives 3 food from the Miling Shed.  Hooton harvests 3 grain and 3 vegetables.

Feeding the Family

York consumes 4 food.

Scharf consumes 8 food.

Geggus cooks 3 vegetables into 9 food, converts 1 grain into 1 food, and consumes 10 food.

Hunt uses the Basketmaker's Workshop to convert 1 reed into 3 food and consumes 6 food.

Hooton cooks 3 vegetables into 9 food and consumes 10 food.

Breeding

Scharf gains a sheep, a wild boar, and a cattle.  Geggus gains a sheep.  York gains a sheep and a cattle.

Round 14

York gains 1 food from the Dovecote and 1 wood from the Private Forest.
Hunt gains 1 food from the Water Carrier.
Geggus collects 4 wood from the 4 wood space.
Hunt grows his family without the need for a room.
Hooton sows 3 vegetables and bakes 1 grain into 5 food.
York collects 2 stone from the Stage 2 stone space.  Hooton uses the Stone Buyer to pay him 1 food for 1 stone.  York receives an additional food.
Scharf collects 1 reed, 1 stone, and 1 wood.
Geggus plows a field and sows 2 vegetables.
Hunt collects 3 wood from the 3 wood space.
Hooton collects 1 stone from the Stage 4 stone space.
York spends 2 wood and 2 stone for Joinery.
Scharf collects a vegetable.
Geggus spends 5 wood for Fences.
Hunt collects 9 clay from the 3 clay space.
Hooton becomes starting player and spends 3 stone to exchange the Clay Oven for a Bakehouse.
Scharf collects a cattle.
Geggus becomes a Day Laborer, gaining 2 food and 1 vegetable.
Hooton cooks 1 wild boar into 3 food then spends 1 food to gain a cattle.
Scharf collects a sheep.
Geggus collects 1 wild boar.
Hooton collects 1 grain and 1 vegetable.

Harvest Phase 6

Field Phase

Scharf gains 2 food from the Spindle.  Geggus harvests 1 grain and 4 vegetables.  Hunt harvests 1 grain and receives 5 food from the Milking Shed.  Hooton harvests 2 grain and 4 vegetables.

Feeding the Family

York uses Joinery to convert 1 wood into 2 food and consumes 4 food.

Scharf cooks 2 wild boar into 6 food and consumes 8 food.

Geggus cooks 3 vegetables into 9 food and consumes 10 food.

Hunt consumes 7 food.

Hooton cooks 3 vegetables into 9 food and consumes 10 food.

Breeding

Scharf gains a sheep and a cattle.  Geggus gains a sheep and a wild boar.  York gains a sheep and a cattle.

Players

Player

Color

Family Members

Hut Type

Occupations

Minor Improvements

Major Improvements

Begging Cards

Bill Scharf

Purple

4

Wood Patron, Cattle Whisperer, Wood Buyer, Chamberlain, 3 unplayed
Spindle, Cooking Corner, 4 unplayed
0

Chris Geggus

Yellow

5

Stone Sheep Whisperer, Plowman, Thatcher, Undergardener, Storehouse Clerk, Pieceworker, 1 unplayed Bookshelf, Sawhorse, 2 unplayed Cooking Hearth
0
Christopher Hunt
Green
4
Stone Water Carrier, Farm Steward, Manufacturer, Smallholder, 3 unplayed Moldboard Plow, Milking Shed, Plane, 7 unplayed Well, Pottery, Basketmaker's Workshop
0

Dave Hooton

Red

5

Clay Hut Builder, Meat-seller, Greengrocer, Hide Farmer, Stone Buyer, 2 unplayed Writing Desk, Swing Plow, Clogs, Bakehouse, 2 unplayed Cooking Hearth
0

Andy York

Blue

2

Wood Clay Worker, Hedge Keeper, Stablehand, 4 unplayed Spices, Outhouse, Private Forest, Dovecote, Clay Path, 4 unplayed Fireplace, Joinery
0
Player in bold is current first player.

Player

Wood

Clay

Stone

Reeds

Grain

Vegetables

Sheep

Boar

Cattle

Food

VP

Bill Scharf

2
2
1
1
1
4
6
1
6
1

Chris Geggus

1
1

1
2 (1)
2 (2)
4
3

1

Christopher Hunt
3
9
4
2
2 (2)

1


1

Dave Hooton


2

1
6 (1)
2 (3)
1

1
3

Andy York

11
1

4


4

4
1


Victory Points

Hooton spends 3 food via the Hide Farmer to avoid the negative points from his unused farm spaces.


Scharf
Geggus
Hunt
Hooton
York
Fields
-1
4
1
4
-1
Pastures
2
4
1
1
2
Grain
1
1
2
3
-1
Vegetables
4
4
-1
4
-1
Sheep
3
2
1
1
2
Wild Boar
1
2
-1
-1
-1
Cattle
4
-1
-1
1
3
Unused Farm Spaces
-1
0
-5
0
-2
Fenced Stables
0
2
0
0
0
House
0
10
4
5
0
Family
12
15
12
15
6
Cards
3
2
10
7
8
Bonus
0
0
4
1
5
Total
28
45
27
41
20

Congratulations to Chris Geggus on his victory!

End of Game Statements

Dave Hooton:  Congratulations to Chris G. on his win. While I did get off to a good start, a bit of sloppy play later on cost me a couple of points. During my last two actions, my family members had no useful spaces to go to.

Chris Geggus:  Thanks all. Everything seemed to go to plan for a change and I was able to keep growing without getting bogged down. My cards formed an excellent combo, even the Sawhorse which I rarely use. Only missed getting my Cattle Market out in the last turn by leaving it too late for the extra cattle point. Another enjoyable game. Thanks Chris et al.

Andy York:  Well, that was definitely another poor showing at this game.  Maybe one of these days I'll sort out the game mechanics enough to at least be a contender. Excellent, strong, win by Chris G. Thanks be to Chris H, as always, for being the game maestro.

Bill Scharf:  I did great in this game!* Things came together in most ways**, but there were a few things I missed ***.  Congratulations to Chris on his win****, and thanks Chris for running this game in your usual superb fashion *****.

* - compared to how I normally do. 
** - as opposed to coming apart, which I have much more experience with. 
*** - Okay, okay, more than a few.
**** - Although frankly, you’d think he would be tired of winning by NOW. 
***** - Hey, hey I’m being serious, you do a FANTASTIC job. Four thumbs up!


Scharf Player Board

Geggus Player Board

Hunt Player Board

Hooton Player Board

York Player Board