Basset Fauvre


Terraforming Mars:  Drafting, Venus Next, Prelude, Colonies, Turmoil

Generation 1

Initial Card and Company Selection

Chris selects Cheung Shing Mars, gaining 3M€ production and retains 6 cards, paying 18M€.

Andy selects Teractor and retains 6 cards, paying 18M€.

Kevin W. selects Invrntrix and retains 4 cards, paying 12M€.

Dave selects Stormcraft and retains 4 cards, paying 12M€. Tian activates.

Kevin C. selects Factorum, gains 1 steel production, and retains 5 cards, paying 15M€.

Prelude Phase

Cheung Shing Mars plays Huge Asteroid, losing 5M€ and increasing the temperature to -24, gaining 1 heat production and increasing its TR to 23 and Society Support, losing 1M€ production but gaining 1 plant, 1 energy, and 1 heat production.

Terractor plays Polar Industries, gaining 2 heat production and placing an ocean tile at C7, gaining 2 titanium, increasing its TR to 21, and Business Empire, gaining 6M€ production and losing 6M€.

Inventrix plays Supply Drop, gaining 8 steel, 3 titanium, and 3 plants, and Power Generation, gaining 3 energy production.

Stormcraft plays Martian Industries, gaining 1 steel and 1 energy production and 6M€ and Research Network, gaining 1M€ production and 3 cards.

Factorum plays Supplier, gaining 2 energy production and 4 steel, and Metal Rich Asteroid, gaining 4 titanium and 4 steel, increasing the temperature to -28C and its TR to 21.

Action Phase

Cheung Shing Mars spends 14M€ for a standard project Asteroid, raising the temperature to -20C, gaining 1 heat production and increasing its TR to 24, then moves a delegate from the Lobby to Mars First, assuming party leadership.

Teractor spends 3M€ on a Media Center, then spends 23M€ on a Protected Valley, gaining 2M€ production and placing a greenery tile at F5, increasing the oxygen level to 1%, its TR to 22, and gaining 1 card and 4M€.

Inventrix draws 3 cards then spends 11M€ for Research, drawing 2 cards.

Stormcraft spends 17M€ to place a colony on Callisto, gaining 1 energy production, then spends 12M€ for a Physics Complex.

Factorum uses its corporate ability to gain 1 energy production, then moves a delegate from the Lobby to the Greens, assuming party leadership.

Cheung Shing Mars spends 4M€ for Carbonite Processing, losing 1 energy production and gaining 3 heat production.

Teractor spends 12M€ on a Mining Expedition, increasing the oxygen level to 2% and its TR to 23, gaining 2 steel and 3M€, and removing 2 plants from Inventrix.

Inventrix spends 15M€ for Atmo Collectors, gaining 2 resources on the card, then adds another resource.

Stormcraft moves a delegate from the Lobby to Mars First. Mars First becomes the dominant party.

Factorum spends 7 steel and 1M€ for a Wildlife Dome, placing a greenery tile at D8, gaining 1 steel, 6M€, increasing the oxygen level to 3% and its TR to 22, then spends 17M€ for a colony on Ganymede, gaining 1 plant production.

Cheung Shing Mars passes.

Teractor moves a delegate from the Lobby to the Unity party, assuming party leadership, then spends 5M€ to move a delegate from Reserve to the Unity party.

Inventrix spends 2 steel for a Power Plant, gaining 1 energy production.

Stormcraft spends 5M€ to move a delegate from Reserve to Mars First, assuming party leadership.

Factorum passes.

Teractor passes.

Inventrix moves a delegate from the Lobby to the Scientists, assuming party leadership.

Stormcraft spends 5M€ for Floating Habs, then spends 2M€ to add a resource there.

Inventrix passes.

Stormcraft uses its corporate ability to add a resource to Floating Habs.

Stormcraft passes.

Production Phase

Cheung Shing Mars gains 26M€, 1 plant, and 6 heat.

Teractor gains 31M€ and 2 heat.

Inventrix gains 20M€ and 4 energy.

Stormcraft gains 21M€, 1 steel and 2 energy.

Factorum gains 22M€, 1 steel, 1 plant, and 3 energy.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

No global event.

New Government

Mars First becomes the ruling party. Cheung Shing Mars gains 2M€. Teractor gains 2M€. Inventrix gains 1M€. Stormcraft gains 3M€. Factorum gains 2M€. Stormcraft increases its TR to 20. Unity become dominant party.

Changing Times

Moral Movement/Strong Society becomes the current event, neutral delegate added to the Mars First, assuming party leadership. Kelvinists become the dominant party. Antarctica Melts/Red Influence becomes the coming event. Independence Movement/Riots becomes the distant event. Neutral delegate added to the Mars First.

Generation 2

Research Phase

Teractor takes 2 cards, spending 6M€.

Inventrix takes 2 cards, spending 6M€.

Stormcraft takes 0 cards, spending 0M€.

Factorum takes 3 cards, spending 9M€.

Cheung Shing Mars takes 2 cards, spending 6M€.

Action Phase

Teractor moves a delegate from the Lobby to the Unity party, then spends 2 titanium and 25M€ for Deimos Down, raising the temperature to -14C, its TR to 25, gaining 4 steel and 3M€, and removing 1 plant from Factorum.

Inventrix spends 10M€ on Bushes, gaining 2 plants and 2 plant production.

Stormcraft spends 9M€ to trade with Callisto, gaining 6 energy, then spends 6 energy to add a resource to Physics Complex.

Factorum spends 3 energy to trade with Ceres, gaining 3 steel.

Chueng Shing Mars spends 9M€ to trade with Europa, gaining 1 energy production, then spends 14M€ for a Cupola City at D7, losing 1 energy production but gaining 3M€ production, 2M€, and 1 steel.

Teractor spends 5 steel for Noctis Farming, gaining 1M€ production and 2 plants.

Inventrix spends 6 steel and 1M€ for an Ore Processor, then spends 4 energy to use the Ore Processor, gaining 1 titanium, increasing the oxygen level to 4% and its TR to 20.

Stormcraft spends 1 steel and 5M€ for Peroxide Power, losing 1M€ production and gaining 2 energy production.

Factorum uses its corporate ability to gain 1 energy production then spends 2 steel for Power Infrastructure.

Cheung Shing Mars moves a delegate from the Lobby to Unity.

Teractor sells a card for 1M€.

Inventrix spends a resource from Atmo Collectors to gain 2 titanium, then spends 5 titanium and 1M€ for Spin-Inducing Asteroid, increasing Venus terraforming to 4% and its TR to 22.

Stormcraft spends 7M€ on Sister Planet Support, gaining 3M€ production, then spends 2M€ to add a resource to Floating Habs.

Factorum moves a delegate from the Lobby to the Greens, then spends 5M€ for Power Supply Consortium, gaining 1 energy production. Inventrix loses 1 energy production.

Cheung Shing Mars passes.

Teractor spends 6M€ for Import of Advanced GHG, gaining 3M€ and 2 heat production.

Inventrix passes.

Stormcraft moves a delegate from the Lobby to Unity.

Factorum spends 7M€ on a Bribed Committee, increasing its TR to 23.

Teractor passes.

Stormcraft uses its corporate action to add a floater to Floating Habs.

Factorum passes.

Stormcraft passes.

Production Phase

Teractor gains 34M€ and 4 heat.

Inventrix gains 21M€, 2 plants, and 3 energy.

Stormcraft moves 2 energy to heat then gains 22M€, 1 steel, and 4 energy.

Factorum gains 23M€, 1 steel, 1 plant, and 5 energy.

Cheung Shing Mars gains 28M€, 1 plant, and 6 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Moral Movement. Teractor has 0 cities and 2 influence, gaining 4M€. Inventrix has 0 cities and 0 influence. Stormcraft has 0 cities and 2 influence, gaining 4M€. Factorum has 0 cities and 0 influence. Cheung Shing Mars has 1 city and 1 influence, gaining 4M€.

New Government

Unity becomes the ruling party. Teractor gains 3M€. Inventrix gains 0M€. Stormcraft gains 5M€. Factorum gain 0M€. Cheung Shing Mars gains 0M€. Teractor becomes Chair and increases TR to 25. Mars First party becomes dominant party.

Changing Times

Antarctica Melts/Red Influence becomes the current event, neutral delegate added to Reds party. Independence Movement/Riot becomes the coming event. Local Terraforming Support/Successful Organisms becomes the distant event. Neutral delegate added to Mars First.

Generation 3

Research Phase

Inventrix takes 2 cards, spending 6M€.

Stormcraft takes 2 cards, spending 6M€.

Tactorum takes 3 cards, spending 9M€.

Cheung Shing Mars takes 2 cards, spending 6M€.

Teractor takes 4 cards, spending 12M€.

Action Phase

Inventrix spends 4M€ for a Mine, gaining 1 steel production.

Stormcraft spends 17M€ for a colony on Titan, gaining 3 floaters on Floating Habs, then spends 8M€ to claim the Hoverlord milestone.

Factorum spends 3 energy to trade with Ganymede, gaining 4 plants, then uses Power Infrastructure to convert 2 energy to 2M€.

Cheung Shing Mars spends 8M€ on Olympus Conference, placing a resource on the card, then spends 8M€ on GHG Producing Bacteria, using the resource on Olympus Conference to draw a card.

Teractor moves a delegate from the Lobby to Mars First.

Inventrix spends a floater from Atmo Collectors for 3 energy, then spends 4 energy to use the Ore Processor, gaining 1 titanium, increasing the oxygen level to 5% and its TR to 22.

Stormcraft spends 3 energy to trade with Callisto, gaining 6 energy, then spends 6 energy to add a resource to Physics Complex.

Factorum uses its corporate action to gain 1 energy production, then spends 8M€ to claim the Energizer milestone.

Cheung Shing Mars spends 13M€ for Regolith Eaters, gaining a resource on Olympus Conference, then adds a resource to the card.

Teractor spends 9M€ on Advanced Alloys.

Inventrix spends 2 titanium and 11M€ on Lunar Exports, gaining 5M€ production, then moves a delegate from the Lobby to Mars First.

Stormcraft spends 2M€ to add a resource to Floating Habs, then uses its corporate action to add another resource to Floating Habs.

Factorum spends 5M€ for Protected Habitats, then spends 4 steel and 1M€ for Mining Rights in H8, gaining 1 titanium and 1 titanium production.

Cheung Shing Mars spends 8 heat to raise the temperature to -12C and its TR to 23, then moves a delegate from the Lobby to Mars First.

Teractor spends 11M€ for a standard power plant, gaining 1 energy production.

Inventrix spends 6M€ for a Fuel Factory, losing 1 energy production but gaining 1M€ and 1 titanium production.

Stormcraft moves a delegate from the Lobby to Mars First.

Factorum moves a delegate from the Lobby to Mars First.

Cheung Shing Mars adds a resource to GHG Producing Bacteria.

Teractor spends 1 steel and 3M€ for Building Industries, losing 1 energy production but gaining 2 steel production.

Inventrix passes.

Stormcraft passes.

Factorum passes.

Cheung Shing Mars passes.

Teractor passes.

Production Phase

Inventrix moves 2 energy to heat then gains 28M€, 1 steel, 1 titanium, 2 plants, and 2 energy.

Stormcraft moves 1 energy to heat then gains 22M€, 1 steel, and 4 energy.

Factorum gains 22M€, 1 steel, 1 titanium, 1 plant, and 6 energy.

Cheung Shing Mars gains 28M€, 1 plant, and 6 heat.

Teractor gains 34M€, 2 steel, and 4 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Red Influence. Inventrix has a TR of 21, loseing 6M€ and 1 influence, gaining 1M€ production. Stormcraft has a TR of 18, losing 3M€, 1 influence, gaining M€ production. Factorum has a TR of 21, losing 6M€, 1 influence, gaining 1M€ production. Cheung Shing Mars has a TR of 21, losing 6M€, and 1 influence, gaining 1M€ production.  Teractor has a TR of 24, losing 6M€, 2 influence, gaining 2M€ production.

New Government

Mars First becomes the ruling party. Inventrix gains 5M€. Stormcraft gains 4M€. Factorum gain 4M€. Cheung Shing Mars gains 4M€. Teractor gains 4M€. Neutral delegate becomes Chair. Greens become dominant party.

Changing Times

Independence Movement/Riot becomes the current event, neutral delegate added to Reds party.  Reds become dominant party. Local Terraforming Support/Successful Organisms becomes the coming event. Free Academia Treaty/Diversity becomes the distant event. Neutral delegate added to Scientists.

Generation 4

Research Phase

Stormcraft takes 1 card, spending 3M€.

Factorum takes 3 cards, spending 9M€.

Cheung Shing Mars takes 3 cards, spending 9M€.

Teractor takes 3 cards, spending 9M€.

Inventrix takes 2 cards, spending 6M€.

Action Phase

Stormcraft spends 6M€ for Heather, gaining 1 plant production and 1 plant, then spends 8M€ to claim the Diversifier milestone.

Factorum spends 3 energy to trade with Io, gaining 8 heat, then spends 8 heat to raise the temperature to -10C and its TR to 22.

Cheung Shing Mars spends 6M€ for Sponsors, gaining 2M€ production, then spends 1M€ for an Investment Loan, losing 1M€ production and gaining 10M€.

Teractor moves a delegate from the Lobby to Unity, assuming party leadership, then spends 1M€ for Hired Raiders, stealing 2 steel from Stormcraft and gaining 3M€.

Inventrix spends 1 resource from Atmo Collectors to gain 3 energy, then spends 4 energy in the Ore Processor, gaining 1 titanium and increasing the oxygen level to 6% and its TR to 22.

Stormcraft spends 3 energy to trade with Callisto, gaining 6 energy, then spends 6 energy to add a resource to Physics Complex.

Factorum uses Power Infrastructure to convert 3 energy into 3M€ then uses its corporate action to gain 1 energy production.

Cheung Shing Mars spends 3M€ on Extremophiles, then uses Extremophiles to add a resource to Regolith Eaters.

Teractor spends 1M€ for a Luna Governor, gaining 2M€ production, then spends 4 steel and 1M€ on Deep Well Heating, gaining 1 energy production, and increasing the temperature to -8C and its TR to 25.

Inventrix spends 10M€ for Refugee Camps, then spends 1M€ production to add a resource to Refugee Camps.

Stormcraft spends 2M€ to add a resource to Floating Habs, then spends 8M€ for Corroder Suits, gaining 2M€ production and 1 resource on Floating Habs.

Factorum spends 1 steel and 18M€ for Magnetic Field Generators, losing 4 energy production but gaining 2 plant production and increasing its TR to 25, then spends 4M€ for an Industrial Center at E8, gaining 1 card and 1 steel.

Cheung Shing Mars spends 8 heat to raise the temperature to -6C and its TR to 23.

Teractor spends 9M€ on a Robotic Workforce, duplicating Building Industries thus losing 1 energy production and gaining 2 steel production.

Inventrix moves a delegate from the Lobby to the Scientists.

Stomcraft moves a delegate from the Lobby to the Reds.

Factorum moves a delegate from the Lobby to the Scientists.

Cheung Shing Mars moves a delegate from the Lobby to the Reds.

Teractor spends 18M€ for Tectonic Stress Power, gaining 3 energy production.

Inventrix spends 11M€ for a standard power plant, gaining 1 energy production.

Stormcraft uses its corporate action to add a floater to Floating Habs.

Factorum passes.

Cheung Shing Mars spends 12M€ for Artificial Photosynthesis, gaining 2 energy production and spending a resource from Olympus Conference to draw a card.

Teractor spends 8 heat to raise the temperature to -4C and its TR to 26.

Invenntrix passes.

Stormcraft passes.

Cheung Shing Mars passes.

Teractor passes.

Production Phase

Stormcraft moves 1 energy to heat then gains 24M€, 1 steel, 1 plant, and 4 energy.

Factorum gains 26M€, 1 steel, 1 titanium, 3 plants, and 3 energy.

Cheung Shing Mars gains 30M€, 1 plant, 2 energy, and 6 heat.

Teractor gains 39M€, 4 steel, 3 energy, and 4 heat.

Inventrix moves 1 energy to heat then gains 28M€, 1 steel, 1 titanium, 2 plants, and 3 energy.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Riots. Stormcraft has 0 cities. Factorum has a 0 cities. Cheung Shing Mars has a 1 city and 1 influence, losing nothing.  Teractor has 0 citiesInventrix has 0 cities.

New Government

Reds become the ruling party. Stormcraft TR increases to 18.  Neutral delegate becomes Chairman.  Scientists become the dominant party.

Changing Times

Local Terraforming Support/Successful Organisms becomes the current event, neutral delegate added to Scientists. Free Academia Treaty/Diversity becomes the coming event. Corporate Alliance/Sabotage becomes the distant event. Neutral delegate added to Unity.

Generation 5

Research Phase

Factorum takes 2 cards, spending 6M€.

Cheung Shing Mars takes 2 cards, spending 6M€.

Teractor takes 2 cards, spending 6M€.

Inventrix takes 2 cards, spending 6M€.

Stormcraft takes 1 card, spending 3M€.

Action Phase

Factorum spends 3 energy to trade with Ganymede, gaining 4 plants, then spends 25M€ for a city at C2, gaining 1 plant and 1M€ production.

Cheung Shing Mars spends 7M€ for Floater Technology, gaining a resource on Olympus Conference, then spends 11M€ on a Medical Lab, gaining 2M€ production and spending a resource from Olympus Conference to gain a card.

Teractor moves a delegate from the Lobby to Unity, then spends 3 energy to trade with Ceres, gaining 4 steel.

Inventrix adds a resource to Atmo Collectors and spends 1M€ production to add a resource to Refugee Camps.

Stormcraft spends 20M€ for a Research Colony on Callisto, gaining 1 energy production and 2 cards, then spends 3 energy to trade with Callisto, gaining 9 energy.

Factorum uses its corporate action to gain 1 energy production, then spends 3 titanium and 1M€ for Shuttles, losing 1 energy production but gaining 2M€ production.

Cheung Shing Mars spends 1 steel and 3M€ for a SF Memorial, gaining 1 card.

Teractor spends 2 steel and 1M€ for a Titanium Mine, gaining 1 titanium production.

Inventrix spends 3 energy to trade with Titan, gaining 3 floaters on Atmo Collectors.  Stormcraft gains 1 floater on Floating Habs.

Stormcraft sells a card for 1M€ then spends 2M€ to add a resource to Floating Habs.

Factorum moves a delegate from the Lobby to Mars First, assuming party leadership.

Cheung Shing Mars uses Extremophiles to add a resource to GHG Producing Bacteria.

Teractor spends 12M€ for a Stanford Torus.

Inventrix moves a delegate from the Lobby to Unity.

Stormcraft moves a delegate from the Lobby to Unity, then uses its corporate action to add a floater to Floating Habs.

Factorum passes.

Cheung Shing Mars spends 8 heat to raise the temperature to -2C and its TR to 23, paying 3M€ due to current policy, then spends 2 resources from GHG Producing Bacteria to raise the temperature to 0C and place an ocean at A1, gaining 2 plants and raising its TR to 25, paying 6M€ due to current policy.

Teractor spends 8M€ to fund the Contractor award.

Inventrix passes.

Stormcraft spends 6 energy to add a resource to Physics Complex.

Cheung Shing Mars adds a resource to Regolith Eaters and moves a delegate from the Lobby to the Reds, assuming party leadership.

Teractor spends 5M€ to move a delegate from Reserve to Unity.  Unity becomes the dominant party.

Stormcraft passes.

Cheung Shing Mars passes.

Teractor passes.

Production Phase

Factorum gains 28M€, 1 steel, 1 titanium, 3 plants, and 3 energy.

Cheung Shing Mars moves 2 energy to heat then gains 34M€, 1 plant, 2 energy, and 6 heat.

Teractor gains 38M€, 4 steel, 3 energy, and 4 heat.

Inventrix gains 26M€, 1 steel, 1 titanium, 2 plants, and 3 energy.

Stormcraft moves 4 energy to heat then gains 24M€, 1 steel, 1 plant, and 5 energy.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Successful Organisms. Factorum has a 3 plant production and 0 influence, gaining 3 plants. Cheung Shing Mars has a 1 plant production and 0 influence, gaining 1 plant.  Teractor has 0 plant production and 2 influence, gaining 2 plants.  Inventrix has 2 plant production and 1 influence, gaining 3 plantsStormcraft has 1 plant production and 1 influence, gaining 2 plants.

New Government

Unity becomes the ruling party. Factorum gains 0M€.  Cheung Shing Mars gains 3M€.  Teractor gains 5M€.  Inventrix gains 2M€.  Stormcraft gains 6M€.  Teractor delegate becomes chair, TR increases to 25.  Scientists are the dominant party.

Changing Times

Free Academia Treaty/Diversity becomes the current event, neutral delegate added to Scientists, assuming party leadership. Corporate Alliance/Sabotage becomes the coming event. Thaw Mining/Mudslides becomes the distant event. Neutral delegate added to Kelvinists.

Generation 6

Research Phase

Cheung Shing Mars takes 3 cards, spending 9M€.

Teractor takes 3 cards, spending 9M€.

Inventrix takes 2 cards, spending 6M€.

Stormcraft takes 3 cards, spending 9M€.

Factorum takes 2 cards, spending 6M€.

Action Phase

Cheung Shing Mars spends 8 plants to place a greenery tile at C6, gaining 2M€ and raising the oxygen level to 7% and its TR to 25, then spends 2 microbes from Regolith Eaters to raise the oxygen level to 8%, which raises the temperature to 2C and its TR to 27.

Teractor spends 8 heat to raise the temperature to 4C and its TR to 26, then spends 17M€ for Io Sulphur Research, gaining 1 card.

Inventrix spends 18M€ for Lava Flows, increasing the temperature to 8C and its TR to 22 and placing a volcano tile at B1, gaining 2M€ and 2 plants, then spends 1M€ production to add a resource to Refugee Camps.

Stormcraft spends 14M€ to fund the Eccentric award, then spends 2 steel and 4M€ for Rover Construction.

Factorum spends 8 plants to place a greenery tile at B2, gaining 2 plants and 2M€, raising the oxygen level to 9% and its TR to 24, then spends 8 plants to place a greenery tile at C1, gaining 2 plants, raising the oxygen level to 10% and its TR to 25.

Cheung Shing Mars spends 2M€ for Dust Seals, and 10M€ for Pets, adding a resource to that card.

Teractor spends 1 titanium and 17M€ for an Atmoscoop, increasing Venus terraforming to 8%, gaining a card, and increasing its TR to 28.

Inventrix spends 8 plants for a greenery tile at D4, gaining 2 steel, increasing the oxygen level to 11% and its TR to 23, then spends another 8 plants to place a greenery tile at D5, gaining 2 steel, increasing the oxygen level to 12% and its TR to 24.

Stormcraft spends 2M€ to add a resource to Floating Habs.

Factorum spends 8 plants to place a greenery tile at D2, gaining 1 plant and 1 steel, raising the oxygen level to 13% and its TR to 26, then spends 9M€ for Fish.  Stormcraft loses 1 plant production.  Miranda activates.

Cheung Shing Mars spends 9M€ for a Lagrange Observatory, gaining 1 card and a resource on Olympus Conference, then spends 8M€ for Worms, gaining 2 plant production.

Teractor moves a delegate from the Lobby to the Scientists.

Inventrix spends a floater from Atmo Collectors to gain 3 energy, then spends 4 energy to use the Ore Processor, gaining 1 titanium, raising the oxygen level to 14% and its TR to 25.

Stormcraft moves a delegate from the Lobby to the Scientists.

Factorum spends 10M€ for Birds.  Cheung Shing Mars loses 2 plant production.  Factorum then adds a resource to Fish.

Cheung Shing Mars sells a card for 1M€ then moves a delegate from the Lobby to the Scientists.

Teractor spends 5M€ for a Terraforming Contract, gaining 4M€ production.

Inventrix spends 5 titanium and 5M€ on Phobos Space Haven, gaining 1 titanium production.  Stormcraft gains 2M€ and Cheung Shing Mars gains a resource on Pets.  Inventrix then spends 2 steel on a Mining Area in C4, gaining 1 steel and 1 steel production.

Stormcraft spends 1M€ for the CEO's Favorite Project, adding a resource to Physics Complex.

Factorum adds a resource to Birds and moves a delegate from the Lobby to Unity, assuming party leadership.

Cheung Shing Mars adds a resource to GHG Producing Bacteria then uses Extremophiles to add another resource to that card.

Teractor sells a card for 1M€.

Inventrix moves a delegate from the Lobby to the Scientists, then spends 5M€ to move a delegate from Reserve to the Scientists, assuming party leadership.

Stormcraft uses its corporate action to add a floater to Floating Habs.

Factorum sells a card for 1M€ then uses Power Infrastructure to convert 3 energy to 3M€.

Cheung Shing Mars passes.

Teractor spends 8M€ for Lightning Harvest, gaining 1M€ production and 1 energy production.

Inventrix spends 11M€ for Solar Wind Power, gaining 1 energy production and 2 titanium.

Stormcraft sells a card for 1M€.

Factorum spends 9M€ for Ants, then adds a resource to Ants by consuming a resource from Regolith Eathers.

Teractor passes.

Inventrix spends 1 titanium and 8M€ for a Security Fleet, then spends 1 titanium to add a resource to it.

Stormcraft spends 3 energy to trade with Callisto, gaining 11 energy, then spends 6 energy to add a resource to Physics Complex.

Factorum spends 3 steel on Windmills, gaining 1 energy production, and 3 titanium on an Interplanetary Colony Ship, placing a colony on Ceres, gaining 1 steel production.

Inventrix passes.

Stormcraft passes.

Factorum passes.

Production Phase

Cheung Shing Mars moves 2 energy to heat then gains 36M€, 1 plant, 2 energy, and 6 heat.

Teractor moves 3 energy to heat then gains 46M€, 4 steel, 1 titanium, 4 energy, and 4 heat.

Inventrix moves 2 energy to heat then gains 29M€, 2 steel, 2 titanium, 2 plants, and 4 energy.

Stormcraft moves 7 energy to heat then gains 23M€, 1 steel, and 5 energy.

Factorum gains 30M€, 2 steel, 1 titanium, 3 plants, and 4 energy.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Free Academia Treaty. Cheung Shing Mars has a 8 different tags and 1 influence, gaining 10M€Teractor has 8 different tags and 2 influence, gaining 10M€.  Inventrix has 6 different tags and 2 influence, gaining 0M€Stormcraft has 9 different tags and 1 influence, gaining 10M€Factorum has a 6 different tags and 1 influence, gaining 0M€.

New Government

Scientists become the ruling party. Cheung Shing Mars gains 7M€.  Teractor gains 3M€.  Inventrix gains 4M€.  Stormcraft gains 3M€.  Factorum gains 0M€.  Inventrix delegate becomes chair, TR increases to 25.  Greens are the dominant party.

Changing Times

Corporate Alliance/Sabotage becomes the current event, neutral delegate added to Reds, assuming party leadership. Thaw Mining/Mudslides becomes the coming event. Martian Protectionism/Venus Infrastructure becomes the distant event. Neutral delegate added to Mars First.

Generation 7

Research Phase

Teractor takes 3 cards, spending 9M€.

Inventrix takes 2 cards, spending 6M€.

Stormcraft takes 1 card, spending 3M€.

Factorum takes 2 cards, spending 6M€.
Cheung Shing Mars takes 2 cards, spending 6M€.

Action Phase

Teractor spends 3 energy to trade with Ceres, gaining 3 steel.  Factorum gains 2 steel.

Inventrix spends 15M€ on Black Polar Dust, losing 2M€ production, gaining 3 heat production, and placing an ocean at A2, gaining 2 plants, 2M€, and rasining its TR to 26, then spends 2 titanium and 9M€ for a Convoy from Europa, gaining a card and placing an ocean at A3, gaining 1 plant, 2M€ and raising its TR to 27.

Stormcraft spends 20M€ to fund the Venophile award then spends 2 steel and 11M€ for a Lava Tube Settlement at E5, losing 1 energy production and gaining 2M€ production and 2M€.  Cheung Shing Mars gains a resource on Pets.

Factorum spends 3 energy to trade with Ganymede, gaining 4 plants.

Cheung Shing Mars spends 24M€ on a Capital in B3, losing 2 energy production but gaining 5M€ production, 1 plant, 4M€, and a resource on Pets.  Stormcraft gains 2M€.  Cheung Shing Mars then spends 6M€ on a Trans Neptune Probe, gaining 1 card.

Teractor moves a delegate from the Lobby to Mars First, then spends 4 steel for a Water Splitting Plant.  Mars First becomes the dominant party.

Inventrix spends a resource from Atmo Collectors for 2 titanium then spends 5 steel for an Urbanized Area in C3, losing 1 energy production but gaining 2M€ production and 1 steel.  Cheung Shing Mars gains a resource on Pets and Stormcraft gains 2M€.

Stormcraft spends 2M€ to add a resource to Floating Habs, then spends 4M€ for the Venus Governor, gaining 2M€ production.

Factorum adds a resource to Ants by consuming a resource from GHG Producing Bacteria.

Cheung Shing Mars spends 9M€ on a Solar Probe, gaining 3 cards, then spending 13M€ for Saturn Surfing, gaining 4 floaters on the card.

Teractor spends 1 titanium and 7M€ on Deuterium Export, then adds 1 floater resource to the card.

Inventrix spends 4 energy to use the Ore Processor to gain 1 titanium, then spends 1 titanium to add a resource to Security Fleet.

Stormcraft uses its corporate action to add a floater to Floating Habs.

Factorum adds a resource to Birds.

Cheung Shing Mars spends a floater from Saturn Surfing to gain 4M€.

Teractor spends 7M€ for Solarnet, gaining 2 cards then spends 2 steel for Underground Detonations.

Inventrix spends 1M€ production to add a resource to Refugee Camps, then spends 2 titanium and 9M€ for Dawn City, losing 1 energy production and gaining 1 titanium production.  Stormcraft gains 2M€ and Cheung Shing Mars gains a resource on Pets.

Stormcraft sells a card for 1M€.

Factorum adds a resource to Fish.

Cheung Shing Mars sells a card for 1M€.

Teractor sells a card for 1M€.

Inventrix moves a delegate from the Lobby to Mars First.

Stormcraft moves a delegate from the Lobby to Mars First.

Factorum spends 13M€ for Livestock, losing 1 plant production but gaining 2M€ procduction.

Cheung Shing Mars spends 4M€ on Moss, losing 1 plant but gaining 1 plant production.

Teractor spends 24M€ on Callisto Penal Mines, gaining 3M€ production.

Inventrix passes.

Stormcraft spends 3 energy to trade with Callisto, gaining 11 energy.

Factorum adds a resource to Livestock.

Cheung Shing Mars uses Floater Technology to add a floater to Saturn Surfing, then moves a delegate from the Lobby to the Reds.

Teractor spends 13M€ for Zeppelins, gaining 5M€ production.

Stormcraft spends 6 energy to add a resource to Physics Complex.

Factorum spends 6M€ for Small Animals.  Inventrix loses 1 plant production.  Factorum then adds a resource to Small Animals.

Cheung Shing Mars adds resources to GHG Producing Bacteria and Regolith Eaters.

Teractor passes.

Stormcraft passes.

Factorum spends 4M€ for Symbiotic Fungus, then uses it to add a resource to Ants.

Cheung Shing Mars uses Extremophiles to add a resource to Regolith Eaters.

Factorum uses Power Infrasctructure to convert 1 energy to 1M€.

Cheung Shing Mars passes.

Factorum moves a delegate from the Lobby to the Greens.

Factorum passes.

Production Phase

Teractor moves 1 energy to heat then gains 53M€, 4 steel, 1 titanium, 4 energy, and 4 heat.

Inventrix gains 30M€, 2 steel, 3 titanium, 1 plant, 2 energy, and 3 heat.

Stormcraft moves 7 energy to heat then gains 26M€, 1 steel, and 4 energy.

Factorum gains 31M€, 2 steel, 1 titanium, 2 plants, and 4 energy.

Cheung Shing Mars moves 2 energy to heat then gains 40M€, 2 plants, and 6 heat.

Solar Phase

Colonies

All active colonies advance their trade markers one space to the right.

Turmoil Phase

TR Revision

All players TR is reduced by 1.

Global Event

Sabotage. Teractor loses 1 steel and 1 energy production, but has 1 influence, gaining 1 steel.  Inventrix loses 1 steel and 1 energy production, but has 2 influence, gaining 2 steelStormcraft loses 1 steel and 1 energy production, but has 1 influence, gaining 1 steelFactorum loses 1 steel and 1 energy production, but has 1 influence, gaining 1 steelCheung Shing Mars has no steel or energy production, but has 0 influence, gaining 0 steel

New Government

Mars First become the ruling party. Teractor gains 9M€.  Inventrix gains 6M€.  Stormcraft gains 6M€.  Factorum gains 7M€.  Cheung Shing Mars gains 7M€.  Inventrix delegate becomes chair, TR increases to 25.  Greens are the dominant party.

Changing Times

Thaw Mining/Mudslides becomes the current event, neutral delegate added to Greens. Martian Protectionism/Venus Infrastructure becomes the coming event. Patera Boring/Volcanic Eruptions becomes the distant event. Neutral delegate added to the Scientists, assuming party leadership.

Generation 8

Research Phase

Inventrix takes 2 cards, spending 6M€.

Stormcraft takes 1 card, spending 3M€.

Factorum takes 2 cards, spending 6M€.
Cheung Shing Mars takes 2 cards, spending 6M€.

Teractor takes 3 cards, spending 9M€.

Action Phase

Inventrix spends 18M€ on a standard aquifer project, placing an ocean at A4, gaining 1 plant, 1 steel, and 2M€ and increasing its TR to 27, then spends 1 titanium and 2M€ for a Technology Demonstration, drawing 2 cards.

Stormcraft spends 18M€ for Lake Marineris, placing oceans at F4 and G4, gaining 2 plants, 2 steel, and 2M€ and increasing its TR to 17, then sells a card for 1M€.

Factorum psends 18M€ on a standard aquifer project, placing an ocean at G5, gaining 4M€, 1 steel, and 3 heat and increasing its TR to 26, then spends 3 energy to trade with Miranda, gaining 2 animals on Birds.

Cheung Shing Mars spends 14M€ on Anti-Gravity Technology, spending a resource from Olympus Conference to draw a card, then spends 1M€ on Space Mirrors.

Teractor spends 25M€ to place a city at D1, gaining 1 plant, 2 steel, and 1M€ production.  Cheung Shing Mars gains a resource on Pets and Stormcraft gains 2M€.  Teractor then spends a floater from Deuterium Exports to gain 1 energy production.

Inventrix speands a floater from Atmo Collectors to gain 2 titanium, then spends 1 titanium to add a resource to Security Fleet.

Stormcraft spends 4 steel and 8M€ for a Commercial District at B4, losing 1 energy production but gaining 1 steel, 1 plant, 4M€, and 4M€ production, then spends 8 plants for a greenery tile at E4, gaining 2 steel and 2M€.

Factorum spends 4 steel for a Red-Chem Factory, losing 1 energy production but increasing its TR to 28, then adds a resource to Ants by consuming a resource from Regolith Eaters.

Cheung Shing Mars spends 2M€ for a Business Network, losing 1M€ production, then uses Business Network to draw a card, discarding it.

Teractor spends 18M€ for Titan Floating Lauch-Pad, gaining 2 resources on the card, then moves a delegate from the Lobby to Mars First, assuming party leadership.

Inventrix spends 2 titanium and 12M€ for Sky Docks, gaining an additional trade fleet, then spends 1M€ production to add a resource to Refugee Camps.

Stormcraft uses its corporate action to add a floater to Floating Habs.

Factorum adds a resource to Fish.

Cheung Shing Mars spends 7M€ to use Space Mirrors to gain 1 energy production, then spends 1 steel and 11M€ for Noctis City at E3, losing 1 energy production and gaining 3M€ production, 1 steel, and a resource on Pets.  Stormcraft gains 2M€.

Terractor spends 1 floater from Titan Floating Launch-Pad to trade with Ganymede, gaining 2 plants.  Factorum gains 1 plant.

Inventrix spends 6 steel for a Martian Zoo, then moves a delegate from the Lobby to the Greens.

Stormcraft moves a delegate from the Lobby to Unity.

Factorum uses Symbiotic Fungus to place a resource on Ants.

Cheung Shing Mars spends 9M€ for Aerial Mappers.

Teractor spends 5M€ for a Cartel, gaining 7M€ production.

Inventrix sells a card for 1M€.

Stormcraft spends 3 energy to trade with Callisto, gaining 11 energy.

Factorum uses Power Infrastructure to convert 1 energy to 1M€, then uses its corporate action to gain 1 energy production.

Cheung Shing Mars moves a delegate from the Lobby to the Reds.

Teractor passes.

Inventrix sells a card for 1M€, then spends 4M€ for a Mineral Deposit, gaining 5 steel.

Stormcraft spends 6 energy to add a resource to Physics Complex.

Factorum adds a resource to Livestock.

Cheung Shing Mars uses Floater Technology to add a floater to Aerial Mappers, then spends a floater on Aerial Mappers to draw a card.

Inventrix passes.

Stormcraft sells a card for 1M€.
Factorum adds a resource to Birds.

Cheung Shing Mars adds a resource to GHG Producing Bacteria.

Stormcraft spends 17M€ to place a colony on Europa, placing an ocean at H5, gaining 4M€ and 1 steel and increasing its TR to 18.

Factorum spends 11M€ on Advanced Ecosystems and adds a resource to Small Animals.

Cheung Shing Mars adds a resource to Regolith Eaters.

Stormcraft spends 2M€ to add a resource to Floating Habs.

Factorum moves a delegate from the Lobby to Mars First and then spends 5M€ to move a delegate from Reserve to Mars First, assuming party leadership.

Cheung Shing Mars uses Extremophiles to add a resource to Regolith Eaters.

Stormcraft passes.

Factorum spends 8 plants to place a greenery tile at D3, gaining 2 steel.

Cheung Shing Mars spends a floater from Saturn Surfing to gain 4M€.

Factorum spends 4M€ on Tardigrades, then adds a resource to the card.

Cheung Shing Mars sells 4 cards for 4M€ then spends 9M€ on Water to Venus, increasing Venus terraforming to 10% and its TR to 26.

Factorum sells 2 cards for 2M€.

Cheung Shing Mars passes.

Factorum passes.

Production Phase

Inventrix moves 2 energy to heat then gains 29M€, 1 steel, 3 titanium, 1 plant, 1 energy, and 3 heat.

Stormcraft moves 6 energy to heat then gains 32M€ and 2 energy.

Factorum gains 34M€, 1 steel, 1 titanium, 2 plants, and 3 energy.

Cheung Shing Mars gains 42M€, 2 plants, and 6 heat.

Teractor moves 4 energy to heat then gains 60M€, 3 steel, 1 titanium, 4 energy, and 4 heat.

Solar Phase

All Mars global parameters are at maximum, so the game ends this generation.

Final Greenery Tile Placement

Inventrix spends 8 plants to place a greenery tile at

Victory Points

Awards

Contractor: Building tags. Teractor has 9, Cheung Shing Mars and Factorum have 8, Inventrix has 7, and Stormcraft has 6. Teractor gains 5VP and Cheung Shing Mars and Factorum each gain 2VP.

Excentric: Resources on cards. Stormcraft has 29, Factorum has 18, Cheung Shing Mars has 17, Inventrix has 9, and Teractor has 1. Stormcraft gains 5VP and Factorum gains 2VP.

Venophile:  Venus tags.  Stormcraft has 5, Cheung Shing Mars has 2, and all others have 0.  Stormcraft gains 5VP and Cheung Shing Mars gains 2VP.

Milestones

Diversifier and Hoverlord go to Stormcraft, Energizer goes to Factorum.


Cheung Shing Mars
Teractor
Inventrix
Stormcraft
Factorum
Terraforming Rating
25
26
27
18
28
Awards
4
5
0
10
4
Milestones
0
0
0
10
5
Map
7
3
6
6
9
Cards
18
13
18
30
16
Turmoil
1
0
0
0
4
Total
55
47
51
74
66
ARidor wins. Congratulations to Dave Hooton on his victory!

The Players

Player

Company

Color

Cards

Terraform Rating

Chris Geggus
Cheung Shing Mars
Yellow
0
26
Andy York
Teractor
Blue
1
26
Kevin Wilson
Inventrix
Black
1
26
Dave Hooton
Stormcraft
Red
0
18
Kevin Croskery
Factorum
Green
0
28
Passing will go down this list in odd generations, while passing will go up in even generations. Player in bold is current first player.

Player

MegaCredits

Steel

Titanium

Plants

Energy

Heat

Production On Hand Production On Hand Production On Hand Prodcution On Hand Production On Hand Production On Hand
Chris Geggus
16
42
0
1
0
0
2
5
0
0
6
30
AndyYork 34
65
3
21
1
2
0
7
4
4
4
22
Kevin Wilson
2
30
1
9
3
4
1
8
1
1
3
13
Dave Hooton
14
42
0
4
0
0
0
0
2
2
0
28
Kevin Croskery
6
37
1
9
1
5
2
5
3
3
0
3


Colony Name

Colony 1

Colony 2

Colony 3

Resource Marker

Miranda
(1 animal) (1 animal) (1 animal) 1 (0 animals)

Ganymede

Factorum

(1 plant production)

(1 plant production)

2 (1 plant)

Callisto

Stormcraft

Stormcraft

(1 energy production)

3 (3 energy)

Europa

Stormcraft

(1 ocean)

(1 ocean)

7 (1 plant production)

Ceres
Factorum (1 steel production) (1 steel production) 3 (3 steel)
Io
(1 heat production)
(1 heat production) (1 heat production) 5 (8 heat)
Titan
Stormcraft
(3 floaters) (3 floaters) 5 (3 floaters)

The numbers in the Resource Marker column indicate the box, numbered from left to right, while the number in parenthesis is the number of resources to be gained from that space.  N/A indicates that the marker is not in place because a card that can accept those resources is not in play.  Text in the colony spaces indicates either the owner of the colony, or the benefit of establishing a colony there.

Terraforming Committee

Party
Leader Delegates
Mars First
Factorum
3 (1 Teractor, 2 Factorum)
Scientists
Neutral
1 (1 neutral)
Unity
Factorum 2 (1 Factorum, 1 Stormcraft)
Greens
Factorum
5 (3 Factorum, 1 neutral, 1 Inventrix)
Reds
Cheung Shing Mars
4 (3 Cheung Shing Mars, 1 neutral)
Kelvinists
Neutral
2 (2 neutral)
Chair is Factorum. Ruling Party: Mars First

Global Events

Distant
Coming Current

Patera Boring/Volcanic Eruptions
Martian Protectionism/Venus Infrastructure Thaw Mining/Mudslides

End of Game Statements

Kevin Croskery (Factorum):  Congratulations Dave on your victory. I thought it was going your way when you established that massive Venus card combo. And you just pipped me on one of the milestones. Got a good green engine going but not soon enough to catch Dave. My greatest pleasure, as always, is scoring more than Chris Geggus and also stealing his microbes with my pesky ants. Thanks Chris! But why does he always gets Pets?!
Chris Geggus (Cheung Shing Mars):  Wow. A stormer of a victory by Dave. I don't think I've ever seen the same player win 2 Awards and achieve 2 Milestones. I could see it happening, but was powerless to do anything to stop him. That's the way the cards fall sometimes. Another enjoyable game, although I won't be choosing that Corp in any hurry again. And of course thanks, once again, to our conductor, Chris.
Dave Hooton (Stormcraft):  There are many ways to win TM, and some have very little to do with one's TR.

Unlike last game, I had synergy in my initial deal, and so I had my engine deployed by the end of the first turn. Others had high incomes, but I was getting 3 VP off the top each turn. Also, the nature of my engine gave me a head start on this board's milestones and awards.

Thanks, Chris H., for the games-mastering.
Andy York (Teractor):  Boy, this one wasn't even close. Great job Dave! In my case, early on I had amix if cards and couldn't any synergy. Then, by the end, I was collecting resources but had little worthwhile to spend it on. As always, thanks for running this - enjoyable as always!
Kevin Wilson (Inventrix):  A bit late as I was out of town a few days but congrats to Dave on an impressive win and thanks to Chris, as usual, for running the game.  Again, I had difficulty getting something going.  Even though I picked up a few VP on the cards, they were too late and too few.  Missing out on the awards and milestones completely meant I never really had a shot.  It seems I was just too late for those too.

So, on to Berger Picard.  Maybe things will flow better.

Map

Venus

Global Events

Terraforming Committee


<Trade Fleets MirandaGanymedeCallistoEuropaCeresIoTitan

Cheung Shing Mars

Teractor

Inventrix

Stormcraft

Factorum