Pomanauze

Titan

The Players

Bill Scharf

Color: Red

Score:  0

Available Angels: 5

Available Legion Markers: 9

Legion

Size

Location

Cross
6
Plains (34)
Mirror
7
Brush (137)
Bleeding Heart
7
Marsh (27)

Andy York

Color: Blue

Score:  60

Available Angels: 5

Available Legion Markers: 7

Legion
Size
Locaion
Tornado
5
Brush (127)
Moon
7
Brush (116)
Egg
4
Plains (124)
Anchor
7
Plains (119)
Face
3
Brush (120)

Christopher Hunt

Color: Green

Score:  0

Available Angels: 5

Available Legion Markers: 7

Legion
Size
Locaion
Ouroborus
4
Desert (139)
Frog
5
Tower (200)
Dagger
5
Brush (134)
Gem
7
Jungle (5)
Scales
2
Plains (133)


Master Board

Battleboard Coordinates Battleboard Terrain Key

Creatures

Creature
# Available
Archangel
6
Behemoth
18
Centaur
15
Colossus
10
Cyclops
16
Creature
# Available
Dragon
18
Gargoyle
10
Giant
11
Gorgon
23
Griffon
18
Creature
# Available
Guardian
6
Hydra
10
Lion
18
Minotaur
21
Creature
# Available
Ogre
16
Ranger
28
Serpent
10
Troll
18
Creature
# Available
Unicorn
12
Warbear
21
Warlock
3
Wyvern
18











Round 10

Bill:  Movement die roll = 2.  Bleeding Heart moves to marsh (27), reveals a troll and musters a troll, Mirror moves to brush (137), Cross moves to plains (34), reveals a lion and musters a lion, and Two-Headed Eagle moves to tower (400) and attacks Anchor.
Engagement:  Two-Headed Eagle vs. Anchor.  Two-Headed Eagle contains 2 ogres and 2 trolls.  Anchor contains 2 centaurs, 1 ogre, 1 lion, and 2 cyclopes.  Battle is chosen.

Battle Round 1

Blue sets up centaurs in C2 and D4, cyclopes in D2 and C3, a lion in E3, and an ogre in E4.

Battleland

Red moves ogres to A2 and B4 and trolls to A3 and B3.  Troll in B3 strikes cyclops in C3 (dr = 2, 2, 2, 3, 3, 4, 5, 6) scoring 2 hits.   Cyclops counterstrikes the troll (dr = 1, 1, 2, 2, 4, 5, 6, 6, 6 ) scoring 5 hits.
Battle board

Battle Round 2

Blue moves a centaur from C2 to D3 and a cyclops from D2 to C2.  Cyclops in C3 strikes the troll in B3 (dr = 1, 1, 3, 3, 3, 4, 4, 6, 6), scoring 7 hits and killing the troll.  Troll counterstrikes the cyclops (dr = 1, 2, 2, 4, 4, 6, 6, 6), scoring 3 hits.

Battleland

Red moves ogre from A2 to B2, troll from A3 to B3, and ogre from B4 to C4.  Troll strikes the cyclops (dr = 3, 3, 3, 3, 4, 5, 5, 5), scoring 3 hits.  Ogre in B2 strikes the cyclops in C3 (dr = 2, 2, 2, 3, 4, 5), scoring 1 hit and killing the cyclops.  Ogre in C4 strikes the centaur (dr = 1, 1, 3, 3, 5, 6), scoring 1 hit.  Cyclops in C2 counterstrikes the ogre in B2 (dr = 1, 2, 2, 3, 4, 4, 5, 6, 6) scoring 6 hits and killing the ogre.  Centaur in D4 strikes the ogre in C4 (dr = 1, 3, 5), scoring 2 hits.  Cyclops in C3 strikes the ogre (dr = 1, 1, 2, 5, 5, 6, 6, 6, 6), scoring 5 hits, killing the ogre and carrying over 1 hit to the troll.
Battleboard

Battle Round 3

Blue moves a cyclops from C2 to C3, a lion from E3 to C2, a centaur from D3 to E3, a centaur from D4 to D3, and an ogre from E4 to D4.  Cyclops in C3 strikes the troll in B3 (dr = 1, 1, 3, 3, 3, 4, 4, 6, 6), scoring 7 hits and killing the troll.  Troll counterstrikes the cyclops (dr = 1, 1, 2, 2, 2, 3, 5, 6), scoring 2 hits.

Battleland


Aftermath

Andy gains 60 points and musters an ogre.

Andy:  Splits off 3 creatures from Egg into Face.  Movement die roll = 4.  Moon moves to brush (116), reveals a gorgon and musters a gorgon, Face moves to brush (120), Tornado moves to brush (127), Anchor moves to plains (119), reveals a lion and musters a lion, and Egg holds.

Round 9

Bill:  Movement die roll = 5.  Two-Headed Eagle moves to marsh (122), reveals a troll and musters a troll, Bleeding Heart moves to brush 127, reveals 2 gargoyles, and musters a cyclops, Cross and Mirror hold.
Andy:  Movement die roll = 1.  Tornado moves to brush (31), Egg moves to plains (124), reveals 2 centaurs and musters a lion, Anchor moves to tower 400 and musters an ogre, and Moon moves to brush (120), reveals 2 cyclopes, and musters a gorgon.
Christopher:  Splits 2 creatures from Dagger into Scales.  Movement die roll = 1.  Scales moves to plains (133), Gem moves to jungle (5), reveals a cyclops and musters a cyclops, and Ouroborus, Frog, and Dagger hold.

Round 8

Bill:  Movement die roll = 4.  Mirror moves to woods (30), Two-Headed Eagle moves to brush (127), and Bleeding Heart and Cross hold.
Andy:  Movement die roll = 3.  Egg moves to woods (25), reveals a centaur and musters a centaur, Anchor moves to plains (20), reveals 2 centaurs and musters a lion, and Tornado and Moon hold.
Christopher:  Movement die roll = 1.  Frog moves to tower (200), reveals a warlock and musters a warlock, Gem moves to brush (106), reveals a cyclops and musters a cyclops, Dagger moves to brush (134), reveals a cyclops and musters a cyclops, and Ouroborus holds.

Round 7

Bill:  Splits 5 creatures from Two-Headed Eagle into Bleeding Heart.  Movement die roll = 1.  Mirror moves to desert (33), reveals a lion and musters a lion, Cross moves to brush (38), reveals a cyclops and musters a cyclops, Two-Headed Eagle moves to marsh (131), reveals 2 ogres, and musters a troll, and Bleeding Heart holds.
Andy:  Movement die roll = 6.  Moon moves to jungle (19), reveals a cyclops and musters a cyclops, Egg moves to swamp (26), reveals a troll and musters a troll, Tornado and Anchor hold.
Christopher:  Movement die roll = 2.  Frog moves to plains (6), Gem moves to jungle (5), reveals 2 gargoyles, and musters a cyclops, and Dagger and Ouroborus hold.

Round 6

Bill:  Movement die roll = 1.  Mirror moves to plains (34), reveals 2 centaurs, and musters a lion, Cross moves to tower (600) and musters a centaur, and Two-Headed Eagle moves to hills (32), reveals an ogre, and musters an ogre.
Andy:  Movement die roll = 2.  Egg moves to marsh (122), reveals a troll and musters a troll, Anchor moves to brush (17), reveals a cyclops, and musters a cyclops, Moon moves to marsh (13), and Tornado moves to woods (30).
Christopher:  Splits 4 creatures from Ouroborus to Gem.  Movement die roll = 6.  Ouroborus moves to desert (139), reveals a lion and musters a lion, Dagger moves to jungle (135), reveals a cyclops, and musters a cyclops, and Gem and Frog hold.

Round 5

Bill:  Splits 4 creatures from Cross into Mirror.  Movement die roll = 1.  Cross and Two-Headed Eagle hold, Mirror moves to tower (600) and musters a gargoyle.
Andy:  Splits 3 creatures from Moon into Anchor.  Movement die roll = 6.  Tornado moves to swamp (28), reveals a troll and musters a troll, Moon moves to brush (17), reveals 2 gargoyles, and musters a cyclops, and Egg and Anchor hold.
Christopher:  Movement die roll = 3.  Ouroborus moves to brush (3), reveals a gargoyle, and musters a gargoyle, Dagger moves to brush 141, reveals 2 gargoyles, and musters a cyclops, and Frog holds.

Round 4

Bill:  Movement die roll = 4.  Cross moves to brush 38, reveals 2 gargoyles, and musters a cyclops, Two-Headed Eagle moves to marsh 131, reveals 2 ogres, and musters a troll.
Andy:  Splits 3 creatures from Tornado into Egg.  Movement die roll = 2.  Tornado moves to marsh (122), reveals 2 ogres, and musters a troll.  Egg holds.  Moon moves to plains (113) and musters a centaur.

Christopher:  Splits 3 creatures from Frog into Dagger.  Movement die roll = 6.  Ouroborus moves to volcano (1000), reveals a lion, and musters a lion, Frog holds, and Dagger moves to brush (X), reveals a gargoyle, and musters a gargoyle.

Round 3

Bill:  Movement die roll = 2.  Two-Headed Eagle holds and Cross moves to plains (34), reveals 2 centaurs, and musters a lion.

Andy:  Movement die roll = 2.  Moon moves to brush (17), reveals 2 gargoyles, and musters a cyclops, and Tornado moves to plains (20), reveals a centaur, and musters a centaur.

Christopher:  Movement die roll = 1.  Frog moves to marsh (108), reveals 2 ogres, and musters a troll, Ouroborus moves to marsh 8.

Round 2

Bill:  Movement die roll = 3.  Two-Headed Eagle holds and Cross moves to brush (38), reveals a gargoyle, and musters a gargoyle.

Andy:  Movement die roll = 3.  Tornado moves to marsh (122), reveals 2 ogres, and musters a troll, and Moon holds.

Christopher:  Movement die roll = 6.  Ouroborus moves to tundra (2000) and Frog tower teleports to tower (200), reveals a titan, and musters a warlock.

Round 1

Bill:  Movement die roll = 2.  Two-Headed Eagle moves to jungle (135), reveals a gargoyle, and musters a gargoyle.  Cross moves to desert (35).

Andy:  Movement die roll = 2.  Moon moves to woods (25), reveals a centaur and musters a centaur.  Tornado moves to desert (21).

Christopher:  Movement die roll = 6.  Frog tower teleports to tower (300), reveals a titan, and musters a warlock.  Ouroborus moves to plains (15), reveals 2 centaurs, and musters a lion.