Pocket Beagle

Gaia Project

Game Setup

Faction Selection

Bill selects the Xenos.
Kevin selects the Hadsch Hallas.

Initial Mine Placement

Xenos place a mine in D5.
Hadsch Hallas place mines in F6 and E11.
Xenos place mines in E9 and H10.

Bonus Tile Selection

Hadsch Hallas select the bonus tile that provides 1 ore and 1 knowledge income.
Xenos select the bonus tile that provides 2 credit and 1 Q.I.C. income.

Round 1

Income

Xenos gain 2 credits, 3 ore, 1 knowledge, and 1 Q.I.C.
Hadsch Hallas gain 5 credits, 4 ore, 2 knowledge, and charge 1 power.

Gaia Phase

No actions.

Actions

Xenos spend 2 ore and 3 credits to upgrade the mine in E9 to a trading station, gaining 3VP.  Hadsch Hallas charge 1 power.

Hadsch Hallas spend 2 ore and 3 credits to upgrade the mine in F7 to a trading station, gaining 3VP.  Xenos spend 1VP to charge 2 power.

Xenos spend 4 ore and 6 credits to upgrade the trading station in E9 to a planetary institute.  Hadsch Hallas spend 1VP to charge 2 power.

Hadsch Hallas spend 4 ore and 6 credits to upgrade the trading station in F7 to a planeatary institute.  Xenos spend 2VP to charge 3 power.

Xenos spend 1 Q.I.C. to extend their range, 1 Q.I.C. to make G8 habitable, and 1 ore and 2 credits to place a mine on G8.  Hadsch Hallas spend 2VP to charge 3 power.

Hadsch Hallas spend 4 power to gain 2 ore.

Xenos spend 4 knowledge to advance to level 2 in Artificial Intelligence, gaining 1 Q.I.C.

Hadsch Hallas spend 3 ore to terraform G6 1 step and 1 ore and 2 credits to place a mine there.  Xenos charge 1 power.

Xenos spend 4 power to gain 7 credits.

Hadsch Hallas spend 4 knowledge to advance to level 2 in Economy.

Xenos pass, taking the bonus tile that charges 4 power during income and gives 4VP per planetary institute or academy on passing.

Hadsch Hallas pass, taking the bonus tile that charges 2 power during income and gives a special action to gain +3 range.

Round 2

Income

Xenos gain 3 ore, 1 knowledge, 1 Q.I.C, and charge 8 power.
Hadsch Hallas gain 5 credits, 4 ore, 1 knowledge, charges 8 power, and gains 1 power.

Gaia Phase

No actions.

Actions

Xenos spend 4 power to gain 2 ore.

Hadsch Hallas use the bonus tile action to extend their range by 3 and spend 1 ore, 2 credits, and 1 Q.I.C. to place a mine on J3, gaining 2VP.

Xenos spend 2 ore and 3 credits to upgrade the mine in G8 to a trading station.  Hadsch Hallas spend 3VP to charge 3 power.

Hadsch Hallas spend 4 power to gain 7 credits.

Xenos spends 2 Q.I.C., 1 ore, and 2 credits to place a mine on I12, gaining 2VP.

The Players

Player

Order

Faction

Credits

Ore

Knowledge

Q.I.C.

Power: Gaia Area
Power: Area 1 Power: Area II Power: Area III
Bill Scharf
1
Xenos
8
2
1
1
0
4
2
0
Kevin Wilson
2
Hadsch Hallas
19
3
2
0
0
4
0
3



Map

Tech Board
Round Board

Xenos

Hadsch Hallas