Lagotto Romagnolo


Terraforming Mars:  The Dice Game


Initial Card Selection

Keith selects Saturn Systems, gaining 3 wild, 1 event, and rolling a science and an energy, then gives the energy resource to Inventrix.
Kevin selects Ecoline, gaining 3 wild, and rolling 1 energy and 2 microbe.
Chris selects Robinson Industries and rolls an event, oxygen, steel, and plant.
Bill selects Inventrix, gaining 3 wild and rollilng a plant.

Round 1

Saturn Systems selects an Action turn, rolls a yellow die, gaining science, and spends 1 event and 1 wild for Import of Advanced GHG.
Ecoline selects and Action turn, rolls a gray die, gaining steel, and a red die, gaining event.
Robinson Industries selects an Action turn, rolls a green die, gaining a plant, then spends 2 plants and 1 steel for a Food Factory, claiming the Generalist milestone.
Inventrix selects an Action turn, rolls a yellow die, gaining credit, and spends credit, energy, and wild for Building Industries.

Round 2

Saturn Systems selects a Production turn, discards 4 cards, draws 5 cards, and rolls blue, red, and yellow dice, gaining energy, event, and credit.
Ecoline selects an Action turn, rolls a yellow die, gaining credit, and another yellow die, gaining science.
Robinson Industries selects a Production turn, discards 1 card, draws 2 cards, and rolls a blue die, gaining water, a gray die, gaining steel, a green die, gaining an animal, a red die, gaining an event, and a yellow die, gaining a credit.
Inventrix selects an Action turn, rolls a yellow die, gaining science, and a green die, gaining a plant.

Round 3

Saturn Systems selects an Action turn, discards a science resource to flip event to temperature, and spends credit, temperature, and energy for Geothermal Power.
Ecoline selects an Action turn, rolls a yellow die, gaining credit, and a red die, gaining temperature.
Robinson Industries selects an Action turn, rolls a yellow die, gaining credit, then discards an event to flip a credit to earth.
Inventrix selects an Action turn, discards a plant to flip a plant to an animal, and spends an animal and a wild for the Martian Zoo.

Round 4

Saturn Systems selects a Production turn, discards 4 cards, draws 5 cards, and rolls 2 blue, 1 red, and 1 yellow dice, gaining energy, water, event, and credit.
Ecoline selects an Action turn, rolls a red die, gaining temperature, then spends 2 credit, 1 science, 1 microbe, and 1 wild resource for Academia.
Robinson Industries selects an Action turn, rolls a yellow die, gaining credit, then spends 1 credit and 1 earth for a Natural Preserve in C6, rolling 2 gray dice and gaining 2 titanium.
Inventrix selects a Production turn, discards 3 cards, draws 5 cards, and rolls gray, green, and yellow dice, gaining steel, plant, science, and wild.

Round 5

Saturn Systems selects an Action turn, discards energy to flip credit to earth, and spends earth and event for Imported Nitrogen, rolling 4 green dice and gaining 1 plant and 3 animals.
Ecoline takes an Action turn, rolls a yellow die, gaining credit, and spends energy, steel, and temperature for Ironworks.
Robinson Industries selects an Action turn, discards an event to flip credit to earth, and discards a steel to flip titanium to city.
Inventrix selects an Action turn, rolls a blue die, gaining water, and a gray die, gaining steel.

Round 6

Saturn Systems selects an Action turn, discards an animal to flip science to earth, and spends earth and plant for a World Government Plantation in E3, gaining a wild and 2VP, and increasing the oxygen level to 2%.
Ecoline selects an Action turn, rolls a yellow die, gaining science, and a red die, gaining temperature.
Robinson Industries selects an Action turn, rolls a red die, gaining temperature, and spends earth, titanium, and city for an Immigrant City in D7, gaining 2VP, a wild and rolling a gray die, gaining steel.
Inventrix selects and Action turn, rolls a blue die, gaining energy, and a red die, gaining event.

Round 7

Saturn Systems selects a Production turn, discards 2 cards and draws 4 cards, then rolls 2 blue, 1 red, and 1 yellow dice, gaining energy, water, temperature, and credit.
Ecoline selects an Action turn, discards a temperature to flip a temperature to nuclear, and discards science to flip credit to earth.
Robinson Industries selects an Action turn, rolls a yellow die, gaining credit, then spends 1 temperature and 1 wild to play World Government Greenhouse Gasses, increasing the temperature to -28C and gaining 2VP.
Inventrix selects an Action turn, rolls a green die, gaining an animal, and a red die, gaining an event.

Round 8

Saturn Systems selects an Action turn, rolls a red die, gaining temperature, and spends credit for Hydrogen Import, placing an ocean in C4, gaining 2VP and rolling 2 green dice, gaining plant and microbes.
Ecoline selects an Action turn, rolls a blue die, gaining energy, then spends earth, nuclear, and event for a Nuclear Zone in G6, gaining a wild and a nuclear, increasing temperature to -24C, gaining a temperature and 2VP.
Robinson Industries selects an Action turn, rolls a red die, gaining temperature, and a green die, gaining microbes.
Inventrix selects an Action turn, rolls a blue die, gaining energy, and spends an event and wild for a Small Asteroid, increasing the temperature to -20C and gaining 2VP.

Round 9

Saturn Systems selects an Action turn, rolls a red die, gaining temperature, and spends 2 temperature, water, and plant for Farming.
Ecoline selects an Action turn, rolls a gray die, gaining titanium, and a yellow die, gaining earth.
Robinson Industries selects an Action turn, discards microbe to flip an animal to plant and discards oxygen to flip steel to city.
Inventrix selects an Action turn, rolls a blue die, gaining energy, and discards science to flip steel to titanium.

Round 10

Saturn Systems selects an Action turn, discards a microbte to flip temperature to nuclear, and spends nuclear and 2 wild for Underground Detonations.
Ecoline selects an Action turn, discards temperature to flip titanium to steel, and spends energy, steel, and nuclear for an Industrial Zone in E7, gaining 2 wild and rolling a red die, gaining event.
Robinson Industries selects an Action turn, discards water to draw 2 cards, and spends plant, city, and temperature for Greenhouses, gaining 2 plants.
Inventrix selects an Action turn, rolls a blue die, gaining oxygen, and a yellow die, gaining credit.

Round 11

Saturn Systems selects a Production turn, discards an animal and 2 cards, draws 5 cards, and rolls 2 blue, 1 green, 2 red, and 1 yellow dice, gaining energy, water, plant, temperature, event, and science.
Ecoline selects a Production turn, draws 4 cards, and rolls 2 blue, 2 green, and 1 yellow dice, gaining 2 water, 2 plants, and science.
Robinson Industries selects a Production turn, discards a card, draws 3 cards, and rolls blue, gray, green, red, and yellow dice, gaining water, steel, plant, event, and credit.
Inventrix selects an Action turn, discards science to flip steel to titanium, and spends credit, energy, and 2 titanium for a Soletta.

Round 12

Saturn Systems selects an Action turn, rolls a gray die, gaining a city, and spends a plant and an animal for a National Park, gaining a wild.
Ecoline selects an Action turn, rolls a blue die, gaining energy, and a gray die, gaining titanium.
Robinson Industries selects an Action turn, rolls a red die, gaining event, and another red die, gaining temperature.
Inventrix selects an Action turn, discards an animal to flip an energy to water, and spends 1 plant and 2 water to play Algae.

Round 13

Saturn Systems selects an Action turn, discards water to flip city to steel, and spends 2 energy and 1 steel for an Industrial Center, claiming the Miner milestone.
Ecoline selects an Action turn, rolls a yellow die, gaining science, and spends water, energy, titanium, event, and 2 wild to play Giant Ice Asteroid, gaining water and temperature, placing an ocean in D4, rolling a blue die, gaining energy, increases the temperature to -16C, gaining a temperature and 4VP, gaining the Versatility bonus card, rolling blue, green, gray, and yellow dice, gaining water, steel, credit, and plant.  Robinson Industries loses a plant.
Robinson Industries selects an Action turn, discards a credit to flip steel to titanium, and spends credit, water, titanium, temperature, and event for a Comet, placing an ocean at E4, rolling 2 green dice and gaining plant and animal, increasing the temperature to -12C, gaining 4VP, and the Scientific Development bonus card.
Inventrix selects a Production turn, discards 1 card, drawing 4, and rolls 1 gray, 2 green, 2 red, and 1 yellow dice, gaining titanium, plant, animal, event, nuclear, credit, and wild.

Round 14

Saturn Systems selects an Action turn, rolls a gray die, gaining steel, and spends science, temperature, and wild to play Designed Microorganisms.
Ecoline selects an Action turn, rolls a red die, gaining nuclear, and spends energy, steel, and wild for a Mining Expedition, increasing oxygen to 4%, gaining 2VP, and rolling 2 gray and 1 green dice, gaining steel, titanium, and plant.
Robinson Industries selects an Action turn, rolling a blue die, gaining energy, and a gray die, gaining titanium.
Inventrix selects an Action turn, rolling a gray die, gaining steel, and spending plant, oxygen, energy, steel, and 2 wild for Bio Materials.

Round 15

Saturn Systems selects a Production turn, discards 2 cards, draws 5 cards, and rolls 2 blue, 1 gray, 1 green, 2 red, and 1 yellow dice, gaining energy, water, city, plant, temperature, nuclear, and credit.
Ecoline selects an Action turn, rolls a yellow die, gaining credit, then spends 3 water to place an ocean in F5, flipping a temperature to event and gaining 2VP.
Robinson Industries selects an Action turn, discards an animal to flip titanium to steel, spends energy, steel, and plant for Biomass Combustors, then uses Biomass Combustors to exchange a plant for 1 temperature.
Inventrix selects a Production turn, discards 4 cards,  titanium, animal, and credit, draws 5 cards, and rolls 1 gray, 2 green, and 1 yellow dice, gaining steel, plant, microbe, credit, and 3 wild.

Round 16

Saturn Systems selects an Action turn, rolls a green die, gaining a plant, spends plant, water, and temperature for a Mangrove, placing a forest tile in D3, rolling a green die, gaining a plant, increasing oxygen to 6% and gaining 2VP, gaining the Administrator bonus card.
Ecoline selects an Action turn, rolls a blue die, gaining water, and spends credit, earth, plant, titanium, and event for a Seed Shipment, gaining 2 wild, placing a forest tile in D6, increasing oxygen to 8% and gaining 3VP, gaining the Another Aquifer bonus card, placing an ocean in E5, rolling a blue die, gaining oxygen, and 2VP.
Robinson Industries selects an Action turn, rolls a red die, gaining temperature, then spends 2 temperature and event for Thawing, gaining 2 water and 2 plants.
Inventrix selects an Action turn, rolls a red die, gaining temperature, and spends temperature, steel, and 2 wild for a Mohole Lake in F3, rolling a green die, gaining a plant, and gaining 4VP, gaining the Networking Expert bonus card.

Round 17

Saturn Systems selects an Action turn, uses the Administrator to discard steel to change credit to science and event to temperature, then spends science, temperature, and wild for Tipping Point, increasing oxygen to 10%, gaining 2 temperature and 4VP and claiming the Mogul milestone.
Ecoline selects an Action turn, spends a temperature to flip microbe to plant and spends 4 plants for a forest tile in C5, flipping water to energy, increasing the oxygen level to 12% and gaining 2VP.
Robinson Industries selects an Action turn, rolls a blue die, gaining energy, and uses Scientific Development, gaining a wild and 1VP.
Inventrix selects an Action turn, rolls a blue die, gaining energy, and spends energy, credit, nuclear, and wild for Tectonic Stress Power.

Round 18

Saturn Systems selects an Action turn, discards a plant to flip nuclear to temperature, and spends 3 temperature to increase the temperature to -8C, gaining 2VP and the Another Asteroid bonus card, increasing the temperature to -4C and gaining 2VP.


The Players

Player

Company

Color

Cards

VP

Keith Marple
Saturn Systems
Green
3
14
Kevin Wilson
Ecoline
Blue 2
17
Chris Geggus
Robinson Industries
Yellow 2
9
Bill Scharf
Inventrix
Red
3
6
Production:

Blue Gray Green Red Yellow Wild
Keith Marple
2
1
1
2
1
0
Kevin Wilson 2
0
2
0
1
0
Chris Geggus 1
1
1
1
1
0
Bill Scharf 2
1
2
2
2
2
Resources on hand:

Energy
Water
Oxygen
Steel
Titanium
City
Plant
Microbe Animal
Temperature
Event
Nuclear
Credit
Science
Earth
Wild
Keith Marple
1
1



1
1








1
Kevin Wilson 1

1
1







1
1
2

4
Chris Geggus 1
2




3








1
Bill Scharf


1


2
1


2





Available Resources:
Blue Gray Green Red Yellow
5
8
5
8
8

Map

Saturn Systems

Ecoline

Robinson Industries

Inventrix